/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #define LOG_TAG "AudioGroup" #include #include #include #include #include #include #include #include #include #include #include #include "jni.h" #include "JNIHelp.h" #include "AudioCodec.h" #include "EchoSuppressor.h" extern int parse(JNIEnv *env, jstring jAddress, int port, sockaddr_storage *ss); namespace { using namespace android; int gRandom = -1; // We use a circular array to implement jitter buffer. The simplest way is doing // a modulo operation on the index while accessing the array. However modulo can // be expensive on some platforms, such as ARM. Thus we round up the size of the // array to the nearest power of 2 and then use bitwise-and instead of modulo. // Currently we make it 512ms long and assume packet interval is 40ms or less. // The first 80ms is the place where samples get mixed. The rest 432ms is the // real jitter buffer. For a stream at 8000Hz it takes 8192 bytes. These numbers // are chosen by experiments and each of them can be adjusted as needed. // Originally a stream does not send packets when it is receive-only or there is // nothing to mix. However, this causes some problems with certain firewalls and // proxies. A firewall might remove a port mapping when there is no outgoing // packet for a preiod of time, and a proxy might wait for incoming packets from // both sides before start forwarding. To solve these problems, we send out a // silence packet on the stream for every second. It should be good enough to // keep the stream alive with relatively low resources. // Other notes: // + We use elapsedRealtime() to get the time. Since we use 32bit variables // instead of 64bit ones, comparison must be done by subtraction. // + Sampling rate must be multiple of 1000Hz, and packet length must be in // milliseconds. No floating points. // + If we cannot get enough CPU, we drop samples and simulate packet loss. // + Resampling is not done yet, so streams in one group must use the same rate. // For the first release only 8000Hz is supported. #define BUFFER_SIZE 512 #define HISTORY_SIZE 80 #define MEASURE_PERIOD 2000 class AudioStream { public: AudioStream(); ~AudioStream(); bool set(int mode, int socket, sockaddr_storage *remote, AudioCodec *codec, int sampleRate, int sampleCount, int codecType, int dtmfType); void sendDtmf(int event); bool mix(int32_t *output, int head, int tail, int sampleRate); void encode(int tick, AudioStream *chain); void decode(int tick); enum { NORMAL = 0, SEND_ONLY = 1, RECEIVE_ONLY = 2, LAST_MODE = 2, }; private: int mMode; int mSocket; sockaddr_storage mRemote; AudioCodec *mCodec; uint32_t mCodecMagic; uint32_t mDtmfMagic; bool mFixRemote; int mTick; int mSampleRate; int mSampleCount; int mInterval; int mKeepAlive; int16_t *mBuffer; int mBufferMask; int mBufferHead; int mBufferTail; int mLatencyTimer; int mLatencyScore; uint16_t mSequence; uint32_t mTimestamp; uint32_t mSsrc; int mDtmfEvent; int mDtmfStart; AudioStream *mNext; friend class AudioGroup; }; AudioStream::AudioStream() { mSocket = -1; mCodec = NULL; mBuffer = NULL; mNext = NULL; } AudioStream::~AudioStream() { close(mSocket); delete mCodec; delete [] mBuffer; LOGD("stream[%d] is dead", mSocket); } bool AudioStream::set(int mode, int socket, sockaddr_storage *remote, AudioCodec *codec, int sampleRate, int sampleCount, int codecType, int dtmfType) { if (mode < 0 || mode > LAST_MODE) { return false; } mMode = mode; mCodecMagic = (0x8000 | codecType) << 16; mDtmfMagic = (dtmfType == -1) ? 0 : (0x8000 | dtmfType) << 16; mTick = elapsedRealtime(); mSampleRate = sampleRate / 1000; mSampleCount = sampleCount; mInterval = mSampleCount / mSampleRate; // Allocate jitter buffer. for (mBufferMask = 8; mBufferMask < mSampleRate; mBufferMask <<= 1); mBufferMask *= BUFFER_SIZE; mBuffer = new int16_t[mBufferMask]; --mBufferMask; mBufferHead = 0; mBufferTail = 0; mLatencyTimer = 0; mLatencyScore = 0; // Initialize random bits. read(gRandom, &mSequence, sizeof(mSequence)); read(gRandom, &mTimestamp, sizeof(mTimestamp)); read(gRandom, &mSsrc, sizeof(mSsrc)); mDtmfEvent = -1; mDtmfStart = 0; // Only take over these things when succeeded. mSocket = socket; if (codec) { mRemote = *remote; mCodec = codec; // Here we should never get an private address, but some buggy proxy // servers do give us one. To solve this, we replace the address when // the first time we successfully decode an incoming packet. mFixRemote = false; if (remote->ss_family == AF_INET) { unsigned char *address = (unsigned char *)&((sockaddr_in *)remote)->sin_addr; if (address[0] == 10 || (address[0] == 172 && (address[1] >> 4) == 1) || (address[0] == 192 && address[1] == 168)) { mFixRemote = true; } } } LOGD("stream[%d] is configured as %s %dkHz %dms mode %d", mSocket, (codec ? codec->name : "RAW"), mSampleRate, mInterval, mMode); return true; } void AudioStream::sendDtmf(int event) { if (mDtmfMagic != 0) { mDtmfEvent = event << 24; mDtmfStart = mTimestamp + mSampleCount; } } bool AudioStream::mix(int32_t *output, int head, int tail, int sampleRate) { if (mMode == SEND_ONLY) { return false; } if (head - mBufferHead < 0) { head = mBufferHead; } if (tail - mBufferTail > 0) { tail = mBufferTail; } if (tail - head <= 0) { return false; } head *= mSampleRate; tail *= mSampleRate; if (sampleRate == mSampleRate) { for (int i = head; i - tail < 0; ++i) { output[i - head] += mBuffer[i & mBufferMask]; } } else { // TODO: implement resampling. return false; } return true; } void AudioStream::encode(int tick, AudioStream *chain) { if (tick - mTick >= mInterval) { // We just missed the train. Pretend that packets in between are lost. int skipped = (tick - mTick) / mInterval; mTick += skipped * mInterval; mSequence += skipped; mTimestamp += skipped * mSampleCount; LOGV("stream[%d] skips %d packets", mSocket, skipped); } tick = mTick; mTick += mInterval; ++mSequence; mTimestamp += mSampleCount; // If there is an ongoing DTMF event, send it now. if (mMode != RECEIVE_ONLY && mDtmfEvent != -1) { int duration = mTimestamp - mDtmfStart; // Make sure duration is reasonable. if (duration >= 0 && duration < mSampleRate * 100) { duration += mSampleCount; int32_t buffer[4] = { htonl(mDtmfMagic | mSequence), htonl(mDtmfStart), mSsrc, htonl(mDtmfEvent | duration), }; if (duration >= mSampleRate * 100) { buffer[3] |= htonl(1 << 23); mDtmfEvent = -1; } sendto(mSocket, buffer, sizeof(buffer), MSG_DONTWAIT, (sockaddr *)&mRemote, sizeof(mRemote)); return; } mDtmfEvent = -1; } int32_t buffer[mSampleCount + 3]; int16_t samples[mSampleCount]; if (mMode == RECEIVE_ONLY) { if ((mTick ^ mKeepAlive) >> 10 == 0) { return; } mKeepAlive = mTick; memset(samples, 0, sizeof(samples)); } else { // Mix all other streams. bool mixed = false; memset(buffer, 0, sizeof(buffer)); while (chain) { if (chain != this && chain->mix(buffer, tick - mInterval, tick, mSampleRate)) { mixed = true; } chain = chain->mNext; } if (mixed) { // Saturate into 16 bits. for (int i = 0; i < mSampleCount; ++i) { int32_t sample = buffer[i]; if (sample < -32768) { sample = -32768; } if (sample > 32767) { sample = 32767; } samples[i] = sample; } } else { if ((mTick ^ mKeepAlive) >> 10 == 0) { return; } mKeepAlive = mTick; memset(samples, 0, sizeof(samples)); LOGV("stream[%d] no data", mSocket); } } if (!mCodec) { // Special case for device stream. send(mSocket, samples, sizeof(samples), MSG_DONTWAIT); return; } // Cook the packet and send it out. buffer[0] = htonl(mCodecMagic | mSequence); buffer[1] = htonl(mTimestamp); buffer[2] = mSsrc; int length = mCodec->encode(&buffer[3], samples); if (length <= 0) { LOGV("stream[%d] encoder error", mSocket); return; } sendto(mSocket, buffer, length + 12, MSG_DONTWAIT, (sockaddr *)&mRemote, sizeof(mRemote)); } void AudioStream::decode(int tick) { char c; if (mMode == SEND_ONLY) { recv(mSocket, &c, 1, MSG_DONTWAIT); return; } // Make sure mBufferHead and mBufferTail are reasonable. if ((unsigned int)(tick + BUFFER_SIZE - mBufferHead) > BUFFER_SIZE * 2) { mBufferHead = tick - HISTORY_SIZE; mBufferTail = mBufferHead; } if (tick - mBufferHead > HISTORY_SIZE) { // Throw away outdated samples. mBufferHead = tick - HISTORY_SIZE; if (mBufferTail - mBufferHead < 0) { mBufferTail = mBufferHead; } } // Adjust the jitter buffer if the latency keeps larger than two times of the // packet interval in the past two seconds. int score = mBufferTail - tick - mInterval * 2; if (mLatencyScore > score) { mLatencyScore = score; } if (mLatencyScore <= 0) { mLatencyTimer = tick; mLatencyScore = score; } else if (tick - mLatencyTimer >= MEASURE_PERIOD) { LOGV("stream[%d] reduces latency of %dms", mSocket, mLatencyScore); mBufferTail -= mLatencyScore; mLatencyTimer = tick; } if (mBufferTail - mBufferHead > BUFFER_SIZE - mInterval) { // Buffer overflow. Drop the packet. LOGV("stream[%d] buffer overflow", mSocket); recv(mSocket, &c, 1, MSG_DONTWAIT); return; } // Receive the packet and decode it. int16_t samples[mSampleCount]; int length = 0; if (!mCodec) { // Special case for device stream. length = recv(mSocket, samples, sizeof(samples), MSG_TRUNC | MSG_DONTWAIT) >> 1; } else { __attribute__((aligned(4))) uint8_t buffer[2048]; sockaddr_storage remote; socklen_t len = sizeof(remote); length = recvfrom(mSocket, buffer, sizeof(buffer), MSG_TRUNC | MSG_DONTWAIT, (sockaddr *)&remote, &len); // Do we need to check SSRC, sequence, and timestamp? They are not // reliable but at least they can be used to identify duplicates? if (length < 12 || length > (int)sizeof(buffer) || (ntohl(*(uint32_t *)buffer) & 0xC07F0000) != mCodecMagic) { LOGV("stream[%d] malformed packet", mSocket); return; } int offset = 12 + ((buffer[0] & 0x0F) << 2); if ((buffer[0] & 0x10) != 0) { offset += 4 + (ntohs(*(uint16_t *)&buffer[offset + 2]) << 2); } if ((buffer[0] & 0x20) != 0) { length -= buffer[length - 1]; } length -= offset; if (length >= 0) { length = mCodec->decode(samples, &buffer[offset], length); } if (length > 0 && mFixRemote) { mRemote = remote; mFixRemote = false; } } if (length <= 0) { LOGV("stream[%d] decoder error", mSocket); return; } if (tick - mBufferTail > 0) { // Buffer underrun. Reset the jitter buffer. LOGV("stream[%d] buffer underrun", mSocket); if (mBufferTail - mBufferHead <= 0) { mBufferHead = tick + mInterval; mBufferTail = mBufferHead; } else { int tail = (tick + mInterval) * mSampleRate; for (int i = mBufferTail * mSampleRate; i - tail < 0; ++i) { mBuffer[i & mBufferMask] = 0; } mBufferTail = tick + mInterval; } } // Append to the jitter buffer. int tail = mBufferTail * mSampleRate; for (int i = 0; i < mSampleCount; ++i) { mBuffer[tail & mBufferMask] = samples[i]; ++tail; } mBufferTail += mInterval; } //------------------------------------------------------------------------------ class AudioGroup { public: AudioGroup(); ~AudioGroup(); bool set(int sampleRate, int sampleCount); bool setMode(int mode); bool sendDtmf(int event); bool add(AudioStream *stream); bool remove(int socket); enum { ON_HOLD = 0, MUTED = 1, NORMAL = 2, ECHO_SUPPRESSION = 3, LAST_MODE = 3, }; private: AudioStream *mChain; int mEventQueue; volatile int mDtmfEvent; int mMode; int mSampleRate; int mSampleCount; int mDeviceSocket; class NetworkThread : public Thread { public: NetworkThread(AudioGroup *group) : Thread(false), mGroup(group) {} bool start() { if (run("Network", ANDROID_PRIORITY_AUDIO) != NO_ERROR) { LOGE("cannot start network thread"); return false; } return true; } private: AudioGroup *mGroup; bool threadLoop(); }; sp mNetworkThread; class DeviceThread : public Thread { public: DeviceThread(AudioGroup *group) : Thread(false), mGroup(group) {} bool start() { if (run("Device", ANDROID_PRIORITY_AUDIO) != NO_ERROR) { LOGE("cannot start device thread"); return false; } return true; } private: AudioGroup *mGroup; bool threadLoop(); }; sp mDeviceThread; }; AudioGroup::AudioGroup() { mMode = ON_HOLD; mChain = NULL; mEventQueue = -1; mDtmfEvent = -1; mDeviceSocket = -1; mNetworkThread = new NetworkThread(this); mDeviceThread = new DeviceThread(this); } AudioGroup::~AudioGroup() { mNetworkThread->requestExitAndWait(); mDeviceThread->requestExitAndWait(); close(mEventQueue); close(mDeviceSocket); while (mChain) { AudioStream *next = mChain->mNext; delete mChain; mChain = next; } LOGD("group[%d] is dead", mDeviceSocket); } bool AudioGroup::set(int sampleRate, int sampleCount) { mEventQueue = epoll_create(2); if (mEventQueue == -1) { LOGE("epoll_create: %s", strerror(errno)); return false; } mSampleRate = sampleRate; mSampleCount = sampleCount; // Create device socket. int pair[2]; if (socketpair(AF_UNIX, SOCK_DGRAM, 0, pair)) { LOGE("socketpair: %s", strerror(errno)); return false; } mDeviceSocket = pair[0]; // Create device stream. mChain = new AudioStream; if (!mChain->set(AudioStream::NORMAL, pair[1], NULL, NULL, sampleRate, sampleCount, -1, -1)) { close(pair[1]); LOGE("cannot initialize device stream"); return false; } // Give device socket a reasonable timeout. timeval tv; tv.tv_sec = 0; tv.tv_usec = 1000 * sampleCount / sampleRate * 500; if (setsockopt(pair[0], SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv))) { LOGE("setsockopt: %s", strerror(errno)); return false; } // Add device stream into event queue. epoll_event event; event.events = EPOLLIN; event.data.ptr = mChain; if (epoll_ctl(mEventQueue, EPOLL_CTL_ADD, pair[1], &event)) { LOGE("epoll_ctl: %s", strerror(errno)); return false; } // Anything else? LOGD("stream[%d] joins group[%d]", pair[1], pair[0]); return true; } bool AudioGroup::setMode(int mode) { if (mode < 0 || mode > LAST_MODE) { return false; } //FIXME: temporary code to overcome echo and mic gain issues on herring board. // Must be modified/removed when proper support for voice processing query and control // is included in audio framework char value[PROPERTY_VALUE_MAX]; property_get("ro.product.board", value, ""); if (mode == NORMAL && !strcmp(value, "herring")) { mode = ECHO_SUPPRESSION; } if (mode == ECHO_SUPPRESSION && AudioSystem::getParameters( 0, String8("ec_supported")) == "ec_supported=yes") { mode = NORMAL; } if (mMode == mode) { return true; } mDeviceThread->requestExitAndWait(); LOGD("group[%d] switches from mode %d to %d", mDeviceSocket, mMode, mode); mMode = mode; return (mode == ON_HOLD) || mDeviceThread->start(); } bool AudioGroup::sendDtmf(int event) { if (event < 0 || event > 15) { return false; } // DTMF is rarely used, so we try to make it as lightweight as possible. // Using volatile might be dodgy, but using a pipe or pthread primitives // or stop-set-restart threads seems too heavy. Will investigate later. timespec ts; ts.tv_sec = 0; ts.tv_nsec = 100000000; for (int i = 0; mDtmfEvent != -1 && i < 20; ++i) { nanosleep(&ts, NULL); } if (mDtmfEvent != -1) { return false; } mDtmfEvent = event; nanosleep(&ts, NULL); return true; } bool AudioGroup::add(AudioStream *stream) { mNetworkThread->requestExitAndWait(); epoll_event event; event.events = EPOLLIN; event.data.ptr = stream; if (epoll_ctl(mEventQueue, EPOLL_CTL_ADD, stream->mSocket, &event)) { LOGE("epoll_ctl: %s", strerror(errno)); return false; } stream->mNext = mChain->mNext; mChain->mNext = stream; if (!mNetworkThread->start()) { // Only take over the stream when succeeded. mChain->mNext = stream->mNext; return false; } LOGD("stream[%d] joins group[%d]", stream->mSocket, mDeviceSocket); return true; } bool AudioGroup::remove(int socket) { mNetworkThread->requestExitAndWait(); for (AudioStream *stream = mChain; stream->mNext; stream = stream->mNext) { AudioStream *target = stream->mNext; if (target->mSocket == socket) { if (epoll_ctl(mEventQueue, EPOLL_CTL_DEL, socket, NULL)) { LOGE("epoll_ctl: %s", strerror(errno)); return false; } stream->mNext = target->mNext; LOGD("stream[%d] leaves group[%d]", socket, mDeviceSocket); delete target; break; } } // Do not start network thread if there is only one stream. if (!mChain->mNext || !mNetworkThread->start()) { return false; } return true; } bool AudioGroup::NetworkThread::threadLoop() { AudioStream *chain = mGroup->mChain; int tick = elapsedRealtime(); int deadline = tick + 10; int count = 0; for (AudioStream *stream = chain; stream; stream = stream->mNext) { if (tick - stream->mTick >= 0) { stream->encode(tick, chain); } if (deadline - stream->mTick > 0) { deadline = stream->mTick; } ++count; } int event = mGroup->mDtmfEvent; if (event != -1) { for (AudioStream *stream = chain; stream; stream = stream->mNext) { stream->sendDtmf(event); } mGroup->mDtmfEvent = -1; } deadline -= tick; if (deadline < 1) { deadline = 1; } epoll_event events[count]; count = epoll_wait(mGroup->mEventQueue, events, count, deadline); if (count == -1) { LOGE("epoll_wait: %s", strerror(errno)); return false; } for (int i = 0; i < count; ++i) { ((AudioStream *)events[i].data.ptr)->decode(tick); } return true; } bool AudioGroup::DeviceThread::threadLoop() { int mode = mGroup->mMode; int sampleRate = mGroup->mSampleRate; int sampleCount = mGroup->mSampleCount; int deviceSocket = mGroup->mDeviceSocket; // Find out the frame count for AudioTrack and AudioRecord. int output = 0; int input = 0; if (AudioTrack::getMinFrameCount(&output, AudioSystem::VOICE_CALL, sampleRate) != NO_ERROR || output <= 0 || AudioRecord::getMinFrameCount(&input, sampleRate, AudioSystem::PCM_16_BIT, 1) != NO_ERROR || input <= 0) { LOGE("cannot compute frame count"); return false; } LOGD("reported frame count: output %d, input %d", output, input); if (output < sampleCount * 2) { output = sampleCount * 2; } if (input < sampleCount * 2) { input = sampleCount * 2; } LOGD("adjusted frame count: output %d, input %d", output, input); // Initialize AudioTrack and AudioRecord. AudioTrack track; AudioRecord record; if (track.set(AudioSystem::VOICE_CALL, sampleRate, AudioSystem::PCM_16_BIT, AudioSystem::CHANNEL_OUT_MONO, output) != NO_ERROR || record.set( AUDIO_SOURCE_VOICE_COMMUNICATION, sampleRate, AudioSystem::PCM_16_BIT, AudioSystem::CHANNEL_IN_MONO, input) != NO_ERROR) { LOGE("cannot initialize audio device"); return false; } LOGD("latency: output %d, input %d", track.latency(), record.latency()); // Initialize echo canceler. EchoSuppressor echo(sampleCount, (track.latency() + record.latency()) * sampleRate / 1000); // Give device socket a reasonable buffer size. setsockopt(deviceSocket, SOL_SOCKET, SO_RCVBUF, &output, sizeof(output)); setsockopt(deviceSocket, SOL_SOCKET, SO_SNDBUF, &output, sizeof(output)); // Drain device socket. char c; while (recv(deviceSocket, &c, 1, MSG_DONTWAIT) == 1); // Start AudioRecord before AudioTrack. This prevents AudioTrack from being // disabled due to buffer underrun while waiting for AudioRecord. if (mode != MUTED) { record.start(); int16_t one; record.read(&one, sizeof(one)); } track.start(); while (!exitPending()) { int16_t output[sampleCount]; if (recv(deviceSocket, output, sizeof(output), 0) <= 0) { memset(output, 0, sizeof(output)); } int16_t input[sampleCount]; int toWrite = sampleCount; int toRead = (mode == MUTED) ? 0 : sampleCount; int chances = 10000; while (--chances > 0 && (toWrite > 0 || toRead > 0)) { if (toWrite > 0) { AudioTrack::Buffer buffer; buffer.frameCount = toWrite; status_t status = track.obtainBuffer(&buffer, 1); if (status == NO_ERROR) { int offset = sampleCount - toWrite; memcpy(buffer.i8, &output[offset], buffer.size); toWrite -= buffer.frameCount; track.releaseBuffer(&buffer); } else if (status != TIMED_OUT && status != WOULD_BLOCK) { LOGE("cannot write to AudioTrack"); return true; } } if (toRead > 0) { AudioRecord::Buffer buffer; buffer.frameCount = toRead; status_t status = record.obtainBuffer(&buffer, 1); if (status == NO_ERROR) { int offset = sampleCount - toRead; memcpy(&input[offset], buffer.i8, buffer.size); toRead -= buffer.frameCount; record.releaseBuffer(&buffer); } else if (status != TIMED_OUT && status != WOULD_BLOCK) { LOGE("cannot read from AudioRecord"); return true; } } } if (chances <= 0) { LOGW("device loop timeout"); while (recv(deviceSocket, &c, 1, MSG_DONTWAIT) == 1); } if (mode != MUTED) { if (mode == NORMAL) { send(deviceSocket, input, sizeof(input), MSG_DONTWAIT); } else { echo.run(output, input); send(deviceSocket, input, sizeof(input), MSG_DONTWAIT); } } } return false; } //------------------------------------------------------------------------------ static jfieldID gNative; static jfieldID gMode; void add(JNIEnv *env, jobject thiz, jint mode, jint socket, jstring jRemoteAddress, jint remotePort, jstring jCodecSpec, jint dtmfType) { AudioCodec *codec = NULL; AudioStream *stream = NULL; AudioGroup *group = NULL; // Sanity check. sockaddr_storage remote; if (parse(env, jRemoteAddress, remotePort, &remote) < 0) { // Exception already thrown. return; } if (!jCodecSpec) { jniThrowNullPointerException(env, "codecSpec"); return; } const char *codecSpec = env->GetStringUTFChars(jCodecSpec, NULL); if (!codecSpec) { // Exception already thrown. return; } // Create audio codec. int codecType = -1; char codecName[16]; int sampleRate = -1; sscanf(codecSpec, "%d %15[^/]%*c%d", &codecType, codecName, &sampleRate); codec = newAudioCodec(codecName); int sampleCount = (codec ? codec->set(sampleRate, codecSpec) : -1); env->ReleaseStringUTFChars(jCodecSpec, codecSpec); if (sampleCount <= 0) { jniThrowException(env, "java/lang/IllegalStateException", "cannot initialize audio codec"); goto error; } // Create audio stream. stream = new AudioStream; if (!stream->set(mode, socket, &remote, codec, sampleRate, sampleCount, codecType, dtmfType)) { jniThrowException(env, "java/lang/IllegalStateException", "cannot initialize audio stream"); goto error; } socket = -1; codec = NULL; // Create audio group. group = (AudioGroup *)env->GetIntField(thiz, gNative); if (!group) { int mode = env->GetIntField(thiz, gMode); group = new AudioGroup; if (!group->set(sampleRate, sampleCount) || !group->setMode(mode)) { jniThrowException(env, "java/lang/IllegalStateException", "cannot initialize audio group"); goto error; } } // Add audio stream into audio group. if (!group->add(stream)) { jniThrowException(env, "java/lang/IllegalStateException", "cannot add audio stream"); goto error; } // Succeed. env->SetIntField(thiz, gNative, (int)group); return; error: delete group; delete stream; delete codec; close(socket); env->SetIntField(thiz, gNative, NULL); } void remove(JNIEnv *env, jobject thiz, jint socket) { AudioGroup *group = (AudioGroup *)env->GetIntField(thiz, gNative); if (group) { if (socket == -1 || !group->remove(socket)) { delete group; env->SetIntField(thiz, gNative, NULL); } } } void setMode(JNIEnv *env, jobject thiz, jint mode) { if (mode < 0 || mode > AudioGroup::LAST_MODE) { jniThrowException(env, "java/lang/IllegalArgumentException", NULL); return; } AudioGroup *group = (AudioGroup *)env->GetIntField(thiz, gNative); if (group && !group->setMode(mode)) { jniThrowException(env, "java/lang/IllegalArgumentException", NULL); return; } env->SetIntField(thiz, gMode, mode); } void sendDtmf(JNIEnv *env, jobject thiz, jint event) { AudioGroup *group = (AudioGroup *)env->GetIntField(thiz, gNative); if (group && !group->sendDtmf(event)) { jniThrowException(env, "java/lang/IllegalArgumentException", NULL); } } JNINativeMethod gMethods[] = { {"add", "(IILjava/lang/String;ILjava/lang/String;I)V", (void *)add}, {"remove", "(I)V", (void *)remove}, {"setMode", "(I)V", (void *)setMode}, {"sendDtmf", "(I)V", (void *)sendDtmf}, }; } // namespace int registerAudioGroup(JNIEnv *env) { gRandom = open("/dev/urandom", O_RDONLY); if (gRandom == -1) { LOGE("urandom: %s", strerror(errno)); return -1; } jclass clazz; if ((clazz = env->FindClass("android/net/rtp/AudioGroup")) == NULL || (gNative = env->GetFieldID(clazz, "mNative", "I")) == NULL || (gMode = env->GetFieldID(clazz, "mMode", "I")) == NULL || env->RegisterNatives(clazz, gMethods, NELEM(gMethods)) < 0) { LOGE("JNI registration failed"); return -1; } return 0; }