forked from Chaospott/site
185 lines
4.1 KiB
JavaScript
185 lines
4.1 KiB
JavaScript
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/*!
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* Elevator.js
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*
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* MIT licensed
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* Copyright (C) 2015 Tim Holman, http://tholman.com
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*/
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/*********************************************
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* Elevator.js
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*********************************************/
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var Elevator = (function() {
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'use strict';
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// Elements
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var body = null;
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// Scroll vars
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var animation = null;
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var duration = null; // ms
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var customDuration = false;
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var startTime = null;
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var startPosition = null;
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var mainAudio;
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var endAudio;
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var elevating = false;
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/**
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* Utils
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*/
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// Soft object augmentation
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function extend( target, source ) {
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for ( var key in source ) {
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if ( !( key in target ) ) {
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target[ key ] = source[ key ];
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}
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}
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return target;
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};
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// Thanks Mr Penner - http://robertpenner.com/easing/
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function easeInOutQuad( t, b, c, d ) {
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t /= d/2;
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if (t < 1) return c/2*t*t + b;
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t--;
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return -c/2 * (t*(t-2) - 1) + b;
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};
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/**
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* Main
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*/
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// Time is passed through requestAnimationFrame, what a world!
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function animateLoop( time ) {
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if (!startTime) {
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startTime = time;
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}
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var timeSoFar = time - startTime;
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var easedPosition = easeInOutQuad(timeSoFar, startPosition, -startPosition, duration);
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window.scrollTo(0, easedPosition);
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if( timeSoFar < duration ) {
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animation = requestAnimationFrame(animateLoop);
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} else {
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animationFinished();
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}
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};
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// ELEVATE!
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// /
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// ____
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// .' '=====<0
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// |======|
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// |======|
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// [IIIIII[\--()
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// |_______|
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// C O O O D
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// C O O O D
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// C O O O D
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// C__O__O__O__D
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// [_____________]
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function elevate() {
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if( elevating ) {
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return;
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}
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elevating = true;
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startPosition = (document.documentElement.scrollTop || body.scrollTop);
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// No custom duration set, so we travel at pixels per millisecond. (0.75px per ms)
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if( !customDuration ) {
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duration = (startPosition * 1.5);
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}
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requestAnimationFrame( animateLoop );
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// Start music!
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if( mainAudio ) {
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mainAudio.play();
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}
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}
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function resetPositions() {
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startTime = null;
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startPosition = null;
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elevating = false;
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}
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function animationFinished() {
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resetPositions();
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// Stop music!
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if( mainAudio ) {
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mainAudio.pause();
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mainAudio.currentTime = 0;
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}
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if( endAudio ) {
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endAudio.play();
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}
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}
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function onWindowBlur() {
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// If animating, go straight to the top. And play no more music.
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if( elevating ) {
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cancelAnimationFrame( animation );
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resetPositions();
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if( mainAudio ) {
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mainAudio.pause();
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mainAudio.currentTime = 0;
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}
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window.scrollTo(0, 0);
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}
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}
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//@TODO: Does this need tap bindings too?
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function bindElevateToElement( element ) {
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element.addEventListener('click', elevate, false);
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}
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function main( options ) {
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// Bind to element click event, if need be.
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body = document.body;
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if( options.element ) {
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bindElevateToElement( options.element );
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}
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if( options.duration ) {
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customDuration = true;
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duration = options.duration;
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}
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if( options.mainAudio ) {
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mainAudio = new Audio( options.mainAudio );
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mainAudio.setAttribute( 'preload', 'true' ); //@TODO: Option to not preload audio.
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mainAudio.setAttribute( 'loop', 'true' );
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}
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if( options.endAudio ) {
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endAudio = new Audio( options.endAudio );
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endAudio.setAttribute( 'preload', 'true' );
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}
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window.addEventListener('blur', onWindowBlur, false);
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}
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return extend(main, {
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elevate: elevate
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});
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})();
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