167 lines
11 KiB
Markdown
167 lines
11 KiB
Markdown
---
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type: guide
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title: Authenticated Shell
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description: How a signed-in user experiences the post-login shell — header, LED + countdown, quick tabs, user menu, and change-password modal.
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tags: [guide, shell, header, sse, navigation, tester]
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timestamp: 2026-07-21T22:19:08Z
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---
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# When this view is available
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The authenticated shell is the post-login UI rendered by
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`HomeComponent` (`frontend/src/app/features/home/home.component.ts`).
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It is gated by:
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| Layer | File | Check |
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|------------------|--------------------------------------------------------------------------------------------|------------------------------------|
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| Client route | `frontend/src/app/app.routes.ts` | `''` uses `authGuard`; child routes inherit it. |
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| Server route | `backend/src/modules/system/system.controller.ts` (`@Sse('events/status')`) | JWT-required (global `JwtAuthGuard`). 401 on missing/expired token. |
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A user who is not signed in (or whose session has expired) is sent to
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`/login` by `authGuard` before the shell ever mounts; the SSE stream
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will not be opened until a valid JWT is present.
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# How to access (tester steps)
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1. Ensure the instance is initialized
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(`GET /api/v1/bootstrap` → `initialized: true`). If not, follow
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[First-Run Bootstrap](/guides/bootstrap.md).
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2. Sign in via `/login` (admin or player).
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3. The browser lands on `/` (which redirects to `/challenges`) and
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renders the full **authenticated shell**.
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# Expected behavior
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## Header (`ShellHeaderComponent`)
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| Region / element | Selector | Expected |
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|------------------------------|------------------------------------------|---------------------------------------------------------------------------|
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| Page title (clickable) | `[data-testid="shell-title"]` | Shows the bootstrap `pageTitle` (default `HIPCTF`). Clicking it navigates to `/challenges`. |
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| Active section label | `[data-testid="shell-active-section"]` | `Challenges` / `Scoreboard` / `Blog` / `Admin` based on the URL (`deriveActiveSectionFromUrl`). |
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| Event status LED | `[data-testid="shell-led"]` | One of `led-running`, `led-countdown`, `led-stopped`, `led-unconfigured` classes. `aria-label="Event status: <state>"`. |
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| Countdown text | `[data-testid="shell-countdown"]` | `DD:HH:mm` while `countdown` / `running`, `"Event ended"` while `stopped`, empty while `unconfigured`. Updates every second. |
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| User menu trigger | `[data-testid="user-menu-trigger"]` | Shows the current username + `▾`. Toggles the inline dropdown. |
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| User menu — rank entry | `[data-testid="user-menu-rank"]` | `"Rank: <r> - Points: <p>"` (or empty while rank unknown / 0 points). Clicking navigates to `/scoreboard`. |
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| User menu — change password | `[data-testid="user-menu-change-password"]` | Opens the [change-password modal](/guides/change-password.md). |
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| User menu — admin area | `[data-testid="user-menu-admin"]` | Visible only when `canAccessAdmin()` is true (admin role). Navigates to `/admin`. |
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| User menu — logout | `[data-testid="user-menu-logout"]` | Logs out and navigates to `/login`. See the [auth.md logout flow](/api/auth.md). |
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## Quick tabs (`QuickTabsComponent`)
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| Region / element | Selector | Expected |
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|-------------------------|--------------------------------|----------------------------------------------------------------|
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| Tab strip | `[data-testid="quick-tabs"]` | Three buttons in order: `Challenges`, `Scoreboard`, `Blog`. |
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| Each tab button | `[data-testid="quick-tab-<id>"]` | `class.active` matches the current `active()` tab. |
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| Tab click | emits `tabChange: {id}` | Parent navigates to `/{id}` (or `/admin` when `id === 'admin'`). |
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The default child route is `'' → challenges`, so visiting `/` lands on
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the Challenges page with the `Challenges` tab highlighted.
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## Body
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| Region | Notes |
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|-------------------------|-------------------------------------------------------------------------|
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| `<router-outlet>` | Renders the active child route (`ChallengesPage`, `ScoreboardPage`, `BlogPage`, `AdminUsersComponent`). |
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## Live event window
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1. On `ngOnInit` `HomeComponent` opens
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`new EventSource('/api/v1/events/status', { withCredentials: true })`
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via `EventStatusStore.start(...)`.
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2. The first frame is the current state; subsequent frames arrive on
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transitions and on the server's 60-second tick.
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3. The store runs a local 1-second tick so the displayed countdown
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advances between server pushes, using the stored clock-skew anchor.
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4. On `ngOnDestroy` (and the store's `DestroyRef.onDestroy`) the source
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is closed and the tick is cleared.
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If the user logs out, the next refresh tick or route change tears the
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SSE down. If the SSE errors out, the store simply stops applying
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frames; the header LED retains its last class until a new connect
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attempt lands a frame.
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# Visual elements
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| Element | Selector | Purpose |
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|----------------------------------|---------------------------------------|-------------------------------------------------------------------------|
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| Shell header bar | `[data-testid="shell-header"]` | Holds the title, active section, LED + countdown, and user menu. |
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| Tab strip | `[data-testid="quick-tabs"]` | Top-level navigation between the three main pages. |
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| Shell body | `.shell-body` | Hosts `<router-outlet>` for child routes. |
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# Architecture map
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| Step | Where | What happens |
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|------|----------------------------------------------------------------|----------------------------------------------------------------------------------------------------|
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| 1 | `frontend/src/app/app.routes.ts` | `/` is a parent route with `authGuard`; child routes `challenges`/`scoreboard`/`blog`/`admin` (admin uses `adminGuard`). |
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| 2 | `frontend/src/app/core/guards/auth.guard.ts` | `authGuard` waits on bootstrap + auth hydration and delegates to `decideAuthRedirect`. |
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| 3 | `frontend/src/app/features/home/home.component.ts` | Smart shell: instantiates `EventStatusStore`, `UserStore`, `AuthService`; manages the SSE lifecycle. |
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| 4 | `frontend/src/app/core/services/event-status.store.ts` | `start(createSource)` opens the SSE connection, parses each `message` frame into `applyServerStatus()`, and ticks `secondsToStart`/`secondsToEnd` locally. |
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| 5 | `frontend/src/app/core/services/user.store.ts` | `loadMe()` calls `AuthService.me()` (`GET /api/v1/auth/me`) → `UsersRankService.rankOfUser` for `rank` + `points`. |
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| 6 | `frontend/src/app/features/shell/header/shell-header.component.ts` | Dumb presentational header rendering title, active section, LED, countdown, and user menu. |
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| 7 | `frontend/src/app/features/shell/tabs/quick-tabs.component.ts` | Dumb tab strip. Click emits `tabChange`; parent navigates. |
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| 8 | `frontend/src/app/features/shell/change-password/change-password-modal.component.ts` | Dumb reactive-form modal opened via the `changePasswordClick` output. See [Change Password Guide](/guides/change-password.md). |
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| 9 | `backend/src/modules/auth/auth.controller.ts` | `GET /api/v1/auth/me` returns `{id, username, role, rank, points}`. |
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| 10 | `backend/src/modules/users/users-rank.service.ts` | `rankOfUser(manager, userId)` → `{rank, points}` over the `solve` table. |
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| 11 | `backend/src/modules/system/system.controller.ts` | `GET /api/v1/events/status` (JWT) → SSE emitting the full `EventStatePayload`. |
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# Tester flows
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## Live event window
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1. Configure `eventStartUtc` so the event is currently in `countdown`:
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the LED should show the countdown colour, the countdown text should
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read `00:00:NN` and decrement each second.
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2. Move `eventStartUtc` to a past timestamp and `eventEndUtc` to a
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future timestamp. The LED switches to the `running` class and the
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countdown now reads `DD:HH:mm` to end.
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3. Move `eventEndUtc` to a past timestamp. The LED switches to the
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`stopped` class and the countdown text reads `Event ended`.
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4. Clear one of the two `setting` rows. The LED switches to
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`unconfigured` and the countdown text is empty.
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## Change-password modal (happy path)
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1. Sign in as a player (or admin).
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2. Open the user menu and click **Change password**.
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3. Enter the current password, a new password that meets the policy
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(length + mixed-case), and the same new password in confirmation.
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4. Click **OK** → the modal closes. Other tabs that were signed in to
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the same account will be forced to `/login` because all refresh
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tokens for the user were revoked server-side.
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5. See [Change Password Guide](/guides/change-password.md) for the
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error branches (wrong-old / mismatched / weak / unauth).
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## Admin-only entries
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1. Sign in as an admin and confirm the **Admin area** entry appears in
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the user menu. Clicking it navigates to `/admin` and renders the
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existing `AdminUsersComponent` inside the shell body.
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2. Sign in as a player and confirm the **Admin area** entry is hidden.
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Navigating directly to `/admin` is intercepted by `adminGuard` and
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redirects back to `/`.
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# Notes
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* The shell deliberately keeps `HomeComponent` as a smart container
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with dumb children (`ShellHeaderComponent`, `QuickTabsComponent`,
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`ChangePasswordModalComponent`) so they can be unit-tested in
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isolation.
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* The active-section predicate (`deriveActiveSectionFromUrl`) and the
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admin-nav predicate (`shouldShowAdminNav`) live in
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`frontend/src/app/features/home/home.shell.ts` and are exported so
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they can be unit-tested without Angular DI. See
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`tests/frontend/shell-active-section.spec.ts` and
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`tests/frontend/admin-shell.spec.ts`.
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* The change-password modal renders `mode='self'` from the shell; the
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`mode='admin-reset'` variant (where `oldPassword` is hidden) is wired
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by the future admin-reset Job.
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# See also
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- [Admin Shell & User Management](/guides/admin-shell.md)
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- [Change Password](/guides/change-password.md)
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- [Frontend Structure](/architecture/frontend-structure.md)
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- [Auth Endpoints](/api/auth.md)
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- [System Endpoints](/api/system.md)
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- [Event Window](/guides/event-window.md)
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