M7350/oe-core/bitbake/lib/bb/ui/uievent.py
2024-09-09 08:52:07 +00:00

128 lines
3.8 KiB
Python

# ex:ts=4:sw=4:sts=4:et
# -*- tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*-
#
# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
# Copyright (C) 2006 - 2007 Richard Purdie
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2 as
# published by the Free Software Foundation.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
"""
Use this class to fork off a thread to recieve event callbacks from the bitbake
server and queue them for the UI to process. This process must be used to avoid
client/server deadlocks.
"""
import socket, threading, pickle
from SimpleXMLRPCServer import SimpleXMLRPCServer, SimpleXMLRPCRequestHandler
class BBUIEventQueue:
def __init__(self, BBServer):
self.eventQueue = []
self.eventQueueLock = threading.Lock()
self.eventQueueNotify = threading.Event()
self.BBServer = BBServer
self.t = threading.Thread()
self.t.setDaemon(True)
self.t.run = self.startCallbackHandler
self.t.start()
def getEvent(self):
self.eventQueueLock.acquire()
if len(self.eventQueue) == 0:
self.eventQueueLock.release()
return None
item = self.eventQueue.pop(0)
if len(self.eventQueue) == 0:
self.eventQueueNotify.clear()
self.eventQueueLock.release()
return item
def waitEvent(self, delay):
self.eventQueueNotify.wait(delay)
return self.getEvent()
def queue_event(self, event):
self.eventQueueLock.acquire()
self.eventQueue.append(event)
self.eventQueueNotify.set()
self.eventQueueLock.release()
def send_event(self, event):
self.queue_event(pickle.loads(event))
def startCallbackHandler(self):
server = UIXMLRPCServer()
self.host, self.port = server.socket.getsockname()
server.register_function( self.system_quit, "event.quit" )
server.register_function( self.send_event, "event.sendpickle" )
server.socket.settimeout(1)
self.EventHandle = self.BBServer.registerEventHandler(self.host, self.port)
self.server = server
while not server.quit:
server.handle_request()
server.server_close()
def system_quit( self ):
"""
Shut down the callback thread
"""
try:
self.BBServer.unregisterEventHandler(self.EventHandle)
except:
pass
self.server.quit = True
class UIXMLRPCServer (SimpleXMLRPCServer):
def __init__( self, interface = ("localhost", 0) ):
self.quit = False
SimpleXMLRPCServer.__init__( self,
interface,
requestHandler=SimpleXMLRPCRequestHandler,
logRequests=False, allow_none=True)
def get_request(self):
while not self.quit:
try:
sock, addr = self.socket.accept()
sock.settimeout(1)
return (sock, addr)
except socket.timeout:
pass
return (None, None)
def close_request(self, request):
if request is None:
return
SimpleXMLRPCServer.close_request(self, request)
def process_request(self, request, client_address):
if request is None:
return
SimpleXMLRPCServer.process_request(self, request, client_address)