619 lines
16 KiB
C++
619 lines
16 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "rsContext.h"
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#include <GLES/gl.h>
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#include <GLES2/gl2.h>
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#include <GLES/glext.h>
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using namespace android;
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using namespace android::renderscript;
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Allocation::Allocation(Context *rsc, const Type *type) : ObjectBase(rsc)
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{
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init(rsc, type);
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mPtr = malloc(mType->getSizeBytes());
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if (!mPtr) {
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LOGE("Allocation::Allocation, alloc failure");
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}
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}
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Allocation::Allocation(Context *rsc, const Type *type, void *bmp,
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void *callbackData, RsBitmapCallback_t callback)
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: ObjectBase(rsc)
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{
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init(rsc, type);
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mPtr = bmp;
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mUserBitmapCallback = callback;
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mUserBitmapCallbackData = callbackData;
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}
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void Allocation::init(Context *rsc, const Type *type)
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{
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mAllocFile = __FILE__;
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mAllocLine = __LINE__;
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mPtr = NULL;
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mCpuWrite = false;
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mCpuRead = false;
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mGpuWrite = false;
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mGpuRead = false;
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mReadWriteRatio = 0;
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mUpdateSize = 0;
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mIsTexture = false;
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mTextureID = 0;
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mIsVertexBuffer = false;
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mBufferID = 0;
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mUploadDefered = false;
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mUserBitmapCallback = NULL;
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mUserBitmapCallbackData = NULL;
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mType.set(type);
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rsAssert(type);
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mPtr = NULL;
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}
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Allocation::~Allocation()
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{
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if (mUserBitmapCallback != NULL) {
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mUserBitmapCallback(mUserBitmapCallbackData);
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} else {
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free(mPtr);
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}
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mPtr = NULL;
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if (mBufferID) {
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// Causes a SW crash....
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//LOGV(" mBufferID %i", mBufferID);
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//glDeleteBuffers(1, &mBufferID);
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//mBufferID = 0;
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}
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if (mTextureID) {
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glDeleteTextures(1, &mTextureID);
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mTextureID = 0;
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}
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}
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void Allocation::setCpuWritable(bool)
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{
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}
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void Allocation::setGpuWritable(bool)
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{
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}
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void Allocation::setCpuReadable(bool)
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{
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}
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void Allocation::setGpuReadable(bool)
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{
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}
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bool Allocation::fixAllocation()
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{
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return false;
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}
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void Allocation::deferedUploadToTexture(const Context *rsc, bool genMipmap, uint32_t lodOffset)
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{
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rsAssert(lodOffset < mType->getLODCount());
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mIsTexture = true;
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mTextureLOD = lodOffset;
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mUploadDefered = true;
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mTextureGenMipmap = !mType->getDimLOD() && genMipmap;
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}
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void Allocation::uploadToTexture(const Context *rsc)
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{
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//rsAssert(!mTextureId);
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mIsTexture = true;
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if (!rsc->checkDriver()) {
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mUploadDefered = true;
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return;
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}
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GLenum type = mType->getElement()->getComponent().getGLType();
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GLenum format = mType->getElement()->getComponent().getGLFormat();
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if (!type || !format) {
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return;
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}
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if (!mTextureID) {
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glGenTextures(1, &mTextureID);
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if (!mTextureID) {
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// This should not happen, however, its likely the cause of the
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// white sqare bug.
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// Force a crash to 1: restart the app, 2: make sure we get a bugreport.
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LOGE("Upload to texture failed to gen mTextureID");
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rsc->dumpDebug();
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mUploadDefered = true;
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return;
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}
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}
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glBindTexture(GL_TEXTURE_2D, mTextureID);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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Adapter2D adapt(getContext(), this);
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for(uint32_t lod = 0; (lod + mTextureLOD) < mType->getLODCount(); lod++) {
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adapt.setLOD(lod+mTextureLOD);
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uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0));
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glTexImage2D(GL_TEXTURE_2D, lod, format,
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adapt.getDimX(), adapt.getDimY(),
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0, format, type, ptr);
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}
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if (mTextureGenMipmap) {
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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}
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void Allocation::deferedUploadToBufferObject(const Context *rsc)
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{
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mIsVertexBuffer = true;
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mUploadDefered = true;
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}
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void Allocation::uploadToBufferObject(const Context *rsc)
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{
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rsAssert(!mType->getDimY());
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rsAssert(!mType->getDimZ());
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mIsVertexBuffer = true;
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if (!rsc->checkDriver()) {
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mUploadDefered = true;
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return;
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}
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if (!mBufferID) {
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glGenBuffers(1, &mBufferID);
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}
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if (!mBufferID) {
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LOGE("Upload to buffer object failed");
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mUploadDefered = true;
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return;
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}
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glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
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glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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}
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void Allocation::uploadCheck(const Context *rsc)
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{
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if (mUploadDefered) {
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mUploadDefered = false;
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if (mIsVertexBuffer) {
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uploadToBufferObject(rsc);
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}
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if (mIsTexture) {
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uploadToTexture(rsc);
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}
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}
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}
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void Allocation::data(const void *data, uint32_t sizeBytes)
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{
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uint32_t size = mType->getSizeBytes();
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if (size != sizeBytes) {
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LOGE("Allocation::data called with mismatched size expected %i, got %i", size, sizeBytes);
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return;
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}
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memcpy(mPtr, data, size);
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sendDirty();
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mUploadDefered = true;
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}
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void Allocation::read(void *data)
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{
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memcpy(data, mPtr, mType->getSizeBytes());
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}
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void Allocation::subData(uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
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{
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uint32_t eSize = mType->getElementSizeBytes();
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uint8_t * ptr = static_cast<uint8_t *>(mPtr);
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ptr += eSize * xoff;
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uint32_t size = count * eSize;
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if (size != sizeBytes) {
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LOGE("Allocation::subData called with mismatched size expected %i, got %i", size, sizeBytes);
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mType->dumpLOGV("type info");
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return;
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}
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memcpy(ptr, data, size);
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sendDirty();
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mUploadDefered = true;
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}
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void Allocation::subData(uint32_t xoff, uint32_t yoff,
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uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
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{
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uint32_t eSize = mType->getElementSizeBytes();
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uint32_t lineSize = eSize * w;
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uint32_t destW = mType->getDimX();
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const uint8_t *src = static_cast<const uint8_t *>(data);
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uint8_t *dst = static_cast<uint8_t *>(mPtr);
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dst += eSize * (xoff + yoff * destW);
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if ((lineSize * eSize * h) != sizeBytes) {
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rsAssert(!"Allocation::subData called with mismatched size");
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return;
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}
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for (uint32_t line=yoff; line < (yoff+h); line++) {
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uint8_t * ptr = static_cast<uint8_t *>(mPtr);
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memcpy(dst, src, lineSize);
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src += lineSize;
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dst += destW * eSize;
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}
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sendDirty();
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mUploadDefered = true;
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}
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void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
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uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes)
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{
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}
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void Allocation::addProgramToDirty(const Program *p)
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{
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mToDirtyList.add(p);
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}
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void Allocation::removeProgramToDirty(const Program *p)
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{
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for (size_t ct=0; ct < mToDirtyList.size(); ct++) {
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if (mToDirtyList[ct] == p) {
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mToDirtyList.removeAt(ct);
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return;
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}
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}
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rsAssert(0);
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}
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void Allocation::dumpLOGV(const char *prefix) const
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{
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ObjectBase::dumpLOGV(prefix);
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String8 s(prefix);
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s.append(" type ");
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if (mType.get()) {
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mType->dumpLOGV(s.string());
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}
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LOGV("%s allocation ptr=%p mCpuWrite=%i, mCpuRead=%i, mGpuWrite=%i, mGpuRead=%i",
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prefix, mPtr, mCpuWrite, mCpuRead, mGpuWrite, mGpuRead);
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LOGV("%s allocation mIsTexture=%i mTextureID=%i, mIsVertexBuffer=%i, mBufferID=%i",
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prefix, mIsTexture, mTextureID, mIsVertexBuffer, mBufferID);
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}
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void Allocation::sendDirty() const
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{
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for (size_t ct=0; ct < mToDirtyList.size(); ct++) {
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mToDirtyList[ct]->forceDirty();
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}
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}
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/////////////////
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//
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namespace android {
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namespace renderscript {
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RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype)
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{
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const Type * type = static_cast<const Type *>(vtype);
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Allocation * alloc = new Allocation(rsc, type);
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alloc->incUserRef();
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return alloc;
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}
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RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count)
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{
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Type * type = new Type(rsc);
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type->setDimX(count);
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type->setElement(static_cast<Element *>(e));
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type->compute();
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return rsi_AllocationCreateTyped(rsc, type);
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}
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void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, bool genmip, uint32_t baseMipLevel)
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{
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Allocation *alloc = static_cast<Allocation *>(va);
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alloc->deferedUploadToTexture(rsc, genmip, baseMipLevel);
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}
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void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
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{
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Allocation *alloc = static_cast<Allocation *>(va);
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alloc->deferedUploadToBufferObject(rsc);
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}
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static void mip565(const Adapter2D &out, const Adapter2D &in)
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{
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uint32_t w = out.getDimX();
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uint32_t h = out.getDimY();
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for (uint32_t y=0; y < h; y++) {
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uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y));
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const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2));
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const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1));
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for (uint32_t x=0; x < w; x++) {
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*oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
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oPtr ++;
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i1 += 2;
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i2 += 2;
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}
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}
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}
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static void mip8888(const Adapter2D &out, const Adapter2D &in)
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{
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uint32_t w = out.getDimX();
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uint32_t h = out.getDimY();
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for (uint32_t y=0; y < h; y++) {
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uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y));
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const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2));
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const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1));
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for (uint32_t x=0; x < w; x++) {
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*oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
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oPtr ++;
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i1 += 2;
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i2 += 2;
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}
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}
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}
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static void mip8(const Adapter2D &out, const Adapter2D &in)
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{
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uint32_t w = out.getDimX();
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uint32_t h = out.getDimY();
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for (uint32_t y=0; y < h; y++) {
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uint8_t *oPtr = static_cast<uint8_t *>(out.getElement(0, y));
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const uint8_t *i1 = static_cast<uint8_t *>(in.getElement(0, y*2));
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const uint8_t *i2 = static_cast<uint8_t *>(in.getElement(0, y*2+1));
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for (uint32_t x=0; x < w; x++) {
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*oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
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oPtr ++;
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i1 += 2;
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i2 += 2;
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}
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}
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}
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static void mip(const Adapter2D &out, const Adapter2D &in)
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{
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switch(out.getBaseType()->getElement()->getSizeBits()) {
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case 32:
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mip8888(out, in);
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break;
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case 16:
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mip565(out, in);
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break;
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case 8:
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mip8(out, in);
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break;
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}
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}
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typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count);
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static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count)
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{
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memcpy(dst, src, count * 2);
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}
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static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count)
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{
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memcpy(dst, src, count);
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}
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static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count)
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{
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memcpy(dst, src, count * 4);
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}
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static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count)
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{
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uint16_t *d = static_cast<uint16_t *>(dst);
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const uint8_t *s = static_cast<const uint8_t *>(src);
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while(count--) {
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*d = rs888to565(s[0], s[1], s[2]);
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d++;
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s+= 3;
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}
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}
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static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count)
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{
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uint16_t *d = static_cast<uint16_t *>(dst);
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const uint8_t *s = static_cast<const uint8_t *>(src);
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while(count--) {
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*d = rs888to565(s[0], s[1], s[2]);
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d++;
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s+= 4;
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}
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}
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static ElementConverter_t pickConverter(const Element *dst, const Element *src)
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{
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GLenum srcGLType = src->getComponent().getGLType();
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GLenum srcGLFmt = src->getComponent().getGLFormat();
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GLenum dstGLType = dst->getComponent().getGLType();
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GLenum dstGLFmt = dst->getComponent().getGLFormat();
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if (srcGLFmt == dstGLFmt && srcGLType == dstGLType) {
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switch(dst->getSizeBytes()) {
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case 4:
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return elementConverter_cpy_32;
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case 2:
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return elementConverter_cpy_16;
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case 1:
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return elementConverter_cpy_8;
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}
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}
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if (srcGLType == GL_UNSIGNED_BYTE &&
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srcGLFmt == GL_RGB &&
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dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
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dstGLType == GL_RGB) {
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return elementConverter_888_to_565;
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}
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if (srcGLType == GL_UNSIGNED_BYTE &&
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srcGLFmt == GL_RGBA &&
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dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
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dstGLType == GL_RGB) {
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return elementConverter_8888_to_565;
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}
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LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst);
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return 0;
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}
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RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype,
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void *bmp, void *callbackData, RsBitmapCallback_t callback)
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{
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const Type * type = static_cast<const Type *>(vtype);
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Allocation * alloc = new Allocation(rsc, type, bmp, callbackData, callback);
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alloc->incUserRef();
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return alloc;
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}
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RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
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{
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const Element *src = static_cast<const Element *>(_src);
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const Element *dst = static_cast<const Element *>(_dst);
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// Check for pow2 on pre es 2.0 versions.
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rsAssert(rsc->checkVersion2_0() || (!(w & (w-1)) && !(h & (h-1))));
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|
//LOGE("rsi_AllocationCreateFromBitmap %i %i %i %i %i", w, h, dstFmt, srcFmt, genMips);
|
|
rsi_TypeBegin(rsc, _dst);
|
|
rsi_TypeAdd(rsc, RS_DIMENSION_X, w);
|
|
rsi_TypeAdd(rsc, RS_DIMENSION_Y, h);
|
|
if (genMips) {
|
|
rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1);
|
|
}
|
|
RsType type = rsi_TypeCreate(rsc);
|
|
|
|
RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type);
|
|
Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc);
|
|
if (texAlloc == NULL) {
|
|
LOGE("Memory allocation failure");
|
|
return NULL;
|
|
}
|
|
|
|
ElementConverter_t cvt = pickConverter(dst, src);
|
|
cvt(texAlloc->getPtr(), data, w * h);
|
|
|
|
if (genMips) {
|
|
Adapter2D adapt(rsc, texAlloc);
|
|
Adapter2D adapt2(rsc, texAlloc);
|
|
for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
|
|
adapt.setLOD(lod);
|
|
adapt2.setLOD(lod + 1);
|
|
mip(adapt2, adapt);
|
|
}
|
|
}
|
|
|
|
return texAlloc;
|
|
}
|
|
|
|
RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data)
|
|
{
|
|
const Element *srcE = static_cast<const Element *>(_src);
|
|
const Element *dstE = static_cast<const Element *>(_dst);
|
|
uint32_t w2 = rsHigherPow2(w);
|
|
uint32_t h2 = rsHigherPow2(h);
|
|
|
|
if ((w2 == w) && (h2 == h)) {
|
|
return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data);
|
|
}
|
|
|
|
uint32_t bpp = srcE->getSizeBytes();
|
|
size_t size = w2 * h2 * bpp;
|
|
uint8_t *tmp = static_cast<uint8_t *>(malloc(size));
|
|
memset(tmp, 0, size);
|
|
|
|
const uint8_t * src = static_cast<const uint8_t *>(data);
|
|
for (uint32_t y = 0; y < h; y++) {
|
|
uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp];
|
|
memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp);
|
|
src += w * bpp;
|
|
}
|
|
|
|
RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp);
|
|
free(tmp);
|
|
return ret;
|
|
}
|
|
|
|
void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes)
|
|
{
|
|
Allocation *a = static_cast<Allocation *>(va);
|
|
a->data(data, sizeBytes);
|
|
}
|
|
|
|
void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data, uint32_t sizeBytes)
|
|
{
|
|
Allocation *a = static_cast<Allocation *>(va);
|
|
a->subData(xoff, count, data, sizeBytes);
|
|
}
|
|
|
|
void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data, uint32_t sizeBytes)
|
|
{
|
|
Allocation *a = static_cast<Allocation *>(va);
|
|
a->subData(xoff, yoff, w, h, data, sizeBytes);
|
|
}
|
|
|
|
void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data)
|
|
{
|
|
Allocation *a = static_cast<Allocation *>(va);
|
|
a->read(data);
|
|
}
|
|
|
|
|
|
}
|
|
}
|