192 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| (function() {
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| 
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|     var width, height, largeHeader, canvas, ctx, points, target, animateHeader = true;
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| 
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|     // Main
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|     initHeader();
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|     initAnimation();
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|     addListeners();
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|     
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|     function initHeader() {
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|         width = window.innerWidth;
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|         height = 300;
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|         target = {x: width/2, y: height/2};
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| 
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|         largeHeader = document.getElementById('large-header');
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|         largeHeader.style.height = height+'px';
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| 
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|         canvas = document.getElementById('demo-canvas');
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|         canvas.width = width;
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|         canvas.height = height;
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|         ctx = canvas.getContext('2d');
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| 
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|         // create points
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|         points = [];
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|         for(var x = 0; x < width; x = x + width/20) {
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|             for(var y = 0; y < height; y = y + height/20) {
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|                 var px = x + Math.random()*width/20;
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|                 var py = y + Math.random()*height/20;
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|                 var p = {x: px, originX: px, y: py, originY: py };
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|                 points.push(p);
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|             }
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|         }
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| 
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|         // for each point find the 5 closest points
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|         for(var i = 0; i < points.length; i++) {
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|             var closest = [];
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|             var p1 = points[i];
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|             for(var j = 0; j < points.length; j++) {
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|                 var p2 = points[j]
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|                 if(!(p1 == p2)) {
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|                     var placed = false;
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|                     for(var k = 0; k < 5; k++) {
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|                         if(!placed) {
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|                             if(closest[k] == undefined) {
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|                                 closest[k] = p2;
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|                                 placed = true;
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|                             }
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|                         }
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|                     }
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| 
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|                     for(var k = 0; k < 5; k++) {
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|                         if(!placed) {
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|                             if(getDistance(p1, p2) < getDistance(p1, closest[k])) {
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|                                 closest[k] = p2;
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|                                 placed = true;
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|                             }
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|                         }
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|                     }
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|                 }
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|             }
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|             p1.closest = closest;
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|         }
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| 
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|         // assign a circle to each point
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|         for(var i in points) {
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|             var c = new Circle(points[i], 2+Math.random()*2, 'rgba(255,255,255,0.3)');
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|             points[i].circle = c;
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|         }
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|     }
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| 
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|     // Event handling
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|     function addListeners() {
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|         if(!('ontouchstart' in window)) {
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|             window.addEventListener('mousemove', mouseMove);
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|         }
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|         window.addEventListener('scroll', scrollCheck);
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|         window.addEventListener('resize', resize);
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|     }
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| 
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|     function mouseMove(e) {
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|         var posx = posy = 0;
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|         if (e.pageX || e.pageY) {
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|             posx = e.pageX;
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|             posy = e.pageY;
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|         }
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|         else if (e.clientX || e.clientY)    {
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|             posx = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft;
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|             posy = e.clientY + document.body.scrollTop + document.documentElement.scrollTop;
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|         }
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|         target.x = posx;
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|         target.y = posy;
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|     }
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| 
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|     function scrollCheck() {
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|         if(document.body.scrollTop > height) animateHeader = false;
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|         else animateHeader = true;
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|     }
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| 
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|     function resize() {
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|         var element = document.getElementById('demo-canvas');
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|         if(element.style.display == 'none') {
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|             animateHeader = false;
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|         } else {
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|             animateHeader = true;
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|         }
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| 
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|         width = window.innerWidth;
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|         height = 300;
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|         largeHeader.style.height = height+'px';
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|         canvas.width = width;
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|         canvas.height = height;
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|     }
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| 
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|     // animation
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|     function initAnimation() {
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|         animate();
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|         for(var i in points) {
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|             shiftPoint(points[i]);
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|         }
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|     }
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| 
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|     function animate() {
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|         if(animateHeader) {
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|             ctx.clearRect(0,0,width,height);
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|             for(var i in points) {
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|                 // detect points in range
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|                 if(Math.abs(getDistance(target, points[i])) < 4000) {
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|                     points[i].active = 0.3;
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|                     points[i].circle.active = 0.6;
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|                 } else if(Math.abs(getDistance(target, points[i])) < 20000) {
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|                     points[i].active = 0.1;
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|                     points[i].circle.active = 0.3;
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|                 } else if(Math.abs(getDistance(target, points[i])) < 40000) {
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|                     points[i].active = 0.02;
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|                     points[i].circle.active = 0.1;
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|                 } else {
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|                     points[i].active = 0;
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|                     points[i].circle.active = 0;
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|                 }
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| 
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|                 drawLines(points[i]);
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|                 points[i].circle.draw();
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|             }
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|         }
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|         requestAnimationFrame(animate);
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|     }
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| 
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|     function shiftPoint(p) {
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|         TweenLite.to(p, 1+1*Math.random(), {x:p.originX-50+Math.random()*100,
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|             y: p.originY-50+Math.random()*100, ease:Circ.easeInOut,
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|             onComplete: function() {
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|                 shiftPoint(p);
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|             }});
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|     }
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| 
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|     // Canvas manipulation
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|     function drawLines(p) {
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|         if(!p.active) return;
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|         for(var i in p.closest) {
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|             ctx.beginPath();
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|             ctx.moveTo(p.x, p.y);
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|             ctx.lineTo(p.closest[i].x, p.closest[i].y);
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|             ctx.strokeStyle = 'rgba(210,212,188,'+ p.active+')';
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|             ctx.stroke();
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|         }
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|     }
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| 
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|     function Circle(pos,rad,color) {
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|         var _this = this;
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| 
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|         // constructor
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|         (function() {
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|             _this.pos = pos || null;
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|             _this.radius = rad || null;
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|             _this.color = color || null;
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|         })();
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| 
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|         this.draw = function() {
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|             if(!_this.active) return;
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|             ctx.beginPath();
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|             ctx.arc(_this.pos.x, _this.pos.y, _this.radius, 0, 2 * Math.PI, false);
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|             ctx.fillStyle = 'rgba(210,212,188,'+ _this.active+')';
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|             ctx.fill();
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|         };
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|     }
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| 
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|     // Util
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|     function getDistance(p1, p2) {
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|         return Math.pow(p1.x - p2.x, 2) + Math.pow(p1.y - p2.y, 2);
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|     }
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| })();
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