Use a smaller dt to avoid corners visible in high quality

This commit is contained in:
Juergen Stuber
2024-11-10 20:59:55 +01:00
parent 28c2cf191d
commit ab4f80c080

View File

@@ -30,15 +30,14 @@ class LorenzAttractor(ThreeDScene):
y_length=16,
z_length=8,
)
# axes.set_width(FRAME_WIDTH)
axes.center()
self.add(axes)
state0 = [10, 10, 10]
points = ode_solution_points(
lorenz_system, state0, time=32.4, dt=0.005
lorenz_system, state0, time=32.4, dt=0.002
)
curve = VMobject().set_points_as_corners(axes.c2p(points[100:]))
curve = VMobject().set_points_as_corners(axes.c2p(points[500:]))
curve.set_stroke(GREEN)
self.play(Create(curve, run_time=31.4, rate_func=linear))