60 lines
1.9 KiB
Java
60 lines
1.9 KiB
Java
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.ddm;
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import org.apache.harmony.dalvik.ddmc.DdmServer;
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import android.util.Config;
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import android.util.Log;
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/**
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* Just a place to stick handler registrations, instead of scattering
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* them around.
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*/
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public class DdmRegister {
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private DdmRegister() {}
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/**
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* Register handlers for all known chunk types.
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*
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* If you write a handler, add a registration call here.
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*
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* Note that this is invoked by the application (usually through a
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* static initializer in the main class), not the VM. It's done this
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* way so that the handlers can use Android classes with native calls
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* that aren't registered until after the VM is initialized (e.g.
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* logging). It also allows debugging of DDM handler initialization.
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*
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* The chunk dispatcher will pause until we call registrationComplete(),
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* so that we don't have a race that causes us to drop packets before
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* we finish here.
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*/
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public static void registerHandlers() {
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if (Config.LOGV)
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Log.v("ddm", "Registering DDM message handlers");
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DdmHandleHello.register();
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DdmHandleThread.register();
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DdmHandleHeap.register();
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DdmHandleNativeHeap.register();
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DdmHandleProfiling.register();
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DdmHandleExit.register();
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DdmServer.registrationComplete();
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}
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}
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