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Juergen Stuber e60c0b26eb Use priority queue for next move to make in mazes.
This is the proper data structure to use.
No more of this regularly resorting a vector rubbish.
2018-12-03 20:20:04 +01:00
src Use priority queue for next move to make in mazes. 2018-12-03 20:20:04 +01:00
.gitignore Initial commit. 2018-11-28 16:02:33 +01:00
Cargo.toml Draw time of day in the mazes. 2018-12-02 15:57:24 +01:00
README.txt Initial commit. 2018-11-28 16:02:33 +01:00

bimood - color cycling mood lamp with two complementary colors
    parameter is the seconds for one cycle through the colors

predprey - grass-prey-predator simulation
    parameter is number of actions per 40ms frame

maze - draws a maze
    parameter is number of actions per 40ms frame

Compile with "cargo build --release".

The binary executables are in the "target/release" subdirectory.