M7350/base/core/java/android/webkit/StreamLoader.java
2024-09-09 08:52:07 +00:00

205 lines
7.1 KiB
Java

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.webkit;
import android.content.Context;
import android.net.http.EventHandler;
import android.net.http.Headers;
import android.os.Handler;
import android.os.Message;
import java.io.IOException;
import java.io.InputStream;
/**
* This abstract class is used for all content loaders that rely on streaming
* content into the rendering engine loading framework.
*
* The class implements a state machine to load the content into the frame in
* a similar manor to the way content arrives from the network. The class uses
* messages to move from one state to the next, which enables async. loading of
* the streamed content.
*
* Classes that inherit from this class must implement two methods, the first
* method is used to setup the InputStream and notify the loading framework if
* it can load it's content. The other method allows the derived class to add
* additional HTTP headers to the response.
*
* By default, content loaded with a StreamLoader is marked with a HTTP header
* that indicates the content should not be cached.
*
*/
abstract class StreamLoader implements Handler.Callback {
private static final int MSG_STATUS = 100; // Send status to loader
private static final int MSG_HEADERS = 101; // Send headers to loader
private static final int MSG_DATA = 102; // Send data to loader
private static final int MSG_END = 103; // Send endData to loader
protected final Context mContext;
protected final LoadListener mLoadListener; // loader class
protected InputStream mDataStream; // stream to read data from
protected long mContentLength; // content length of data
private byte [] mData; // buffer to pass data to loader with.
// Handler which will be initialized in the thread where load() is called.
private Handler mHandler;
/**
* Constructor. Although this class calls the LoadListener, it only calls
* the EventHandler Interface methods. LoadListener concrete class is used
* to avoid the penality of calling an interface.
*
* @param loadlistener The LoadListener to call with the data.
*/
StreamLoader(LoadListener loadlistener) {
mLoadListener = loadlistener;
mContext = loadlistener.getContext();
}
/**
* This method is called when the derived class should setup mDataStream,
* and call mLoadListener.status() to indicate that the load can occur. If it
* fails to setup, it should still call status() with the error code.
*
* @return true if stream was successfully setup
*/
protected abstract boolean setupStreamAndSendStatus();
/**
* This method is called when the headers are about to be sent to the
* load framework. The derived class has the opportunity to add addition
* headers.
*
* @param headers Map of HTTP headers that will be sent to the loader.
*/
abstract protected void buildHeaders(Headers headers);
/**
* Calling this method starts the load of the content for this StreamLoader.
* This method simply creates a Handler in the current thread and posts a
* message to send the status and returns immediately.
*/
final void load() {
synchronized (this) {
if (mHandler == null) {
mHandler = new Handler(this);
}
}
if (!mLoadListener.isSynchronous()) {
mHandler.sendEmptyMessage(MSG_STATUS);
} else {
// Load the stream synchronously.
if (setupStreamAndSendStatus()) {
// We were able to open the stream, create the array
// to pass data to the loader
mData = new byte[8192];
sendHeaders();
while (!sendData() && !mLoadListener.cancelled());
closeStreamAndSendEndData();
mLoadListener.loadSynchronousMessages();
}
}
}
public boolean handleMessage(Message msg) {
if (mLoadListener.isSynchronous()) {
throw new AssertionError();
}
if (mLoadListener.cancelled()) {
closeStreamAndSendEndData();
return true;
}
switch(msg.what) {
case MSG_STATUS:
if (setupStreamAndSendStatus()) {
// We were able to open the stream, create the array
// to pass data to the loader
mData = new byte[8192];
mHandler.sendEmptyMessage(MSG_HEADERS);
}
break;
case MSG_HEADERS:
sendHeaders();
mHandler.sendEmptyMessage(MSG_DATA);
break;
case MSG_DATA:
if (sendData()) {
mHandler.sendEmptyMessage(MSG_END);
} else {
mHandler.sendEmptyMessage(MSG_DATA);
}
break;
case MSG_END:
closeStreamAndSendEndData();
break;
default:
return false;
}
return true;
}
/**
* Construct the headers and pass them to the EventHandler.
*/
private void sendHeaders() {
Headers headers = new Headers();
if (mContentLength > 0) {
headers.setContentLength(mContentLength);
}
buildHeaders(headers);
mLoadListener.headers(headers);
}
/**
* Read data from the stream and pass it to the EventHandler.
* If an error occurs reading the stream, then an error is sent to the
* EventHandler, and moves onto the next state - end of data.
* @return True if all the data has been read. False if sendData should be
* called again.
*/
private boolean sendData() {
if (mDataStream != null) {
try {
int amount = mDataStream.read(mData);
if (amount > 0) {
mLoadListener.data(mData, amount);
return false;
}
} catch (IOException ex) {
mLoadListener.error(EventHandler.FILE_ERROR, ex.getMessage());
}
}
return true;
}
/**
* Close the stream and inform the EventHandler that load is complete.
*/
private void closeStreamAndSendEndData() {
if (mDataStream != null) {
try {
mDataStream.close();
} catch (IOException ex) {
// ignore.
}
}
mLoadListener.endData();
}
}