Add bitart app
This commit is contained in:
159
src/bin/bitart/main.rs
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159
src/bin/bitart/main.rs
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use std::collections::HashMap;
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use std::env::args;
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use std::io::stdout;
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use std::io::Write;
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use std::thread::sleep;
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use std::time::Duration;
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use rand::rng;
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use lowdim::bb2d;
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use lowdim::p2d;
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use lowdim::Array2d;
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use lowdim::BBox2d;
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use lowdim::Point2d;
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use pixelfoo_apps::color::Color;
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mod expression;
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use expression::Env;
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use expression::RandomExpressionBuilder;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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enum Square {
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Common,
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Uncommon,
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}
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impl Square {
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fn color(&self) -> Color {
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match self {
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Square::Common => Color::new(0xd2, 0xd4, 0xbc),
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Square::Uncommon => Color::black(),
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}
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}
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}
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#[derive(Clone, Debug)]
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struct Board {
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map: Array2d<i64, Square>,
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}
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impl Board {
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pub fn with(bbox: BBox2d, f: impl FnMut(Point2d) -> Square) -> Board {
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let map = Array2d::with(bbox, f);
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Board { map }
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}
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pub fn bbox(&self) -> BBox2d {
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self.map.bbox()
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}
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}
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fn send<T: Write>(
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w: &mut T,
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old_board: &Board,
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new_board: &Board,
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alpha: f64,
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) -> std::io::Result<()> {
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for y in old_board.bbox().y_range() {
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for x in old_board.bbox().x_range() {
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let old_color = old_board.map[p2d(x, y)].color();
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let new_color = new_board.map[p2d(x, y)].color();
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let color = old_color.interpolate(new_color, alpha);
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w.write_all(&color.rgb())?;
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}
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}
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w.flush()
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}
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const DEFAULT_ARG: u64 = 10;
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fn main() -> std::io::Result<()> {
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let args = args().collect::<Vec<_>>();
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eprintln!("executing {}", args[0]);
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let x_size = args[1].parse::<i64>().unwrap();
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let y_size = args[2].parse::<i64>().unwrap();
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let arg = if let Some(s) = args.get(3) {
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s.parse::<u64>().unwrap_or(DEFAULT_ARG)
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} else {
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DEFAULT_ARG
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};
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eprintln!("screen size {}x{}, arg {}", x_size, y_size, arg);
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let mut rng = rng();
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let bbox = bb2d(0..x_size, 0..y_size);
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let min_percent = 30;
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let max_percent = 70;
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let frames_per_second = 25;
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let delay = Duration::from_millis(1000 / frames_per_second);
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let frame_seconds = if arg > 0 { arg } else { DEFAULT_ARG };
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let frame_time_count = frame_seconds * frames_per_second;
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let fade_time_count = (2 * frames_per_second).min(frame_time_count / 3);
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let fade_alpha_step = 1.0 / (fade_time_count as f64);
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let mut old_board = Board::with(bbox, |_p| Square::Uncommon);
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let mut new_board = Board::with(bbox, |_p| Square::Uncommon);
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let mut time_count = frame_time_count;
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loop {
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if time_count >= frame_time_count {
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time_count = 0;
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// Pick a random expression.
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loop {
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let expression = RandomExpressionBuilder::build(&mut rng);
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let values = Array2d::with(bbox, |p| {
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let x = p.x();
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let y = p.y();
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let env = Env { x, y };
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expression.eval(&env)
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});
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let mut histogram = HashMap::new();
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for p in bbox {
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let entry = histogram.entry(values[p]).or_insert(0);
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*entry += 1;
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}
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// Find the most common value and its count.
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let mut max_count = 0;
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let mut max_count_value = 0;
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for (value, count) in histogram {
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if count > max_count {
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max_count = count;
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max_count_value = value;
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}
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}
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let percent = 100 * max_count / bbox.area();
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if (min_percent..=max_percent).contains(&percent) {
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eprintln!("chose expression {expression}");
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old_board = new_board;
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new_board = Board::with(bbox, |p| {
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// Use the `onebit` scheme for now.
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if values[p] == max_count_value {
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Square::Common
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} else {
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Square::Uncommon
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}
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});
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break;
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}
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}
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}
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let alpha = ((time_count as f64) * fade_alpha_step).min(1.0);
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let mut buf = Vec::with_capacity((x_size * y_size * 3) as usize);
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send(&mut buf, &old_board, &new_board, alpha)?;
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stdout().write_all(&buf)?;
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stdout().flush()?;
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sleep(delay);
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time_count += 1;
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}
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}
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