Commit Graph

  • 70bf73ebcc Add palettes for 32C3 and 33C4, tweak other palettes master Juergen Stuber 2023-12-29 00:54:08 +0100
  • a217118e51 Increase probabilities for 34C3 Juergen Stuber 2023-12-28 20:57:34 +0100
  • 8423aed15a Add palette for 34C3 Juergen Stuber 2023-12-28 20:54:59 +0100
  • 2088e27f87 Move probabilities into palettes Juergen Stuber 2023-12-28 20:03:42 +0100
  • 22bacb9485 Extend cnoise to multiple palettes, add new default palette for 37C3 Juergen Stuber 2023-12-28 19:37:33 +0100
  • c8f2c95f79 Update README Juergen Stuber 2023-11-01 16:46:18 +0100
  • ee3dbaf836 Add randomness to the initial conditions Juergen Stuber 2023-10-22 10:31:23 +0200
  • 7925089308 Decrease the time step to avoid gaps Juergen Stuber 2023-10-22 10:30:09 +0200
  • 546bb6cdce Update pixelserver configuration file Juergen Stuber 2023-10-22 10:27:48 +0200
  • 26585e5458 Adapt scaling for arbitrary sizes Juergen Stuber 2023-10-21 21:44:19 +0200
  • 3fb9e955fc Add Lorenz attractor animation Juergen Stuber 2023-10-21 17:51:15 +0200
  • e5389416b6 Add matrix code animation Juergen Stuber 2023-05-14 23:27:19 +0200
  • 5a73c5598a Set FPS via third argument (max 20) Juergen Stuber 2023-04-14 21:48:26 +0200
  • e451a9cc36 Tweak initialization probabilities Juergen Stuber 2023-04-14 12:26:12 +0200
  • 5f4624dab2 Add game of life Juergen Stuber 2023-04-11 22:39:33 +0200
  • 7fe895f041 Replace the local implementation of 2d geometry by lowdim Juergen Stuber 2023-04-10 00:57:36 +0200
  • baf4df6c56 Add setup script and configuration file for pixelserver2. Juergen Stuber 2019-09-12 22:08:08 +0200
  • 3ddb2b4f22 Dim chars colors. Juergen Stuber 2018-12-31 23:19:44 +0100
  • dcf82ab20c Initialize chars. Juergen Stuber 2018-12-31 21:46:55 +0100
  • f5a2f12990 Make chars more colorful. Juergen Stuber 2018-12-31 21:02:06 +0100
  • 75ca3a28e5 Slow down chars mode. Juergen Stuber 2018-12-31 20:34:58 +0100
  • 360bc5f392 Fix chars again. Juergen Stuber 2018-12-31 20:28:49 +0100
  • 7db7664217 Fix chars mode. Juergen Stuber 2018-12-31 20:18:37 +0100
  • c1be631dcb Add chars mode. Juergen Stuber 2018-12-31 20:03:59 +0100
  • eff04faee4 Preset colored noise. Juergen Stuber 2018-12-28 14:57:41 +0100
  • eb7ac1c1f1 Set some pixels to black in colored noise. Juergen Stuber 2018-12-28 14:47:58 +0100
  • 67368db0e4 Push colors towards blue instead of green. Juergen Stuber 2018-12-28 14:47:36 +0100
  • 92eac483d1 Push colors more towards blue in colored noise. Juergen Stuber 2018-12-28 14:42:15 +0100
  • 3597cafeaa Choose colors from official 35C3 range for colored noise. Juergen Stuber 2018-12-28 14:35:37 +0100
  • 81c2de67e1 Add colored noise mode.g Juergen Stuber 2018-12-28 13:47:11 +0100
  • 1146a04baa Fix minimal loop time for mood light. Juergen Stuber 2018-12-28 13:09:14 +0100
  • fca87bce09 Update README. Juergen Stuber 2018-12-28 13:08:37 +0100
  • 06a4a383c4 Set minimum parameter to more sensible value. Juergen Stuber 2018-12-21 21:56:47 +0100
  • 7bf5bf22d4 Fix Eq for Move so that it agrees with Ord, as required. Juergen Stuber 2018-12-03 20:36:50 +0100
  • a85d69a36c Add Cargo.lock to repository for reliable build. Juergen Stuber 2018-12-03 20:21:48 +0100
  • e60c0b26eb Use priority queue for next move to make in mazes. Juergen Stuber 2018-12-03 20:20:04 +0100
  • 292ebed18d Fix colors and digit position wrt duality in dual maze. Juergen Stuber 2018-12-02 16:07:58 +0100
  • c4d45a9016 Draw time of day in the mazes. Juergen Stuber 2018-12-02 15:57:24 +0100
  • 4c5d693dfd Display priorities. Juergen Stuber 2018-12-02 15:55:51 +0100
  • 00e5e4fcf8 Add some more colors. Juergen Stuber 2018-12-02 15:54:39 +0100
  • 3158928015 Fix 7 segment order. Juergen Stuber 2018-12-02 15:54:22 +0100
  • 85ff8c6c62 Adapt methods from dual maze to original maze. Juergen Stuber 2018-12-02 14:39:59 +0100
  • 045f03374d Change priorities so that higher numbers have higher priority. Juergen Stuber 2018-12-02 14:39:04 +0100
  • af5e1db20a Replace macros for 2d literals by functions. Juergen Stuber 2018-12-02 14:21:59 +0100
  • 9877915249 Allow gradual priorities for horizontal or vertical structures. Juergen Stuber 2018-12-02 10:26:24 +0100
  • b73101be65 Add dual maze. Juergen Stuber 2018-12-01 20:09:00 +0100
  • 3761bcfccf Use neighbours method in predator and prey. Juergen Stuber 2018-12-01 14:41:19 +0100
  • 6009f627ae Fix predator and prey so that growth is again possible. Juergen Stuber 2018-12-01 14:40:50 +0100
  • 4393f700bc Abstract out board in predator and prey. Juergen Stuber 2018-12-01 14:29:06 +0100
  • 1a1129d343 Abstract out rectangles. Juergen Stuber 2018-12-01 11:49:45 +0100
  • de52bca34e Use 2d stuff in predator & prey animation. Juergen Stuber 2018-12-01 10:04:23 +0100
  • 3389551f05 Rename everything from suffix 2 to 2d for clarity. Juergen Stuber 2018-12-01 10:03:58 +0100
  • c3ca8888fd Factor out two-dimensional arithmetic from maze. Juergen Stuber 2018-11-30 22:15:25 +0100
  • 610c864cd9 Factor out color handling into common module. Juergen Stuber 2018-11-30 20:34:08 +0100
  • e15ac35f18 Darken the blue. Juergen Stuber 2018-11-28 22:11:14 +0100
  • 742184580e Make walls blue again. Juergen Stuber 2018-11-28 22:03:40 +0100
  • e90e8072c3 Use darker brown for walls. Juergen Stuber 2018-11-28 19:00:02 +0100
  • e43b0271a9 Try different brown. Juergen Stuber 2018-11-28 18:57:09 +0100
  • 354a0cf4b2 Color walls brown. Juergen Stuber 2018-11-28 18:54:10 +0100
  • 793fc69e1e Start drawing the maze immediately to avoid flicker. Juergen Stuber 2018-11-28 18:24:51 +0100
  • 759c9c4f8a Initial commit. Juergen Stuber 2018-11-28 16:02:33 +0100