Juergen Stuber
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7bf5bf22d4
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Fix Eq for Move so that it agrees with Ord, as required.
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2018-12-03 20:36:50 +01:00 |
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Juergen Stuber
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e60c0b26eb
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Use priority queue for next move to make in mazes.
This is the proper data structure to use.
No more of this regularly resorting a vector rubbish.
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2018-12-03 20:20:04 +01:00 |
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Juergen Stuber
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292ebed18d
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Fix colors and digit position wrt duality in dual maze.
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2018-12-02 16:07:58 +01:00 |
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Juergen Stuber
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c4d45a9016
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Draw time of day in the mazes.
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2018-12-02 15:57:24 +01:00 |
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Juergen Stuber
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4c5d693dfd
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Display priorities.
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2018-12-02 15:56:26 +01:00 |
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Juergen Stuber
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3158928015
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Fix 7 segment order.
Segments for bits 4 and 5 were swapped with respect to the standard order.
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2018-12-02 15:54:22 +01:00 |
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Juergen Stuber
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045f03374d
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Change priorities so that higher numbers have higher priority.
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2018-12-02 14:39:04 +01:00 |
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Juergen Stuber
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af5e1db20a
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Replace macros for 2d literals by functions.
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2018-12-02 14:21:59 +01:00 |
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Juergen Stuber
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9877915249
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Allow gradual priorities for horizontal or vertical structures.
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2018-12-02 10:26:24 +01:00 |
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Juergen Stuber
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b73101be65
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Add dual maze.
Builds walls instead of corridors.
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2018-12-01 20:09:00 +01:00 |
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