/* * Internal platform definitions for msm/qsd touchscreen devices * * Copyright (C) 2008 Google Incorporated * * This software is licensed under the terms of the GNU General Public * License version 2, as published by the Free Software Foundation, and * may be copied, distributed, and modified under those terms. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef __ASM_ARCH_MSM_TS_H #define __ASM_ARCH_MSM_TS_H #include /* The dimensions for the virtual key are for the other axis, i.e. if * virtual keys are in the Y dimension then min/max is the range in the X * dimension where that key would be activated */ struct ts_virt_key { int key; int min; int max; }; struct msm_ts_virtual_keys { struct ts_virt_key *keys; int num_keys; }; struct msm_ts_platform_data { uint32_t min_x; uint32_t max_x; uint32_t min_y; uint32_t max_y; uint32_t min_press; uint32_t max_press; struct msm_ts_virtual_keys *vkeys_x; uint32_t virt_x_start; struct msm_ts_virtual_keys *vkeys_y; uint32_t virt_y_start; uint32_t inv_x; uint32_t inv_y; bool can_wakeup; }; #endif /* __ASM_ARCH_MSM_TS_H */