554 lines
20 KiB
Java
554 lines
20 KiB
Java
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import android.text.method.MetaKeyKeyListener;
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import android.util.SparseIntArray;
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import android.os.RemoteException;
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import android.os.ServiceManager;
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import android.os.SystemClock;
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import android.util.SparseArray;
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import java.lang.Character;
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import java.lang.ref.WeakReference;
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/**
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* Describes the keys provided by a device and their associated labels.
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*/
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public class KeyCharacterMap
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{
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/**
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* The id of the device's primary built in keyboard is always 0.
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*/
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public static final int BUILT_IN_KEYBOARD = 0;
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/** A numeric (12-key) keyboard. */
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public static final int NUMERIC = 1;
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/** A keyboard with all the letters, but with more than one letter
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* per key. */
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public static final int PREDICTIVE = 2;
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/** A keyboard with all the letters, and maybe some numbers. */
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public static final int ALPHA = 3;
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/**
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* This private-use character is used to trigger Unicode character
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* input by hex digits.
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*/
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public static final char HEX_INPUT = '\uEF00';
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/**
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* This private-use character is used to bring up a character picker for
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* miscellaneous symbols.
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*/
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public static final char PICKER_DIALOG_INPUT = '\uEF01';
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private static Object sLock = new Object();
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private static SparseArray<WeakReference<KeyCharacterMap>> sInstances
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= new SparseArray<WeakReference<KeyCharacterMap>>();
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/**
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* Loads the key character maps for the keyboard with the specified device id.
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* @param keyboard The device id of the keyboard.
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* @return The associated key character map.
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*/
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public static KeyCharacterMap load(int keyboard)
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{
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synchronized (sLock) {
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KeyCharacterMap result;
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WeakReference<KeyCharacterMap> ref = sInstances.get(keyboard);
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if (ref != null) {
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result = ref.get();
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if (result != null) {
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return result;
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}
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}
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result = new KeyCharacterMap(keyboard);
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sInstances.put(keyboard, new WeakReference<KeyCharacterMap>(result));
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return result;
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}
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}
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private KeyCharacterMap(int keyboardDevice)
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{
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mKeyboardDevice = keyboardDevice;
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mPointer = ctor_native(keyboardDevice);
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}
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/**
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* <p>
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* Returns the Unicode character that the specified key would produce
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* when the specified meta bits (see {@link MetaKeyKeyListener})
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* were active.
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* </p><p>
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* Returns 0 if the key is not one that is used to type Unicode
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* characters.
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* </p><p>
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* If the return value has bit {@link #COMBINING_ACCENT} set, the
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* key is a "dead key" that should be combined with another to
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* actually produce a character -- see {@link #getDeadChar} --
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* after masking with {@link #COMBINING_ACCENT_MASK}.
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* </p>
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*/
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public int get(int keyCode, int meta)
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{
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if ((meta & MetaKeyKeyListener.META_CAP_LOCKED) != 0) {
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meta |= KeyEvent.META_SHIFT_ON;
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}
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if ((meta & MetaKeyKeyListener.META_ALT_LOCKED) != 0) {
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meta |= KeyEvent.META_ALT_ON;
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}
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// Ignore caps lock on keys where alt and shift have the same effect.
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if ((meta & MetaKeyKeyListener.META_CAP_LOCKED) != 0) {
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if (get_native(mPointer, keyCode, KeyEvent.META_SHIFT_ON) ==
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get_native(mPointer, keyCode, KeyEvent.META_ALT_ON)) {
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meta &= ~KeyEvent.META_SHIFT_ON;
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}
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}
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int ret = get_native(mPointer, keyCode, meta);
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int map = COMBINING.get(ret);
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if (map != 0) {
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return map;
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} else {
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return ret;
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}
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}
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/**
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* Gets the number or symbol associated with the key. The character value
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* is returned, not the numeric value. If the key is not a number, but is
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* a symbol, the symbol is retuned.
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*/
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public char getNumber(int keyCode)
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{
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return getNumber_native(mPointer, keyCode);
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}
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/**
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* The same as {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
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*/
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public char getMatch(int keyCode, char[] chars)
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{
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return getMatch(keyCode, chars, 0);
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}
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/**
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* If one of the chars in the array can be generated by keyCode,
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* return the char; otherwise return '\0'.
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* @param keyCode the key code to look at
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* @param chars the characters to try to find
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* @param modifiers the modifier bits to prefer. If any of these bits
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* are set, if there are multiple choices, that could
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* work, the one for this modifier will be set.
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*/
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public char getMatch(int keyCode, char[] chars, int modifiers)
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{
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if (chars == null) {
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// catch it here instead of in native
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throw new NullPointerException();
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}
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return getMatch_native(mPointer, keyCode, chars, modifiers);
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}
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/**
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* Get the primary character for this key. In other words, the label
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* that is physically printed on it.
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*/
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public char getDisplayLabel(int keyCode)
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{
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return getDisplayLabel_native(mPointer, keyCode);
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}
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/**
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* Get the character that is produced by putting accent on the character
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* c.
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* For example, getDeadChar('`', 'e') returns è.
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*/
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public static int getDeadChar(int accent, int c)
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{
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return DEAD.get((accent << 16) | c);
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}
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public static class KeyData {
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public static final int META_LENGTH = 4;
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/**
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* The display label (see {@link #getDisplayLabel}).
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*/
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public char displayLabel;
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/**
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* The "number" value (see {@link #getNumber}).
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*/
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public char number;
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/**
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* The character that will be generated in various meta states
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* (the same ones used for {@link #get} and defined as
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* {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
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* <table>
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* <tr><th>Index</th><th align="left">Value</th></tr>
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* <tr><td>0</td><td>no modifiers</td></tr>
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* <tr><td>1</td><td>caps</td></tr>
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* <tr><td>2</td><td>alt</td></tr>
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* <tr><td>3</td><td>caps + alt</td></tr>
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* </table>
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*/
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public char[] meta = new char[META_LENGTH];
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}
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/**
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* Get the characters conversion data for a given keyCode.
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*
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* @param keyCode the keyCode to look for
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* @param results a {@link KeyData} that will be filled with the results.
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*
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* @return whether the key was mapped or not. If the key was not mapped,
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* results is not modified.
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*/
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public boolean getKeyData(int keyCode, KeyData results)
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{
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if (results.meta.length >= KeyData.META_LENGTH) {
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return getKeyData_native(mPointer, keyCode, results);
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} else {
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throw new IndexOutOfBoundsException("results.meta.length must be >= " +
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KeyData.META_LENGTH);
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}
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}
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/**
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* Get an array of KeyEvent objects that if put into the input stream
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* could plausibly generate the provided sequence of characters. It is
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* not guaranteed that the sequence is the only way to generate these
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* events or that it is optimal.
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*
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* @return an array of KeyEvent objects, or null if the given char array
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* can not be generated using the current key character map.
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*/
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public KeyEvent[] getEvents(char[] chars)
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{
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if (chars == null) {
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throw new NullPointerException();
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}
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long[] keys = getEvents_native(mPointer, chars);
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if (keys == null) {
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return null;
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}
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// how big should the array be
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int len = keys.length*2;
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int N = keys.length;
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for (int i=0; i<N; i++) {
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int mods = (int)(keys[i] >> 32);
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if ((mods & KeyEvent.META_ALT_ON) != 0) {
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len += 2;
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}
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if ((mods & KeyEvent.META_SHIFT_ON) != 0) {
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len += 2;
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}
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if ((mods & KeyEvent.META_SYM_ON) != 0) {
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len += 2;
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}
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}
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// create the events
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KeyEvent[] rv = new KeyEvent[len];
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int index = 0;
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long now = SystemClock.uptimeMillis();
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int device = mKeyboardDevice;
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for (int i=0; i<N; i++) {
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int mods = (int)(keys[i] >> 32);
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int meta = 0;
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if ((mods & KeyEvent.META_ALT_ON) != 0) {
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meta |= KeyEvent.META_ALT_ON;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_DOWN,
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KeyEvent.KEYCODE_ALT_LEFT, 0, meta, device, 0);
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index++;
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}
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if ((mods & KeyEvent.META_SHIFT_ON) != 0) {
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meta |= KeyEvent.META_SHIFT_ON;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_DOWN,
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KeyEvent.KEYCODE_SHIFT_LEFT, 0, meta, device, 0);
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index++;
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}
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if ((mods & KeyEvent.META_SYM_ON) != 0) {
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meta |= KeyEvent.META_SYM_ON;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_DOWN,
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KeyEvent.KEYCODE_SYM, 0, meta, device, 0);
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index++;
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}
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int key = (int)(keys[i]);
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_DOWN,
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key, 0, meta, device, 0);
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index++;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_UP,
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key, 0, meta, device, 0);
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index++;
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if ((mods & KeyEvent.META_ALT_ON) != 0) {
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meta &= ~KeyEvent.META_ALT_ON;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_UP,
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KeyEvent.KEYCODE_ALT_LEFT, 0, meta, device, 0);
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index++;
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}
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if ((mods & KeyEvent.META_SHIFT_ON) != 0) {
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meta &= ~KeyEvent.META_SHIFT_ON;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_UP,
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KeyEvent.KEYCODE_SHIFT_LEFT, 0, meta, device, 0);
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index++;
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}
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if ((mods & KeyEvent.META_SYM_ON) != 0) {
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meta &= ~KeyEvent.META_SYM_ON;
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rv[index] = new KeyEvent(now, now, KeyEvent.ACTION_UP,
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KeyEvent.KEYCODE_SYM, 0, meta, device, 0);
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index++;
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}
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}
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return rv;
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}
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/**
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* Does this character key produce a glyph?
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*/
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public boolean isPrintingKey(int keyCode)
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{
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int type = Character.getType(get(keyCode, 0));
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switch (type)
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{
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case Character.SPACE_SEPARATOR:
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case Character.LINE_SEPARATOR:
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case Character.PARAGRAPH_SEPARATOR:
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case Character.CONTROL:
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case Character.FORMAT:
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return false;
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default:
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return true;
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}
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}
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protected void finalize() throws Throwable
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{
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dtor_native(mPointer);
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}
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/**
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* Returns {@link #NUMERIC}, {@link #PREDICTIVE} or {@link #ALPHA}.
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*/
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public int getKeyboardType()
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{
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return getKeyboardType_native(mPointer);
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}
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/**
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* Queries the framework about whether any physical keys exist on the
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* device that are capable of producing the given key codes.
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*/
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public static boolean deviceHasKey(int keyCode) {
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int[] codeArray = new int[1];
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codeArray[0] = keyCode;
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boolean[] ret = deviceHasKeys(codeArray);
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return ret[0];
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}
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public static boolean[] deviceHasKeys(int[] keyCodes) {
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boolean[] ret = new boolean[keyCodes.length];
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IWindowManager wm = IWindowManager.Stub.asInterface(ServiceManager.getService("window"));
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try {
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wm.hasKeys(keyCodes, ret);
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} catch (RemoteException e) {
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// no fallback; just return the empty array
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}
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return ret;
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}
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private int mPointer;
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private int mKeyboardDevice;
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private static native int ctor_native(int id);
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private static native void dtor_native(int ptr);
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private static native char get_native(int ptr, int keycode,
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int meta);
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private static native char getNumber_native(int ptr, int keycode);
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private static native char getMatch_native(int ptr, int keycode,
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char[] chars, int modifiers);
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private static native char getDisplayLabel_native(int ptr, int keycode);
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private static native boolean getKeyData_native(int ptr, int keycode,
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KeyData results);
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private static native int getKeyboardType_native(int ptr);
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private static native long[] getEvents_native(int ptr, char[] str);
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/**
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* Maps Unicode combining diacritical to display-form dead key
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* (display character shifted left 16 bits).
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*/
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private static SparseIntArray COMBINING = new SparseIntArray();
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/**
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* Maps combinations of (display-form) dead key and second character
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* to combined output character.
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*/
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private static SparseIntArray DEAD = new SparseIntArray();
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/*
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* TODO: Change the table format to support full 21-bit-wide
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* accent characters and combined characters if ever necessary.
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*/
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private static final int ACUTE = '\u00B4' << 16;
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private static final int GRAVE = '`' << 16;
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private static final int CIRCUMFLEX = '^' << 16;
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private static final int TILDE = '~' << 16;
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private static final int UMLAUT = '\u00A8' << 16;
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/*
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* This bit will be set in the return value of {@link #get(int, int)} if the
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* key is a "dead key."
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*/
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public static final int COMBINING_ACCENT = 0x80000000;
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/**
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* Mask the return value from {@link #get(int, int)} with this value to get
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* a printable representation of the accent character of a "dead key."
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*/
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public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
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static {
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COMBINING.put('\u0300', (GRAVE >> 16) | COMBINING_ACCENT);
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COMBINING.put('\u0301', (ACUTE >> 16) | COMBINING_ACCENT);
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COMBINING.put('\u0302', (CIRCUMFLEX >> 16) | COMBINING_ACCENT);
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COMBINING.put('\u0303', (TILDE >> 16) | COMBINING_ACCENT);
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COMBINING.put('\u0308', (UMLAUT >> 16) | COMBINING_ACCENT);
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DEAD.put(ACUTE | 'A', '\u00C1');
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DEAD.put(ACUTE | 'C', '\u0106');
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DEAD.put(ACUTE | 'E', '\u00C9');
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DEAD.put(ACUTE | 'G', '\u01F4');
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DEAD.put(ACUTE | 'I', '\u00CD');
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DEAD.put(ACUTE | 'K', '\u1E30');
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DEAD.put(ACUTE | 'L', '\u0139');
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DEAD.put(ACUTE | 'M', '\u1E3E');
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DEAD.put(ACUTE | 'N', '\u0143');
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DEAD.put(ACUTE | 'O', '\u00D3');
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DEAD.put(ACUTE | 'P', '\u1E54');
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DEAD.put(ACUTE | 'R', '\u0154');
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DEAD.put(ACUTE | 'S', '\u015A');
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DEAD.put(ACUTE | 'U', '\u00DA');
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DEAD.put(ACUTE | 'W', '\u1E82');
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DEAD.put(ACUTE | 'Y', '\u00DD');
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DEAD.put(ACUTE | 'Z', '\u0179');
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DEAD.put(ACUTE | 'a', '\u00E1');
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DEAD.put(ACUTE | 'c', '\u0107');
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DEAD.put(ACUTE | 'e', '\u00E9');
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DEAD.put(ACUTE | 'g', '\u01F5');
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DEAD.put(ACUTE | 'i', '\u00ED');
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DEAD.put(ACUTE | 'k', '\u1E31');
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DEAD.put(ACUTE | 'l', '\u013A');
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DEAD.put(ACUTE | 'm', '\u1E3F');
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DEAD.put(ACUTE | 'n', '\u0144');
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DEAD.put(ACUTE | 'o', '\u00F3');
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DEAD.put(ACUTE | 'p', '\u1E55');
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DEAD.put(ACUTE | 'r', '\u0155');
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DEAD.put(ACUTE | 's', '\u015B');
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DEAD.put(ACUTE | 'u', '\u00FA');
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DEAD.put(ACUTE | 'w', '\u1E83');
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DEAD.put(ACUTE | 'y', '\u00FD');
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DEAD.put(ACUTE | 'z', '\u017A');
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DEAD.put(CIRCUMFLEX | 'A', '\u00C2');
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DEAD.put(CIRCUMFLEX | 'C', '\u0108');
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DEAD.put(CIRCUMFLEX | 'E', '\u00CA');
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DEAD.put(CIRCUMFLEX | 'G', '\u011C');
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DEAD.put(CIRCUMFLEX | 'H', '\u0124');
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DEAD.put(CIRCUMFLEX | 'I', '\u00CE');
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DEAD.put(CIRCUMFLEX | 'J', '\u0134');
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DEAD.put(CIRCUMFLEX | 'O', '\u00D4');
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DEAD.put(CIRCUMFLEX | 'S', '\u015C');
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DEAD.put(CIRCUMFLEX | 'U', '\u00DB');
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DEAD.put(CIRCUMFLEX | 'W', '\u0174');
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DEAD.put(CIRCUMFLEX | 'Y', '\u0176');
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DEAD.put(CIRCUMFLEX | 'Z', '\u1E90');
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DEAD.put(CIRCUMFLEX | 'a', '\u00E2');
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DEAD.put(CIRCUMFLEX | 'c', '\u0109');
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DEAD.put(CIRCUMFLEX | 'e', '\u00EA');
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DEAD.put(CIRCUMFLEX | 'g', '\u011D');
|
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DEAD.put(CIRCUMFLEX | 'h', '\u0125');
|
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DEAD.put(CIRCUMFLEX | 'i', '\u00EE');
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DEAD.put(CIRCUMFLEX | 'j', '\u0135');
|
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DEAD.put(CIRCUMFLEX | 'o', '\u00F4');
|
|
DEAD.put(CIRCUMFLEX | 's', '\u015D');
|
|
DEAD.put(CIRCUMFLEX | 'u', '\u00FB');
|
|
DEAD.put(CIRCUMFLEX | 'w', '\u0175');
|
|
DEAD.put(CIRCUMFLEX | 'y', '\u0177');
|
|
DEAD.put(CIRCUMFLEX | 'z', '\u1E91');
|
|
DEAD.put(GRAVE | 'A', '\u00C0');
|
|
DEAD.put(GRAVE | 'E', '\u00C8');
|
|
DEAD.put(GRAVE | 'I', '\u00CC');
|
|
DEAD.put(GRAVE | 'N', '\u01F8');
|
|
DEAD.put(GRAVE | 'O', '\u00D2');
|
|
DEAD.put(GRAVE | 'U', '\u00D9');
|
|
DEAD.put(GRAVE | 'W', '\u1E80');
|
|
DEAD.put(GRAVE | 'Y', '\u1EF2');
|
|
DEAD.put(GRAVE | 'a', '\u00E0');
|
|
DEAD.put(GRAVE | 'e', '\u00E8');
|
|
DEAD.put(GRAVE | 'i', '\u00EC');
|
|
DEAD.put(GRAVE | 'n', '\u01F9');
|
|
DEAD.put(GRAVE | 'o', '\u00F2');
|
|
DEAD.put(GRAVE | 'u', '\u00F9');
|
|
DEAD.put(GRAVE | 'w', '\u1E81');
|
|
DEAD.put(GRAVE | 'y', '\u1EF3');
|
|
DEAD.put(TILDE | 'A', '\u00C3');
|
|
DEAD.put(TILDE | 'E', '\u1EBC');
|
|
DEAD.put(TILDE | 'I', '\u0128');
|
|
DEAD.put(TILDE | 'N', '\u00D1');
|
|
DEAD.put(TILDE | 'O', '\u00D5');
|
|
DEAD.put(TILDE | 'U', '\u0168');
|
|
DEAD.put(TILDE | 'V', '\u1E7C');
|
|
DEAD.put(TILDE | 'Y', '\u1EF8');
|
|
DEAD.put(TILDE | 'a', '\u00E3');
|
|
DEAD.put(TILDE | 'e', '\u1EBD');
|
|
DEAD.put(TILDE | 'i', '\u0129');
|
|
DEAD.put(TILDE | 'n', '\u00F1');
|
|
DEAD.put(TILDE | 'o', '\u00F5');
|
|
DEAD.put(TILDE | 'u', '\u0169');
|
|
DEAD.put(TILDE | 'v', '\u1E7D');
|
|
DEAD.put(TILDE | 'y', '\u1EF9');
|
|
DEAD.put(UMLAUT | 'A', '\u00C4');
|
|
DEAD.put(UMLAUT | 'E', '\u00CB');
|
|
DEAD.put(UMLAUT | 'H', '\u1E26');
|
|
DEAD.put(UMLAUT | 'I', '\u00CF');
|
|
DEAD.put(UMLAUT | 'O', '\u00D6');
|
|
DEAD.put(UMLAUT | 'U', '\u00DC');
|
|
DEAD.put(UMLAUT | 'W', '\u1E84');
|
|
DEAD.put(UMLAUT | 'X', '\u1E8C');
|
|
DEAD.put(UMLAUT | 'Y', '\u0178');
|
|
DEAD.put(UMLAUT | 'a', '\u00E4');
|
|
DEAD.put(UMLAUT | 'e', '\u00EB');
|
|
DEAD.put(UMLAUT | 'h', '\u1E27');
|
|
DEAD.put(UMLAUT | 'i', '\u00EF');
|
|
DEAD.put(UMLAUT | 'o', '\u00F6');
|
|
DEAD.put(UMLAUT | 't', '\u1E97');
|
|
DEAD.put(UMLAUT | 'u', '\u00FC');
|
|
DEAD.put(UMLAUT | 'w', '\u1E85');
|
|
DEAD.put(UMLAUT | 'x', '\u1E8D');
|
|
DEAD.put(UMLAUT | 'y', '\u00FF');
|
|
}
|
|
}
|