906 lines
24 KiB
C++
906 lines
24 KiB
C++
/*
|
|
* Copyright (C) 2007 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
//#define LOG_NDEBUG 0
|
|
#define LOG_TAG "SoundPool"
|
|
#include <utils/Log.h>
|
|
|
|
//#define USE_SHARED_MEM_BUFFER
|
|
|
|
// XXX needed for timing latency
|
|
#include <utils/Timers.h>
|
|
|
|
#include <sys/resource.h>
|
|
#include <media/AudioTrack.h>
|
|
#include <media/mediaplayer.h>
|
|
|
|
#include "SoundPool.h"
|
|
#include "SoundPoolThread.h"
|
|
|
|
namespace android
|
|
{
|
|
|
|
int kDefaultBufferCount = 4;
|
|
uint32_t kMaxSampleRate = 48000;
|
|
uint32_t kDefaultSampleRate = 44100;
|
|
uint32_t kDefaultFrameCount = 1200;
|
|
|
|
SoundPool::SoundPool(int maxChannels, int streamType, int srcQuality)
|
|
{
|
|
LOGV("SoundPool constructor: maxChannels=%d, streamType=%d, srcQuality=%d",
|
|
maxChannels, streamType, srcQuality);
|
|
|
|
// check limits
|
|
mMaxChannels = maxChannels;
|
|
if (mMaxChannels < 1) {
|
|
mMaxChannels = 1;
|
|
}
|
|
else if (mMaxChannels > 32) {
|
|
mMaxChannels = 32;
|
|
}
|
|
LOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels);
|
|
|
|
mQuit = false;
|
|
mDecodeThread = 0;
|
|
mStreamType = streamType;
|
|
mSrcQuality = srcQuality;
|
|
mAllocated = 0;
|
|
mNextSampleID = 0;
|
|
mNextChannelID = 0;
|
|
|
|
mCallback = 0;
|
|
mUserData = 0;
|
|
|
|
mChannelPool = new SoundChannel[mMaxChannels];
|
|
for (int i = 0; i < mMaxChannels; ++i) {
|
|
mChannelPool[i].init(this);
|
|
mChannels.push_back(&mChannelPool[i]);
|
|
}
|
|
|
|
// start decode thread
|
|
startThreads();
|
|
}
|
|
|
|
SoundPool::~SoundPool()
|
|
{
|
|
LOGV("SoundPool destructor");
|
|
mDecodeThread->quit();
|
|
quit();
|
|
|
|
Mutex::Autolock lock(&mLock);
|
|
mChannels.clear();
|
|
if (mChannelPool)
|
|
delete [] mChannelPool;
|
|
|
|
// clean up samples
|
|
LOGV("clear samples");
|
|
mSamples.clear();
|
|
|
|
if (mDecodeThread)
|
|
delete mDecodeThread;
|
|
}
|
|
|
|
void SoundPool::addToRestartList(SoundChannel* channel)
|
|
{
|
|
Mutex::Autolock lock(&mRestartLock);
|
|
if (!mQuit) {
|
|
mRestart.push_back(channel);
|
|
mCondition.signal();
|
|
}
|
|
}
|
|
|
|
void SoundPool::addToStopList(SoundChannel* channel)
|
|
{
|
|
Mutex::Autolock lock(&mRestartLock);
|
|
if (!mQuit) {
|
|
mStop.push_back(channel);
|
|
mCondition.signal();
|
|
}
|
|
}
|
|
|
|
int SoundPool::beginThread(void* arg)
|
|
{
|
|
SoundPool* p = (SoundPool*)arg;
|
|
return p->run();
|
|
}
|
|
|
|
int SoundPool::run()
|
|
{
|
|
mRestartLock.lock();
|
|
while (!mQuit) {
|
|
mCondition.wait(mRestartLock);
|
|
LOGV("awake");
|
|
if (mQuit) break;
|
|
|
|
while (!mStop.empty()) {
|
|
SoundChannel* channel;
|
|
LOGV("Getting channel from stop list");
|
|
List<SoundChannel* >::iterator iter = mStop.begin();
|
|
channel = *iter;
|
|
mStop.erase(iter);
|
|
mRestartLock.unlock();
|
|
if (channel != 0) {
|
|
Mutex::Autolock lock(&mLock);
|
|
channel->stop();
|
|
}
|
|
mRestartLock.lock();
|
|
if (mQuit) break;
|
|
}
|
|
|
|
while (!mRestart.empty()) {
|
|
SoundChannel* channel;
|
|
LOGV("Getting channel from list");
|
|
List<SoundChannel*>::iterator iter = mRestart.begin();
|
|
channel = *iter;
|
|
mRestart.erase(iter);
|
|
mRestartLock.unlock();
|
|
if (channel != 0) {
|
|
Mutex::Autolock lock(&mLock);
|
|
channel->nextEvent();
|
|
}
|
|
mRestartLock.lock();
|
|
if (mQuit) break;
|
|
}
|
|
}
|
|
|
|
mStop.clear();
|
|
mRestart.clear();
|
|
mCondition.signal();
|
|
mRestartLock.unlock();
|
|
LOGV("goodbye");
|
|
return 0;
|
|
}
|
|
|
|
void SoundPool::quit()
|
|
{
|
|
mRestartLock.lock();
|
|
mQuit = true;
|
|
mCondition.signal();
|
|
mCondition.wait(mRestartLock);
|
|
LOGV("return from quit");
|
|
mRestartLock.unlock();
|
|
}
|
|
|
|
bool SoundPool::startThreads()
|
|
{
|
|
createThreadEtc(beginThread, this, "SoundPool");
|
|
if (mDecodeThread == NULL)
|
|
mDecodeThread = new SoundPoolThread(this);
|
|
return mDecodeThread != NULL;
|
|
}
|
|
|
|
SoundChannel* SoundPool::findChannel(int channelID)
|
|
{
|
|
for (int i = 0; i < mMaxChannels; ++i) {
|
|
if (mChannelPool[i].channelID() == channelID) {
|
|
return &mChannelPool[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SoundChannel* SoundPool::findNextChannel(int channelID)
|
|
{
|
|
for (int i = 0; i < mMaxChannels; ++i) {
|
|
if (mChannelPool[i].nextChannelID() == channelID) {
|
|
return &mChannelPool[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int SoundPool::load(const char* path, int priority)
|
|
{
|
|
LOGV("load: path=%s, priority=%d", path, priority);
|
|
Mutex::Autolock lock(&mLock);
|
|
sp<Sample> sample = new Sample(++mNextSampleID, path);
|
|
mSamples.add(sample->sampleID(), sample);
|
|
doLoad(sample);
|
|
return sample->sampleID();
|
|
}
|
|
|
|
int SoundPool::load(int fd, int64_t offset, int64_t length, int priority)
|
|
{
|
|
LOGV("load: fd=%d, offset=%lld, length=%lld, priority=%d",
|
|
fd, offset, length, priority);
|
|
Mutex::Autolock lock(&mLock);
|
|
sp<Sample> sample = new Sample(++mNextSampleID, fd, offset, length);
|
|
mSamples.add(sample->sampleID(), sample);
|
|
doLoad(sample);
|
|
return sample->sampleID();
|
|
}
|
|
|
|
void SoundPool::doLoad(sp<Sample>& sample)
|
|
{
|
|
LOGV("doLoad: loading sample sampleID=%d", sample->sampleID());
|
|
sample->startLoad();
|
|
mDecodeThread->loadSample(sample->sampleID());
|
|
}
|
|
|
|
bool SoundPool::unload(int sampleID)
|
|
{
|
|
LOGV("unload: sampleID=%d", sampleID);
|
|
Mutex::Autolock lock(&mLock);
|
|
return mSamples.removeItem(sampleID);
|
|
}
|
|
|
|
int SoundPool::play(int sampleID, float leftVolume, float rightVolume,
|
|
int priority, int loop, float rate)
|
|
{
|
|
LOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f",
|
|
sampleID, leftVolume, rightVolume, priority, loop, rate);
|
|
sp<Sample> sample;
|
|
SoundChannel* channel;
|
|
int channelID;
|
|
|
|
Mutex::Autolock lock(&mLock);
|
|
|
|
if (mQuit) {
|
|
return 0;
|
|
}
|
|
// is sample ready?
|
|
sample = findSample(sampleID);
|
|
if ((sample == 0) || (sample->state() != Sample::READY)) {
|
|
LOGW(" sample %d not READY", sampleID);
|
|
return 0;
|
|
}
|
|
|
|
dump();
|
|
|
|
// allocate a channel
|
|
channel = allocateChannel_l(priority);
|
|
|
|
// no channel allocated - return 0
|
|
if (!channel) {
|
|
LOGV("No channel allocated");
|
|
return 0;
|
|
}
|
|
|
|
channelID = ++mNextChannelID;
|
|
|
|
LOGV("play channel %p state = %d", channel, channel->state());
|
|
channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate);
|
|
return channelID;
|
|
}
|
|
|
|
SoundChannel* SoundPool::allocateChannel_l(int priority)
|
|
{
|
|
List<SoundChannel*>::iterator iter;
|
|
SoundChannel* channel = NULL;
|
|
|
|
// allocate a channel
|
|
if (!mChannels.empty()) {
|
|
iter = mChannels.begin();
|
|
if (priority >= (*iter)->priority()) {
|
|
channel = *iter;
|
|
mChannels.erase(iter);
|
|
LOGV("Allocated active channel");
|
|
}
|
|
}
|
|
|
|
// update priority and put it back in the list
|
|
if (channel) {
|
|
channel->setPriority(priority);
|
|
for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
|
|
if (priority < (*iter)->priority()) {
|
|
break;
|
|
}
|
|
}
|
|
mChannels.insert(iter, channel);
|
|
}
|
|
return channel;
|
|
}
|
|
|
|
// move a channel from its current position to the front of the list
|
|
void SoundPool::moveToFront_l(SoundChannel* channel)
|
|
{
|
|
for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) {
|
|
if (*iter == channel) {
|
|
mChannels.erase(iter);
|
|
mChannels.push_front(channel);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SoundPool::pause(int channelID)
|
|
{
|
|
LOGV("pause(%d)", channelID);
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->pause();
|
|
}
|
|
}
|
|
|
|
void SoundPool::autoPause()
|
|
{
|
|
LOGV("autoPause()");
|
|
Mutex::Autolock lock(&mLock);
|
|
for (int i = 0; i < mMaxChannels; ++i) {
|
|
SoundChannel* channel = &mChannelPool[i];
|
|
channel->autoPause();
|
|
}
|
|
}
|
|
|
|
void SoundPool::resume(int channelID)
|
|
{
|
|
LOGV("resume(%d)", channelID);
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->resume();
|
|
}
|
|
}
|
|
|
|
void SoundPool::autoResume()
|
|
{
|
|
LOGV("autoResume()");
|
|
Mutex::Autolock lock(&mLock);
|
|
for (int i = 0; i < mMaxChannels; ++i) {
|
|
SoundChannel* channel = &mChannelPool[i];
|
|
channel->autoResume();
|
|
}
|
|
}
|
|
|
|
void SoundPool::stop(int channelID)
|
|
{
|
|
LOGV("stop(%d)", channelID);
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->stop();
|
|
} else {
|
|
channel = findNextChannel(channelID);
|
|
if (channel)
|
|
channel->clearNextEvent();
|
|
}
|
|
}
|
|
|
|
void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->setVolume(leftVolume, rightVolume);
|
|
}
|
|
}
|
|
|
|
void SoundPool::setPriority(int channelID, int priority)
|
|
{
|
|
LOGV("setPriority(%d, %d)", channelID, priority);
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->setPriority(priority);
|
|
}
|
|
}
|
|
|
|
void SoundPool::setLoop(int channelID, int loop)
|
|
{
|
|
LOGV("setLoop(%d, %d)", channelID, loop);
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->setLoop(loop);
|
|
}
|
|
}
|
|
|
|
void SoundPool::setRate(int channelID, float rate)
|
|
{
|
|
LOGV("setRate(%d, %f)", channelID, rate);
|
|
Mutex::Autolock lock(&mLock);
|
|
SoundChannel* channel = findChannel(channelID);
|
|
if (channel) {
|
|
channel->setRate(rate);
|
|
}
|
|
}
|
|
|
|
// call with lock held
|
|
void SoundPool::done_l(SoundChannel* channel)
|
|
{
|
|
LOGV("done_l(%d)", channel->channelID());
|
|
// if "stolen", play next event
|
|
if (channel->nextChannelID() != 0) {
|
|
LOGV("add to restart list");
|
|
addToRestartList(channel);
|
|
}
|
|
|
|
// return to idle state
|
|
else {
|
|
LOGV("move to front");
|
|
moveToFront_l(channel);
|
|
}
|
|
}
|
|
|
|
void SoundPool::setCallback(SoundPoolCallback* callback, void* user)
|
|
{
|
|
Mutex::Autolock lock(&mCallbackLock);
|
|
mCallback = callback;
|
|
mUserData = user;
|
|
}
|
|
|
|
void SoundPool::notify(SoundPoolEvent event)
|
|
{
|
|
Mutex::Autolock lock(&mCallbackLock);
|
|
if (mCallback != NULL) {
|
|
mCallback(event, this, mUserData);
|
|
}
|
|
}
|
|
|
|
void SoundPool::dump()
|
|
{
|
|
for (int i = 0; i < mMaxChannels; ++i) {
|
|
mChannelPool[i].dump();
|
|
}
|
|
}
|
|
|
|
|
|
Sample::Sample(int sampleID, const char* url)
|
|
{
|
|
init();
|
|
mSampleID = sampleID;
|
|
mUrl = strdup(url);
|
|
LOGV("create sampleID=%d, url=%s", mSampleID, mUrl);
|
|
}
|
|
|
|
Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length)
|
|
{
|
|
init();
|
|
mSampleID = sampleID;
|
|
mFd = dup(fd);
|
|
mOffset = offset;
|
|
mLength = length;
|
|
LOGV("create sampleID=%d, fd=%d, offset=%lld, length=%lld", mSampleID, mFd, mLength, mOffset);
|
|
}
|
|
|
|
void Sample::init()
|
|
{
|
|
mData = 0;
|
|
mSize = 0;
|
|
mRefCount = 0;
|
|
mSampleID = 0;
|
|
mState = UNLOADED;
|
|
mFd = -1;
|
|
mOffset = 0;
|
|
mLength = 0;
|
|
mUrl = 0;
|
|
}
|
|
|
|
Sample::~Sample()
|
|
{
|
|
LOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd);
|
|
if (mFd > 0) {
|
|
LOGV("close(%d)", mFd);
|
|
::close(mFd);
|
|
}
|
|
mData.clear();
|
|
delete mUrl;
|
|
}
|
|
|
|
status_t Sample::doLoad()
|
|
{
|
|
uint32_t sampleRate;
|
|
int numChannels;
|
|
int format;
|
|
sp<IMemory> p;
|
|
LOGV("Start decode");
|
|
if (mUrl) {
|
|
p = MediaPlayer::decode(mUrl, &sampleRate, &numChannels, &format);
|
|
} else {
|
|
p = MediaPlayer::decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format);
|
|
LOGV("close(%d)", mFd);
|
|
::close(mFd);
|
|
mFd = -1;
|
|
}
|
|
if (p == 0) {
|
|
LOGE("Unable to load sample: %s", mUrl);
|
|
return -1;
|
|
}
|
|
LOGV("pointer = %p, size = %u, sampleRate = %u, numChannels = %d",
|
|
p->pointer(), p->size(), sampleRate, numChannels);
|
|
|
|
if (sampleRate > kMaxSampleRate) {
|
|
LOGE("Sample rate (%u) out of range", sampleRate);
|
|
return - 1;
|
|
}
|
|
|
|
if ((numChannels < 1) || (numChannels > 2)) {
|
|
LOGE("Sample channel count (%d) out of range", numChannels);
|
|
return - 1;
|
|
}
|
|
|
|
//_dumpBuffer(p->pointer(), p->size());
|
|
uint8_t* q = static_cast<uint8_t*>(p->pointer()) + p->size() - 10;
|
|
//_dumpBuffer(q, 10, 10, false);
|
|
|
|
mData = p;
|
|
mSize = p->size();
|
|
mSampleRate = sampleRate;
|
|
mNumChannels = numChannels;
|
|
mFormat = format;
|
|
mState = READY;
|
|
return 0;
|
|
}
|
|
|
|
|
|
void SoundChannel::init(SoundPool* soundPool)
|
|
{
|
|
mSoundPool = soundPool;
|
|
}
|
|
|
|
// call with sound pool lock held
|
|
void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume,
|
|
float rightVolume, int priority, int loop, float rate)
|
|
{
|
|
AudioTrack* oldTrack;
|
|
AudioTrack* newTrack;
|
|
status_t status;
|
|
|
|
{ // scope for the lock
|
|
Mutex::Autolock lock(&mLock);
|
|
|
|
LOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f,"
|
|
" priority=%d, loop=%d, rate=%f",
|
|
this, sample->sampleID(), nextChannelID, leftVolume, rightVolume,
|
|
priority, loop, rate);
|
|
|
|
// if not idle, this voice is being stolen
|
|
if (mState != IDLE) {
|
|
LOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID);
|
|
mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
|
|
stop_l();
|
|
return;
|
|
}
|
|
|
|
// initialize track
|
|
int afFrameCount;
|
|
int afSampleRate;
|
|
int streamType = mSoundPool->streamType();
|
|
if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
|
|
afFrameCount = kDefaultFrameCount;
|
|
}
|
|
if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
|
|
afSampleRate = kDefaultSampleRate;
|
|
}
|
|
int numChannels = sample->numChannels();
|
|
uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5);
|
|
uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate;
|
|
uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount;
|
|
uint32_t frameCount = 0;
|
|
|
|
if (loop) {
|
|
frameCount = sample->size()/numChannels/
|
|
((sample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
|
|
}
|
|
|
|
#ifndef USE_SHARED_MEM_BUFFER
|
|
// Ensure minimum audio buffer size in case of short looped sample
|
|
if(frameCount < totalFrames) {
|
|
frameCount = totalFrames;
|
|
}
|
|
#endif
|
|
|
|
// mToggle toggles each time a track is started on a given channel.
|
|
// The toggle is concatenated with the SoundChannel address and passed to AudioTrack
|
|
// as callback user data. This enables the detection of callbacks received from the old
|
|
// audio track while the new one is being started and avoids processing them with
|
|
// wrong audio audio buffer size (mAudioBufferSize)
|
|
unsigned long toggle = mToggle ^ 1;
|
|
void *userData = (void *)((unsigned long)this | toggle);
|
|
uint32_t channels = (numChannels == 2) ?
|
|
AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO;
|
|
|
|
// do not create a new audio track if current track is compatible with sample parameters
|
|
#ifdef USE_SHARED_MEM_BUFFER
|
|
newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
|
|
channels, sample->getIMemory(), 0, callback, userData);
|
|
#else
|
|
newTrack = new AudioTrack(streamType, sampleRate, sample->format(),
|
|
channels, frameCount, 0, callback, userData, bufferFrames);
|
|
#endif
|
|
oldTrack = mAudioTrack;
|
|
status = newTrack->initCheck();
|
|
if (status != NO_ERROR) {
|
|
LOGE("Error creating AudioTrack");
|
|
goto exit;
|
|
}
|
|
LOGV("setVolume %p", newTrack);
|
|
newTrack->setVolume(leftVolume, rightVolume);
|
|
newTrack->setLoop(0, frameCount, loop);
|
|
|
|
// From now on, AudioTrack callbacks recevieved with previous toggle value will be ignored.
|
|
mToggle = toggle;
|
|
mAudioTrack = newTrack;
|
|
mPos = 0;
|
|
mSample = sample;
|
|
mChannelID = nextChannelID;
|
|
mPriority = priority;
|
|
mLoop = loop;
|
|
mLeftVolume = leftVolume;
|
|
mRightVolume = rightVolume;
|
|
mNumChannels = numChannels;
|
|
mRate = rate;
|
|
clearNextEvent();
|
|
mState = PLAYING;
|
|
mAudioTrack->start();
|
|
mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize();
|
|
}
|
|
|
|
exit:
|
|
LOGV("delete oldTrack %p", oldTrack);
|
|
delete oldTrack;
|
|
if (status != NO_ERROR) {
|
|
delete newTrack;
|
|
mAudioTrack = NULL;
|
|
}
|
|
}
|
|
|
|
void SoundChannel::nextEvent()
|
|
{
|
|
sp<Sample> sample;
|
|
int nextChannelID;
|
|
float leftVolume;
|
|
float rightVolume;
|
|
int priority;
|
|
int loop;
|
|
float rate;
|
|
|
|
// check for valid event
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
nextChannelID = mNextEvent.channelID();
|
|
if (nextChannelID == 0) {
|
|
LOGV("stolen channel has no event");
|
|
return;
|
|
}
|
|
|
|
sample = mNextEvent.sample();
|
|
leftVolume = mNextEvent.leftVolume();
|
|
rightVolume = mNextEvent.rightVolume();
|
|
priority = mNextEvent.priority();
|
|
loop = mNextEvent.loop();
|
|
rate = mNextEvent.rate();
|
|
}
|
|
|
|
LOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID);
|
|
play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
|
|
}
|
|
|
|
void SoundChannel::callback(int event, void* user, void *info)
|
|
{
|
|
SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1));
|
|
|
|
channel->process(event, info, (unsigned long)user & 1);
|
|
}
|
|
|
|
void SoundChannel::process(int event, void *info, unsigned long toggle)
|
|
{
|
|
//LOGV("process(%d)", mChannelID);
|
|
|
|
Mutex::Autolock lock(&mLock);
|
|
|
|
AudioTrack::Buffer* b = NULL;
|
|
if (event == AudioTrack::EVENT_MORE_DATA) {
|
|
b = static_cast<AudioTrack::Buffer *>(info);
|
|
}
|
|
|
|
if (mToggle != toggle) {
|
|
LOGV("process wrong toggle %p channel %d", this, mChannelID);
|
|
if (b != NULL) {
|
|
b->size = 0;
|
|
}
|
|
return;
|
|
}
|
|
|
|
sp<Sample> sample = mSample;
|
|
|
|
// LOGV("SoundChannel::process event %d", event);
|
|
|
|
if (event == AudioTrack::EVENT_MORE_DATA) {
|
|
|
|
// check for stop state
|
|
if (b->size == 0) return;
|
|
|
|
if (mState == IDLE) {
|
|
b->size = 0;
|
|
return;
|
|
}
|
|
|
|
if (sample != 0) {
|
|
// fill buffer
|
|
uint8_t* q = (uint8_t*) b->i8;
|
|
size_t count = 0;
|
|
|
|
if (mPos < (int)sample->size()) {
|
|
uint8_t* p = sample->data() + mPos;
|
|
count = sample->size() - mPos;
|
|
if (count > b->size) {
|
|
count = b->size;
|
|
}
|
|
memcpy(q, p, count);
|
|
// LOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, count);
|
|
} else if (mPos < mAudioBufferSize) {
|
|
count = mAudioBufferSize - mPos;
|
|
if (count > b->size) {
|
|
count = b->size;
|
|
}
|
|
memset(q, 0, count);
|
|
// LOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count);
|
|
}
|
|
|
|
mPos += count;
|
|
b->size = count;
|
|
//LOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]);
|
|
}
|
|
} else if (event == AudioTrack::EVENT_UNDERRUN) {
|
|
LOGV("process %p channel %d EVENT_UNDERRUN", this, mChannelID);
|
|
mSoundPool->addToStopList(this);
|
|
} else if (event == AudioTrack::EVENT_LOOP_END) {
|
|
LOGV("End loop %p channel %d count %d", this, mChannelID, *(int *)info);
|
|
}
|
|
}
|
|
|
|
|
|
// call with lock held
|
|
bool SoundChannel::doStop_l()
|
|
{
|
|
if (mState != IDLE) {
|
|
setVolume_l(0, 0);
|
|
LOGV("stop");
|
|
mAudioTrack->stop();
|
|
mSample.clear();
|
|
mState = IDLE;
|
|
mPriority = IDLE_PRIORITY;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// call with lock held and sound pool lock held
|
|
void SoundChannel::stop_l()
|
|
{
|
|
if (doStop_l()) {
|
|
mSoundPool->done_l(this);
|
|
}
|
|
}
|
|
|
|
// call with sound pool lock held
|
|
void SoundChannel::stop()
|
|
{
|
|
bool stopped;
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
stopped = doStop_l();
|
|
}
|
|
|
|
if (stopped) {
|
|
mSoundPool->done_l(this);
|
|
}
|
|
}
|
|
|
|
//FIXME: Pause is a little broken right now
|
|
void SoundChannel::pause()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mState == PLAYING) {
|
|
LOGV("pause track");
|
|
mState = PAUSED;
|
|
mAudioTrack->pause();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::autoPause()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mState == PLAYING) {
|
|
LOGV("pause track");
|
|
mState = PAUSED;
|
|
mAutoPaused = true;
|
|
mAudioTrack->pause();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::resume()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mState == PAUSED) {
|
|
LOGV("resume track");
|
|
mState = PLAYING;
|
|
mAutoPaused = false;
|
|
mAudioTrack->start();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::autoResume()
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mAutoPaused && (mState == PAUSED)) {
|
|
LOGV("resume track");
|
|
mState = PLAYING;
|
|
mAutoPaused = false;
|
|
mAudioTrack->start();
|
|
}
|
|
}
|
|
|
|
void SoundChannel::setRate(float rate)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mAudioTrack != 0 && mSample.get() != 0) {
|
|
uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5);
|
|
mAudioTrack->setSampleRate(sampleRate);
|
|
mRate = rate;
|
|
}
|
|
}
|
|
|
|
// call with lock held
|
|
void SoundChannel::setVolume_l(float leftVolume, float rightVolume)
|
|
{
|
|
mLeftVolume = leftVolume;
|
|
mRightVolume = rightVolume;
|
|
if (mAudioTrack != 0) mAudioTrack->setVolume(leftVolume, rightVolume);
|
|
}
|
|
|
|
void SoundChannel::setVolume(float leftVolume, float rightVolume)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
setVolume_l(leftVolume, rightVolume);
|
|
}
|
|
|
|
void SoundChannel::setLoop(int loop)
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
if (mAudioTrack != 0 && mSample.get() != 0) {
|
|
uint32_t loopEnd = mSample->size()/mNumChannels/
|
|
((mSample->format() == AudioSystem::PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t));
|
|
mAudioTrack->setLoop(0, loopEnd, loop);
|
|
mLoop = loop;
|
|
}
|
|
}
|
|
|
|
SoundChannel::~SoundChannel()
|
|
{
|
|
LOGV("SoundChannel destructor %p", this);
|
|
{
|
|
Mutex::Autolock lock(&mLock);
|
|
clearNextEvent();
|
|
doStop_l();
|
|
}
|
|
// do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack
|
|
// callback thread to exit which may need to execute process() and acquire the mLock.
|
|
delete mAudioTrack;
|
|
}
|
|
|
|
void SoundChannel::dump()
|
|
{
|
|
LOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d",
|
|
mState, mChannelID, mNumChannels, mPos, mPriority, mLoop);
|
|
}
|
|
|
|
void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume,
|
|
float rightVolume, int priority, int loop, float rate)
|
|
{
|
|
mSample =sample;
|
|
mChannelID = channelID;
|
|
mLeftVolume = leftVolume;
|
|
mRightVolume = rightVolume;
|
|
mPriority = priority;
|
|
mLoop = loop;
|
|
mRate =rate;
|
|
}
|
|
|
|
} // end namespace android
|