491 lines
19 KiB
Plaintext
491 lines
19 KiB
Plaintext
page.title=Session Initiation Protocol
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@jd:body
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<div id="qv-wrapper">
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<div id="qv">
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<h2>In this document</h2>
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<ol>
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<li><a href="#requirements">Requirements and Limitations</a></li>
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<li><a href="#classes">Classes and Interfaces</a></li>
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<li><a href="#manifest">Creating the Manifest</a></li>
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<li><a href="#manager">Creating a SIP Manager</a></li>
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<li><a href="#profiles">Registering with a SIP Server</a></li>
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<li><a href="#audio">Making an Audio Call</a></li>
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<li><a href="#receiving">Receiving Calls</a></li>
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<li><a href="#testing">Testing SIP Applications</a></li>
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</ol>
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<h2>Key classes</h2>
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<ol>
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<li>{@link android.net.sip.SipManager}</li>
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<li>{@link android.net.sip.SipProfile}</li>
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<li>{@link android.net.sip.SipAudioCall}</li>
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</ol>
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<h2>Related samples</h2>
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<ol>
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<li> <a href="{@docRoot}resources/samples/SipDemo/index.html"> SipDemo</a></li>
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</ol>
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</div>
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</div>
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<p>Android provides an API that supports the Session Initiation Protocol (SIP).
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This lets you add SIP-based internet telephony features to your applications.
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Android includes a full SIP protocol stack and integrated call management
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services that let applications easily set up outgoing and incoming voice calls,
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without having to manage sessions, transport-level communication, or audio
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record or playback directly.</p>
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<p>Here are examples of the types of applications that might use the SIP API:</p>
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<ul>
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<li>Video conferencing.</li>
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<li>Instant messaging.</li>
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</ul>
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<h2 id="requirements">Requirements and Limitations</h2>
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<p>Here are the requirements for developing a SIP application:</p>
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<ul>
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<li>You must have a mobile device that is running Android 2.3 or higher. </li>
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<li>SIP runs over a wireless data connection, so your device must have a data
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connection (with a mobile data service or Wi-Fi)</span>. This means that you
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can't test on AVD—you can only test on a physical device. For details, see
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<a href="#testing">Testing SIP Applications</a>.</li>
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<li>Each participant in the application's communication session must have a
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SIP account. There are many different SIP providers that offer SIP accounts.</li>
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</ul>
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<h2 id="classes">SIP API Classes and Interfaces</h2>
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<p>Here is a summary of the classes and one interface
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(<code>SipRegistrationListener</code>) that are included in the Android SIP
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API:</p>
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<table>
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<thead>
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<tr>
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<th>Class/Interface</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>{@link android.net.sip.SipAudioCall}</td>
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<td>Handles an Internet audio call over SIP.</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipAudioCall.Listener}</td>
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<td>Listener for events relating to a SIP call, such as when a call is being
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received ("on ringing") or a call is outgoing ("on calling").</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipErrorCode}</td>
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<td>Defines error codes returned during SIP actions.</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipManager}</td>
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<td>Provides APIs for SIP tasks, such as initiating SIP connections, and provides access
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to related SIP services.</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipProfile}</td>
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<td>Defines a SIP profile, including a SIP account, domain and server information.
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</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipProfile.Builder}</td>
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<td>Helper class for creating a SipProfile.</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipSession}</td>
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<td>Represents a SIP session that is associated with a SIP dialog or a standalone transaction
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not within a dialog.</td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipSession.Listener}</td>
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<td>Listener for events relating to a SIP session, such as when a session is being registered
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("on registering") or a call is outgoing ("on calling"). </td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipSession.State}</td>
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<td>Defines SIP session states, such as "registering", "outgoing call", and "in call". </td>
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</tr>
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<tr>
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<td>{@link android.net.sip.SipRegistrationListener}</td>
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<td>An interface that is a listener for SIP registration events.</td>
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</tr>
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</tbody>
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</table>
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<h2 id="manifest">Creating the Manifest</h2>
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<p>If you are developing an application that uses the SIP API, remember that the
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feature is supported only on Android 2.3 (API level 9) and higher versions of
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the platform. Also, among devices running Android 2.3 (API level 9) or higher,
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not all devices will offer SIP support.</p>
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<p>To use SIP, add the following permissions to your application's manifest:</p>
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<ul>
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<li><code>android.permission.USE_SIP</code></li>
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<li><code>android.permission.INTERNET</code></li>
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</ul>
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<p> To ensure that your application can only be installed on devices that are
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capable of supporting SIP, add the following to your application's
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manifest:</p>
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<ul>
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<li><code><uses-sdk android:minSdkVersion="9" /></code>. This
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indicates that your application requires Android 2.3 or higher. For more
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information, see <a href="{@docRoot}guide/appendix/api-levels.html">API
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Levels</a> and the documentation for the <a
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href="{@docRoot}guide/topics/manifest/uses-sdk-element.html"><uses-sdk></a
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> element.</li>
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</ul>
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<p>To control how your application is filtered from devices that do not support
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SIP (for example, in Android Market), add the following to your application's
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manifest:</p>
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<ul>
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<li><code><uses-feature android:name="android.hardware.sip.voip"
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/></code>. This states that your application uses the SIP API. The
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declaration should include an <code>android:required</code> attribute that
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indicates whether you want the application to be filtered from devices that do
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not offer SIP support. Other <code><uses-feature></code> declarations
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may also be needed, depending on your implementation. For more information,
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see the documentation for the <a
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href="{@docRoot}guide/topics/manifest/uses-feature-element.html"><uses-
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feature></a> element.</li>
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</ul>
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<p>If your application is designed to receive calls, you must also define a receiver ({@link android.content.BroadcastReceiver} subclass) in the application's manifest: </p>
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<ul>
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<li><code><receiver android:name=".IncomingCallReceiver" android:label="Call Receiver"/></code></li>
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</ul>
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<p>Here are excerpts from the <strong>SipDemo</strong> manifest:</p>
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<pre><?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.android.sip">
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...
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<receiver android:name=".IncomingCallReceiver" android:label="Call Receiver"/>
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...
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<uses-sdk android:minSdkVersion="9" />
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<uses-permission android:name="android.permission.USE_SIP" />
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<uses-permission android:name="android.permission.INTERNET" />
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...
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<uses-feature android:name="android.hardware.sip.voip" android:required="true" />
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<uses-feature android:name="android.hardware.wifi" android:required="true" />
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<uses-feature android:name="android.hardware.microphone" android:required="true" />
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</manifest>
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</pre>
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<h2 id="manager">Creating a SipManager</h2>
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<p>To use the SIP API, your application must create a {@link
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android.net.sip.SipManager} object. The {@link android.net.sip.SipManager} takes
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care of the following in your application:</p>
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<ul>
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<li>Initiating SIP sessions.</li>
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<li>Initiating and receiving calls.</li>
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<li>Registering and unregistering with a SIP provider.</li>
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<li>Verifying session connectivity.</li>
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</ul>
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<p>You instantiate a new {@link android.net.sip.SipManager} as follows:</p>
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<pre>public SipManager mSipManager = null;
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...
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if(mSipManager == null) {
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mSipManager = SipManager.newInstance(this);
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}</pre>
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<h2 id="profiles">Registering with a SIP Server</h2>
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<p>A typical Android SIP application involves one or more users, each of whom
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has a SIP account. In an Android SIP application, each SIP account is
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represented by a {@link android.net.sip.SipProfile} object.</p>
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<p>A {@link android.net.sip.SipProfile} defines a SIP profile, including a SIP
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account, and domain and server information. The profile associated with the SIP
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account on the device running the application is called the <em>local
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profile</em>. The profile that the session is connected to is called the
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<em>peer profile</em>. When your SIP application logs into the SIP server with
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the local {@link android.net.sip.SipProfile}, this effectively registers the
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device as the location to send SIP calls to for your SIP address.</p>
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<p>This section shows how to create a {@link android.net.sip.SipProfile},
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register it with a SIP server, and track registration events.</p>
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<p>You create a {@link android.net.sip.SipProfile} object as follows:</p>
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<pre>
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public SipProfile mSipProfile = null;
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...
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SipProfile.Builder builder = new SipProfile.Builder(username, domain);
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builder.setPassword(password);
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mSipProfile = builder.build();</pre>
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<p>The following code excerpt opens the local profile for making calls and/or
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receiving generic SIP calls. The caller can make subsequent calls through
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<code>mSipManager.makeAudioCall</code>. This excerpt also sets the action
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<code>android.SipDemo.INCOMING_CALL</code>, which will be used by an intent
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filter when the device receives a call (see <a href="#intent_filter">Setting up
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an intent filter to receive calls</a>). This is the registration step:</p>
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<pre>Intent intent = new Intent();
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intent.setAction("android.SipDemo.INCOMING_CALL");
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PendingIntent pendingIntent = PendingIntent.getBroadcast(this, 0, intent, Intent.FILL_IN_DATA);
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mSipManager.open(mSipProfile, pendingIntent, null);</pre>
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<p>Finally, this code sets a <code>SipRegistrationListener</code> on the {@link
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android.net.sip.SipManager}. This tracks whether the {@link
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android.net.sip.SipProfile} was successfully registered with your SIP service
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provider:<br>
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</p>
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<pre>mSipManager.setRegistrationListener(mSipProfile.getUriString(), new SipRegistrationListener() {
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public void onRegistering(String localProfileUri) {
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updateStatus("Registering with SIP Server...");
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}
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public void onRegistrationDone(String localProfileUri, long expiryTime) {
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updateStatus("Ready");
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}
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public void onRegistrationFailed(String localProfileUri, int errorCode,
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String errorMessage) {
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updateStatus("Registration failed. Please check settings.");
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}</pre>
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<p>When your application is done using a profile, it should close it to free
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associated objects into memory and unregister the device from the server. For
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example:</p>
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<pre>public void closeLocalProfile() {
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if (mSipManager == null) {
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return;
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}
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try {
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if (mSipProfile != null) {
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mSipManager.close(mSipProfile.getUriString());
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}
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} catch (Exception ee) {
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Log.d("WalkieTalkieActivity/onDestroy", "Failed to close local profile.", ee);
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}
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}</pre>
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<h2 id="audio">Making an Audio Call</h2>
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<p>To make an audio call, you must have the following in place:</p>
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<ul>
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<li>A {@link android.net.sip.SipProfile} that is making the call (the
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"local profile"), and a valid SIP address to receive the call (the
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"peer profile").
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<li>A {@link android.net.sip.SipManager} object. </li>
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</ul>
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<p>To make an audio call, you should set up a {@link
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android.net.sip.SipAudioCall.Listener}. Much of the client's interaction with
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the SIP stack happens through listeners. In this snippet, you see how the {@link
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android.net.sip.SipAudioCall.Listener} sets things up after the call is
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established:</p>
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<pre>
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SipAudioCall.Listener listener = new SipAudioCall.Listener() {
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@Override
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public void onCallEstablished(SipAudioCall call) {
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call.startAudio();
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call.setSpeakerMode(true);
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call.toggleMute();
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...
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}
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@Override
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public void onCallEnded(SipAudioCall call) {
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// Do something.
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}
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};</pre>
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<p>Once you've set up the {@link android.net.sip.SipAudioCall.Listener}, you can
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make the call. The {@link android.net.sip.SipManager} method
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<code>makeAudioCall</code> takes the following parameters:</p>
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<ul>
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<li>A local SIP profile (the caller).</li>
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<li>A peer SIP profile (the user being called).</li>
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<li>A {@link android.net.sip.SipAudioCall.Listener} to listen to the call
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events from {@link android.net.sip.SipAudioCall}. This can be <code>null</code>,
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but as shown above, the listener is used to set things up once the call is
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established.</li>
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<li>The timeout value, in seconds.</li>
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</ul>
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<p>For example:</p>
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<pre> call = mSipManager.makeAudioCall(mSipProfile.getUriString(), sipAddress, listener, 30);</pre>
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<h2 id="receiving">Receiving Calls</h2>
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<p>To receive calls, a SIP application must include a subclass of {@link
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android.content.BroadcastReceiver} that has the ability to respond to an intent
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indicating that there is an incoming call. Thus, you must do the following in
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your application:</p>
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<ul>
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<li>In <code>AndroidManifest.xml</code>, declare a
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<code><receiver></code>. In <strong>SipDemo</strong>, this is
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<code><receiver android:name=".IncomingCallReceiver"
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android:label="Call Receiver"/></code>.</li>
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<li>Implement the receiver, which is a subclass of {@link
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android.content.BroadcastReceiver}. In <strong>SipDemo</strong>, this is
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<code>IncomingCallReceiver</code>.</li>
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<li>Initialize the local profile ({@link android.net.sip.SipProfile}) with a
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pending intent that fires your receiver when someone calls the local profile.
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</li>
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<li>Set up an intent filter that filters by the action that represents an
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incoming call. In <strong>SipDemo</strong>, this action is
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<code>android.SipDemo.INCOMING_CALL</code>. </li>
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</ul>
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<h4 id="BroadcastReceiver">Subclassing BroadcastReceiver</h4>
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<p>To receive calls, your SIP application must subclass {@link
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android.content.BroadcastReceiver}. <span id="internal-source-marker_0.">The
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Android system handles incoming SIP calls and broadcasts an "incoming
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call"<code></code> intent (as defined by the application) when it receives
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a call.</span> Here is the subclassed {@link android.content.BroadcastReceiver}
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code from <strong>SipDemo</strong>. To see the full example, go to <a
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href="{@docRoot}resources/samples/SipDemo/index.html">SipDemo sample</a>, which
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is included in the SDK samples. For information on downloading and installing
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the SDK samples, see <a
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href="{@docRoot}resources/samples/get.html">
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Getting the Samples</a>. </p>
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<pre>/*** Listens for incoming SIP calls, intercepts and hands them off to WalkieTalkieActivity.
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*/
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public class IncomingCallReceiver extends BroadcastReceiver {
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/**
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* Processes the incoming call, answers it, and hands it over to the
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* WalkieTalkieActivity.
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* @param context The context under which the receiver is running.
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* @param intent The intent being received.
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*/
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@Override
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public void onReceive(Context context, Intent intent) {
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SipAudioCall incomingCall = null;
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try {
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SipAudioCall.Listener listener = new SipAudioCall.Listener() {
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@Override
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public void onRinging(SipAudioCall call, SipProfile caller) {
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try {
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call.answerCall(30);
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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};
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WalkieTalkieActivity wtActivity = (WalkieTalkieActivity) context;
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incomingCall = wtActivity.mSipManager.takeAudioCall(intent, listener);
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incomingCall.answerCall(30);
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incomingCall.startAudio();
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incomingCall.setSpeakerMode(true);
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if(incomingCall.isMuted()) {
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incomingCall.toggleMute();
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}
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wtActivity.call = incomingCall;
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wtActivity.updateStatus(incomingCall);
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} catch (Exception e) {
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if (incomingCall != null) {
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incomingCall.close();
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}
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}
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}
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}
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</pre>
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<h4 id="intent_filter">Setting up an intent filter to receive calls</h4>
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<p>When the SIP service receives a new call, it sends out an intent with the
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action string provided by the application. In SipDemo, this action string is
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<code>android.SipDemo.INCOMING_CALL</code>. </p>
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<p>This code excerpt from <strong>SipDemo</strong> shows how the {@link
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android.net.sip.SipProfile} object gets created with a pending intent based on
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the action string <code>android.SipDemo.INCOMING_CALL</code>. The
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<code>PendingIntent</code> object will perform a broadcast when the {@link
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android.net.sip.SipProfile} receives a call:</p>
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<pre>
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public SipManager mSipManager = null;
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public SipProfile mSipProfile = null;
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...
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Intent intent = new Intent();
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intent.setAction("android.SipDemo.INCOMING_CALL");
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PendingIntent pendingIntent = PendingIntent.getBroadcast(this, 0, intent, Intent.FILL_IN_DATA);
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mSipManager.open(mSipProfile, pendingIntent, null);</pre>
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<p>The broadcast will be intercepted by the intent filter, which will then fire
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the receiver (<code>IncomingCallReceiver</code>). You can specify an intent
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filter in your application's manifest file, or do it in code as in the <strong>SipDemo</strong>
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sample application's <code>onCreate()</code> method
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of the application's <code>Activity</code>:</p>
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<pre>
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public class WalkieTalkieActivity extends Activity implements View.OnTouchListener {
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...
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public IncomingCallReceiver callReceiver;
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...
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@Override
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public void onCreate(Bundle savedInstanceState) {
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IntentFilter filter = new IntentFilter();
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filter.addAction("android.SipDemo.INCOMING_CALL");
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callReceiver = new IncomingCallReceiver();
|
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this.registerReceiver(callReceiver, filter);
|
|
...
|
|
}
|
|
...
|
|
}
|
|
</pre>
|
|
|
|
|
|
<h2 id="testing">Testing SIP Applications</h2>
|
|
|
|
<p>To test SIP applications, you need the following:</p>
|
|
<ul>
|
|
<li>A mobile device that is running Android 2.3 or higher. SIP runs over
|
|
wireless, so you must test on an actual device. Testing on AVD won't work.</li>
|
|
<li>A SIP account. There are many different SIP providers that offer SIP accounts.</li>
|
|
<li>If you are placing a call, it must also be to a valid SIP account. </li>
|
|
</ul>
|
|
<p>To test a SIP application:</p>
|
|
<ol>
|
|
|
|
<li>On your device, connect to wireless (<strong>Settings > Wireless & networks
|
|
> Wi-Fi > Wi-Fi settings</strong>)</li>
|
|
<li>Set up your mobile device for testing, as described in <a
|
|
href="{@docRoot}guide/developing/device.html">Developing on a Device</a>.</li>
|
|
<li>Run your application on your mobile device, as described in <a
|
|
href="{@docRoot}guide/developing/device.html">Developing on a Device</a>.</li>
|
|
|
|
<li>If you are using Eclipse, you can view the application log output in Eclipse
|
|
using LogCat (<strong>Window > Show View > Other > Android >
|
|
LogCat</strong>).</li>
|
|
</ol>
|
|
|