Tweak colorcode graphics

This commit is contained in:
Juergen Stuber 2024-12-31 22:37:08 +01:00
parent 65636a0487
commit 61c8b90b58

View File

@ -92,9 +92,9 @@ impl Ring {
}
fn color(&self) -> Color {
match self {
Ring::Black => Color::new(0, 0, 0),
Ring::Black => Color::new(48, 48, 48),
Ring::Brown => Color::new(165, 82, 42),
Ring::Red => Color::new(255, 0, 0),
Ring::Red => Color::new(224, 0, 0),
Ring::Orange => Color::new(255, 165, 0),
Ring::Yellow => Color::new(255, 255, 0),
Ring::Green => Color::new(0, 255, 0),
@ -162,7 +162,7 @@ fn main() -> Result<()> {
let y_size = i64::try_from(y_size)?;
let bbox = bb2d(0..x_size as i64, 0..y_size as i64);
let mut frame = Frame::new(bbox, Color::black());
let mut frame = Frame::new(bbox, Color::new(0, 0, 64));
let metal_body_color = Color::new(0, 192, 192);
let carbon_body_color = Color::new(242, 200, 150);
@ -177,7 +177,7 @@ fn main() -> Result<()> {
let wire = bb2d(bbox.x_range(), y_wire_min..=y_wire_max);
let x_body_size = 56;
let y_body_size = 12;
let y_body_size = 16;
let x_ring_offset = 8;
let x_ring_extra_offset = 4;
let x_ring_size = 4;