Save the state between runs

This commit is contained in:
Juergen Stuber 2024-11-04 18:47:02 +01:00
parent 90814bea8f
commit a4c2ba9077

View File

@ -1,4 +1,5 @@
use std::env::args; use std::env::args;
use std::fs;
use std::io::stdout; use std::io::stdout;
use std::io::Write; use std::io::Write;
use std::thread::sleep; use std::thread::sleep;
@ -11,6 +12,9 @@ use lowdim::Array2d;
use lowdim::BBox2d; use lowdim::BBox2d;
use lowdim::Point2d; use lowdim::Point2d;
type Error = Box<dyn std::error::Error>;
type Result<T> = std::result::Result<T, Error>;
const COLORS: usize = 4; const COLORS: usize = 4;
#[derive(Clone, Copy, Debug, PartialEq, Eq)] #[derive(Clone, Copy, Debug, PartialEq, Eq)]
@ -38,7 +42,7 @@ impl Frame {
} }
} }
fn send<T: Write>(w: &mut T, frame: &Frame) -> std::io::Result<()> { fn send<T: Write>(w: &mut T, frame: &Frame) -> Result<()> {
for y in frame.bbox().y_range().rev() { for y in frame.bbox().y_range().rev() {
for x in frame.bbox().x_range() { for x in frame.bbox().x_range() {
let pixel = frame.pixels[p2d(x, y)]; let pixel = frame.pixels[p2d(x, y)];
@ -50,7 +54,7 @@ fn send<T: Write>(w: &mut T, frame: &Frame) -> std::io::Result<()> {
w.write_all(rgbw)?; w.write_all(rgbw)?;
} }
} }
w.flush() Ok(w.flush()?)
} }
fn encode_digit(d: u32) -> (i64, bool) { fn encode_digit(d: u32) -> (i64, bool) {
@ -138,7 +142,18 @@ fn render(frame: &mut Frame, pos: &mut Point2d, n: usize) {
const DEFAULT_ARG: u64 = 4; const DEFAULT_ARG: u64 = 4;
fn main() -> std::io::Result<()> { const STATE_FILENAME: &str = ".primes.state";
fn write_state(p: usize) {
let _ = fs::write(STATE_FILENAME, p.to_string());
}
fn read_state() -> Result<usize> {
let s = fs::read_to_string(STATE_FILENAME)?;
Ok(s.parse::<usize>()?)
}
fn main() -> Result<()> {
let args = args().collect::<Vec<_>>(); let args = args().collect::<Vec<_>>();
eprintln!("executing {}", args[0]); eprintln!("executing {}", args[0]);
@ -151,6 +166,10 @@ fn main() -> std::io::Result<()> {
}; };
eprintln!("screen size {}x{}, arg {}", x_size, y_size, arg); eprintln!("screen size {}x{}, arg {}", x_size, y_size, arg);
let last_prime = read_state().unwrap_or(1);
eprintln!("starting after {}", last_prime);
let mut primes_iter = primal::Primes::all().skip_while(|&p| p < last_prime);
let bbox = bb2d(0..x_size as i64, 0..y_size as i64); let bbox = bb2d(0..x_size as i64, 0..y_size as i64);
let mut frame = Frame::new(bbox); let mut frame = Frame::new(bbox);
@ -162,7 +181,6 @@ fn main() -> std::io::Result<()> {
let y_mid = (bbox.y_min() + bbox.y_max()) / 2; let y_mid = (bbox.y_min() + bbox.y_max()) / 2;
let mut start_pos = p2d(bbox.x_end(), y_mid - 6); let mut start_pos = p2d(bbox.x_end(), y_mid - 6);
let mut primes_iter = primal::Primes::all();
let mut visible_primes = Vec::new(); let mut visible_primes = Vec::new();
let space = v2d(2, 0); let space = v2d(2, 0);
@ -193,6 +211,7 @@ fn main() -> std::io::Result<()> {
// Fill up the visible primes when necessary. // Fill up the visible primes when necessary.
while pos.x() < frame.bbox().x_end() + STROKE_MID { while pos.x() < frame.bbox().x_end() + STROKE_MID {
let p = primes_iter.next().unwrap(); let p = primes_iter.next().unwrap();
write_state(p);
eprintln!("{}", p); eprintln!("{}", p);
// Keep the prime for displaying it the next time. // Keep the prime for displaying it the next time.