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Choose colors from official 35C3 range for colored noise.

master
Juergen Stuber 2 years ago
parent
commit
3597cafeaa
2 changed files with 6 additions and 4 deletions
  1. +3
    -4
      src/bin/cnoise/main.rs
  2. +3
    -0
      src/color.rs

+ 3
- 4
src/bin/cnoise/main.rs View File

@ -32,9 +32,8 @@ fn main() -> std::io::Result<()> {
let t_frame = 0.040; // s
let delay = Duration::new(0, (1_000_000_000.0 * t_frame) as u32);
let colors = vec![Color::black(), Color::cyan(), Color::blue()];
// time to interpolate from one color to the next
let c0 = Color::new(0, 160, 95);
let c1 = Color::new(0, 138, 170);
let mut rng = thread_rng();
@ -44,7 +43,7 @@ fn main() -> std::io::Result<()> {
loop {
let x = rng.gen_range(0, x_size);
let y = rng.gen_range(0, y_size);
let c = colors[rng.gen_range(0, colors.len())];
let c = c0.interpolate(c1, rng.gen::<f64>());
frame[y][x] = c;
let mut buf = Vec::with_capacity(x_size * y_size * 3);


+ 3
- 0
src/color.rs View File

@ -3,6 +3,9 @@ pub struct Color(u8, u8, u8);
#[allow(unused)]
impl Color {
pub fn new(r: u8, g: u8, b: u8) -> Color {
Color(r, g, b)
}
pub fn black() -> Color {
Color(0, 0, 0)
}


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