added threading
added basic byte stream output added test loop with only one active layer disabled all prints removed asyncio based websocket handling changed websocket library
Šī revīzija ir iekļauta:
277
main.py
277
main.py
@@ -1,11 +1,19 @@
|
||||
#!/usr/bin/env python
|
||||
# needed for websocket events
|
||||
import asyncio
|
||||
import websockets
|
||||
import websocket
|
||||
try:
|
||||
import thread
|
||||
except ImportError:
|
||||
import _thread as thread
|
||||
import threading
|
||||
import time
|
||||
import json
|
||||
# needed for effect layer logic
|
||||
import png
|
||||
import numpy as np
|
||||
# output
|
||||
import os
|
||||
import sys
|
||||
|
||||
|
||||
class Layer:
|
||||
@@ -21,32 +29,131 @@ class Layer:
|
||||
self.png_image_data = self.gray_scale_map_small_direct[2]
|
||||
# internal layer stuff
|
||||
self.color_values = 3
|
||||
self.max_brightness = 255
|
||||
self.rgb_buffer_length = (self.png_width * self.png_height) * self.color_values
|
||||
self.layer_buffer_array = bytearray(self.rgb_buffer_length)
|
||||
self.layer_buffer_current_color = np.zeros(self.color_values, np.uint8)
|
||||
self.layer_buffer_array = np.zeros(self.rgb_buffer_length, np.uint8)
|
||||
self.png_image_data_flatten = self.flatten_rgb_array_from_png(self.png_image_data)
|
||||
# internal event states
|
||||
self.layer_current_event_value = 0
|
||||
self.layer_event_triggered = False
|
||||
self.animation_finished = True
|
||||
self.animation_update_limit_ms = 25
|
||||
self.animation_last_update_ms = int(round(time.time() * 1000))
|
||||
self.animation_current_brightness = self.max_brightness
|
||||
# just debug stuff
|
||||
print("created layer for " + self.path)
|
||||
# print("created layer for " + self.path)
|
||||
|
||||
def run(self):
|
||||
print("next frame")
|
||||
# print("next frame for " + self.path)
|
||||
self.render_rgb_layer(
|
||||
self.layer_buffer_current_color[0],
|
||||
self.layer_buffer_current_color[1],
|
||||
self.layer_buffer_current_color[2]
|
||||
)
|
||||
|
||||
def trigger_event(self, event_value):
|
||||
# print("new event " + self.path + " value: " + str(event_value))
|
||||
self.layer_event_triggered = True
|
||||
# get new rgb color for frame, based on event
|
||||
self.layer_buffer_current_color = self.get_current_frame_rgb_color(event_value)
|
||||
|
||||
def get_next_frame(self):
|
||||
return self.layer_buffer_array
|
||||
|
||||
def get_current_frame_rgb_color(self, event_value):
|
||||
# create black rgb color array
|
||||
output_rgb_array = np.zeros(self.color_values, np.uint8)
|
||||
|
||||
if self.layer_event_triggered:
|
||||
# if event_value == 0:
|
||||
# print("Layer off!")
|
||||
if 0 > event_value < 3:
|
||||
# static blue light
|
||||
output_rgb_array[2] = self.max_brightness
|
||||
elif event_value == 3:
|
||||
# fade blue light
|
||||
# reset current brightness of color for new animation
|
||||
# self.animation_current_brightness = self.max_brightness
|
||||
output_rgb_array[2] = self.max_brightness
|
||||
elif 4 > event_value < 6:
|
||||
# static red light
|
||||
output_rgb_array[0] = self.max_brightness
|
||||
elif event_value == 7:
|
||||
# fade red light
|
||||
# reset current brightness of color for new animation
|
||||
# self.animation_current_brightness = self.max_brightness
|
||||
output_rgb_array[0] = self.max_brightness
|
||||
# elif event_value != 0 and event_value > 7:
|
||||
# print("unknown event effect value")
|
||||
|
||||
# if not self.animation_finished:
|
||||
# if int(round(time.time() * 1000) / self.animation_last_update_ms) > self.animation_update_limit_ms:
|
||||
# if event_value == 3:
|
||||
# # fade blue light
|
||||
# output_rgb_array[2] = self.get_new_color_value(
|
||||
# output_rgb_array[2],
|
||||
# self.animation_current_brightness
|
||||
# )
|
||||
# elif event_value == 7:
|
||||
# # fade red light
|
||||
# output_rgb_array[2] = self.get_new_color_value(
|
||||
# output_rgb_array[0],
|
||||
# self.animation_current_brightness
|
||||
# )
|
||||
# if self.animation_finished:
|
||||
# if animation is finished, reset current fade brightness
|
||||
# self.animation_current_brightness = self.max_brightness
|
||||
# print("animation finished!")
|
||||
|
||||
return output_rgb_array
|
||||
|
||||
# only used for debbuging
|
||||
def print_png_values(self):
|
||||
output_string = ""
|
||||
# get color values
|
||||
for x in self.png_image_data:
|
||||
print(x)
|
||||
for x in self.png_image_data_flatten:
|
||||
output_string += str(x)
|
||||
output_string += ","
|
||||
# print(output_string)
|
||||
|
||||
def make_brightness_image_filter(self):
|
||||
img = self.png_image_data / 255
|
||||
intensity = 255
|
||||
intensity = intensity.astype(float)
|
||||
for i in range(intensity.shape[2]):
|
||||
intensity[:, :, i] *= img
|
||||
intensity.astype(np.uint8)
|
||||
|
||||
def get_rgb_layer(self, r=0, g=0, b=0):
|
||||
def render_rgb_layer(self, r=0, g=0, b=0):
|
||||
# for testing
|
||||
b = self.max_brightness
|
||||
# reset layer buffer, step by number of color values (default 3, rgb)
|
||||
for i in range(0, self.rgb_buffer_length):
|
||||
self.layer_buffer_array[i] = 0
|
||||
# set new rgb values, step by number of color values (default 3, rgb)
|
||||
for i in range(0, self.rgb_buffer_length, self.color_values):
|
||||
self.layer_buffer_array[i] = r
|
||||
self.layer_buffer_array[i+1] = g
|
||||
self.layer_buffer_array[i+2] = b
|
||||
# check for every r g b value if current brightness map value is not equal to zero
|
||||
# if true to mapping, else ignore and keep it at zero (black)
|
||||
if self.png_image_data_flatten[i] != 0:
|
||||
self.layer_buffer_array[i] = self.get_new_color_value(r, self.png_image_data_flatten[i])
|
||||
if self.png_image_data_flatten[i+1] != 0:
|
||||
self.layer_buffer_array[i+1] = self.get_new_color_value(g, self.png_image_data_flatten[i+1])
|
||||
if self.png_image_data_flatten[i+2] != 0:
|
||||
self.layer_buffer_array[i+2] = self.get_new_color_value(b, self.png_image_data_flatten[i+2])
|
||||
|
||||
# helper method to calculate new color value
|
||||
# based on current value and target mapping value
|
||||
def get_new_color_value(self, current_value, mapping_value):
|
||||
mapping_value_float = float(mapping_value / self.max_brightness)
|
||||
new_value = int(round(current_value * mapping_value_float))
|
||||
# print("new_color: " + str(current_value) + ":" + str(mapping_value) + "=" + str(new_value))
|
||||
return new_value
|
||||
|
||||
# helper method to flatted the png array payload, called only once on init
|
||||
def flatten_rgb_array_from_png(self, rgb_array):
|
||||
output_array = np.zeros(self.rgb_buffer_length, np.uint8)
|
||||
current_value_index = 0
|
||||
# got over every row of png
|
||||
for current_row in rgb_array:
|
||||
# go over value in payload
|
||||
for current_value in current_row:
|
||||
# write current value to output array buffer
|
||||
output_array[current_value_index] = current_value
|
||||
current_value_index += 1
|
||||
return output_array
|
||||
|
||||
|
||||
# ------------------------------------
|
||||
@@ -61,12 +168,12 @@ def parse_json(input_json):
|
||||
event_bomb_cut()
|
||||
elif current_event == "beatmapEvent":
|
||||
event_beat_map(json_content["beatmapEvent"])
|
||||
else:
|
||||
print("other event: " + current_event)
|
||||
# else:
|
||||
# print("other event: " + current_event)
|
||||
|
||||
|
||||
def event_note_cut(note_cut_object):
|
||||
print("Note Cut")
|
||||
# print("Note Cut")
|
||||
event_note_cut_parse(note_cut_object)
|
||||
|
||||
|
||||
@@ -86,15 +193,18 @@ def event_note_cut_parse(note_cut_object):
|
||||
|
||||
|
||||
def trigger_saber_a(light_value):
|
||||
print("saber a (red/left): " + str(light_value))
|
||||
# print("saber a (red/left): " + str(light_value))
|
||||
pass
|
||||
|
||||
|
||||
def trigger_saber_b(light_value):
|
||||
print("saber b (blue/right): " + str(light_value))
|
||||
# print("saber b (blue/right): " + str(light_value))
|
||||
pass
|
||||
|
||||
|
||||
def event_bomb_cut():
|
||||
print("Bomb Cut")
|
||||
# print("Bomb Cut")
|
||||
pass
|
||||
|
||||
|
||||
def event_beat_map(event_object):
|
||||
@@ -119,44 +229,127 @@ def event_beat_map_parse(beatmap_event_object):
|
||||
|
||||
|
||||
def trigger_light_small(value):
|
||||
print("light small " + str(value))
|
||||
# print("light small " + str(value))
|
||||
layer_small.trigger_event(value)
|
||||
|
||||
|
||||
def trigger_light_big(value):
|
||||
print("light big " + str(value))
|
||||
# print("light big " + str(value))
|
||||
layer_big.trigger_event(value)
|
||||
|
||||
|
||||
def trigger_light_center(value):
|
||||
print("light center " + str(value))
|
||||
# print("light middle " + str(value))
|
||||
layer_middle.trigger_event(value)
|
||||
|
||||
|
||||
def trigger_light_left(value):
|
||||
print("light left " + str(value))
|
||||
# print("light left " + str(value))
|
||||
layer_left.trigger_event(value)
|
||||
|
||||
|
||||
def trigger_light_right(value):
|
||||
print("light right " + str(value))
|
||||
# print("light right " + str(value))
|
||||
layer_right.trigger_event(value)
|
||||
|
||||
|
||||
async def loop_websocket():
|
||||
async with websockets.connect('ws://localhost:6557/socket') as websocket:
|
||||
def on_message(ws, message):
|
||||
parse_json(message)
|
||||
|
||||
|
||||
def on_error(ws, error):
|
||||
# print(error)
|
||||
pass
|
||||
|
||||
|
||||
def on_close(ws):
|
||||
# print("### websocket closed ###")
|
||||
pass
|
||||
|
||||
|
||||
def on_open(ws):
|
||||
def run(*args):
|
||||
while True:
|
||||
result = await websocket.recv()
|
||||
# print(f"< {result}")
|
||||
parse_json(result)
|
||||
time.sleep(1)
|
||||
|
||||
# print("websocket connected")
|
||||
thread.start_new_thread(run, ())
|
||||
|
||||
# ------------------------------------
|
||||
# Websocket event part end
|
||||
# ------------------------------------
|
||||
|
||||
|
||||
buffer_length = 80 * 40 * 3
|
||||
|
||||
|
||||
def get_new_color_value(current_value, mapping_value):
|
||||
mapping_value_float = float(mapping_value / 255)
|
||||
new_value = current_value * mapping_value_float
|
||||
return round(new_value)
|
||||
|
||||
|
||||
def merge_layer_arrays(layer_first, layer_second):
|
||||
output_array = np.zeros(buffer_length, np.uint8)
|
||||
for idx in range(0, buffer_length):
|
||||
output_array[idx] = get_new_color_value(layer_first[idx], layer_second[idx])
|
||||
return output_array
|
||||
|
||||
|
||||
def get_merged_layers_array():
|
||||
merged_value = merge_layer_arrays(layer_small.get_next_frame(), layer_middle.get_next_frame())
|
||||
merged_value = merge_layer_arrays(merged_value, layer_big.get_next_frame())
|
||||
merged_value = merge_layer_arrays(merged_value, layer_left.get_next_frame())
|
||||
merged_value = merge_layer_arrays(merged_value, layer_right.get_next_frame())
|
||||
output_array = merged_value
|
||||
|
||||
return output_array
|
||||
|
||||
|
||||
def loop_layers():
|
||||
# print("start layers loop")
|
||||
time_ms = 10
|
||||
t = 0
|
||||
# main frame render loop
|
||||
while True:
|
||||
t += time_ms / 1000.0
|
||||
# layer_small.run()
|
||||
# layer_middle.run()
|
||||
# layer_big.run()
|
||||
# layer_left.run()
|
||||
# layer_right.run()
|
||||
# output_buffer = get_merged_layers_array()
|
||||
# output_bytes = output_buffer.tobytes()
|
||||
|
||||
layer_middle.run()
|
||||
layer_middle_frame = layer_middle.get_next_frame()
|
||||
output_bytes = layer_middle_frame.tobytes()
|
||||
# print(sys.getsizeof(output_bytes))
|
||||
# print("new frame:")
|
||||
# print(output_bytes)
|
||||
os.write(1, output_bytes)
|
||||
|
||||
# warte time_ms ms
|
||||
time.sleep(time_ms * 0.001)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
layer_small = Layer('maps/small.png')
|
||||
# layer_middle = Layer('maps/middle.png')
|
||||
# layer_big = Layer('maps/big.png')
|
||||
# layer_left = Layer('maps/left.png')
|
||||
# layer_right = Layer('maps/right.png')
|
||||
layer_middle = Layer('maps/middle.png')
|
||||
layer_big = Layer('maps/big.png')
|
||||
layer_left = Layer('maps/left.png')
|
||||
layer_right = Layer('maps/right.png')
|
||||
|
||||
layer_small.print_png_values()
|
||||
# Start websocket logic thread
|
||||
# websocket.enableTrace(True)
|
||||
ws = websocket.WebSocketApp('ws://127.0.0.1:6557/socket',
|
||||
on_message=on_message,
|
||||
on_error=on_error,
|
||||
on_close=on_close)
|
||||
ws.on_open = on_open
|
||||
wst = threading.Thread(target=ws.run_forever)
|
||||
wst.daemon = True
|
||||
wst.start()
|
||||
|
||||
# Start websocket logic
|
||||
asyncio.get_event_loop().run_until_complete(loop_websocket())
|
||||
# Start layer logic thread
|
||||
loop_layers()
|
||||
|
||||
Atsaukties uz šo jaunā problēmā
Block a user