Commit Graph

  • baf4df6 (HEAD -> master) Add setup script and configuration file for pixelserver2. by Juergen Stuber 2019-09-12 22:08:08 +0200
  • 3ddb2b4 Dim chars colors. by Juergen Stuber 2018-12-31 23:19:44 +0100
  • dcf82ab Initialize chars. by Juergen Stuber 2018-12-31 21:46:55 +0100
  • f5a2f12 Make chars more colorful. by Juergen Stuber 2018-12-31 21:02:06 +0100
  • 75ca3a2 Slow down chars mode. by Juergen Stuber 2018-12-31 20:34:58 +0100
  • 360bc5f Fix chars again. by Juergen Stuber 2018-12-31 20:28:49 +0100
  • 7db7664 Fix chars mode. by Juergen Stuber 2018-12-31 20:18:37 +0100
  • c1be631 Add chars mode. by Juergen Stuber 2018-12-31 20:03:59 +0100
  • eff04fa Preset colored noise. by Juergen Stuber 2018-12-28 14:57:41 +0100
  • eb7ac1c Set some pixels to black in colored noise. by Juergen Stuber 2018-12-28 14:47:58 +0100
  • 67368db Push colors towards blue instead of green. by Juergen Stuber 2018-12-28 14:47:36 +0100
  • 92eac48 Push colors more towards blue in colored noise. by Juergen Stuber 2018-12-28 14:42:15 +0100
  • 3597caf Choose colors from official 35C3 range for colored noise. by Juergen Stuber 2018-12-28 14:35:37 +0100
  • 81c2de6 Add colored noise mode.g by Juergen Stuber 2018-12-28 13:47:11 +0100
  • 1146a04 Fix minimal loop time for mood light. by Juergen Stuber 2018-12-28 13:09:14 +0100
  • fca87bc Update README. by Juergen Stuber 2018-12-28 13:08:37 +0100
  • 06a4a38 Set minimum parameter to more sensible value. by Juergen Stuber 2018-12-21 21:56:47 +0100
  • 7bf5bf2 Fix Eq for Move so that it agrees with Ord, as required. by Juergen Stuber 2018-12-03 20:36:50 +0100
  • a85d69a Add Cargo.lock to repository for reliable build. by Juergen Stuber 2018-12-03 20:21:48 +0100
  • e60c0b2 Use priority queue for next move to make in mazes. by Juergen Stuber 2018-12-03 20:20:04 +0100
  • 292ebed Fix colors and digit position wrt duality in dual maze. by Juergen Stuber 2018-12-02 16:07:58 +0100
  • c4d45a9 Draw time of day in the mazes. by Juergen Stuber 2018-12-02 15:57:24 +0100
  • 4c5d693 Display priorities. by Juergen Stuber 2018-12-02 15:55:51 +0100
  • 00e5e4f Add some more colors. by Juergen Stuber 2018-12-02 15:54:39 +0100
  • 3158928 Fix 7 segment order. by Juergen Stuber 2018-12-02 15:54:22 +0100
  • 85ff8c6 Adapt methods from dual maze to original maze. by Juergen Stuber 2018-12-02 14:39:59 +0100
  • 045f033 Change priorities so that higher numbers have higher priority. by Juergen Stuber 2018-12-02 14:39:04 +0100
  • af5e1db Replace macros for 2d literals by functions. by Juergen Stuber 2018-12-02 14:21:59 +0100
  • 9877915 Allow gradual priorities for horizontal or vertical structures. by Juergen Stuber 2018-12-02 10:26:24 +0100
  • b73101b Add dual maze. by Juergen Stuber 2018-12-01 20:09:00 +0100
  • 3761bcf Use neighbours method in predator and prey. by Juergen Stuber 2018-12-01 14:41:19 +0100
  • 6009f62 Fix predator and prey so that growth is again possible. by Juergen Stuber 2018-12-01 14:40:50 +0100
  • 4393f70 Abstract out board in predator and prey. by Juergen Stuber 2018-12-01 14:29:06 +0100
  • 1a1129d Abstract out rectangles. by Juergen Stuber 2018-12-01 11:49:45 +0100
  • de52bca Use 2d stuff in predator & prey animation. by Juergen Stuber 2018-12-01 10:04:23 +0100
  • 3389551 Rename everything from suffix 2 to 2d for clarity. by Juergen Stuber 2018-12-01 10:03:58 +0100
  • c3ca888 Factor out two-dimensional arithmetic from maze. by Juergen Stuber 2018-11-30 22:15:25 +0100
  • 610c864 Factor out color handling into common module. by Juergen Stuber 2018-11-30 20:34:08 +0100
  • e15ac35 Darken the blue. by Juergen Stuber 2018-11-28 22:11:14 +0100
  • 7421845 Make walls blue again. by Juergen Stuber 2018-11-28 22:03:40 +0100
  • e90e807 Use darker brown for walls. by Juergen Stuber 2018-11-28 19:00:02 +0100
  • e43b027 Try different brown. by Juergen Stuber 2018-11-28 18:57:09 +0100
  • 354a0cf Color walls brown. by Juergen Stuber 2018-11-28 18:54:10 +0100
  • 793fc69 Start drawing the maze immediately to avoid flicker. by Juergen Stuber 2018-11-28 18:24:51 +0100
  • 759c9c4 Initial commit. by Juergen Stuber 2018-11-28 16:02:33 +0100