100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_SF_GLEXTENSION_H
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#define ANDROID_SF_GLEXTENSION_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/String8.h>
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#include <utils/SortedVector.h>
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#include <utils/Singleton.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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namespace android {
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// ---------------------------------------------------------------------------
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class GLExtensions : public Singleton<GLExtensions>
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{
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friend class Singleton<GLExtensions>;
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bool mHaveTextureExternal : 1;
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bool mHaveNpot : 1;
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bool mHaveDirectTexture : 1;
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bool mHaveFramebufferObject : 1;
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String8 mVendor;
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String8 mRenderer;
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String8 mVersion;
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String8 mExtensions;
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String8 mEglVendor;
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String8 mEglVersion;
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String8 mEglExtensions;
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SortedVector<String8> mExtensionList;
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GLExtensions(const GLExtensions&);
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GLExtensions& operator = (const GLExtensions&);
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protected:
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GLExtensions();
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public:
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inline bool haveTextureExternal() const {
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return mHaveTextureExternal;
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}
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inline bool haveNpot() const {
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return mHaveNpot;
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}
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inline bool haveDirectTexture() const {
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return mHaveDirectTexture;
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}
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inline bool haveFramebufferObject() const {
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return mHaveFramebufferObject;
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}
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void initWithGLStrings(
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GLubyte const* vendor,
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GLubyte const* renderer,
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GLubyte const* version,
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GLubyte const* extensions,
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char const* egl_vendor,
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char const* egl_version,
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char const* egl_extensions);
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char const* getVendor() const;
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char const* getRenderer() const;
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char const* getVersion() const;
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char const* getExtension() const;
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char const* getEglVendor() const;
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char const* getEglVersion() const;
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char const* getEglExtension() const;
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bool hasExtension(char const* extension) const;
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_SF_GLEXTENSION_H
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