5052 lines
157 KiB
C++
5052 lines
157 KiB
C++
/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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// This source file is automatically generated
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#include <android_runtime/AndroidRuntime.h>
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#include <utils/misc.h>
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#include <assert.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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static int initialized = 0;
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static jclass nioAccessClass;
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static jclass bufferClass;
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static jclass OOMEClass;
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static jclass UOEClass;
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static jclass IAEClass;
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static jclass AIOOBEClass;
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static jmethodID getBasePointerID;
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static jmethodID getBaseArrayID;
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static jmethodID getBaseArrayOffsetID;
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static jfieldID positionID;
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static jfieldID limitID;
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static jfieldID elementSizeShiftID;
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/* Cache method IDs each time the class is loaded. */
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static void
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nativeClassInitBuffer(JNIEnv *_env)
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{
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jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess");
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nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal);
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jclass bufferClassLocal = _env->FindClass("java/nio/Buffer");
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bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal);
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getBasePointerID = _env->GetStaticMethodID(nioAccessClass,
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"getBasePointer", "(Ljava/nio/Buffer;)J");
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getBaseArrayID = _env->GetStaticMethodID(nioAccessClass,
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"getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;");
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getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass,
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"getBaseArrayOffset", "(Ljava/nio/Buffer;)I");
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positionID = _env->GetFieldID(bufferClass, "position", "I");
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limitID = _env->GetFieldID(bufferClass, "limit", "I");
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elementSizeShiftID =
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_env->GetFieldID(bufferClass, "_elementSizeShift", "I");
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}
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static void
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nativeClassInit(JNIEnv *_env, jclass glImplClass)
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{
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nativeClassInitBuffer(_env);
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jclass IAEClassLocal =
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_env->FindClass("java/lang/IllegalArgumentException");
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jclass OOMEClassLocal =
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_env->FindClass("java/lang/OutOfMemoryError");
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jclass UOEClassLocal =
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_env->FindClass("java/lang/UnsupportedOperationException");
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jclass AIOOBEClassLocal =
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_env->FindClass("java/lang/ArrayIndexOutOfBoundsException");
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IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal);
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OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal);
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UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal);
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AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal);
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}
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static void *
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getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
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{
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jint position;
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jint limit;
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jint elementSizeShift;
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jlong pointer;
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jint offset;
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void *data;
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position = _env->GetIntField(buffer, positionID);
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limit = _env->GetIntField(buffer, limitID);
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elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
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*remaining = (limit - position) << elementSizeShift;
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pointer = _env->CallStaticLongMethod(nioAccessClass,
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getBasePointerID, buffer);
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if (pointer != 0L) {
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*array = NULL;
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return (void *) (jint) pointer;
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}
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*array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
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getBaseArrayID, buffer);
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offset = _env->CallStaticIntMethod(nioAccessClass,
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getBaseArrayOffsetID, buffer);
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data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
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return (void *) ((char *) data + offset);
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}
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static void
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releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
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{
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_env->ReleasePrimitiveArrayCritical(array, data,
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commit ? 0 : JNI_ABORT);
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}
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static void *
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getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
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char* buf = (char*) _env->GetDirectBufferAddress(buffer);
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if (buf) {
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jint position = _env->GetIntField(buffer, positionID);
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jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
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buf += position << elementSizeShift;
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} else {
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_env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
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}
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return (void*) buf;
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}
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static int
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getNumCompressedTextureFormats() {
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int numCompressedTextureFormats = 0;
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glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
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return numCompressedTextureFormats;
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}
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static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
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GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
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glVertexAttribPointer(indx, size, type, normalized, stride, pointer);
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}
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// --------------------------------------------------------------------------
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/* void glActiveTexture ( GLenum texture ) */
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static void
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android_glActiveTexture__I
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(JNIEnv *_env, jobject _this, jint texture) {
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glActiveTexture(
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(GLenum)texture
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);
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}
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/* void glAttachShader ( GLuint program, GLuint shader ) */
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static void
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android_glAttachShader__II
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(JNIEnv *_env, jobject _this, jint program, jint shader) {
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glAttachShader(
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(GLuint)program,
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(GLuint)shader
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);
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}
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/* void glBindAttribLocation ( GLuint program, GLuint index, const char *name ) */
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static void
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android_glBindAttribLocation__IILjava_lang_String_2
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(JNIEnv *_env, jobject _this, jint program, jint index, jstring name) {
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const char* _nativename = 0;
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if (!name) {
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_env->ThrowNew(IAEClass, "name == null");
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goto exit;
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}
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_nativename = _env->GetStringUTFChars(name, 0);
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glBindAttribLocation(
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(GLuint)program,
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(GLuint)index,
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(char *)_nativename
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);
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exit:
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if (_nativename) {
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_env->ReleaseStringUTFChars(name, _nativename);
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}
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}
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/* void glBindBuffer ( GLenum target, GLuint buffer ) */
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static void
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android_glBindBuffer__II
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(JNIEnv *_env, jobject _this, jint target, jint buffer) {
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glBindBuffer(
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(GLenum)target,
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(GLuint)buffer
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);
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}
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/* void glBindFramebuffer ( GLenum target, GLuint framebuffer ) */
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static void
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android_glBindFramebuffer__II
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(JNIEnv *_env, jobject _this, jint target, jint framebuffer) {
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glBindFramebuffer(
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(GLenum)target,
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(GLuint)framebuffer
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);
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}
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|
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/* void glBindRenderbuffer ( GLenum target, GLuint renderbuffer ) */
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static void
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android_glBindRenderbuffer__II
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(JNIEnv *_env, jobject _this, jint target, jint renderbuffer) {
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glBindRenderbuffer(
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(GLenum)target,
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(GLuint)renderbuffer
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);
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}
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/* void glBindTexture ( GLenum target, GLuint texture ) */
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static void
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android_glBindTexture__II
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(JNIEnv *_env, jobject _this, jint target, jint texture) {
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glBindTexture(
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(GLenum)target,
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(GLuint)texture
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);
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}
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/* void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */
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static void
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android_glBlendColor__FFFF
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(JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) {
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glBlendColor(
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(GLclampf)red,
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(GLclampf)green,
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(GLclampf)blue,
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(GLclampf)alpha
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);
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}
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|
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/* void glBlendEquation ( GLenum mode ) */
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static void
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|
android_glBlendEquation__I
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(JNIEnv *_env, jobject _this, jint mode) {
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_env->ThrowNew(UOEClass,
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"glBlendEquation");
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}
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|
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/* void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha ) */
|
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static void
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android_glBlendEquationSeparate__II
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(JNIEnv *_env, jobject _this, jint modeRGB, jint modeAlpha) {
|
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_env->ThrowNew(UOEClass,
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"glBlendEquationSeparate");
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}
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/* void glBlendFunc ( GLenum sfactor, GLenum dfactor ) */
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static void
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android_glBlendFunc__II
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(JNIEnv *_env, jobject _this, jint sfactor, jint dfactor) {
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glBlendFunc(
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(GLenum)sfactor,
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(GLenum)dfactor
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);
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}
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|
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/* void glBlendFuncSeparate ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) */
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static void
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android_glBlendFuncSeparate__IIII
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(JNIEnv *_env, jobject _this, jint srcRGB, jint dstRGB, jint srcAlpha, jint dstAlpha) {
|
|
_env->ThrowNew(UOEClass,
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"glBlendFuncSeparate");
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}
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|
|
/* void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage ) */
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static void
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android_glBufferData__IILjava_nio_Buffer_2I
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(JNIEnv *_env, jobject _this, jint target, jint size, jobject data_buf, jint usage) {
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jarray _array = (jarray) 0;
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jint _remaining;
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GLvoid *data = (GLvoid *) 0;
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if (data_buf) {
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data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
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if (_remaining < size) {
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_env->ThrowNew(IAEClass, "remaining() < size");
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goto exit;
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}
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}
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glBufferData(
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(GLenum)target,
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(GLsizeiptr)size,
|
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(GLvoid *)data,
|
|
(GLenum)usage
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);
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exit:
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if (_array) {
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releasePointer(_env, _array, data, JNI_FALSE);
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}
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}
|
|
|
|
/* void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data ) */
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|
static void
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|
android_glBufferSubData__IIILjava_nio_Buffer_2
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|
(JNIEnv *_env, jobject _this, jint target, jint offset, jint size, jobject data_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *data = (GLvoid *) 0;
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|
|
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data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
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if (_remaining < size) {
|
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_env->ThrowNew(IAEClass, "remaining() < size");
|
|
goto exit;
|
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}
|
|
glBufferSubData(
|
|
(GLenum)target,
|
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(GLintptr)offset,
|
|
(GLsizeiptr)size,
|
|
(GLvoid *)data
|
|
);
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|
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exit:
|
|
if (_array) {
|
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releasePointer(_env, _array, data, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* GLenum glCheckFramebufferStatus ( GLenum target ) */
|
|
static jint
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|
android_glCheckFramebufferStatus__I
|
|
(JNIEnv *_env, jobject _this, jint target) {
|
|
GLenum _returnValue;
|
|
_returnValue = glCheckFramebufferStatus(
|
|
(GLenum)target
|
|
);
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return _returnValue;
|
|
}
|
|
|
|
/* void glClear ( GLbitfield mask ) */
|
|
static void
|
|
android_glClear__I
|
|
(JNIEnv *_env, jobject _this, jint mask) {
|
|
glClear(
|
|
(GLbitfield)mask
|
|
);
|
|
}
|
|
|
|
/* void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) */
|
|
static void
|
|
android_glClearColor__FFFF
|
|
(JNIEnv *_env, jobject _this, jfloat red, jfloat green, jfloat blue, jfloat alpha) {
|
|
glClearColor(
|
|
(GLclampf)red,
|
|
(GLclampf)green,
|
|
(GLclampf)blue,
|
|
(GLclampf)alpha
|
|
);
|
|
}
|
|
|
|
/* void glClearDepthf ( GLclampf depth ) */
|
|
static void
|
|
android_glClearDepthf__F
|
|
(JNIEnv *_env, jobject _this, jfloat depth) {
|
|
glClearDepthf(
|
|
(GLclampf)depth
|
|
);
|
|
}
|
|
|
|
/* void glClearStencil ( GLint s ) */
|
|
static void
|
|
android_glClearStencil__I
|
|
(JNIEnv *_env, jobject _this, jint s) {
|
|
glClearStencil(
|
|
(GLint)s
|
|
);
|
|
}
|
|
|
|
/* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
|
|
static void
|
|
android_glColorMask__ZZZZ
|
|
(JNIEnv *_env, jobject _this, jboolean red, jboolean green, jboolean blue, jboolean alpha) {
|
|
glColorMask(
|
|
(GLboolean)red,
|
|
(GLboolean)green,
|
|
(GLboolean)blue,
|
|
(GLboolean)alpha
|
|
);
|
|
}
|
|
|
|
/* void glCompileShader ( GLuint shader ) */
|
|
static void
|
|
android_glCompileShader__I
|
|
(JNIEnv *_env, jobject _this, jint shader) {
|
|
glCompileShader(
|
|
(GLuint)shader
|
|
);
|
|
}
|
|
|
|
/* void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) */
|
|
static void
|
|
android_glCompressedTexImage2D__IIIIIIILjava_nio_Buffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint imageSize, jobject data_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *data = (GLvoid *) 0;
|
|
|
|
data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
|
|
glCompressedTexImage2D(
|
|
(GLenum)target,
|
|
(GLint)level,
|
|
(GLenum)internalformat,
|
|
(GLsizei)width,
|
|
(GLsizei)height,
|
|
(GLint)border,
|
|
(GLsizei)imageSize,
|
|
(GLvoid *)data
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, data, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) */
|
|
static void
|
|
android_glCompressedTexSubImage2D__IIIIIIIILjava_nio_Buffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint imageSize, jobject data_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *data = (GLvoid *) 0;
|
|
|
|
data = (GLvoid *)getPointer(_env, data_buf, &_array, &_remaining);
|
|
glCompressedTexSubImage2D(
|
|
(GLenum)target,
|
|
(GLint)level,
|
|
(GLint)xoffset,
|
|
(GLint)yoffset,
|
|
(GLsizei)width,
|
|
(GLsizei)height,
|
|
(GLenum)format,
|
|
(GLsizei)imageSize,
|
|
(GLvoid *)data
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, data, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) */
|
|
static void
|
|
android_glCopyTexImage2D__IIIIIIII
|
|
(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint x, jint y, jint width, jint height, jint border) {
|
|
glCopyTexImage2D(
|
|
(GLenum)target,
|
|
(GLint)level,
|
|
(GLenum)internalformat,
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLsizei)width,
|
|
(GLsizei)height,
|
|
(GLint)border
|
|
);
|
|
}
|
|
|
|
/* void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) */
|
|
static void
|
|
android_glCopyTexSubImage2D__IIIIIIII
|
|
(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint x, jint y, jint width, jint height) {
|
|
glCopyTexSubImage2D(
|
|
(GLenum)target,
|
|
(GLint)level,
|
|
(GLint)xoffset,
|
|
(GLint)yoffset,
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLsizei)width,
|
|
(GLsizei)height
|
|
);
|
|
}
|
|
|
|
/* GLuint glCreateProgram ( void ) */
|
|
static jint
|
|
android_glCreateProgram__
|
|
(JNIEnv *_env, jobject _this) {
|
|
GLuint _returnValue;
|
|
_returnValue = glCreateProgram();
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLuint glCreateShader ( GLenum type ) */
|
|
static jint
|
|
android_glCreateShader__I
|
|
(JNIEnv *_env, jobject _this, jint type) {
|
|
GLuint _returnValue;
|
|
_returnValue = glCreateShader(
|
|
(GLenum)type
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* void glCullFace ( GLenum mode ) */
|
|
static void
|
|
android_glCullFace__I
|
|
(JNIEnv *_env, jobject _this, jint mode) {
|
|
glCullFace(
|
|
(GLenum)mode
|
|
);
|
|
}
|
|
|
|
/* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */
|
|
static void
|
|
android_glDeleteBuffers__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray buffers_ref, jint offset) {
|
|
GLuint *buffers_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *buffers = (GLuint *) 0;
|
|
|
|
if (!buffers_ref) {
|
|
_env->ThrowNew(IAEClass, "buffers == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(buffers_ref) - offset;
|
|
if (_remaining < n) {
|
|
_env->ThrowNew(IAEClass, "length - offset < n");
|
|
goto exit;
|
|
}
|
|
buffers_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(buffers_ref, (jboolean *)0);
|
|
buffers = buffers_base + offset;
|
|
|
|
glDeleteBuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)buffers
|
|
);
|
|
|
|
exit:
|
|
if (buffers_base) {
|
|
_env->ReleasePrimitiveArrayCritical(buffers_ref, buffers_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteBuffers ( GLsizei n, const GLuint *buffers ) */
|
|
static void
|
|
android_glDeleteBuffers__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject buffers_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *buffers = (GLuint *) 0;
|
|
|
|
buffers = (GLuint *)getPointer(_env, buffers_buf, &_array, &_remaining);
|
|
if (_remaining < n) {
|
|
_env->ThrowNew(IAEClass, "remaining() < n");
|
|
goto exit;
|
|
}
|
|
glDeleteBuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)buffers
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, buffers, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers ) */
|
|
static void
|
|
android_glDeleteFramebuffers__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray framebuffers_ref, jint offset) {
|
|
GLuint *framebuffers_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *framebuffers = (GLuint *) 0;
|
|
|
|
if (!framebuffers_ref) {
|
|
_env->ThrowNew(IAEClass, "framebuffers == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(framebuffers_ref) - offset;
|
|
framebuffers_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(framebuffers_ref, (jboolean *)0);
|
|
framebuffers = framebuffers_base + offset;
|
|
|
|
glDeleteFramebuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)framebuffers
|
|
);
|
|
|
|
exit:
|
|
if (framebuffers_base) {
|
|
_env->ReleasePrimitiveArrayCritical(framebuffers_ref, framebuffers_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers ) */
|
|
static void
|
|
android_glDeleteFramebuffers__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject framebuffers_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *framebuffers = (GLuint *) 0;
|
|
|
|
framebuffers = (GLuint *)getPointer(_env, framebuffers_buf, &_array, &_remaining);
|
|
glDeleteFramebuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)framebuffers
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, framebuffers, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteProgram ( GLuint program ) */
|
|
static void
|
|
android_glDeleteProgram__I
|
|
(JNIEnv *_env, jobject _this, jint program) {
|
|
glDeleteProgram(
|
|
(GLuint)program
|
|
);
|
|
}
|
|
|
|
/* void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) */
|
|
static void
|
|
android_glDeleteRenderbuffers__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray renderbuffers_ref, jint offset) {
|
|
GLuint *renderbuffers_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *renderbuffers = (GLuint *) 0;
|
|
|
|
if (!renderbuffers_ref) {
|
|
_env->ThrowNew(IAEClass, "renderbuffers == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(renderbuffers_ref) - offset;
|
|
renderbuffers_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(renderbuffers_ref, (jboolean *)0);
|
|
renderbuffers = renderbuffers_base + offset;
|
|
|
|
glDeleteRenderbuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)renderbuffers
|
|
);
|
|
|
|
exit:
|
|
if (renderbuffers_base) {
|
|
_env->ReleasePrimitiveArrayCritical(renderbuffers_ref, renderbuffers_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) */
|
|
static void
|
|
android_glDeleteRenderbuffers__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject renderbuffers_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *renderbuffers = (GLuint *) 0;
|
|
|
|
renderbuffers = (GLuint *)getPointer(_env, renderbuffers_buf, &_array, &_remaining);
|
|
glDeleteRenderbuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)renderbuffers
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, renderbuffers, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteShader ( GLuint shader ) */
|
|
static void
|
|
android_glDeleteShader__I
|
|
(JNIEnv *_env, jobject _this, jint shader) {
|
|
glDeleteShader(
|
|
(GLuint)shader
|
|
);
|
|
}
|
|
|
|
/* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */
|
|
static void
|
|
android_glDeleteTextures__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray textures_ref, jint offset) {
|
|
GLuint *textures_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *textures = (GLuint *) 0;
|
|
|
|
if (!textures_ref) {
|
|
_env->ThrowNew(IAEClass, "textures == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(textures_ref) - offset;
|
|
if (_remaining < n) {
|
|
_env->ThrowNew(IAEClass, "length - offset < n");
|
|
goto exit;
|
|
}
|
|
textures_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(textures_ref, (jboolean *)0);
|
|
textures = textures_base + offset;
|
|
|
|
glDeleteTextures(
|
|
(GLsizei)n,
|
|
(GLuint *)textures
|
|
);
|
|
|
|
exit:
|
|
if (textures_base) {
|
|
_env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glDeleteTextures ( GLsizei n, const GLuint *textures ) */
|
|
static void
|
|
android_glDeleteTextures__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject textures_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *textures = (GLuint *) 0;
|
|
|
|
textures = (GLuint *)getPointer(_env, textures_buf, &_array, &_remaining);
|
|
if (_remaining < n) {
|
|
_env->ThrowNew(IAEClass, "remaining() < n");
|
|
goto exit;
|
|
}
|
|
glDeleteTextures(
|
|
(GLsizei)n,
|
|
(GLuint *)textures
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, textures, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glDepthFunc ( GLenum func ) */
|
|
static void
|
|
android_glDepthFunc__I
|
|
(JNIEnv *_env, jobject _this, jint func) {
|
|
glDepthFunc(
|
|
(GLenum)func
|
|
);
|
|
}
|
|
|
|
/* void glDepthMask ( GLboolean flag ) */
|
|
static void
|
|
android_glDepthMask__Z
|
|
(JNIEnv *_env, jobject _this, jboolean flag) {
|
|
glDepthMask(
|
|
(GLboolean)flag
|
|
);
|
|
}
|
|
|
|
/* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */
|
|
static void
|
|
android_glDepthRangef__FF
|
|
(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) {
|
|
glDepthRangef(
|
|
(GLclampf)zNear,
|
|
(GLclampf)zFar
|
|
);
|
|
}
|
|
|
|
/* void glDetachShader ( GLuint program, GLuint shader ) */
|
|
static void
|
|
android_glDetachShader__II
|
|
(JNIEnv *_env, jobject _this, jint program, jint shader) {
|
|
glDetachShader(
|
|
(GLuint)program,
|
|
(GLuint)shader
|
|
);
|
|
}
|
|
|
|
/* void glDisable ( GLenum cap ) */
|
|
static void
|
|
android_glDisable__I
|
|
(JNIEnv *_env, jobject _this, jint cap) {
|
|
glDisable(
|
|
(GLenum)cap
|
|
);
|
|
}
|
|
|
|
/* void glDisableVertexAttribArray ( GLuint index ) */
|
|
static void
|
|
android_glDisableVertexAttribArray__I
|
|
(JNIEnv *_env, jobject _this, jint index) {
|
|
glDisableVertexAttribArray(
|
|
(GLuint)index
|
|
);
|
|
}
|
|
|
|
/* void glDrawArrays ( GLenum mode, GLint first, GLsizei count ) */
|
|
static void
|
|
android_glDrawArrays__III
|
|
(JNIEnv *_env, jobject _this, jint mode, jint first, jint count) {
|
|
glDrawArrays(
|
|
(GLenum)mode,
|
|
(GLint)first,
|
|
(GLsizei)count
|
|
);
|
|
}
|
|
|
|
/* void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset ) */
|
|
static void
|
|
android_glDrawElements__IIII
|
|
(JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint offset) {
|
|
glDrawElements(
|
|
(GLenum)mode,
|
|
(GLsizei)count,
|
|
(GLenum)type,
|
|
(const GLvoid *)offset
|
|
);
|
|
}
|
|
|
|
/* void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) */
|
|
static void
|
|
android_glDrawElements__IIILjava_nio_Buffer_2
|
|
(JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *indices = (GLvoid *) 0;
|
|
|
|
indices = (GLvoid *)getPointer(_env, indices_buf, &_array, &_remaining);
|
|
if (_remaining < count) {
|
|
_env->ThrowNew(AIOOBEClass, "remaining() < count");
|
|
goto exit;
|
|
}
|
|
glDrawElements(
|
|
(GLenum)mode,
|
|
(GLsizei)count,
|
|
(GLenum)type,
|
|
(GLvoid *)indices
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, indices, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glEnable ( GLenum cap ) */
|
|
static void
|
|
android_glEnable__I
|
|
(JNIEnv *_env, jobject _this, jint cap) {
|
|
glEnable(
|
|
(GLenum)cap
|
|
);
|
|
}
|
|
|
|
/* void glEnableVertexAttribArray ( GLuint index ) */
|
|
static void
|
|
android_glEnableVertexAttribArray__I
|
|
(JNIEnv *_env, jobject _this, jint index) {
|
|
glEnableVertexAttribArray(
|
|
(GLuint)index
|
|
);
|
|
}
|
|
|
|
/* void glFinish ( void ) */
|
|
static void
|
|
android_glFinish__
|
|
(JNIEnv *_env, jobject _this) {
|
|
glFinish();
|
|
}
|
|
|
|
/* void glFlush ( void ) */
|
|
static void
|
|
android_glFlush__
|
|
(JNIEnv *_env, jobject _this) {
|
|
glFlush();
|
|
}
|
|
|
|
/* void glFramebufferRenderbuffer ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) */
|
|
static void
|
|
android_glFramebufferRenderbuffer__IIII
|
|
(JNIEnv *_env, jobject _this, jint target, jint attachment, jint renderbuffertarget, jint renderbuffer) {
|
|
glFramebufferRenderbuffer(
|
|
(GLenum)target,
|
|
(GLenum)attachment,
|
|
(GLenum)renderbuffertarget,
|
|
(GLuint)renderbuffer
|
|
);
|
|
}
|
|
|
|
/* void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) */
|
|
static void
|
|
android_glFramebufferTexture2D__IIIII
|
|
(JNIEnv *_env, jobject _this, jint target, jint attachment, jint textarget, jint texture, jint level) {
|
|
glFramebufferTexture2D(
|
|
(GLenum)target,
|
|
(GLenum)attachment,
|
|
(GLenum)textarget,
|
|
(GLuint)texture,
|
|
(GLint)level
|
|
);
|
|
}
|
|
|
|
/* void glFrontFace ( GLenum mode ) */
|
|
static void
|
|
android_glFrontFace__I
|
|
(JNIEnv *_env, jobject _this, jint mode) {
|
|
glFrontFace(
|
|
(GLenum)mode
|
|
);
|
|
}
|
|
|
|
/* void glGenBuffers ( GLsizei n, GLuint *buffers ) */
|
|
static void
|
|
android_glGenBuffers__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray buffers_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLuint *buffers_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *buffers = (GLuint *) 0;
|
|
|
|
if (!buffers_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "buffers == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(buffers_ref) - offset;
|
|
if (_remaining < n) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length - offset < n");
|
|
goto exit;
|
|
}
|
|
buffers_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(buffers_ref, (jboolean *)0);
|
|
buffers = buffers_base + offset;
|
|
|
|
glGenBuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)buffers
|
|
);
|
|
|
|
exit:
|
|
if (buffers_base) {
|
|
_env->ReleasePrimitiveArrayCritical(buffers_ref, buffers_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGenBuffers ( GLsizei n, GLuint *buffers ) */
|
|
static void
|
|
android_glGenBuffers__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject buffers_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *buffers = (GLuint *) 0;
|
|
|
|
buffers = (GLuint *)getPointer(_env, buffers_buf, &_array, &_remaining);
|
|
if (_remaining < n) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "remaining() < n");
|
|
goto exit;
|
|
}
|
|
glGenBuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)buffers
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, buffers, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGenerateMipmap ( GLenum target ) */
|
|
static void
|
|
android_glGenerateMipmap__I
|
|
(JNIEnv *_env, jobject _this, jint target) {
|
|
glGenerateMipmap(
|
|
(GLenum)target
|
|
);
|
|
}
|
|
|
|
/* void glGenFramebuffers ( GLsizei n, GLuint *framebuffers ) */
|
|
static void
|
|
android_glGenFramebuffers__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray framebuffers_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLuint *framebuffers_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *framebuffers = (GLuint *) 0;
|
|
|
|
if (!framebuffers_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "framebuffers == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(framebuffers_ref) - offset;
|
|
framebuffers_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(framebuffers_ref, (jboolean *)0);
|
|
framebuffers = framebuffers_base + offset;
|
|
|
|
glGenFramebuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)framebuffers
|
|
);
|
|
|
|
exit:
|
|
if (framebuffers_base) {
|
|
_env->ReleasePrimitiveArrayCritical(framebuffers_ref, framebuffers_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGenFramebuffers ( GLsizei n, GLuint *framebuffers ) */
|
|
static void
|
|
android_glGenFramebuffers__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject framebuffers_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *framebuffers = (GLuint *) 0;
|
|
|
|
framebuffers = (GLuint *)getPointer(_env, framebuffers_buf, &_array, &_remaining);
|
|
glGenFramebuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)framebuffers
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, framebuffers, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers ) */
|
|
static void
|
|
android_glGenRenderbuffers__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray renderbuffers_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLuint *renderbuffers_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *renderbuffers = (GLuint *) 0;
|
|
|
|
if (!renderbuffers_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "renderbuffers == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(renderbuffers_ref) - offset;
|
|
renderbuffers_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(renderbuffers_ref, (jboolean *)0);
|
|
renderbuffers = renderbuffers_base + offset;
|
|
|
|
glGenRenderbuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)renderbuffers
|
|
);
|
|
|
|
exit:
|
|
if (renderbuffers_base) {
|
|
_env->ReleasePrimitiveArrayCritical(renderbuffers_ref, renderbuffers_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers ) */
|
|
static void
|
|
android_glGenRenderbuffers__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject renderbuffers_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *renderbuffers = (GLuint *) 0;
|
|
|
|
renderbuffers = (GLuint *)getPointer(_env, renderbuffers_buf, &_array, &_remaining);
|
|
glGenRenderbuffers(
|
|
(GLsizei)n,
|
|
(GLuint *)renderbuffers
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, renderbuffers, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGenTextures ( GLsizei n, GLuint *textures ) */
|
|
static void
|
|
android_glGenTextures__I_3II
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray textures_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLuint *textures_base = (GLuint *) 0;
|
|
jint _remaining;
|
|
GLuint *textures = (GLuint *) 0;
|
|
|
|
if (!textures_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "textures == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(textures_ref) - offset;
|
|
if (_remaining < n) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length - offset < n");
|
|
goto exit;
|
|
}
|
|
textures_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(textures_ref, (jboolean *)0);
|
|
textures = textures_base + offset;
|
|
|
|
glGenTextures(
|
|
(GLsizei)n,
|
|
(GLuint *)textures
|
|
);
|
|
|
|
exit:
|
|
if (textures_base) {
|
|
_env->ReleasePrimitiveArrayCritical(textures_ref, textures_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGenTextures ( GLsizei n, GLuint *textures ) */
|
|
static void
|
|
android_glGenTextures__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint n, jobject textures_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLuint *textures = (GLuint *) 0;
|
|
|
|
textures = (GLuint *)getPointer(_env, textures_buf, &_array, &_remaining);
|
|
if (_remaining < n) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "remaining() < n");
|
|
goto exit;
|
|
}
|
|
glGenTextures(
|
|
(GLsizei)n,
|
|
(GLuint *)textures
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, textures, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
|
|
static void
|
|
android_glGetActiveAttrib__III_3II_3II_3II_3BI
|
|
(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
|
|
jint _exception = 0;
|
|
GLsizei *length_base = (GLsizei *) 0;
|
|
jint _lengthRemaining;
|
|
GLsizei *length = (GLsizei *) 0;
|
|
GLint *size_base = (GLint *) 0;
|
|
jint _sizeRemaining;
|
|
GLint *size = (GLint *) 0;
|
|
GLenum *type_base = (GLenum *) 0;
|
|
jint _typeRemaining;
|
|
GLenum *type = (GLenum *) 0;
|
|
char *name_base = (char *) 0;
|
|
jint _nameRemaining;
|
|
char *name = (char *) 0;
|
|
|
|
if (!length_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length == null");
|
|
goto exit;
|
|
}
|
|
if (lengthOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "lengthOffset < 0");
|
|
goto exit;
|
|
}
|
|
_lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
|
|
length_base = (GLsizei *)
|
|
_env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
|
|
length = length_base + lengthOffset;
|
|
|
|
if (!size_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "size == null");
|
|
goto exit;
|
|
}
|
|
if (sizeOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "sizeOffset < 0");
|
|
goto exit;
|
|
}
|
|
_sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
|
|
size_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
|
|
size = size_base + sizeOffset;
|
|
|
|
if (!type_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "type == null");
|
|
goto exit;
|
|
}
|
|
if (typeOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "typeOffset < 0");
|
|
goto exit;
|
|
}
|
|
_typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
|
|
type_base = (GLenum *)
|
|
_env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
|
|
type = type_base + typeOffset;
|
|
|
|
if (!name_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "name == null");
|
|
goto exit;
|
|
}
|
|
if (nameOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "nameOffset < 0");
|
|
goto exit;
|
|
}
|
|
_nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
|
|
name_base = (char *)
|
|
_env->GetPrimitiveArrayCritical(name_ref, (jboolean *)0);
|
|
name = name_base + nameOffset;
|
|
|
|
glGetActiveAttrib(
|
|
(GLuint)program,
|
|
(GLuint)index,
|
|
(GLsizei)bufsize,
|
|
(GLsizei *)length,
|
|
(GLint *)size,
|
|
(GLenum *)type,
|
|
(char *)name
|
|
);
|
|
|
|
exit:
|
|
if (name_base) {
|
|
_env->ReleasePrimitiveArrayCritical(name_ref, name_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (type_base) {
|
|
_env->ReleasePrimitiveArrayCritical(type_ref, type_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (size_base) {
|
|
_env->ReleasePrimitiveArrayCritical(size_ref, size_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (length_base) {
|
|
_env->ReleasePrimitiveArrayCritical(length_ref, length_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
|
|
static void
|
|
android_glGetActiveAttrib__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B
|
|
(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
|
|
jint _exception = 0;
|
|
jarray _lengthArray = (jarray) 0;
|
|
jarray _sizeArray = (jarray) 0;
|
|
jarray _typeArray = (jarray) 0;
|
|
jint _lengthRemaining;
|
|
GLsizei *length = (GLsizei *) 0;
|
|
jint _sizeRemaining;
|
|
GLint *size = (GLint *) 0;
|
|
jint _typeRemaining;
|
|
GLenum *type = (GLenum *) 0;
|
|
|
|
length = (GLsizei *)getPointer(_env, length_buf, &_lengthArray, &_lengthRemaining);
|
|
size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining);
|
|
type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining);
|
|
glGetActiveAttrib(
|
|
(GLuint)program,
|
|
(GLuint)index,
|
|
(GLsizei)bufsize,
|
|
(GLsizei *)length,
|
|
(GLint *)size,
|
|
(GLenum *)type,
|
|
(char *)name
|
|
);
|
|
if (_lengthArray) {
|
|
releasePointer(_env, _lengthArray, type, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
if (_sizeArray) {
|
|
releasePointer(_env, _sizeArray, size, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
if (_typeArray) {
|
|
releasePointer(_env, _typeArray, length, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
|
|
static void
|
|
android_glGetActiveUniform__III_3II_3II_3II_3BI
|
|
(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jintArray length_ref, jint lengthOffset, jintArray size_ref, jint sizeOffset, jintArray type_ref, jint typeOffset, jbyteArray name_ref, jint nameOffset) {
|
|
jint _exception = 0;
|
|
GLsizei *length_base = (GLsizei *) 0;
|
|
jint _lengthRemaining;
|
|
GLsizei *length = (GLsizei *) 0;
|
|
GLint *size_base = (GLint *) 0;
|
|
jint _sizeRemaining;
|
|
GLint *size = (GLint *) 0;
|
|
GLenum *type_base = (GLenum *) 0;
|
|
jint _typeRemaining;
|
|
GLenum *type = (GLenum *) 0;
|
|
char *name_base = (char *) 0;
|
|
jint _nameRemaining;
|
|
char *name = (char *) 0;
|
|
|
|
if (!length_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length == null");
|
|
goto exit;
|
|
}
|
|
if (lengthOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "lengthOffset < 0");
|
|
goto exit;
|
|
}
|
|
_lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
|
|
length_base = (GLsizei *)
|
|
_env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
|
|
length = length_base + lengthOffset;
|
|
|
|
if (!size_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "size == null");
|
|
goto exit;
|
|
}
|
|
if (sizeOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "sizeOffset < 0");
|
|
goto exit;
|
|
}
|
|
_sizeRemaining = _env->GetArrayLength(size_ref) - sizeOffset;
|
|
size_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(size_ref, (jboolean *)0);
|
|
size = size_base + sizeOffset;
|
|
|
|
if (!type_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "type == null");
|
|
goto exit;
|
|
}
|
|
if (typeOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "typeOffset < 0");
|
|
goto exit;
|
|
}
|
|
_typeRemaining = _env->GetArrayLength(type_ref) - typeOffset;
|
|
type_base = (GLenum *)
|
|
_env->GetPrimitiveArrayCritical(type_ref, (jboolean *)0);
|
|
type = type_base + typeOffset;
|
|
|
|
if (!name_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "name == null");
|
|
goto exit;
|
|
}
|
|
if (nameOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "nameOffset < 0");
|
|
goto exit;
|
|
}
|
|
_nameRemaining = _env->GetArrayLength(name_ref) - nameOffset;
|
|
name_base = (char *)
|
|
_env->GetPrimitiveArrayCritical(name_ref, (jboolean *)0);
|
|
name = name_base + nameOffset;
|
|
|
|
glGetActiveUniform(
|
|
(GLuint)program,
|
|
(GLuint)index,
|
|
(GLsizei)bufsize,
|
|
(GLsizei *)length,
|
|
(GLint *)size,
|
|
(GLenum *)type,
|
|
(char *)name
|
|
);
|
|
|
|
exit:
|
|
if (name_base) {
|
|
_env->ReleasePrimitiveArrayCritical(name_ref, name_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (type_base) {
|
|
_env->ReleasePrimitiveArrayCritical(type_ref, type_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (size_base) {
|
|
_env->ReleasePrimitiveArrayCritical(size_ref, size_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (length_base) {
|
|
_env->ReleasePrimitiveArrayCritical(length_ref, length_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
|
|
static void
|
|
android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B
|
|
(JNIEnv *_env, jobject _this, jint program, jint index, jint bufsize, jobject length_buf, jobject size_buf, jobject type_buf, jbyte name) {
|
|
jint _exception = 0;
|
|
jarray _lengthArray = (jarray) 0;
|
|
jarray _sizeArray = (jarray) 0;
|
|
jarray _typeArray = (jarray) 0;
|
|
jint _lengthRemaining;
|
|
GLsizei *length = (GLsizei *) 0;
|
|
jint _sizeRemaining;
|
|
GLint *size = (GLint *) 0;
|
|
jint _typeRemaining;
|
|
GLenum *type = (GLenum *) 0;
|
|
|
|
length = (GLsizei *)getPointer(_env, length_buf, &_lengthArray, &_lengthRemaining);
|
|
size = (GLint *)getPointer(_env, size_buf, &_sizeArray, &_sizeRemaining);
|
|
type = (GLenum *)getPointer(_env, type_buf, &_typeArray, &_typeRemaining);
|
|
glGetActiveUniform(
|
|
(GLuint)program,
|
|
(GLuint)index,
|
|
(GLsizei)bufsize,
|
|
(GLsizei *)length,
|
|
(GLint *)size,
|
|
(GLenum *)type,
|
|
(char *)name
|
|
);
|
|
if (_lengthArray) {
|
|
releasePointer(_env, _lengthArray, type, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
if (_sizeArray) {
|
|
releasePointer(_env, _sizeArray, size, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
if (_typeArray) {
|
|
releasePointer(_env, _typeArray, length, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */
|
|
static void
|
|
android_glGetAttachedShaders__II_3II_3II
|
|
(JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) {
|
|
jint _exception = 0;
|
|
GLsizei *count_base = (GLsizei *) 0;
|
|
jint _countRemaining;
|
|
GLsizei *count = (GLsizei *) 0;
|
|
GLuint *shaders_base = (GLuint *) 0;
|
|
jint _shadersRemaining;
|
|
GLuint *shaders = (GLuint *) 0;
|
|
|
|
if (!count_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "count == null");
|
|
goto exit;
|
|
}
|
|
if (countOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "countOffset < 0");
|
|
goto exit;
|
|
}
|
|
_countRemaining = _env->GetArrayLength(count_ref) - countOffset;
|
|
count_base = (GLsizei *)
|
|
_env->GetPrimitiveArrayCritical(count_ref, (jboolean *)0);
|
|
count = count_base + countOffset;
|
|
|
|
if (!shaders_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "shaders == null");
|
|
goto exit;
|
|
}
|
|
if (shadersOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "shadersOffset < 0");
|
|
goto exit;
|
|
}
|
|
_shadersRemaining = _env->GetArrayLength(shaders_ref) - shadersOffset;
|
|
shaders_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(shaders_ref, (jboolean *)0);
|
|
shaders = shaders_base + shadersOffset;
|
|
|
|
glGetAttachedShaders(
|
|
(GLuint)program,
|
|
(GLsizei)maxcount,
|
|
(GLsizei *)count,
|
|
(GLuint *)shaders
|
|
);
|
|
|
|
exit:
|
|
if (shaders_base) {
|
|
_env->ReleasePrimitiveArrayCritical(shaders_ref, shaders_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (count_base) {
|
|
_env->ReleasePrimitiveArrayCritical(count_ref, count_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders ) */
|
|
static void
|
|
android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint program, jint maxcount, jobject count_buf, jobject shaders_buf) {
|
|
jint _exception = 0;
|
|
jarray _countArray = (jarray) 0;
|
|
jarray _shadersArray = (jarray) 0;
|
|
jint _countRemaining;
|
|
GLsizei *count = (GLsizei *) 0;
|
|
jint _shadersRemaining;
|
|
GLuint *shaders = (GLuint *) 0;
|
|
|
|
count = (GLsizei *)getPointer(_env, count_buf, &_countArray, &_countRemaining);
|
|
shaders = (GLuint *)getPointer(_env, shaders_buf, &_shadersArray, &_shadersRemaining);
|
|
glGetAttachedShaders(
|
|
(GLuint)program,
|
|
(GLsizei)maxcount,
|
|
(GLsizei *)count,
|
|
(GLuint *)shaders
|
|
);
|
|
if (_countArray) {
|
|
releasePointer(_env, _countArray, shaders, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
if (_shadersArray) {
|
|
releasePointer(_env, _shadersArray, count, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* int glGetAttribLocation ( GLuint program, const char *name ) */
|
|
static jint
|
|
android_glGetAttribLocation__ILjava_lang_String_2
|
|
(JNIEnv *_env, jobject _this, jint program, jstring name) {
|
|
int _returnValue = 0;
|
|
const char* _nativename = 0;
|
|
|
|
if (!name) {
|
|
_env->ThrowNew(IAEClass, "name == null");
|
|
goto exit;
|
|
}
|
|
_nativename = _env->GetStringUTFChars(name, 0);
|
|
|
|
_returnValue = glGetAttribLocation(
|
|
(GLuint)program,
|
|
(char *)_nativename
|
|
);
|
|
|
|
exit:
|
|
if (_nativename) {
|
|
_env->ReleaseStringUTFChars(name, _nativename);
|
|
}
|
|
|
|
return _returnValue;
|
|
}
|
|
|
|
/* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
|
|
static void
|
|
android_glGetBooleanv__I_3ZI
|
|
(JNIEnv *_env, jobject _this, jint pname, jbooleanArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLboolean *params_base = (GLboolean *) 0;
|
|
jint _remaining;
|
|
GLboolean *params = (GLboolean *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLboolean *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetBooleanv(
|
|
(GLenum)pname,
|
|
(GLboolean *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
|
|
static void
|
|
android_glGetBooleanv__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLboolean *params = (GLboolean *) 0;
|
|
|
|
params = (GLboolean *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetBooleanv(
|
|
(GLenum)pname,
|
|
(GLboolean *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetBufferParameteriv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) {
|
|
_env->ThrowNew(UOEClass,
|
|
"glGetBufferParameteriv");
|
|
}
|
|
|
|
/* void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetBufferParameteriv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) {
|
|
_env->ThrowNew(UOEClass,
|
|
"glGetBufferParameteriv");
|
|
}
|
|
|
|
/* GLenum glGetError ( void ) */
|
|
static jint
|
|
android_glGetError__
|
|
(JNIEnv *_env, jobject _this) {
|
|
GLenum _returnValue;
|
|
_returnValue = glGetError();
|
|
return _returnValue;
|
|
}
|
|
|
|
/* void glGetFloatv ( GLenum pname, GLfloat *params ) */
|
|
static void
|
|
android_glGetFloatv__I_3FI
|
|
(JNIEnv *_env, jobject _this, jint pname, jfloatArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLfloat *params_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetFloatv(
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetFloatv ( GLenum pname, GLfloat *params ) */
|
|
static void
|
|
android_glGetFloatv__ILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetFloatv(
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetFramebufferAttachmentParameteriv__III_3II
|
|
(JNIEnv *_env, jobject _this, jint target, jint attachment, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetFramebufferAttachmentParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)attachment,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetFramebufferAttachmentParameteriv__IIILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint attachment, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetFramebufferAttachmentParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)attachment,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetIntegerv ( GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetIntegerv__I_3II
|
|
(JNIEnv *_env, jobject _this, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
int _needed;
|
|
switch (pname) {
|
|
#if defined(GL_ALPHA_BITS)
|
|
case GL_ALPHA_BITS:
|
|
#endif // defined(GL_ALPHA_BITS)
|
|
#if defined(GL_ALPHA_TEST_FUNC)
|
|
case GL_ALPHA_TEST_FUNC:
|
|
#endif // defined(GL_ALPHA_TEST_FUNC)
|
|
#if defined(GL_ALPHA_TEST_REF)
|
|
case GL_ALPHA_TEST_REF:
|
|
#endif // defined(GL_ALPHA_TEST_REF)
|
|
#if defined(GL_BLEND_DST)
|
|
case GL_BLEND_DST:
|
|
#endif // defined(GL_BLEND_DST)
|
|
#if defined(GL_BLUE_BITS)
|
|
case GL_BLUE_BITS:
|
|
#endif // defined(GL_BLUE_BITS)
|
|
#if defined(GL_COLOR_ARRAY_BUFFER_BINDING)
|
|
case GL_COLOR_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_COLOR_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_COLOR_ARRAY_SIZE)
|
|
case GL_COLOR_ARRAY_SIZE:
|
|
#endif // defined(GL_COLOR_ARRAY_SIZE)
|
|
#if defined(GL_COLOR_ARRAY_STRIDE)
|
|
case GL_COLOR_ARRAY_STRIDE:
|
|
#endif // defined(GL_COLOR_ARRAY_STRIDE)
|
|
#if defined(GL_COLOR_ARRAY_TYPE)
|
|
case GL_COLOR_ARRAY_TYPE:
|
|
#endif // defined(GL_COLOR_ARRAY_TYPE)
|
|
#if defined(GL_CULL_FACE)
|
|
case GL_CULL_FACE:
|
|
#endif // defined(GL_CULL_FACE)
|
|
#if defined(GL_DEPTH_BITS)
|
|
case GL_DEPTH_BITS:
|
|
#endif // defined(GL_DEPTH_BITS)
|
|
#if defined(GL_DEPTH_CLEAR_VALUE)
|
|
case GL_DEPTH_CLEAR_VALUE:
|
|
#endif // defined(GL_DEPTH_CLEAR_VALUE)
|
|
#if defined(GL_DEPTH_FUNC)
|
|
case GL_DEPTH_FUNC:
|
|
#endif // defined(GL_DEPTH_FUNC)
|
|
#if defined(GL_DEPTH_WRITEMASK)
|
|
case GL_DEPTH_WRITEMASK:
|
|
#endif // defined(GL_DEPTH_WRITEMASK)
|
|
#if defined(GL_FOG_DENSITY)
|
|
case GL_FOG_DENSITY:
|
|
#endif // defined(GL_FOG_DENSITY)
|
|
#if defined(GL_FOG_END)
|
|
case GL_FOG_END:
|
|
#endif // defined(GL_FOG_END)
|
|
#if defined(GL_FOG_MODE)
|
|
case GL_FOG_MODE:
|
|
#endif // defined(GL_FOG_MODE)
|
|
#if defined(GL_FOG_START)
|
|
case GL_FOG_START:
|
|
#endif // defined(GL_FOG_START)
|
|
#if defined(GL_FRONT_FACE)
|
|
case GL_FRONT_FACE:
|
|
#endif // defined(GL_FRONT_FACE)
|
|
#if defined(GL_GREEN_BITS)
|
|
case GL_GREEN_BITS:
|
|
#endif // defined(GL_GREEN_BITS)
|
|
#if defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES)
|
|
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
|
|
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES)
|
|
#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
|
|
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
|
|
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
|
|
#if defined(GL_LIGHT_MODEL_COLOR_CONTROL)
|
|
case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|
#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL)
|
|
#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
|
|
case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|
#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
|
|
#if defined(GL_LIGHT_MODEL_TWO_SIDE)
|
|
case GL_LIGHT_MODEL_TWO_SIDE:
|
|
#endif // defined(GL_LIGHT_MODEL_TWO_SIDE)
|
|
#if defined(GL_LINE_SMOOTH_HINT)
|
|
case GL_LINE_SMOOTH_HINT:
|
|
#endif // defined(GL_LINE_SMOOTH_HINT)
|
|
#if defined(GL_LINE_WIDTH)
|
|
case GL_LINE_WIDTH:
|
|
#endif // defined(GL_LINE_WIDTH)
|
|
#if defined(GL_LOGIC_OP_MODE)
|
|
case GL_LOGIC_OP_MODE:
|
|
#endif // defined(GL_LOGIC_OP_MODE)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_SIZE_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_STRIDE_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_TYPE_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES)
|
|
#if defined(GL_MATRIX_MODE)
|
|
case GL_MATRIX_MODE:
|
|
#endif // defined(GL_MATRIX_MODE)
|
|
#if defined(GL_MAX_CLIP_PLANES)
|
|
case GL_MAX_CLIP_PLANES:
|
|
#endif // defined(GL_MAX_CLIP_PLANES)
|
|
#if defined(GL_MAX_ELEMENTS_INDICES)
|
|
case GL_MAX_ELEMENTS_INDICES:
|
|
#endif // defined(GL_MAX_ELEMENTS_INDICES)
|
|
#if defined(GL_MAX_ELEMENTS_VERTICES)
|
|
case GL_MAX_ELEMENTS_VERTICES:
|
|
#endif // defined(GL_MAX_ELEMENTS_VERTICES)
|
|
#if defined(GL_MAX_LIGHTS)
|
|
case GL_MAX_LIGHTS:
|
|
#endif // defined(GL_MAX_LIGHTS)
|
|
#if defined(GL_MAX_MODELVIEW_STACK_DEPTH)
|
|
case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|
#endif // defined(GL_MAX_MODELVIEW_STACK_DEPTH)
|
|
#if defined(GL_MAX_PALETTE_MATRICES_OES)
|
|
case GL_MAX_PALETTE_MATRICES_OES:
|
|
#endif // defined(GL_MAX_PALETTE_MATRICES_OES)
|
|
#if defined(GL_MAX_PROJECTION_STACK_DEPTH)
|
|
case GL_MAX_PROJECTION_STACK_DEPTH:
|
|
#endif // defined(GL_MAX_PROJECTION_STACK_DEPTH)
|
|
#if defined(GL_MAX_TEXTURE_SIZE)
|
|
case GL_MAX_TEXTURE_SIZE:
|
|
#endif // defined(GL_MAX_TEXTURE_SIZE)
|
|
#if defined(GL_MAX_TEXTURE_STACK_DEPTH)
|
|
case GL_MAX_TEXTURE_STACK_DEPTH:
|
|
#endif // defined(GL_MAX_TEXTURE_STACK_DEPTH)
|
|
#if defined(GL_MAX_TEXTURE_UNITS)
|
|
case GL_MAX_TEXTURE_UNITS:
|
|
#endif // defined(GL_MAX_TEXTURE_UNITS)
|
|
#if defined(GL_MAX_VERTEX_UNITS_OES)
|
|
case GL_MAX_VERTEX_UNITS_OES:
|
|
#endif // defined(GL_MAX_VERTEX_UNITS_OES)
|
|
#if defined(GL_MODELVIEW_STACK_DEPTH)
|
|
case GL_MODELVIEW_STACK_DEPTH:
|
|
#endif // defined(GL_MODELVIEW_STACK_DEPTH)
|
|
#if defined(GL_NORMAL_ARRAY_BUFFER_BINDING)
|
|
case GL_NORMAL_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_NORMAL_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_NORMAL_ARRAY_STRIDE)
|
|
case GL_NORMAL_ARRAY_STRIDE:
|
|
#endif // defined(GL_NORMAL_ARRAY_STRIDE)
|
|
#if defined(GL_NORMAL_ARRAY_TYPE)
|
|
case GL_NORMAL_ARRAY_TYPE:
|
|
#endif // defined(GL_NORMAL_ARRAY_TYPE)
|
|
#if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
|
|
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
|
|
#endif // defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
|
|
#if defined(GL_PACK_ALIGNMENT)
|
|
case GL_PACK_ALIGNMENT:
|
|
#endif // defined(GL_PACK_ALIGNMENT)
|
|
#if defined(GL_PERSPECTIVE_CORRECTION_HINT)
|
|
case GL_PERSPECTIVE_CORRECTION_HINT:
|
|
#endif // defined(GL_PERSPECTIVE_CORRECTION_HINT)
|
|
#if defined(GL_POINT_SIZE)
|
|
case GL_POINT_SIZE:
|
|
#endif // defined(GL_POINT_SIZE)
|
|
#if defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES)
|
|
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
|
|
#endif // defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES)
|
|
#if defined(GL_POINT_SIZE_ARRAY_STRIDE_OES)
|
|
case GL_POINT_SIZE_ARRAY_STRIDE_OES:
|
|
#endif // defined(GL_POINT_SIZE_ARRAY_STRIDE_OES)
|
|
#if defined(GL_POINT_SIZE_ARRAY_TYPE_OES)
|
|
case GL_POINT_SIZE_ARRAY_TYPE_OES:
|
|
#endif // defined(GL_POINT_SIZE_ARRAY_TYPE_OES)
|
|
#if defined(GL_POINT_SMOOTH_HINT)
|
|
case GL_POINT_SMOOTH_HINT:
|
|
#endif // defined(GL_POINT_SMOOTH_HINT)
|
|
#if defined(GL_POLYGON_OFFSET_FACTOR)
|
|
case GL_POLYGON_OFFSET_FACTOR:
|
|
#endif // defined(GL_POLYGON_OFFSET_FACTOR)
|
|
#if defined(GL_POLYGON_OFFSET_UNITS)
|
|
case GL_POLYGON_OFFSET_UNITS:
|
|
#endif // defined(GL_POLYGON_OFFSET_UNITS)
|
|
#if defined(GL_PROJECTION_STACK_DEPTH)
|
|
case GL_PROJECTION_STACK_DEPTH:
|
|
#endif // defined(GL_PROJECTION_STACK_DEPTH)
|
|
#if defined(GL_RED_BITS)
|
|
case GL_RED_BITS:
|
|
#endif // defined(GL_RED_BITS)
|
|
#if defined(GL_SHADE_MODEL)
|
|
case GL_SHADE_MODEL:
|
|
#endif // defined(GL_SHADE_MODEL)
|
|
#if defined(GL_STENCIL_BITS)
|
|
case GL_STENCIL_BITS:
|
|
#endif // defined(GL_STENCIL_BITS)
|
|
#if defined(GL_STENCIL_CLEAR_VALUE)
|
|
case GL_STENCIL_CLEAR_VALUE:
|
|
#endif // defined(GL_STENCIL_CLEAR_VALUE)
|
|
#if defined(GL_STENCIL_FAIL)
|
|
case GL_STENCIL_FAIL:
|
|
#endif // defined(GL_STENCIL_FAIL)
|
|
#if defined(GL_STENCIL_FUNC)
|
|
case GL_STENCIL_FUNC:
|
|
#endif // defined(GL_STENCIL_FUNC)
|
|
#if defined(GL_STENCIL_PASS_DEPTH_FAIL)
|
|
case GL_STENCIL_PASS_DEPTH_FAIL:
|
|
#endif // defined(GL_STENCIL_PASS_DEPTH_FAIL)
|
|
#if defined(GL_STENCIL_PASS_DEPTH_PASS)
|
|
case GL_STENCIL_PASS_DEPTH_PASS:
|
|
#endif // defined(GL_STENCIL_PASS_DEPTH_PASS)
|
|
#if defined(GL_STENCIL_REF)
|
|
case GL_STENCIL_REF:
|
|
#endif // defined(GL_STENCIL_REF)
|
|
#if defined(GL_STENCIL_VALUE_MASK)
|
|
case GL_STENCIL_VALUE_MASK:
|
|
#endif // defined(GL_STENCIL_VALUE_MASK)
|
|
#if defined(GL_STENCIL_WRITEMASK)
|
|
case GL_STENCIL_WRITEMASK:
|
|
#endif // defined(GL_STENCIL_WRITEMASK)
|
|
#if defined(GL_SUBPIXEL_BITS)
|
|
case GL_SUBPIXEL_BITS:
|
|
#endif // defined(GL_SUBPIXEL_BITS)
|
|
#if defined(GL_TEXTURE_BINDING_2D)
|
|
case GL_TEXTURE_BINDING_2D:
|
|
#endif // defined(GL_TEXTURE_BINDING_2D)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)
|
|
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_SIZE)
|
|
case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_SIZE)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_STRIDE)
|
|
case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_STRIDE)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_TYPE)
|
|
case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_TYPE)
|
|
#if defined(GL_TEXTURE_STACK_DEPTH)
|
|
case GL_TEXTURE_STACK_DEPTH:
|
|
#endif // defined(GL_TEXTURE_STACK_DEPTH)
|
|
#if defined(GL_UNPACK_ALIGNMENT)
|
|
case GL_UNPACK_ALIGNMENT:
|
|
#endif // defined(GL_UNPACK_ALIGNMENT)
|
|
#if defined(GL_VERTEX_ARRAY_BUFFER_BINDING)
|
|
case GL_VERTEX_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_VERTEX_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_VERTEX_ARRAY_SIZE)
|
|
case GL_VERTEX_ARRAY_SIZE:
|
|
#endif // defined(GL_VERTEX_ARRAY_SIZE)
|
|
#if defined(GL_VERTEX_ARRAY_STRIDE)
|
|
case GL_VERTEX_ARRAY_STRIDE:
|
|
#endif // defined(GL_VERTEX_ARRAY_STRIDE)
|
|
#if defined(GL_VERTEX_ARRAY_TYPE)
|
|
case GL_VERTEX_ARRAY_TYPE:
|
|
#endif // defined(GL_VERTEX_ARRAY_TYPE)
|
|
#if defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES)
|
|
case GL_WEIGHT_ARRAY_BUFFER_BINDING_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES)
|
|
#if defined(GL_WEIGHT_ARRAY_SIZE_OES)
|
|
case GL_WEIGHT_ARRAY_SIZE_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_SIZE_OES)
|
|
#if defined(GL_WEIGHT_ARRAY_STRIDE_OES)
|
|
case GL_WEIGHT_ARRAY_STRIDE_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_STRIDE_OES)
|
|
#if defined(GL_WEIGHT_ARRAY_TYPE_OES)
|
|
case GL_WEIGHT_ARRAY_TYPE_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_TYPE_OES)
|
|
_needed = 1;
|
|
break;
|
|
#if defined(GL_ALIASED_POINT_SIZE_RANGE)
|
|
case GL_ALIASED_POINT_SIZE_RANGE:
|
|
#endif // defined(GL_ALIASED_POINT_SIZE_RANGE)
|
|
#if defined(GL_ALIASED_LINE_WIDTH_RANGE)
|
|
case GL_ALIASED_LINE_WIDTH_RANGE:
|
|
#endif // defined(GL_ALIASED_LINE_WIDTH_RANGE)
|
|
#if defined(GL_DEPTH_RANGE)
|
|
case GL_DEPTH_RANGE:
|
|
#endif // defined(GL_DEPTH_RANGE)
|
|
#if defined(GL_MAX_VIEWPORT_DIMS)
|
|
case GL_MAX_VIEWPORT_DIMS:
|
|
#endif // defined(GL_MAX_VIEWPORT_DIMS)
|
|
#if defined(GL_SMOOTH_LINE_WIDTH_RANGE)
|
|
case GL_SMOOTH_LINE_WIDTH_RANGE:
|
|
#endif // defined(GL_SMOOTH_LINE_WIDTH_RANGE)
|
|
#if defined(GL_SMOOTH_POINT_SIZE_RANGE)
|
|
case GL_SMOOTH_POINT_SIZE_RANGE:
|
|
#endif // defined(GL_SMOOTH_POINT_SIZE_RANGE)
|
|
_needed = 2;
|
|
break;
|
|
#if defined(GL_COLOR_CLEAR_VALUE)
|
|
case GL_COLOR_CLEAR_VALUE:
|
|
#endif // defined(GL_COLOR_CLEAR_VALUE)
|
|
#if defined(GL_COLOR_WRITEMASK)
|
|
case GL_COLOR_WRITEMASK:
|
|
#endif // defined(GL_COLOR_WRITEMASK)
|
|
#if defined(GL_FOG_COLOR)
|
|
case GL_FOG_COLOR:
|
|
#endif // defined(GL_FOG_COLOR)
|
|
#if defined(GL_LIGHT_MODEL_AMBIENT)
|
|
case GL_LIGHT_MODEL_AMBIENT:
|
|
#endif // defined(GL_LIGHT_MODEL_AMBIENT)
|
|
#if defined(GL_SCISSOR_BOX)
|
|
case GL_SCISSOR_BOX:
|
|
#endif // defined(GL_SCISSOR_BOX)
|
|
#if defined(GL_VIEWPORT)
|
|
case GL_VIEWPORT:
|
|
#endif // defined(GL_VIEWPORT)
|
|
_needed = 4;
|
|
break;
|
|
#if defined(GL_MODELVIEW_MATRIX)
|
|
case GL_MODELVIEW_MATRIX:
|
|
#endif // defined(GL_MODELVIEW_MATRIX)
|
|
#if defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
#endif // defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
#if defined(GL_PROJECTION_MATRIX)
|
|
case GL_PROJECTION_MATRIX:
|
|
#endif // defined(GL_PROJECTION_MATRIX)
|
|
#if defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
#endif // defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
#if defined(GL_TEXTURE_MATRIX)
|
|
case GL_TEXTURE_MATRIX:
|
|
#endif // defined(GL_TEXTURE_MATRIX)
|
|
#if defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
#endif // defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
_needed = 16;
|
|
break;
|
|
#if defined(GL_COMPRESSED_TEXTURE_FORMATS)
|
|
case GL_COMPRESSED_TEXTURE_FORMATS:
|
|
#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS)
|
|
_needed = getNumCompressedTextureFormats();
|
|
break;
|
|
default:
|
|
_needed = 0;
|
|
break;
|
|
}
|
|
if (_remaining < _needed) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length - offset < needed");
|
|
goto exit;
|
|
}
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetIntegerv(
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetIntegerv ( GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetIntegerv__ILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
int _needed;
|
|
switch (pname) {
|
|
#if defined(GL_ALPHA_BITS)
|
|
case GL_ALPHA_BITS:
|
|
#endif // defined(GL_ALPHA_BITS)
|
|
#if defined(GL_ALPHA_TEST_FUNC)
|
|
case GL_ALPHA_TEST_FUNC:
|
|
#endif // defined(GL_ALPHA_TEST_FUNC)
|
|
#if defined(GL_ALPHA_TEST_REF)
|
|
case GL_ALPHA_TEST_REF:
|
|
#endif // defined(GL_ALPHA_TEST_REF)
|
|
#if defined(GL_BLEND_DST)
|
|
case GL_BLEND_DST:
|
|
#endif // defined(GL_BLEND_DST)
|
|
#if defined(GL_BLUE_BITS)
|
|
case GL_BLUE_BITS:
|
|
#endif // defined(GL_BLUE_BITS)
|
|
#if defined(GL_COLOR_ARRAY_BUFFER_BINDING)
|
|
case GL_COLOR_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_COLOR_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_COLOR_ARRAY_SIZE)
|
|
case GL_COLOR_ARRAY_SIZE:
|
|
#endif // defined(GL_COLOR_ARRAY_SIZE)
|
|
#if defined(GL_COLOR_ARRAY_STRIDE)
|
|
case GL_COLOR_ARRAY_STRIDE:
|
|
#endif // defined(GL_COLOR_ARRAY_STRIDE)
|
|
#if defined(GL_COLOR_ARRAY_TYPE)
|
|
case GL_COLOR_ARRAY_TYPE:
|
|
#endif // defined(GL_COLOR_ARRAY_TYPE)
|
|
#if defined(GL_CULL_FACE)
|
|
case GL_CULL_FACE:
|
|
#endif // defined(GL_CULL_FACE)
|
|
#if defined(GL_DEPTH_BITS)
|
|
case GL_DEPTH_BITS:
|
|
#endif // defined(GL_DEPTH_BITS)
|
|
#if defined(GL_DEPTH_CLEAR_VALUE)
|
|
case GL_DEPTH_CLEAR_VALUE:
|
|
#endif // defined(GL_DEPTH_CLEAR_VALUE)
|
|
#if defined(GL_DEPTH_FUNC)
|
|
case GL_DEPTH_FUNC:
|
|
#endif // defined(GL_DEPTH_FUNC)
|
|
#if defined(GL_DEPTH_WRITEMASK)
|
|
case GL_DEPTH_WRITEMASK:
|
|
#endif // defined(GL_DEPTH_WRITEMASK)
|
|
#if defined(GL_FOG_DENSITY)
|
|
case GL_FOG_DENSITY:
|
|
#endif // defined(GL_FOG_DENSITY)
|
|
#if defined(GL_FOG_END)
|
|
case GL_FOG_END:
|
|
#endif // defined(GL_FOG_END)
|
|
#if defined(GL_FOG_MODE)
|
|
case GL_FOG_MODE:
|
|
#endif // defined(GL_FOG_MODE)
|
|
#if defined(GL_FOG_START)
|
|
case GL_FOG_START:
|
|
#endif // defined(GL_FOG_START)
|
|
#if defined(GL_FRONT_FACE)
|
|
case GL_FRONT_FACE:
|
|
#endif // defined(GL_FRONT_FACE)
|
|
#if defined(GL_GREEN_BITS)
|
|
case GL_GREEN_BITS:
|
|
#endif // defined(GL_GREEN_BITS)
|
|
#if defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES)
|
|
case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
|
|
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES)
|
|
#if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
|
|
case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
|
|
#endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES)
|
|
#if defined(GL_LIGHT_MODEL_COLOR_CONTROL)
|
|
case GL_LIGHT_MODEL_COLOR_CONTROL:
|
|
#endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL)
|
|
#if defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
|
|
case GL_LIGHT_MODEL_LOCAL_VIEWER:
|
|
#endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER)
|
|
#if defined(GL_LIGHT_MODEL_TWO_SIDE)
|
|
case GL_LIGHT_MODEL_TWO_SIDE:
|
|
#endif // defined(GL_LIGHT_MODEL_TWO_SIDE)
|
|
#if defined(GL_LINE_SMOOTH_HINT)
|
|
case GL_LINE_SMOOTH_HINT:
|
|
#endif // defined(GL_LINE_SMOOTH_HINT)
|
|
#if defined(GL_LINE_WIDTH)
|
|
case GL_LINE_WIDTH:
|
|
#endif // defined(GL_LINE_WIDTH)
|
|
#if defined(GL_LOGIC_OP_MODE)
|
|
case GL_LOGIC_OP_MODE:
|
|
#endif // defined(GL_LOGIC_OP_MODE)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_SIZE_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_SIZE_OES)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_STRIDE_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_STRIDE_OES)
|
|
#if defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES)
|
|
case GL_MATRIX_INDEX_ARRAY_TYPE_OES:
|
|
#endif // defined(GL_MATRIX_INDEX_ARRAY_TYPE_OES)
|
|
#if defined(GL_MATRIX_MODE)
|
|
case GL_MATRIX_MODE:
|
|
#endif // defined(GL_MATRIX_MODE)
|
|
#if defined(GL_MAX_CLIP_PLANES)
|
|
case GL_MAX_CLIP_PLANES:
|
|
#endif // defined(GL_MAX_CLIP_PLANES)
|
|
#if defined(GL_MAX_ELEMENTS_INDICES)
|
|
case GL_MAX_ELEMENTS_INDICES:
|
|
#endif // defined(GL_MAX_ELEMENTS_INDICES)
|
|
#if defined(GL_MAX_ELEMENTS_VERTICES)
|
|
case GL_MAX_ELEMENTS_VERTICES:
|
|
#endif // defined(GL_MAX_ELEMENTS_VERTICES)
|
|
#if defined(GL_MAX_LIGHTS)
|
|
case GL_MAX_LIGHTS:
|
|
#endif // defined(GL_MAX_LIGHTS)
|
|
#if defined(GL_MAX_MODELVIEW_STACK_DEPTH)
|
|
case GL_MAX_MODELVIEW_STACK_DEPTH:
|
|
#endif // defined(GL_MAX_MODELVIEW_STACK_DEPTH)
|
|
#if defined(GL_MAX_PALETTE_MATRICES_OES)
|
|
case GL_MAX_PALETTE_MATRICES_OES:
|
|
#endif // defined(GL_MAX_PALETTE_MATRICES_OES)
|
|
#if defined(GL_MAX_PROJECTION_STACK_DEPTH)
|
|
case GL_MAX_PROJECTION_STACK_DEPTH:
|
|
#endif // defined(GL_MAX_PROJECTION_STACK_DEPTH)
|
|
#if defined(GL_MAX_TEXTURE_SIZE)
|
|
case GL_MAX_TEXTURE_SIZE:
|
|
#endif // defined(GL_MAX_TEXTURE_SIZE)
|
|
#if defined(GL_MAX_TEXTURE_STACK_DEPTH)
|
|
case GL_MAX_TEXTURE_STACK_DEPTH:
|
|
#endif // defined(GL_MAX_TEXTURE_STACK_DEPTH)
|
|
#if defined(GL_MAX_TEXTURE_UNITS)
|
|
case GL_MAX_TEXTURE_UNITS:
|
|
#endif // defined(GL_MAX_TEXTURE_UNITS)
|
|
#if defined(GL_MAX_VERTEX_UNITS_OES)
|
|
case GL_MAX_VERTEX_UNITS_OES:
|
|
#endif // defined(GL_MAX_VERTEX_UNITS_OES)
|
|
#if defined(GL_MODELVIEW_STACK_DEPTH)
|
|
case GL_MODELVIEW_STACK_DEPTH:
|
|
#endif // defined(GL_MODELVIEW_STACK_DEPTH)
|
|
#if defined(GL_NORMAL_ARRAY_BUFFER_BINDING)
|
|
case GL_NORMAL_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_NORMAL_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_NORMAL_ARRAY_STRIDE)
|
|
case GL_NORMAL_ARRAY_STRIDE:
|
|
#endif // defined(GL_NORMAL_ARRAY_STRIDE)
|
|
#if defined(GL_NORMAL_ARRAY_TYPE)
|
|
case GL_NORMAL_ARRAY_TYPE:
|
|
#endif // defined(GL_NORMAL_ARRAY_TYPE)
|
|
#if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
|
|
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
|
|
#endif // defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
|
|
#if defined(GL_PACK_ALIGNMENT)
|
|
case GL_PACK_ALIGNMENT:
|
|
#endif // defined(GL_PACK_ALIGNMENT)
|
|
#if defined(GL_PERSPECTIVE_CORRECTION_HINT)
|
|
case GL_PERSPECTIVE_CORRECTION_HINT:
|
|
#endif // defined(GL_PERSPECTIVE_CORRECTION_HINT)
|
|
#if defined(GL_POINT_SIZE)
|
|
case GL_POINT_SIZE:
|
|
#endif // defined(GL_POINT_SIZE)
|
|
#if defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES)
|
|
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
|
|
#endif // defined(GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES)
|
|
#if defined(GL_POINT_SIZE_ARRAY_STRIDE_OES)
|
|
case GL_POINT_SIZE_ARRAY_STRIDE_OES:
|
|
#endif // defined(GL_POINT_SIZE_ARRAY_STRIDE_OES)
|
|
#if defined(GL_POINT_SIZE_ARRAY_TYPE_OES)
|
|
case GL_POINT_SIZE_ARRAY_TYPE_OES:
|
|
#endif // defined(GL_POINT_SIZE_ARRAY_TYPE_OES)
|
|
#if defined(GL_POINT_SMOOTH_HINT)
|
|
case GL_POINT_SMOOTH_HINT:
|
|
#endif // defined(GL_POINT_SMOOTH_HINT)
|
|
#if defined(GL_POLYGON_OFFSET_FACTOR)
|
|
case GL_POLYGON_OFFSET_FACTOR:
|
|
#endif // defined(GL_POLYGON_OFFSET_FACTOR)
|
|
#if defined(GL_POLYGON_OFFSET_UNITS)
|
|
case GL_POLYGON_OFFSET_UNITS:
|
|
#endif // defined(GL_POLYGON_OFFSET_UNITS)
|
|
#if defined(GL_PROJECTION_STACK_DEPTH)
|
|
case GL_PROJECTION_STACK_DEPTH:
|
|
#endif // defined(GL_PROJECTION_STACK_DEPTH)
|
|
#if defined(GL_RED_BITS)
|
|
case GL_RED_BITS:
|
|
#endif // defined(GL_RED_BITS)
|
|
#if defined(GL_SHADE_MODEL)
|
|
case GL_SHADE_MODEL:
|
|
#endif // defined(GL_SHADE_MODEL)
|
|
#if defined(GL_STENCIL_BITS)
|
|
case GL_STENCIL_BITS:
|
|
#endif // defined(GL_STENCIL_BITS)
|
|
#if defined(GL_STENCIL_CLEAR_VALUE)
|
|
case GL_STENCIL_CLEAR_VALUE:
|
|
#endif // defined(GL_STENCIL_CLEAR_VALUE)
|
|
#if defined(GL_STENCIL_FAIL)
|
|
case GL_STENCIL_FAIL:
|
|
#endif // defined(GL_STENCIL_FAIL)
|
|
#if defined(GL_STENCIL_FUNC)
|
|
case GL_STENCIL_FUNC:
|
|
#endif // defined(GL_STENCIL_FUNC)
|
|
#if defined(GL_STENCIL_PASS_DEPTH_FAIL)
|
|
case GL_STENCIL_PASS_DEPTH_FAIL:
|
|
#endif // defined(GL_STENCIL_PASS_DEPTH_FAIL)
|
|
#if defined(GL_STENCIL_PASS_DEPTH_PASS)
|
|
case GL_STENCIL_PASS_DEPTH_PASS:
|
|
#endif // defined(GL_STENCIL_PASS_DEPTH_PASS)
|
|
#if defined(GL_STENCIL_REF)
|
|
case GL_STENCIL_REF:
|
|
#endif // defined(GL_STENCIL_REF)
|
|
#if defined(GL_STENCIL_VALUE_MASK)
|
|
case GL_STENCIL_VALUE_MASK:
|
|
#endif // defined(GL_STENCIL_VALUE_MASK)
|
|
#if defined(GL_STENCIL_WRITEMASK)
|
|
case GL_STENCIL_WRITEMASK:
|
|
#endif // defined(GL_STENCIL_WRITEMASK)
|
|
#if defined(GL_SUBPIXEL_BITS)
|
|
case GL_SUBPIXEL_BITS:
|
|
#endif // defined(GL_SUBPIXEL_BITS)
|
|
#if defined(GL_TEXTURE_BINDING_2D)
|
|
case GL_TEXTURE_BINDING_2D:
|
|
#endif // defined(GL_TEXTURE_BINDING_2D)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)
|
|
case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_SIZE)
|
|
case GL_TEXTURE_COORD_ARRAY_SIZE:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_SIZE)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_STRIDE)
|
|
case GL_TEXTURE_COORD_ARRAY_STRIDE:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_STRIDE)
|
|
#if defined(GL_TEXTURE_COORD_ARRAY_TYPE)
|
|
case GL_TEXTURE_COORD_ARRAY_TYPE:
|
|
#endif // defined(GL_TEXTURE_COORD_ARRAY_TYPE)
|
|
#if defined(GL_TEXTURE_STACK_DEPTH)
|
|
case GL_TEXTURE_STACK_DEPTH:
|
|
#endif // defined(GL_TEXTURE_STACK_DEPTH)
|
|
#if defined(GL_UNPACK_ALIGNMENT)
|
|
case GL_UNPACK_ALIGNMENT:
|
|
#endif // defined(GL_UNPACK_ALIGNMENT)
|
|
#if defined(GL_VERTEX_ARRAY_BUFFER_BINDING)
|
|
case GL_VERTEX_ARRAY_BUFFER_BINDING:
|
|
#endif // defined(GL_VERTEX_ARRAY_BUFFER_BINDING)
|
|
#if defined(GL_VERTEX_ARRAY_SIZE)
|
|
case GL_VERTEX_ARRAY_SIZE:
|
|
#endif // defined(GL_VERTEX_ARRAY_SIZE)
|
|
#if defined(GL_VERTEX_ARRAY_STRIDE)
|
|
case GL_VERTEX_ARRAY_STRIDE:
|
|
#endif // defined(GL_VERTEX_ARRAY_STRIDE)
|
|
#if defined(GL_VERTEX_ARRAY_TYPE)
|
|
case GL_VERTEX_ARRAY_TYPE:
|
|
#endif // defined(GL_VERTEX_ARRAY_TYPE)
|
|
#if defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES)
|
|
case GL_WEIGHT_ARRAY_BUFFER_BINDING_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_BUFFER_BINDING_OES)
|
|
#if defined(GL_WEIGHT_ARRAY_SIZE_OES)
|
|
case GL_WEIGHT_ARRAY_SIZE_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_SIZE_OES)
|
|
#if defined(GL_WEIGHT_ARRAY_STRIDE_OES)
|
|
case GL_WEIGHT_ARRAY_STRIDE_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_STRIDE_OES)
|
|
#if defined(GL_WEIGHT_ARRAY_TYPE_OES)
|
|
case GL_WEIGHT_ARRAY_TYPE_OES:
|
|
#endif // defined(GL_WEIGHT_ARRAY_TYPE_OES)
|
|
_needed = 1;
|
|
break;
|
|
#if defined(GL_ALIASED_POINT_SIZE_RANGE)
|
|
case GL_ALIASED_POINT_SIZE_RANGE:
|
|
#endif // defined(GL_ALIASED_POINT_SIZE_RANGE)
|
|
#if defined(GL_ALIASED_LINE_WIDTH_RANGE)
|
|
case GL_ALIASED_LINE_WIDTH_RANGE:
|
|
#endif // defined(GL_ALIASED_LINE_WIDTH_RANGE)
|
|
#if defined(GL_DEPTH_RANGE)
|
|
case GL_DEPTH_RANGE:
|
|
#endif // defined(GL_DEPTH_RANGE)
|
|
#if defined(GL_MAX_VIEWPORT_DIMS)
|
|
case GL_MAX_VIEWPORT_DIMS:
|
|
#endif // defined(GL_MAX_VIEWPORT_DIMS)
|
|
#if defined(GL_SMOOTH_LINE_WIDTH_RANGE)
|
|
case GL_SMOOTH_LINE_WIDTH_RANGE:
|
|
#endif // defined(GL_SMOOTH_LINE_WIDTH_RANGE)
|
|
#if defined(GL_SMOOTH_POINT_SIZE_RANGE)
|
|
case GL_SMOOTH_POINT_SIZE_RANGE:
|
|
#endif // defined(GL_SMOOTH_POINT_SIZE_RANGE)
|
|
_needed = 2;
|
|
break;
|
|
#if defined(GL_COLOR_CLEAR_VALUE)
|
|
case GL_COLOR_CLEAR_VALUE:
|
|
#endif // defined(GL_COLOR_CLEAR_VALUE)
|
|
#if defined(GL_COLOR_WRITEMASK)
|
|
case GL_COLOR_WRITEMASK:
|
|
#endif // defined(GL_COLOR_WRITEMASK)
|
|
#if defined(GL_FOG_COLOR)
|
|
case GL_FOG_COLOR:
|
|
#endif // defined(GL_FOG_COLOR)
|
|
#if defined(GL_LIGHT_MODEL_AMBIENT)
|
|
case GL_LIGHT_MODEL_AMBIENT:
|
|
#endif // defined(GL_LIGHT_MODEL_AMBIENT)
|
|
#if defined(GL_SCISSOR_BOX)
|
|
case GL_SCISSOR_BOX:
|
|
#endif // defined(GL_SCISSOR_BOX)
|
|
#if defined(GL_VIEWPORT)
|
|
case GL_VIEWPORT:
|
|
#endif // defined(GL_VIEWPORT)
|
|
_needed = 4;
|
|
break;
|
|
#if defined(GL_MODELVIEW_MATRIX)
|
|
case GL_MODELVIEW_MATRIX:
|
|
#endif // defined(GL_MODELVIEW_MATRIX)
|
|
#if defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
#endif // defined(GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
#if defined(GL_PROJECTION_MATRIX)
|
|
case GL_PROJECTION_MATRIX:
|
|
#endif // defined(GL_PROJECTION_MATRIX)
|
|
#if defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
#endif // defined(GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
#if defined(GL_TEXTURE_MATRIX)
|
|
case GL_TEXTURE_MATRIX:
|
|
#endif // defined(GL_TEXTURE_MATRIX)
|
|
#if defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
|
|
#endif // defined(GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES)
|
|
_needed = 16;
|
|
break;
|
|
#if defined(GL_COMPRESSED_TEXTURE_FORMATS)
|
|
case GL_COMPRESSED_TEXTURE_FORMATS:
|
|
#endif // defined(GL_COMPRESSED_TEXTURE_FORMATS)
|
|
_needed = getNumCompressedTextureFormats();
|
|
break;
|
|
default:
|
|
_needed = 0;
|
|
break;
|
|
}
|
|
if (_remaining < _needed) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "remaining() < needed");
|
|
goto exit;
|
|
}
|
|
glGetIntegerv(
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetProgramiv ( GLuint program, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetProgramiv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint program, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetProgramiv(
|
|
(GLuint)program,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetProgramiv ( GLuint program, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetProgramiv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint program, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetProgramiv(
|
|
(GLuint)program,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
#include <string.h>
|
|
|
|
/* void glGetProgramInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
|
|
static
|
|
jstring
|
|
android_glGetProgramInfoLog (JNIEnv *_env, jobject _this, jint shader) {
|
|
GLint infoLen = 0;
|
|
jstring _result = 0;
|
|
char* buf = 0;
|
|
glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
|
if (infoLen) {
|
|
char* buf = (char*) malloc(infoLen);
|
|
if (buf == 0) {
|
|
_env->ThrowNew(IAEClass, "out of memory");
|
|
goto exit;
|
|
}
|
|
glGetProgramInfoLog(shader, infoLen, NULL, buf);
|
|
_result = _env->NewStringUTF(buf);
|
|
} else {
|
|
_result = _env->NewStringUTF("");
|
|
}
|
|
exit:
|
|
if (buf) {
|
|
free(buf);
|
|
}
|
|
return _result;
|
|
}
|
|
/* void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetRenderbufferParameteriv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetRenderbufferParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetRenderbufferParameteriv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetRenderbufferParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetShaderiv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint shader, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetShaderiv(
|
|
(GLuint)shader,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetShaderiv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint shader, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetShaderiv(
|
|
(GLuint)shader,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
#include <string.h>
|
|
|
|
/* void glGetShaderInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
|
|
static
|
|
jstring
|
|
android_glGetShaderInfoLog (JNIEnv *_env, jobject _this, jint shader) {
|
|
GLint infoLen = 0;
|
|
jstring _result = 0;
|
|
char* buf = 0;
|
|
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
|
|
if (infoLen) {
|
|
char* buf = (char*) malloc(infoLen);
|
|
if (buf == 0) {
|
|
_env->ThrowNew(IAEClass, "out of memory");
|
|
goto exit;
|
|
}
|
|
glGetShaderInfoLog(shader, infoLen, NULL, buf);
|
|
_result = _env->NewStringUTF(buf);
|
|
} else {
|
|
_result = _env->NewStringUTF("");
|
|
}
|
|
exit:
|
|
if (buf) {
|
|
free(buf);
|
|
}
|
|
return _result;
|
|
}
|
|
/* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
|
|
static void
|
|
android_glGetShaderPrecisionFormat__II_3II_3II
|
|
(JNIEnv *_env, jobject _this, jint shadertype, jint precisiontype, jintArray range_ref, jint rangeOffset, jintArray precision_ref, jint precisionOffset) {
|
|
jint _exception = 0;
|
|
GLint *range_base = (GLint *) 0;
|
|
jint _rangeRemaining;
|
|
GLint *range = (GLint *) 0;
|
|
GLint *precision_base = (GLint *) 0;
|
|
jint _precisionRemaining;
|
|
GLint *precision = (GLint *) 0;
|
|
|
|
if (!range_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "range == null");
|
|
goto exit;
|
|
}
|
|
if (rangeOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "rangeOffset < 0");
|
|
goto exit;
|
|
}
|
|
_rangeRemaining = _env->GetArrayLength(range_ref) - rangeOffset;
|
|
range_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(range_ref, (jboolean *)0);
|
|
range = range_base + rangeOffset;
|
|
|
|
if (!precision_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "precision == null");
|
|
goto exit;
|
|
}
|
|
if (precisionOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "precisionOffset < 0");
|
|
goto exit;
|
|
}
|
|
_precisionRemaining = _env->GetArrayLength(precision_ref) - precisionOffset;
|
|
precision_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(precision_ref, (jboolean *)0);
|
|
precision = precision_base + precisionOffset;
|
|
|
|
glGetShaderPrecisionFormat(
|
|
(GLenum)shadertype,
|
|
(GLenum)precisiontype,
|
|
(GLint *)range,
|
|
(GLint *)precision
|
|
);
|
|
|
|
exit:
|
|
if (precision_base) {
|
|
_env->ReleasePrimitiveArrayCritical(precision_ref, precision_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (range_base) {
|
|
_env->ReleasePrimitiveArrayCritical(range_ref, range_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
|
|
static void
|
|
android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint shadertype, jint precisiontype, jobject range_buf, jobject precision_buf) {
|
|
jint _exception = 0;
|
|
jarray _rangeArray = (jarray) 0;
|
|
jarray _precisionArray = (jarray) 0;
|
|
jint _rangeRemaining;
|
|
GLint *range = (GLint *) 0;
|
|
jint _precisionRemaining;
|
|
GLint *precision = (GLint *) 0;
|
|
|
|
range = (GLint *)getPointer(_env, range_buf, &_rangeArray, &_rangeRemaining);
|
|
precision = (GLint *)getPointer(_env, precision_buf, &_precisionArray, &_precisionRemaining);
|
|
glGetShaderPrecisionFormat(
|
|
(GLenum)shadertype,
|
|
(GLenum)precisiontype,
|
|
(GLint *)range,
|
|
(GLint *)precision
|
|
);
|
|
if (_rangeArray) {
|
|
releasePointer(_env, _rangeArray, precision, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
if (_precisionArray) {
|
|
releasePointer(_env, _precisionArray, range, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */
|
|
static void
|
|
android_glGetShaderSource__II_3II_3BI
|
|
(JNIEnv *_env, jobject _this, jint shader, jint bufsize, jintArray length_ref, jint lengthOffset, jbyteArray source_ref, jint sourceOffset) {
|
|
jint _exception = 0;
|
|
GLsizei *length_base = (GLsizei *) 0;
|
|
jint _lengthRemaining;
|
|
GLsizei *length = (GLsizei *) 0;
|
|
char *source_base = (char *) 0;
|
|
jint _sourceRemaining;
|
|
char *source = (char *) 0;
|
|
|
|
if (!length_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length == null");
|
|
goto exit;
|
|
}
|
|
if (lengthOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "lengthOffset < 0");
|
|
goto exit;
|
|
}
|
|
_lengthRemaining = _env->GetArrayLength(length_ref) - lengthOffset;
|
|
length_base = (GLsizei *)
|
|
_env->GetPrimitiveArrayCritical(length_ref, (jboolean *)0);
|
|
length = length_base + lengthOffset;
|
|
|
|
if (!source_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "source == null");
|
|
goto exit;
|
|
}
|
|
if (sourceOffset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "sourceOffset < 0");
|
|
goto exit;
|
|
}
|
|
_sourceRemaining = _env->GetArrayLength(source_ref) - sourceOffset;
|
|
source_base = (char *)
|
|
_env->GetPrimitiveArrayCritical(source_ref, (jboolean *)0);
|
|
source = source_base + sourceOffset;
|
|
|
|
glGetShaderSource(
|
|
(GLuint)shader,
|
|
(GLsizei)bufsize,
|
|
(GLsizei *)length,
|
|
(char *)source
|
|
);
|
|
|
|
exit:
|
|
if (source_base) {
|
|
_env->ReleasePrimitiveArrayCritical(source_ref, source_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
if (length_base) {
|
|
_env->ReleasePrimitiveArrayCritical(length_ref, length_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */
|
|
static void
|
|
android_glGetShaderSource__IILjava_nio_IntBuffer_2B
|
|
(JNIEnv *_env, jobject _this, jint shader, jint bufsize, jobject length_buf, jbyte source) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLsizei *length = (GLsizei *) 0;
|
|
|
|
length = (GLsizei *)getPointer(_env, length_buf, &_array, &_remaining);
|
|
glGetShaderSource(
|
|
(GLuint)shader,
|
|
(GLsizei)bufsize,
|
|
(GLsizei *)length,
|
|
(char *)source
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, length, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
#include <string.h>
|
|
|
|
/* const GLubyte * glGetString ( GLenum name ) */
|
|
static
|
|
jstring
|
|
android_glGetString
|
|
(JNIEnv *_env, jobject _this, jint name) {
|
|
const char * chars = (const char *)glGetString((GLenum)name);
|
|
jstring output = _env->NewStringUTF(chars);
|
|
return output;
|
|
}
|
|
/* void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) */
|
|
static void
|
|
android_glGetTexParameterfv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jfloatArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLfloat *params_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
if (_remaining < 1) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length - offset < 1");
|
|
goto exit;
|
|
}
|
|
params_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetTexParameterfv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params ) */
|
|
static void
|
|
android_glGetTexParameterfv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
if (_remaining < 1) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "remaining() < 1");
|
|
goto exit;
|
|
}
|
|
glGetTexParameterfv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetTexParameteriv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
if (_remaining < 1) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "length - offset < 1");
|
|
goto exit;
|
|
}
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetTexParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetTexParameteriv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
if (_remaining < 1) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "remaining() < 1");
|
|
goto exit;
|
|
}
|
|
glGetTexParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetUniformfv ( GLuint program, GLint location, GLfloat *params ) */
|
|
static void
|
|
android_glGetUniformfv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint program, jint location, jfloatArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLfloat *params_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetUniformfv(
|
|
(GLuint)program,
|
|
(GLint)location,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetUniformfv ( GLuint program, GLint location, GLfloat *params ) */
|
|
static void
|
|
android_glGetUniformfv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint program, jint location, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetUniformfv(
|
|
(GLuint)program,
|
|
(GLint)location,
|
|
(GLfloat *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetUniformiv ( GLuint program, GLint location, GLint *params ) */
|
|
static void
|
|
android_glGetUniformiv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint program, jint location, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetUniformiv(
|
|
(GLuint)program,
|
|
(GLint)location,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetUniformiv ( GLuint program, GLint location, GLint *params ) */
|
|
static void
|
|
android_glGetUniformiv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint program, jint location, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetUniformiv(
|
|
(GLuint)program,
|
|
(GLint)location,
|
|
(GLint *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* int glGetUniformLocation ( GLuint program, const char *name ) */
|
|
static jint
|
|
android_glGetUniformLocation__ILjava_lang_String_2
|
|
(JNIEnv *_env, jobject _this, jint program, jstring name) {
|
|
int _returnValue = 0;
|
|
const char* _nativename = 0;
|
|
|
|
if (!name) {
|
|
_env->ThrowNew(IAEClass, "name == null");
|
|
goto exit;
|
|
}
|
|
_nativename = _env->GetStringUTFChars(name, 0);
|
|
|
|
_returnValue = glGetUniformLocation(
|
|
(GLuint)program,
|
|
(char *)_nativename
|
|
);
|
|
|
|
exit:
|
|
if (_nativename) {
|
|
_env->ReleaseStringUTFChars(name, _nativename);
|
|
}
|
|
|
|
return _returnValue;
|
|
}
|
|
|
|
/* void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params ) */
|
|
static void
|
|
android_glGetVertexAttribfv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint index, jint pname, jfloatArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLfloat *params_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetVertexAttribfv(
|
|
(GLuint)index,
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params ) */
|
|
static void
|
|
android_glGetVertexAttribfv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint index, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetVertexAttribfv(
|
|
(GLuint)index,
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetVertexAttribiv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint index, jint pname, jintArray params_ref, jint offset) {
|
|
jint _exception = 0;
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_exception = 1;
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glGetVertexAttribiv(
|
|
(GLuint)index,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
_exception ? JNI_ABORT: 0);
|
|
}
|
|
}
|
|
|
|
/* void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params ) */
|
|
static void
|
|
android_glGetVertexAttribiv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint index, jint pname, jobject params_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
glGetVertexAttribiv(
|
|
(GLuint)index,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glHint ( GLenum target, GLenum mode ) */
|
|
static void
|
|
android_glHint__II
|
|
(JNIEnv *_env, jobject _this, jint target, jint mode) {
|
|
glHint(
|
|
(GLenum)target,
|
|
(GLenum)mode
|
|
);
|
|
}
|
|
|
|
/* GLboolean glIsBuffer ( GLuint buffer ) */
|
|
static jboolean
|
|
android_glIsBuffer__I
|
|
(JNIEnv *_env, jobject _this, jint buffer) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsBuffer(
|
|
(GLuint)buffer
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLboolean glIsEnabled ( GLenum cap ) */
|
|
static jboolean
|
|
android_glIsEnabled__I
|
|
(JNIEnv *_env, jobject _this, jint cap) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsEnabled(
|
|
(GLenum)cap
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLboolean glIsFramebuffer ( GLuint framebuffer ) */
|
|
static jboolean
|
|
android_glIsFramebuffer__I
|
|
(JNIEnv *_env, jobject _this, jint framebuffer) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsFramebuffer(
|
|
(GLuint)framebuffer
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLboolean glIsProgram ( GLuint program ) */
|
|
static jboolean
|
|
android_glIsProgram__I
|
|
(JNIEnv *_env, jobject _this, jint program) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsProgram(
|
|
(GLuint)program
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLboolean glIsRenderbuffer ( GLuint renderbuffer ) */
|
|
static jboolean
|
|
android_glIsRenderbuffer__I
|
|
(JNIEnv *_env, jobject _this, jint renderbuffer) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsRenderbuffer(
|
|
(GLuint)renderbuffer
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLboolean glIsShader ( GLuint shader ) */
|
|
static jboolean
|
|
android_glIsShader__I
|
|
(JNIEnv *_env, jobject _this, jint shader) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsShader(
|
|
(GLuint)shader
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* GLboolean glIsTexture ( GLuint texture ) */
|
|
static jboolean
|
|
android_glIsTexture__I
|
|
(JNIEnv *_env, jobject _this, jint texture) {
|
|
GLboolean _returnValue;
|
|
_returnValue = glIsTexture(
|
|
(GLuint)texture
|
|
);
|
|
return _returnValue;
|
|
}
|
|
|
|
/* void glLineWidth ( GLfloat width ) */
|
|
static void
|
|
android_glLineWidth__F
|
|
(JNIEnv *_env, jobject _this, jfloat width) {
|
|
glLineWidth(
|
|
(GLfloat)width
|
|
);
|
|
}
|
|
|
|
/* void glLinkProgram ( GLuint program ) */
|
|
static void
|
|
android_glLinkProgram__I
|
|
(JNIEnv *_env, jobject _this, jint program) {
|
|
glLinkProgram(
|
|
(GLuint)program
|
|
);
|
|
}
|
|
|
|
/* void glPixelStorei ( GLenum pname, GLint param ) */
|
|
static void
|
|
android_glPixelStorei__II
|
|
(JNIEnv *_env, jobject _this, jint pname, jint param) {
|
|
glPixelStorei(
|
|
(GLenum)pname,
|
|
(GLint)param
|
|
);
|
|
}
|
|
|
|
/* void glPolygonOffset ( GLfloat factor, GLfloat units ) */
|
|
static void
|
|
android_glPolygonOffset__FF
|
|
(JNIEnv *_env, jobject _this, jfloat factor, jfloat units) {
|
|
glPolygonOffset(
|
|
(GLfloat)factor,
|
|
(GLfloat)units
|
|
);
|
|
}
|
|
|
|
/* void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) */
|
|
static void
|
|
android_glReadPixels__IIIIIILjava_nio_Buffer_2
|
|
(JNIEnv *_env, jobject _this, jint x, jint y, jint width, jint height, jint format, jint type, jobject pixels_buf) {
|
|
jint _exception = 0;
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *pixels = (GLvoid *) 0;
|
|
|
|
pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining);
|
|
glReadPixels(
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLsizei)width,
|
|
(GLsizei)height,
|
|
(GLenum)format,
|
|
(GLenum)type,
|
|
(GLvoid *)pixels
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, pixels, _exception ? JNI_FALSE : JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
/* void glReleaseShaderCompiler ( void ) */
|
|
static void
|
|
android_glReleaseShaderCompiler__
|
|
(JNIEnv *_env, jobject _this) {
|
|
glReleaseShaderCompiler();
|
|
}
|
|
|
|
/* void glRenderbufferStorage ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) */
|
|
static void
|
|
android_glRenderbufferStorage__IIII
|
|
(JNIEnv *_env, jobject _this, jint target, jint internalformat, jint width, jint height) {
|
|
glRenderbufferStorage(
|
|
(GLenum)target,
|
|
(GLenum)internalformat,
|
|
(GLsizei)width,
|
|
(GLsizei)height
|
|
);
|
|
}
|
|
|
|
/* void glSampleCoverage ( GLclampf value, GLboolean invert ) */
|
|
static void
|
|
android_glSampleCoverage__FZ
|
|
(JNIEnv *_env, jobject _this, jfloat value, jboolean invert) {
|
|
glSampleCoverage(
|
|
(GLclampf)value,
|
|
(GLboolean)invert
|
|
);
|
|
}
|
|
|
|
/* void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height ) */
|
|
static void
|
|
android_glScissor__IIII
|
|
(JNIEnv *_env, jobject _this, jint x, jint y, jint width, jint height) {
|
|
glScissor(
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLsizei)width,
|
|
(GLsizei)height
|
|
);
|
|
}
|
|
|
|
/* void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length ) */
|
|
static void
|
|
android_glShaderBinary__I_3IIILjava_nio_Buffer_2I
|
|
(JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) {
|
|
jarray _array = (jarray) 0;
|
|
GLuint *shaders_base = (GLuint *) 0;
|
|
jint _shadersRemaining;
|
|
GLuint *shaders = (GLuint *) 0;
|
|
jint _binaryRemaining;
|
|
GLvoid *binary = (GLvoid *) 0;
|
|
|
|
if (!shaders_ref) {
|
|
_env->ThrowNew(IAEClass, "shaders == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_shadersRemaining = _env->GetArrayLength(shaders_ref) - offset;
|
|
shaders_base = (GLuint *)
|
|
_env->GetPrimitiveArrayCritical(shaders_ref, (jboolean *)0);
|
|
shaders = shaders_base + offset;
|
|
|
|
binary = (GLvoid *)getPointer(_env, binary_buf, &_array, &_binaryRemaining);
|
|
glShaderBinary(
|
|
(GLsizei)n,
|
|
(GLuint *)shaders,
|
|
(GLenum)binaryformat,
|
|
(GLvoid *)binary,
|
|
(GLsizei)length
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, binary, JNI_FALSE);
|
|
}
|
|
if (shaders_base) {
|
|
_env->ReleasePrimitiveArrayCritical(shaders_ref, shaders_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length ) */
|
|
static void
|
|
android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I
|
|
(JNIEnv *_env, jobject _this, jint n, jobject shaders_buf, jint binaryformat, jobject binary_buf, jint length) {
|
|
jarray _shadersArray = (jarray) 0;
|
|
jarray _binaryArray = (jarray) 0;
|
|
jint _shadersRemaining;
|
|
GLuint *shaders = (GLuint *) 0;
|
|
jint _binaryRemaining;
|
|
GLvoid *binary = (GLvoid *) 0;
|
|
|
|
shaders = (GLuint *)getPointer(_env, shaders_buf, &_shadersArray, &_shadersRemaining);
|
|
binary = (GLvoid *)getPointer(_env, binary_buf, &_binaryArray, &_binaryRemaining);
|
|
glShaderBinary(
|
|
(GLsizei)n,
|
|
(GLuint *)shaders,
|
|
(GLenum)binaryformat,
|
|
(GLvoid *)binary,
|
|
(GLsizei)length
|
|
);
|
|
if (_shadersArray) {
|
|
releasePointer(_env, _shadersArray, binary, JNI_FALSE);
|
|
}
|
|
if (_binaryArray) {
|
|
releasePointer(_env, _binaryArray, shaders, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
|
|
/* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */
|
|
static
|
|
void
|
|
android_glShaderSource
|
|
(JNIEnv *_env, jobject _this, jint shader, jstring string) {
|
|
|
|
if (!string) {
|
|
_env->ThrowNew(IAEClass, "string == null");
|
|
return;
|
|
}
|
|
|
|
const char* nativeString = _env->GetStringUTFChars(string, 0);
|
|
const char* strings[] = {nativeString};
|
|
glShaderSource(shader, 1, strings, 0);
|
|
_env->ReleaseStringUTFChars(string, nativeString);
|
|
}
|
|
/* void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) */
|
|
static void
|
|
android_glStencilFunc__III
|
|
(JNIEnv *_env, jobject _this, jint func, jint ref, jint mask) {
|
|
glStencilFunc(
|
|
(GLenum)func,
|
|
(GLint)ref,
|
|
(GLuint)mask
|
|
);
|
|
}
|
|
|
|
/* void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask ) */
|
|
static void
|
|
android_glStencilFuncSeparate__IIII
|
|
(JNIEnv *_env, jobject _this, jint face, jint func, jint ref, jint mask) {
|
|
glStencilFuncSeparate(
|
|
(GLenum)face,
|
|
(GLenum)func,
|
|
(GLint)ref,
|
|
(GLuint)mask
|
|
);
|
|
}
|
|
|
|
/* void glStencilMask ( GLuint mask ) */
|
|
static void
|
|
android_glStencilMask__I
|
|
(JNIEnv *_env, jobject _this, jint mask) {
|
|
glStencilMask(
|
|
(GLuint)mask
|
|
);
|
|
}
|
|
|
|
/* void glStencilMaskSeparate ( GLenum face, GLuint mask ) */
|
|
static void
|
|
android_glStencilMaskSeparate__II
|
|
(JNIEnv *_env, jobject _this, jint face, jint mask) {
|
|
glStencilMaskSeparate(
|
|
(GLenum)face,
|
|
(GLuint)mask
|
|
);
|
|
}
|
|
|
|
/* void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) */
|
|
static void
|
|
android_glStencilOp__III
|
|
(JNIEnv *_env, jobject _this, jint fail, jint zfail, jint zpass) {
|
|
glStencilOp(
|
|
(GLenum)fail,
|
|
(GLenum)zfail,
|
|
(GLenum)zpass
|
|
);
|
|
}
|
|
|
|
/* void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass ) */
|
|
static void
|
|
android_glStencilOpSeparate__IIII
|
|
(JNIEnv *_env, jobject _this, jint face, jint fail, jint zfail, jint zpass) {
|
|
glStencilOpSeparate(
|
|
(GLenum)face,
|
|
(GLenum)fail,
|
|
(GLenum)zfail,
|
|
(GLenum)zpass
|
|
);
|
|
}
|
|
|
|
/* void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */
|
|
static void
|
|
android_glTexImage2D__IIIIIIIILjava_nio_Buffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint format, jint type, jobject pixels_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *pixels = (GLvoid *) 0;
|
|
|
|
if (pixels_buf) {
|
|
pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining);
|
|
}
|
|
glTexImage2D(
|
|
(GLenum)target,
|
|
(GLint)level,
|
|
(GLint)internalformat,
|
|
(GLsizei)width,
|
|
(GLsizei)height,
|
|
(GLint)border,
|
|
(GLenum)format,
|
|
(GLenum)type,
|
|
(GLvoid *)pixels
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, pixels, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glTexParameterf ( GLenum target, GLenum pname, GLfloat param ) */
|
|
static void
|
|
android_glTexParameterf__IIF
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jfloat param) {
|
|
glTexParameterf(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLfloat)param
|
|
);
|
|
}
|
|
|
|
/* void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) */
|
|
static void
|
|
android_glTexParameterfv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jfloatArray params_ref, jint offset) {
|
|
GLfloat *params_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
if (!params_ref) {
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
if (_remaining < 1) {
|
|
_env->ThrowNew(IAEClass, "length - offset < 1");
|
|
goto exit;
|
|
}
|
|
params_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glTexParameterfv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params ) */
|
|
static void
|
|
android_glTexParameterfv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *params = (GLfloat *) 0;
|
|
|
|
params = (GLfloat *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
if (_remaining < 1) {
|
|
_env->ThrowNew(IAEClass, "remaining() < 1");
|
|
goto exit;
|
|
}
|
|
glTexParameterfv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLfloat *)params
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glTexParameteri ( GLenum target, GLenum pname, GLint param ) */
|
|
static void
|
|
android_glTexParameteri__III
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jint param) {
|
|
glTexParameteri(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint)param
|
|
);
|
|
}
|
|
|
|
/* void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) */
|
|
static void
|
|
android_glTexParameteriv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jintArray params_ref, jint offset) {
|
|
GLint *params_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
if (!params_ref) {
|
|
_env->ThrowNew(IAEClass, "params == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(params_ref) - offset;
|
|
if (_remaining < 1) {
|
|
_env->ThrowNew(IAEClass, "length - offset < 1");
|
|
goto exit;
|
|
}
|
|
params_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(params_ref, (jboolean *)0);
|
|
params = params_base + offset;
|
|
|
|
glTexParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (params_base) {
|
|
_env->ReleasePrimitiveArrayCritical(params_ref, params_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params ) */
|
|
static void
|
|
android_glTexParameteriv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint pname, jobject params_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *params = (GLint *) 0;
|
|
|
|
params = (GLint *)getPointer(_env, params_buf, &_array, &_remaining);
|
|
if (_remaining < 1) {
|
|
_env->ThrowNew(IAEClass, "remaining() < 1");
|
|
goto exit;
|
|
}
|
|
glTexParameteriv(
|
|
(GLenum)target,
|
|
(GLenum)pname,
|
|
(GLint *)params
|
|
);
|
|
|
|
exit:
|
|
if (_array) {
|
|
releasePointer(_env, _array, params, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) */
|
|
static void
|
|
android_glTexSubImage2D__IIIIIIIILjava_nio_Buffer_2
|
|
(JNIEnv *_env, jobject _this, jint target, jint level, jint xoffset, jint yoffset, jint width, jint height, jint format, jint type, jobject pixels_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *pixels = (GLvoid *) 0;
|
|
|
|
if (pixels_buf) {
|
|
pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining);
|
|
}
|
|
glTexSubImage2D(
|
|
(GLenum)target,
|
|
(GLint)level,
|
|
(GLint)xoffset,
|
|
(GLint)yoffset,
|
|
(GLsizei)width,
|
|
(GLsizei)height,
|
|
(GLenum)format,
|
|
(GLenum)type,
|
|
(GLvoid *)pixels
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, pixels, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform1f ( GLint location, GLfloat x ) */
|
|
static void
|
|
android_glUniform1f__IF
|
|
(JNIEnv *_env, jobject _this, jint location, jfloat x) {
|
|
glUniform1f(
|
|
(GLint)location,
|
|
(GLfloat)x
|
|
);
|
|
}
|
|
|
|
/* void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform1fv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) {
|
|
GLfloat *v_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform1fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform1fv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
v = (GLfloat *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform1fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform1i ( GLint location, GLint x ) */
|
|
static void
|
|
android_glUniform1i__II
|
|
(JNIEnv *_env, jobject _this, jint location, jint x) {
|
|
glUniform1i(
|
|
(GLint)location,
|
|
(GLint)x
|
|
);
|
|
}
|
|
|
|
/* void glUniform1iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform1iv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) {
|
|
GLint *v_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform1iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform1iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform1iv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
v = (GLint *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform1iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform2f ( GLint location, GLfloat x, GLfloat y ) */
|
|
static void
|
|
android_glUniform2f__IFF
|
|
(JNIEnv *_env, jobject _this, jint location, jfloat x, jfloat y) {
|
|
glUniform2f(
|
|
(GLint)location,
|
|
(GLfloat)x,
|
|
(GLfloat)y
|
|
);
|
|
}
|
|
|
|
/* void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform2fv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) {
|
|
GLfloat *v_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform2fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform2fv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
v = (GLfloat *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform2fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform2i ( GLint location, GLint x, GLint y ) */
|
|
static void
|
|
android_glUniform2i__III
|
|
(JNIEnv *_env, jobject _this, jint location, jint x, jint y) {
|
|
glUniform2i(
|
|
(GLint)location,
|
|
(GLint)x,
|
|
(GLint)y
|
|
);
|
|
}
|
|
|
|
/* void glUniform2iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform2iv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) {
|
|
GLint *v_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform2iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform2iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform2iv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
v = (GLint *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform2iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z ) */
|
|
static void
|
|
android_glUniform3f__IFFF
|
|
(JNIEnv *_env, jobject _this, jint location, jfloat x, jfloat y, jfloat z) {
|
|
glUniform3f(
|
|
(GLint)location,
|
|
(GLfloat)x,
|
|
(GLfloat)y,
|
|
(GLfloat)z
|
|
);
|
|
}
|
|
|
|
/* void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform3fv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) {
|
|
GLfloat *v_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform3fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform3fv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
v = (GLfloat *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform3fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform3i ( GLint location, GLint x, GLint y, GLint z ) */
|
|
static void
|
|
android_glUniform3i__IIII
|
|
(JNIEnv *_env, jobject _this, jint location, jint x, jint y, jint z) {
|
|
glUniform3i(
|
|
(GLint)location,
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLint)z
|
|
);
|
|
}
|
|
|
|
/* void glUniform3iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform3iv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) {
|
|
GLint *v_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform3iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform3iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform3iv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
v = (GLint *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform3iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) */
|
|
static void
|
|
android_glUniform4f__IFFFF
|
|
(JNIEnv *_env, jobject _this, jint location, jfloat x, jfloat y, jfloat z, jfloat w) {
|
|
glUniform4f(
|
|
(GLint)location,
|
|
(GLfloat)x,
|
|
(GLfloat)y,
|
|
(GLfloat)z,
|
|
(GLfloat)w
|
|
);
|
|
}
|
|
|
|
/* void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform4fv__II_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jfloatArray v_ref, jint offset) {
|
|
GLfloat *v_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform4fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v ) */
|
|
static void
|
|
android_glUniform4fv__IILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *v = (GLfloat *) 0;
|
|
|
|
v = (GLfloat *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform4fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLfloat *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w ) */
|
|
static void
|
|
android_glUniform4i__IIIII
|
|
(JNIEnv *_env, jobject _this, jint location, jint x, jint y, jint z, jint w) {
|
|
glUniform4i(
|
|
(GLint)location,
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLint)z,
|
|
(GLint)w
|
|
);
|
|
}
|
|
|
|
/* void glUniform4iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform4iv__II_3II
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jintArray v_ref, jint offset) {
|
|
GLint *v_base = (GLint *) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
if (!v_ref) {
|
|
_env->ThrowNew(IAEClass, "v == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(v_ref) - offset;
|
|
v_base = (GLint *)
|
|
_env->GetPrimitiveArrayCritical(v_ref, (jboolean *)0);
|
|
v = v_base + offset;
|
|
|
|
glUniform4iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
|
|
exit:
|
|
if (v_base) {
|
|
_env->ReleasePrimitiveArrayCritical(v_ref, v_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniform4iv ( GLint location, GLsizei count, const GLint *v ) */
|
|
static void
|
|
android_glUniform4iv__IILjava_nio_IntBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jobject v_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLint *v = (GLint *) 0;
|
|
|
|
v = (GLint *)getPointer(_env, v_buf, &_array, &_remaining);
|
|
glUniform4iv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLint *)v
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, v, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
|
|
static void
|
|
android_glUniformMatrix2fv__IIZ_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
|
|
GLfloat *value_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *value = (GLfloat *) 0;
|
|
|
|
if (!value_ref) {
|
|
_env->ThrowNew(IAEClass, "value == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(value_ref) - offset;
|
|
value_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(value_ref, (jboolean *)0);
|
|
value = value_base + offset;
|
|
|
|
glUniformMatrix2fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLboolean)transpose,
|
|
(GLfloat *)value
|
|
);
|
|
|
|
exit:
|
|
if (value_base) {
|
|
_env->ReleasePrimitiveArrayCritical(value_ref, value_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
|
|
static void
|
|
android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *value = (GLfloat *) 0;
|
|
|
|
value = (GLfloat *)getPointer(_env, value_buf, &_array, &_remaining);
|
|
glUniformMatrix2fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLboolean)transpose,
|
|
(GLfloat *)value
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, value, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
|
|
static void
|
|
android_glUniformMatrix3fv__IIZ_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
|
|
GLfloat *value_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *value = (GLfloat *) 0;
|
|
|
|
if (!value_ref) {
|
|
_env->ThrowNew(IAEClass, "value == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(value_ref) - offset;
|
|
value_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(value_ref, (jboolean *)0);
|
|
value = value_base + offset;
|
|
|
|
glUniformMatrix3fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLboolean)transpose,
|
|
(GLfloat *)value
|
|
);
|
|
|
|
exit:
|
|
if (value_base) {
|
|
_env->ReleasePrimitiveArrayCritical(value_ref, value_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
|
|
static void
|
|
android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *value = (GLfloat *) 0;
|
|
|
|
value = (GLfloat *)getPointer(_env, value_buf, &_array, &_remaining);
|
|
glUniformMatrix3fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLboolean)transpose,
|
|
(GLfloat *)value
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, value, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
|
|
static void
|
|
android_glUniformMatrix4fv__IIZ_3FI
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jfloatArray value_ref, jint offset) {
|
|
GLfloat *value_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *value = (GLfloat *) 0;
|
|
|
|
if (!value_ref) {
|
|
_env->ThrowNew(IAEClass, "value == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(value_ref) - offset;
|
|
value_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(value_ref, (jboolean *)0);
|
|
value = value_base + offset;
|
|
|
|
glUniformMatrix4fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLboolean)transpose,
|
|
(GLfloat *)value
|
|
);
|
|
|
|
exit:
|
|
if (value_base) {
|
|
_env->ReleasePrimitiveArrayCritical(value_ref, value_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
|
|
static void
|
|
android_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint location, jint count, jboolean transpose, jobject value_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *value = (GLfloat *) 0;
|
|
|
|
value = (GLfloat *)getPointer(_env, value_buf, &_array, &_remaining);
|
|
glUniformMatrix4fv(
|
|
(GLint)location,
|
|
(GLsizei)count,
|
|
(GLboolean)transpose,
|
|
(GLfloat *)value
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, value, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glUseProgram ( GLuint program ) */
|
|
static void
|
|
android_glUseProgram__I
|
|
(JNIEnv *_env, jobject _this, jint program) {
|
|
glUseProgram(
|
|
(GLuint)program
|
|
);
|
|
}
|
|
|
|
/* void glValidateProgram ( GLuint program ) */
|
|
static void
|
|
android_glValidateProgram__I
|
|
(JNIEnv *_env, jobject _this, jint program) {
|
|
glValidateProgram(
|
|
(GLuint)program
|
|
);
|
|
}
|
|
|
|
/* void glVertexAttrib1f ( GLuint indx, GLfloat x ) */
|
|
static void
|
|
android_glVertexAttrib1f__IF
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloat x) {
|
|
glVertexAttrib1f(
|
|
(GLuint)indx,
|
|
(GLfloat)x
|
|
);
|
|
}
|
|
|
|
/* void glVertexAttrib1fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib1fv__I_3FI
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloatArray values_ref, jint offset) {
|
|
GLfloat *values_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
if (!values_ref) {
|
|
_env->ThrowNew(IAEClass, "values == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(values_ref) - offset;
|
|
values_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(values_ref, (jboolean *)0);
|
|
values = values_base + offset;
|
|
|
|
glVertexAttrib1fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
|
|
exit:
|
|
if (values_base) {
|
|
_env->ReleasePrimitiveArrayCritical(values_ref, values_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib1fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib1fv__ILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint indx, jobject values_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
values = (GLfloat *)getPointer(_env, values_buf, &_array, &_remaining);
|
|
glVertexAttrib1fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, values, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib2f ( GLuint indx, GLfloat x, GLfloat y ) */
|
|
static void
|
|
android_glVertexAttrib2f__IFF
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloat x, jfloat y) {
|
|
glVertexAttrib2f(
|
|
(GLuint)indx,
|
|
(GLfloat)x,
|
|
(GLfloat)y
|
|
);
|
|
}
|
|
|
|
/* void glVertexAttrib2fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib2fv__I_3FI
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloatArray values_ref, jint offset) {
|
|
GLfloat *values_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
if (!values_ref) {
|
|
_env->ThrowNew(IAEClass, "values == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(values_ref) - offset;
|
|
values_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(values_ref, (jboolean *)0);
|
|
values = values_base + offset;
|
|
|
|
glVertexAttrib2fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
|
|
exit:
|
|
if (values_base) {
|
|
_env->ReleasePrimitiveArrayCritical(values_ref, values_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib2fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib2fv__ILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint indx, jobject values_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
values = (GLfloat *)getPointer(_env, values_buf, &_array, &_remaining);
|
|
glVertexAttrib2fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, values, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z ) */
|
|
static void
|
|
android_glVertexAttrib3f__IFFF
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloat x, jfloat y, jfloat z) {
|
|
glVertexAttrib3f(
|
|
(GLuint)indx,
|
|
(GLfloat)x,
|
|
(GLfloat)y,
|
|
(GLfloat)z
|
|
);
|
|
}
|
|
|
|
/* void glVertexAttrib3fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib3fv__I_3FI
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloatArray values_ref, jint offset) {
|
|
GLfloat *values_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
if (!values_ref) {
|
|
_env->ThrowNew(IAEClass, "values == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(values_ref) - offset;
|
|
values_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(values_ref, (jboolean *)0);
|
|
values = values_base + offset;
|
|
|
|
glVertexAttrib3fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
|
|
exit:
|
|
if (values_base) {
|
|
_env->ReleasePrimitiveArrayCritical(values_ref, values_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib3fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib3fv__ILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint indx, jobject values_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
values = (GLfloat *)getPointer(_env, values_buf, &_array, &_remaining);
|
|
glVertexAttrib3fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, values, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib4f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) */
|
|
static void
|
|
android_glVertexAttrib4f__IFFFF
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloat x, jfloat y, jfloat z, jfloat w) {
|
|
glVertexAttrib4f(
|
|
(GLuint)indx,
|
|
(GLfloat)x,
|
|
(GLfloat)y,
|
|
(GLfloat)z,
|
|
(GLfloat)w
|
|
);
|
|
}
|
|
|
|
/* void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib4fv__I_3FI
|
|
(JNIEnv *_env, jobject _this, jint indx, jfloatArray values_ref, jint offset) {
|
|
GLfloat *values_base = (GLfloat *) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
if (!values_ref) {
|
|
_env->ThrowNew(IAEClass, "values == null");
|
|
goto exit;
|
|
}
|
|
if (offset < 0) {
|
|
_env->ThrowNew(IAEClass, "offset < 0");
|
|
goto exit;
|
|
}
|
|
_remaining = _env->GetArrayLength(values_ref) - offset;
|
|
values_base = (GLfloat *)
|
|
_env->GetPrimitiveArrayCritical(values_ref, (jboolean *)0);
|
|
values = values_base + offset;
|
|
|
|
glVertexAttrib4fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
|
|
exit:
|
|
if (values_base) {
|
|
_env->ReleasePrimitiveArrayCritical(values_ref, values_base,
|
|
JNI_ABORT);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) */
|
|
static void
|
|
android_glVertexAttrib4fv__ILjava_nio_FloatBuffer_2
|
|
(JNIEnv *_env, jobject _this, jint indx, jobject values_buf) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLfloat *values = (GLfloat *) 0;
|
|
|
|
values = (GLfloat *)getPointer(_env, values_buf, &_array, &_remaining);
|
|
glVertexAttrib4fv(
|
|
(GLuint)indx,
|
|
(GLfloat *)values
|
|
);
|
|
if (_array) {
|
|
releasePointer(_env, _array, values, JNI_FALSE);
|
|
}
|
|
}
|
|
|
|
/* void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLint offset ) */
|
|
static void
|
|
android_glVertexAttribPointer__IIIZII
|
|
(JNIEnv *_env, jobject _this, jint indx, jint size, jint type, jboolean normalized, jint stride, jint offset) {
|
|
glVertexAttribPointer(
|
|
(GLuint)indx,
|
|
(GLint)size,
|
|
(GLenum)type,
|
|
(GLboolean)normalized,
|
|
(GLsizei)stride,
|
|
(const GLvoid *)offset
|
|
);
|
|
}
|
|
|
|
/* void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr ) */
|
|
static void
|
|
android_glVertexAttribPointerBounds__IIIZILjava_nio_Buffer_2I
|
|
(JNIEnv *_env, jobject _this, jint indx, jint size, jint type, jboolean normalized, jint stride, jobject ptr_buf, jint remaining) {
|
|
jarray _array = (jarray) 0;
|
|
jint _remaining;
|
|
GLvoid *ptr = (GLvoid *) 0;
|
|
|
|
if (ptr_buf) {
|
|
ptr = (GLvoid *) getDirectBufferPointer(_env, ptr_buf);
|
|
if ( ! ptr ) {
|
|
return;
|
|
}
|
|
}
|
|
glVertexAttribPointerBounds(
|
|
(GLuint)indx,
|
|
(GLint)size,
|
|
(GLenum)type,
|
|
(GLboolean)normalized,
|
|
(GLsizei)stride,
|
|
(GLvoid *)ptr,
|
|
(GLsizei)remaining
|
|
);
|
|
}
|
|
|
|
/* void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height ) */
|
|
static void
|
|
android_glViewport__IIII
|
|
(JNIEnv *_env, jobject _this, jint x, jint y, jint width, jint height) {
|
|
glViewport(
|
|
(GLint)x,
|
|
(GLint)y,
|
|
(GLsizei)width,
|
|
(GLsizei)height
|
|
);
|
|
}
|
|
|
|
static const char *classPathName = "android/opengl/GLES20";
|
|
|
|
static JNINativeMethod methods[] = {
|
|
{"_nativeClassInit", "()V", (void*)nativeClassInit },
|
|
{"glActiveTexture", "(I)V", (void *) android_glActiveTexture__I },
|
|
{"glAttachShader", "(II)V", (void *) android_glAttachShader__II },
|
|
{"glBindAttribLocation", "(IILjava/lang/String;)V", (void *) android_glBindAttribLocation__IILjava_lang_String_2 },
|
|
{"glBindBuffer", "(II)V", (void *) android_glBindBuffer__II },
|
|
{"glBindFramebuffer", "(II)V", (void *) android_glBindFramebuffer__II },
|
|
{"glBindRenderbuffer", "(II)V", (void *) android_glBindRenderbuffer__II },
|
|
{"glBindTexture", "(II)V", (void *) android_glBindTexture__II },
|
|
{"glBlendColor", "(FFFF)V", (void *) android_glBlendColor__FFFF },
|
|
{"glBlendEquation", "(I)V", (void *) android_glBlendEquation__I },
|
|
{"glBlendEquationSeparate", "(II)V", (void *) android_glBlendEquationSeparate__II },
|
|
{"glBlendFunc", "(II)V", (void *) android_glBlendFunc__II },
|
|
{"glBlendFuncSeparate", "(IIII)V", (void *) android_glBlendFuncSeparate__IIII },
|
|
{"glBufferData", "(IILjava/nio/Buffer;I)V", (void *) android_glBufferData__IILjava_nio_Buffer_2I },
|
|
{"glBufferSubData", "(IIILjava/nio/Buffer;)V", (void *) android_glBufferSubData__IIILjava_nio_Buffer_2 },
|
|
{"glCheckFramebufferStatus", "(I)I", (void *) android_glCheckFramebufferStatus__I },
|
|
{"glClear", "(I)V", (void *) android_glClear__I },
|
|
{"glClearColor", "(FFFF)V", (void *) android_glClearColor__FFFF },
|
|
{"glClearDepthf", "(F)V", (void *) android_glClearDepthf__F },
|
|
{"glClearStencil", "(I)V", (void *) android_glClearStencil__I },
|
|
{"glColorMask", "(ZZZZ)V", (void *) android_glColorMask__ZZZZ },
|
|
{"glCompileShader", "(I)V", (void *) android_glCompileShader__I },
|
|
{"glCompressedTexImage2D", "(IIIIIIILjava/nio/Buffer;)V", (void *) android_glCompressedTexImage2D__IIIIIIILjava_nio_Buffer_2 },
|
|
{"glCompressedTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;)V", (void *) android_glCompressedTexSubImage2D__IIIIIIIILjava_nio_Buffer_2 },
|
|
{"glCopyTexImage2D", "(IIIIIIII)V", (void *) android_glCopyTexImage2D__IIIIIIII },
|
|
{"glCopyTexSubImage2D", "(IIIIIIII)V", (void *) android_glCopyTexSubImage2D__IIIIIIII },
|
|
{"glCreateProgram", "()I", (void *) android_glCreateProgram__ },
|
|
{"glCreateShader", "(I)I", (void *) android_glCreateShader__I },
|
|
{"glCullFace", "(I)V", (void *) android_glCullFace__I },
|
|
{"glDeleteBuffers", "(I[II)V", (void *) android_glDeleteBuffers__I_3II },
|
|
{"glDeleteBuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteBuffers__ILjava_nio_IntBuffer_2 },
|
|
{"glDeleteFramebuffers", "(I[II)V", (void *) android_glDeleteFramebuffers__I_3II },
|
|
{"glDeleteFramebuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteFramebuffers__ILjava_nio_IntBuffer_2 },
|
|
{"glDeleteProgram", "(I)V", (void *) android_glDeleteProgram__I },
|
|
{"glDeleteRenderbuffers", "(I[II)V", (void *) android_glDeleteRenderbuffers__I_3II },
|
|
{"glDeleteRenderbuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteRenderbuffers__ILjava_nio_IntBuffer_2 },
|
|
{"glDeleteShader", "(I)V", (void *) android_glDeleteShader__I },
|
|
{"glDeleteTextures", "(I[II)V", (void *) android_glDeleteTextures__I_3II },
|
|
{"glDeleteTextures", "(ILjava/nio/IntBuffer;)V", (void *) android_glDeleteTextures__ILjava_nio_IntBuffer_2 },
|
|
{"glDepthFunc", "(I)V", (void *) android_glDepthFunc__I },
|
|
{"glDepthMask", "(Z)V", (void *) android_glDepthMask__Z },
|
|
{"glDepthRangef", "(FF)V", (void *) android_glDepthRangef__FF },
|
|
{"glDetachShader", "(II)V", (void *) android_glDetachShader__II },
|
|
{"glDisable", "(I)V", (void *) android_glDisable__I },
|
|
{"glDisableVertexAttribArray", "(I)V", (void *) android_glDisableVertexAttribArray__I },
|
|
{"glDrawArrays", "(III)V", (void *) android_glDrawArrays__III },
|
|
{"glDrawElements", "(IIII)V", (void *) android_glDrawElements__IIII },
|
|
{"glDrawElements", "(IIILjava/nio/Buffer;)V", (void *) android_glDrawElements__IIILjava_nio_Buffer_2 },
|
|
{"glEnable", "(I)V", (void *) android_glEnable__I },
|
|
{"glEnableVertexAttribArray", "(I)V", (void *) android_glEnableVertexAttribArray__I },
|
|
{"glFinish", "()V", (void *) android_glFinish__ },
|
|
{"glFlush", "()V", (void *) android_glFlush__ },
|
|
{"glFramebufferRenderbuffer", "(IIII)V", (void *) android_glFramebufferRenderbuffer__IIII },
|
|
{"glFramebufferTexture2D", "(IIIII)V", (void *) android_glFramebufferTexture2D__IIIII },
|
|
{"glFrontFace", "(I)V", (void *) android_glFrontFace__I },
|
|
{"glGenBuffers", "(I[II)V", (void *) android_glGenBuffers__I_3II },
|
|
{"glGenBuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenBuffers__ILjava_nio_IntBuffer_2 },
|
|
{"glGenerateMipmap", "(I)V", (void *) android_glGenerateMipmap__I },
|
|
{"glGenFramebuffers", "(I[II)V", (void *) android_glGenFramebuffers__I_3II },
|
|
{"glGenFramebuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenFramebuffers__ILjava_nio_IntBuffer_2 },
|
|
{"glGenRenderbuffers", "(I[II)V", (void *) android_glGenRenderbuffers__I_3II },
|
|
{"glGenRenderbuffers", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenRenderbuffers__ILjava_nio_IntBuffer_2 },
|
|
{"glGenTextures", "(I[II)V", (void *) android_glGenTextures__I_3II },
|
|
{"glGenTextures", "(ILjava/nio/IntBuffer;)V", (void *) android_glGenTextures__ILjava_nio_IntBuffer_2 },
|
|
{"glGetActiveAttrib", "(III[II[II[II[BI)V", (void *) android_glGetActiveAttrib__III_3II_3II_3II_3BI },
|
|
{"glGetActiveAttrib", "(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V", (void *) android_glGetActiveAttrib__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B },
|
|
{"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3BI },
|
|
{"glGetActiveUniform", "(IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V", (void *) android_glGetActiveUniform__IIILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2Ljava_nio_IntBuffer_2B },
|
|
{"glGetAttachedShaders", "(II[II[II)V", (void *) android_glGetAttachedShaders__II_3II_3II },
|
|
{"glGetAttachedShaders", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V", (void *) android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2 },
|
|
{"glGetAttribLocation", "(ILjava/lang/String;)I", (void *) android_glGetAttribLocation__ILjava_lang_String_2 },
|
|
{"glGetBooleanv", "(I[ZI)V", (void *) android_glGetBooleanv__I_3ZI },
|
|
{"glGetBooleanv", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetBooleanv__ILjava_nio_IntBuffer_2 },
|
|
{"glGetBufferParameteriv", "(II[II)V", (void *) android_glGetBufferParameteriv__II_3II },
|
|
{"glGetBufferParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetBufferParameteriv__IILjava_nio_IntBuffer_2 },
|
|
{"glGetError", "()I", (void *) android_glGetError__ },
|
|
{"glGetFloatv", "(I[FI)V", (void *) android_glGetFloatv__I_3FI },
|
|
{"glGetFloatv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glGetFloatv__ILjava_nio_FloatBuffer_2 },
|
|
{"glGetFramebufferAttachmentParameteriv", "(III[II)V", (void *) android_glGetFramebufferAttachmentParameteriv__III_3II },
|
|
{"glGetFramebufferAttachmentParameteriv", "(IIILjava/nio/IntBuffer;)V", (void *) android_glGetFramebufferAttachmentParameteriv__IIILjava_nio_IntBuffer_2 },
|
|
{"glGetIntegerv", "(I[II)V", (void *) android_glGetIntegerv__I_3II },
|
|
{"glGetIntegerv", "(ILjava/nio/IntBuffer;)V", (void *) android_glGetIntegerv__ILjava_nio_IntBuffer_2 },
|
|
{"glGetProgramiv", "(II[II)V", (void *) android_glGetProgramiv__II_3II },
|
|
{"glGetProgramiv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetProgramiv__IILjava_nio_IntBuffer_2 },
|
|
{"glGetProgramInfoLog", "(I)Ljava/lang/String;", (void *) android_glGetProgramInfoLog },
|
|
{"glGetRenderbufferParameteriv", "(II[II)V", (void *) android_glGetRenderbufferParameteriv__II_3II },
|
|
{"glGetRenderbufferParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetRenderbufferParameteriv__IILjava_nio_IntBuffer_2 },
|
|
{"glGetShaderiv", "(II[II)V", (void *) android_glGetShaderiv__II_3II },
|
|
{"glGetShaderiv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetShaderiv__IILjava_nio_IntBuffer_2 },
|
|
{"glGetShaderInfoLog", "(I)Ljava/lang/String;", (void *) android_glGetShaderInfoLog },
|
|
{"glGetShaderPrecisionFormat", "(II[II[II)V", (void *) android_glGetShaderPrecisionFormat__II_3II_3II },
|
|
{"glGetShaderPrecisionFormat", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V", (void *) android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2 },
|
|
{"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI },
|
|
{"glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", (void *) android_glGetShaderSource__IILjava_nio_IntBuffer_2B },
|
|
{"glGetString", "(I)Ljava/lang/String;", (void *) android_glGetString },
|
|
{"glGetTexParameterfv", "(II[FI)V", (void *) android_glGetTexParameterfv__II_3FI },
|
|
{"glGetTexParameterfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetTexParameterfv__IILjava_nio_FloatBuffer_2 },
|
|
{"glGetTexParameteriv", "(II[II)V", (void *) android_glGetTexParameteriv__II_3II },
|
|
{"glGetTexParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetTexParameteriv__IILjava_nio_IntBuffer_2 },
|
|
{"glGetUniformfv", "(II[FI)V", (void *) android_glGetUniformfv__II_3FI },
|
|
{"glGetUniformfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetUniformfv__IILjava_nio_FloatBuffer_2 },
|
|
{"glGetUniformiv", "(II[II)V", (void *) android_glGetUniformiv__II_3II },
|
|
{"glGetUniformiv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetUniformiv__IILjava_nio_IntBuffer_2 },
|
|
{"glGetUniformLocation", "(ILjava/lang/String;)I", (void *) android_glGetUniformLocation__ILjava_lang_String_2 },
|
|
{"glGetVertexAttribfv", "(II[FI)V", (void *) android_glGetVertexAttribfv__II_3FI },
|
|
{"glGetVertexAttribfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glGetVertexAttribfv__IILjava_nio_FloatBuffer_2 },
|
|
{"glGetVertexAttribiv", "(II[II)V", (void *) android_glGetVertexAttribiv__II_3II },
|
|
{"glGetVertexAttribiv", "(IILjava/nio/IntBuffer;)V", (void *) android_glGetVertexAttribiv__IILjava_nio_IntBuffer_2 },
|
|
{"glHint", "(II)V", (void *) android_glHint__II },
|
|
{"glIsBuffer", "(I)Z", (void *) android_glIsBuffer__I },
|
|
{"glIsEnabled", "(I)Z", (void *) android_glIsEnabled__I },
|
|
{"glIsFramebuffer", "(I)Z", (void *) android_glIsFramebuffer__I },
|
|
{"glIsProgram", "(I)Z", (void *) android_glIsProgram__I },
|
|
{"glIsRenderbuffer", "(I)Z", (void *) android_glIsRenderbuffer__I },
|
|
{"glIsShader", "(I)Z", (void *) android_glIsShader__I },
|
|
{"glIsTexture", "(I)Z", (void *) android_glIsTexture__I },
|
|
{"glLineWidth", "(F)V", (void *) android_glLineWidth__F },
|
|
{"glLinkProgram", "(I)V", (void *) android_glLinkProgram__I },
|
|
{"glPixelStorei", "(II)V", (void *) android_glPixelStorei__II },
|
|
{"glPolygonOffset", "(FF)V", (void *) android_glPolygonOffset__FF },
|
|
{"glReadPixels", "(IIIIIILjava/nio/Buffer;)V", (void *) android_glReadPixels__IIIIIILjava_nio_Buffer_2 },
|
|
{"glReleaseShaderCompiler", "()V", (void *) android_glReleaseShaderCompiler__ },
|
|
{"glRenderbufferStorage", "(IIII)V", (void *) android_glRenderbufferStorage__IIII },
|
|
{"glSampleCoverage", "(FZ)V", (void *) android_glSampleCoverage__FZ },
|
|
{"glScissor", "(IIII)V", (void *) android_glScissor__IIII },
|
|
{"glShaderBinary", "(I[IIILjava/nio/Buffer;I)V", (void *) android_glShaderBinary__I_3IIILjava_nio_Buffer_2I },
|
|
{"glShaderBinary", "(ILjava/nio/IntBuffer;ILjava/nio/Buffer;I)V", (void *) android_glShaderBinary__ILjava_nio_IntBuffer_2ILjava_nio_Buffer_2I },
|
|
{"glShaderSource", "(ILjava/lang/String;)V", (void *) android_glShaderSource },
|
|
{"glStencilFunc", "(III)V", (void *) android_glStencilFunc__III },
|
|
{"glStencilFuncSeparate", "(IIII)V", (void *) android_glStencilFuncSeparate__IIII },
|
|
{"glStencilMask", "(I)V", (void *) android_glStencilMask__I },
|
|
{"glStencilMaskSeparate", "(II)V", (void *) android_glStencilMaskSeparate__II },
|
|
{"glStencilOp", "(III)V", (void *) android_glStencilOp__III },
|
|
{"glStencilOpSeparate", "(IIII)V", (void *) android_glStencilOpSeparate__IIII },
|
|
{"glTexImage2D", "(IIIIIIIILjava/nio/Buffer;)V", (void *) android_glTexImage2D__IIIIIIIILjava_nio_Buffer_2 },
|
|
{"glTexParameterf", "(IIF)V", (void *) android_glTexParameterf__IIF },
|
|
{"glTexParameterfv", "(II[FI)V", (void *) android_glTexParameterfv__II_3FI },
|
|
{"glTexParameterfv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glTexParameterfv__IILjava_nio_FloatBuffer_2 },
|
|
{"glTexParameteri", "(III)V", (void *) android_glTexParameteri__III },
|
|
{"glTexParameteriv", "(II[II)V", (void *) android_glTexParameteriv__II_3II },
|
|
{"glTexParameteriv", "(IILjava/nio/IntBuffer;)V", (void *) android_glTexParameteriv__IILjava_nio_IntBuffer_2 },
|
|
{"glTexSubImage2D", "(IIIIIIIILjava/nio/Buffer;)V", (void *) android_glTexSubImage2D__IIIIIIIILjava_nio_Buffer_2 },
|
|
{"glUniform1f", "(IF)V", (void *) android_glUniform1f__IF },
|
|
{"glUniform1fv", "(II[FI)V", (void *) android_glUniform1fv__II_3FI },
|
|
{"glUniform1fv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glUniform1fv__IILjava_nio_FloatBuffer_2 },
|
|
{"glUniform1i", "(II)V", (void *) android_glUniform1i__II },
|
|
{"glUniform1iv", "(II[II)V", (void *) android_glUniform1iv__II_3II },
|
|
{"glUniform1iv", "(IILjava/nio/IntBuffer;)V", (void *) android_glUniform1iv__IILjava_nio_IntBuffer_2 },
|
|
{"glUniform2f", "(IFF)V", (void *) android_glUniform2f__IFF },
|
|
{"glUniform2fv", "(II[FI)V", (void *) android_glUniform2fv__II_3FI },
|
|
{"glUniform2fv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glUniform2fv__IILjava_nio_FloatBuffer_2 },
|
|
{"glUniform2i", "(III)V", (void *) android_glUniform2i__III },
|
|
{"glUniform2iv", "(II[II)V", (void *) android_glUniform2iv__II_3II },
|
|
{"glUniform2iv", "(IILjava/nio/IntBuffer;)V", (void *) android_glUniform2iv__IILjava_nio_IntBuffer_2 },
|
|
{"glUniform3f", "(IFFF)V", (void *) android_glUniform3f__IFFF },
|
|
{"glUniform3fv", "(II[FI)V", (void *) android_glUniform3fv__II_3FI },
|
|
{"glUniform3fv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glUniform3fv__IILjava_nio_FloatBuffer_2 },
|
|
{"glUniform3i", "(IIII)V", (void *) android_glUniform3i__IIII },
|
|
{"glUniform3iv", "(II[II)V", (void *) android_glUniform3iv__II_3II },
|
|
{"glUniform3iv", "(IILjava/nio/IntBuffer;)V", (void *) android_glUniform3iv__IILjava_nio_IntBuffer_2 },
|
|
{"glUniform4f", "(IFFFF)V", (void *) android_glUniform4f__IFFFF },
|
|
{"glUniform4fv", "(II[FI)V", (void *) android_glUniform4fv__II_3FI },
|
|
{"glUniform4fv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glUniform4fv__IILjava_nio_FloatBuffer_2 },
|
|
{"glUniform4i", "(IIIII)V", (void *) android_glUniform4i__IIIII },
|
|
{"glUniform4iv", "(II[II)V", (void *) android_glUniform4iv__II_3II },
|
|
{"glUniform4iv", "(IILjava/nio/IntBuffer;)V", (void *) android_glUniform4iv__IILjava_nio_IntBuffer_2 },
|
|
{"glUniformMatrix2fv", "(IIZ[FI)V", (void *) android_glUniformMatrix2fv__IIZ_3FI },
|
|
{"glUniformMatrix2fv", "(IIZLjava/nio/FloatBuffer;)V", (void *) android_glUniformMatrix2fv__IIZLjava_nio_FloatBuffer_2 },
|
|
{"glUniformMatrix3fv", "(IIZ[FI)V", (void *) android_glUniformMatrix3fv__IIZ_3FI },
|
|
{"glUniformMatrix3fv", "(IIZLjava/nio/FloatBuffer;)V", (void *) android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2 },
|
|
{"glUniformMatrix4fv", "(IIZ[FI)V", (void *) android_glUniformMatrix4fv__IIZ_3FI },
|
|
{"glUniformMatrix4fv", "(IIZLjava/nio/FloatBuffer;)V", (void *) android_glUniformMatrix4fv__IIZLjava_nio_FloatBuffer_2 },
|
|
{"glUseProgram", "(I)V", (void *) android_glUseProgram__I },
|
|
{"glValidateProgram", "(I)V", (void *) android_glValidateProgram__I },
|
|
{"glVertexAttrib1f", "(IF)V", (void *) android_glVertexAttrib1f__IF },
|
|
{"glVertexAttrib1fv", "(I[FI)V", (void *) android_glVertexAttrib1fv__I_3FI },
|
|
{"glVertexAttrib1fv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glVertexAttrib1fv__ILjava_nio_FloatBuffer_2 },
|
|
{"glVertexAttrib2f", "(IFF)V", (void *) android_glVertexAttrib2f__IFF },
|
|
{"glVertexAttrib2fv", "(I[FI)V", (void *) android_glVertexAttrib2fv__I_3FI },
|
|
{"glVertexAttrib2fv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glVertexAttrib2fv__ILjava_nio_FloatBuffer_2 },
|
|
{"glVertexAttrib3f", "(IFFF)V", (void *) android_glVertexAttrib3f__IFFF },
|
|
{"glVertexAttrib3fv", "(I[FI)V", (void *) android_glVertexAttrib3fv__I_3FI },
|
|
{"glVertexAttrib3fv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glVertexAttrib3fv__ILjava_nio_FloatBuffer_2 },
|
|
{"glVertexAttrib4f", "(IFFFF)V", (void *) android_glVertexAttrib4f__IFFFF },
|
|
{"glVertexAttrib4fv", "(I[FI)V", (void *) android_glVertexAttrib4fv__I_3FI },
|
|
{"glVertexAttrib4fv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glVertexAttrib4fv__ILjava_nio_FloatBuffer_2 },
|
|
{"glVertexAttribPointer", "(IIIZII)V", (void *) android_glVertexAttribPointer__IIIZII },
|
|
{"glVertexAttribPointerBounds", "(IIIZILjava/nio/Buffer;I)V", (void *) android_glVertexAttribPointerBounds__IIIZILjava_nio_Buffer_2I },
|
|
{"glViewport", "(IIII)V", (void *) android_glViewport__IIII },
|
|
};
|
|
|
|
int register_android_opengl_jni_GLES20(JNIEnv *_env)
|
|
{
|
|
int err;
|
|
err = android::AndroidRuntime::registerNativeMethods(_env, classPathName, methods, NELEM(methods));
|
|
return err;
|
|
}
|