97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_RS_ADAPTER_H
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#define ANDROID_RS_ADAPTER_H
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#include "rsAllocation.h"
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// ---------------------------------------------------------------------------
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namespace android {
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namespace renderscript {
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class Adapter1D : public ObjectBase
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{
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public:
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// By policy this allocation will hold a pointer to the type
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// but will not destroy it on destruction.
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Adapter1D(Context *);
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Adapter1D(Context *, Allocation *);
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void reset();
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void * getElement(uint32_t x);
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void setAllocation(Allocation *a) {mAllocation.set(a);}
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uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
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const Type * getBaseType() const {return mAllocation->getType();}
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inline void setY(uint32_t y) {mY = y;}
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inline void setZ(uint32_t z) {mZ = z;}
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inline void setLOD(uint32_t lod) {mLOD = lod;}
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inline void setFace(uint32_t face) {mFace = face;}
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//void setArray(uint32_t num, uint32_t value);
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void subData(uint32_t xoff, uint32_t count, const void *data);
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void data(const void *data);
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protected:
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ObjectBaseRef<Allocation> mAllocation;
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uint32_t mY;
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uint32_t mZ;
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uint32_t mLOD;
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uint32_t mFace;
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};
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class Adapter2D : public ObjectBase
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{
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public:
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// By policy this allocation will hold a pointer to the type
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// but will not destroy it on destruction.
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Adapter2D(Context *);
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Adapter2D(Context *, Allocation *);
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void reset();
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void * getElement(uint32_t x, uint32_t y) const;
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uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
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uint32_t getDimY() const {return mAllocation->getType()->getLODDimY(mLOD);}
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const Type * getBaseType() const {return mAllocation->getType();}
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void setAllocation(Allocation *a) {mAllocation.set(a);}
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inline void setZ(uint32_t z) {mZ = z;}
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inline void setLOD(uint32_t lod) {mLOD = lod;}
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inline void setFace(uint32_t face) {mFace = face;}
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//void setArray(uint32_t num, uint32_t value);
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void data(const void *data);
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void subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data);
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protected:
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ObjectBaseRef<Allocation> mAllocation;
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uint32_t mZ;
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uint32_t mLOD;
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uint32_t mFace;
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};
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}
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}
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#endif
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