page.title=<activity> @jd:body
<activity android:allowTaskReparenting=["true" | "false"] android:alwaysRetainTaskState=["true" | "false"] android:clearTaskOnLaunch=["true" | "false"] android:configChanges=["mcc", "mnc", "locale", "touchscreen", "keyboard", "keyboardHidden", "navigation", "orientation", "screenLayout", "fontScale", "uiMode"] android:enabled=["true" | "false"] android:excludeFromRecents=["true" | "false"] android:exported=["true" | "false"] android:finishOnTaskLaunch=["true" | "false"] android:icon="drawable resource" android:label="string resource" android:launchMode=["multiple" | "singleTop" | "singleTask" | "singleInstance"] android:multiprocess=["true" | "false"] android:name="string" android:noHistory=["true" | "false"] android:permission="string" android:process="string" android:screenOrientation=["unspecified" | "user" | "behind" | "landscape" | "portrait" | "sensor" | "nosensor"] android:stateNotNeeded=["true" | "false"] android:taskAffinity="string" android:theme="resource or theme" android:windowSoftInputMode=["stateUnspecified", "stateUnchanged", "stateHidden", "stateAlwaysHidden", "stateVisible", "stateAlwaysVisible", "adjustUnspecified", "adjustResize", "adjustPan"] > . . . </activity>
<application>
<intent-filter>
<meta-data>
If this attribute is not set, the value set by the corresponding
allowTaskReparenting
attribute of the <application>
element
applies to the activity. The default value is "{@code false}".
Normally when an activity is started, it's associated with the task of the activity that started it and it stays there for its entire lifetime. You can use this attribute to force it to be re-parented to the task it has an affinity for when its current task is no longer displayed. Typically, it's used to cause the activities of an application to move to the main task associated with that application.
For example, if an e-mail message contains a link to a web page, clicking the link brings up an activity that can display the page. That activity is defined by the browser application, but is launched as part of the e-mail task. If it's reparented to the browser task, it will be shown when the browser next comes to the front, and will be absent when the e-mail task again comes forward.
The affinity of an activity is defined by the
taskAffinity
attribute. The affinity
of a task is determined by reading the affinity of its root activity.
Therefore, by definition, a root activity is always in a task with the
same affinity. Since activities with "{@code singleTask}" or
"{@code singleInstance}" launch modes can only be at the root of a task,
re-parenting is limited to the "{@code standard}" and "{@code singleTop}"
modes. (See also the launchMode
attribute.)
Normally, the system clears a task (removes all activities from the stack above the root activity) in certain situations when the user re-selects that task from the home screen. Typically, this is done if the user hasn't visited the task for a certain amount of time, such as 30 minutes.
However, when this attribute is "{@code true}", users will always return to the task in its last state, regardless of how they get there. This is useful, for example, in an application like the web browser where there is a lot of state (such as multiple open tabs) that users would not like to lose.
When the value is "{@code true}", every time users start the task again, they
are brought to its root activity, regardless of what they were last doing in
the task and regardless of whether they used BACK or HOME to last leave it.
When the value is "{@code false}", the task may be cleared of activities in
some situations (see the
alwaysRetainTaskState
attribute), but not always.
Suppose, for example, that someone launches activity P from the home screen, and from there goes to activity Q. The user next presses HOME, and then returns to activity P. Normally, the user would see activity Q, since that is what they were last doing in P's task. However, if P set this flag to "{@code true}", all of the activities on top of it (Q in this case) were removed when the user pressed HOME and the task went to the background. So the user sees only P when returning to the task.
If this attribute and allowTaskReparenting
are both "{@code true}", any activities that can be re-parented are moved to
the task they share an affinity with; the remaining activities are then dropped,
as described above.
{@link android.app.Activity#onConfigurationChanged
onConfigurationChanged()}
method is called.
Note: Using this attribute should be avoided and used only as a last-resort. Please read Handling Runtime Changes for more information about how to properly handle a restart due to a configuration change.
Any or all of the following strings are valid values for this attribute. Multiple values are separated by '{@code |}' — for example, "{@code locale|navigation|orientation}".
Value | Description |
---|---|
"{@code mcc}" | The IMSI mobile country code (MCC) has changed — a SIM has been detected and updated the MCC. |
"{@code mnc}" | The IMSI mobile network code (MNC) has changed — a SIM has been detected and updated the MNC. |
"{@code locale}" | The locale has changed — the user has selected a new language that text should be displayed in. |
"{@code touchscreen}" | The touchscreen has changed. (This should never normally happen.) |
"{@code keyboard}" | The keyboard type has changed — for example, the user has plugged in an external keyboard. |
"{@code keyboardHidden}" | The keyboard accessibility has changed — for example, the user has revealed the hardware keyboard. |
"{@code navigation}" | The navigation type (trackball/dpad) has changed. (This should never normally happen.) |
"{@code orientation}" | The screen orientation has changed — the user has rotated the device. |
"{@code screenLayout}" | The screen layout has changed — this might be caused by a different display being activated. |
"{@code fontScale}" | The font scaling factor has changed — the user has selected a new global font size. |
"{@code uiMode}" | The user interface mode has changed — this can be caused when the user places the device into a desk/car dock or when the the night mode changes. See {@link android.app.UiModeManager}. Introduced in API Level 8. |
All of these configuration changes can impact the resource values seen by the
application. Therefore, when {@link android.app.Activity#onConfigurationChanged
onConfigurationChanged()}
is called, it will generally be necessary to again
retrieve all resources (including view layouts, drawables, and so on) to correctly
handle the change.
The <application>
element has its own
enabled
attribute that applies to all application components, including activities. The
<application>
and {@code <activity>} attributes must both be "{@code true}" (as they both
are by default) for the system to be able to instantiate the activity. If either
is "{@code false}", it cannot be instantiated.
The default value depends on whether the activity contains intent filters. The absence of any filters means that the activity can be invoked only by specifying its exact class name. This implies that the activity is intended only for application-internal use (since others would not know the class name). So in this case, the default value is "{@code false}". On the other hand, the presence of at least one filter implies that the activity is intended for external use, so the default value is "{@code true}".
This attribute is not the only way to limit an activity's exposure to other
applications. You can also use a permission to limit the external entities that
can invoke the activity (see the
permission
attribute).
If this attribute and
allowTaskReparenting
are both "{@code true}", this attribute trumps the other. The affinity of the
activity is ignored. The activity is not re-parented, but destroyed.
This attribute must be set as a reference to a drawable resource containing
the image definition. If it is not set, the icon specified for the application
as a whole is used instead (see the
<application>
element's icon
attribute).
The activity's icon — whether set here or by the
<application>
element — is also the default icon for all the activity's intent filters (see the
<intent-filter>
element's
icon
attribute).
If this attribute is not set, the label set for the application as a whole is
used instead (see the <application>
element's
label
attribute).
The activity's label — whether set here or by the
<application>
element — is also the
default label for all the activity's intent filters (see the
<intent-filter>
element's
label
attribute).
The label should be set as a reference to a string resource, so that it can be localized like other strings in the user interface. However, as a convenience while you're developing the application, it can also be set as a raw string.
"{@code standard}"
"{@code singleTop}"
"{@code singleTask}"
"{@code singleInstance}"
The default mode is "{@code standard}".
As shown in the table below, the modes fall into two main groups, with
"{@code standard}" and "{@code singleTop}" activities on one side, and
"{@code singleTask}" and "{@code singleInstance}" activities on the other.
An activity with the "{@code standard}" or "{@code singleTop}" launch mode
can be instantiated multiple times. The instances can belong to any task
and can be located anywhere in the activity stack. Typically, they're
launched into the task that called
{@link android.content.Context#startActivity startActivity()}
(unless the Intent object contains a
{@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK}
instruction, in which case a different task is chosen — see the
taskAffinity attribute).
In contrast, "singleTask
" and "singleInstance
" activities
can only begin a task. They are always at the root of the activity stack.
Moreover, the device can hold only one instance of the activity at a time
— only one such task.
The "{@code standard}" and "{@code singleTop}" modes differ from each other
in just one respect: Every time there's a new intent for a "{@code standard}"
activity, a new instance of the class is created to respond to that intent.
Each instance handles a single intent.
Similarly, a new instance of a "{@code singleTop}" activity may also be
created to handle a new intent. However, if the target task already has an
existing instance of the activity at the top of its stack, that instance
will receive the new intent (in an
{@link android.app.Activity#onNewIntent onNewIntent()}
call);
a new instance is not created.
In other circumstances — for example, if an existing instance of the
"{@code singleTop}" activity is in the target task, but not at the top of
the stack, or if it's at the top of a stack, but not in the target task
— a new instance would be created and pushed on the stack.
The "{@code singleTask}" and "{@code singleInstance}" modes also differ from each other in only one respect: A "{@code singleTask}" activity allows other activities to be part of its task. It's always at the root of its task, but other activities (necessarily "{@code standard}" and "{@code singleTop}" activities) can be launched into that task. A "{@code singleInstance}" activity, on the other hand, permits no other activities to be part of its task. It's the only activity in the task. If it starts another activity, that activity is assigned to a different task — as if {@code FLAG_ACTIVITY_NEW_TASK} was in the intent.
Use Cases | Launch Mode | Multiple Instances? | Comments |
---|---|---|---|
Normal launches for most activities | "standard " |
Yes | Default. The system always creates a new instance of the activity in the target task and routes the intent to it. |
"singleTop " |
Conditionally | If an instance of the activity already exists at the top of the target task, the system routes the intent to that instance through a call to its {@link android.app.Activity#onNewIntent onNewIntent()} method, rather than creating a new instance of the activity. | |
Specialized launches (not recommended for general use) |
"singleTask " |
No | The system creates the activity at the root of a new task and routes the intent to it. However, if an instance of the activity already exists, the system routes the intent to existing instance through a call to its {@link android.app.Activity#onNewIntent onNewIntent()} method, rather than creating a new one. |
"singleInstance " |
No | Same as "singleTask" , except that the system doesn't launch any
other activities into the task holding the instance. The activity is always the
single and only member of its task. |
As shown in the table above, standard
is the default mode and is
appropriate for most types of activities. SingleTop
is also a
common and useful launch mode for many types of activities. The other modes
— singleTask
and singleInstance
— are
not appropriate for most applications,
since they result in an interaction model that is likely to be unfamiliar to
users and is very different from most other applications.
Regardless of the launch mode that you choose, make sure to test the usability of the activity during launch and when navigating back to it from other activities and tasks using the BACK key.
For more information on launch modes and their interaction with Intent flags, see the Activities and Tasks section of the Application Fundamentals document.
Normally, a new instance of an activity is launched into the process of the application that defined it, so all instances of the activity run in the same process. However, if this flag is set to "{@code true}", instances of the activity can run in multiple processes, allowing the system to create instances wherever they are used (provided permissions allow it), something that is almost never necessary or desirable.
<manifest>
element.
There is no default. The name must be specified.
{@link android.app.Activity#finish finish()}
method called) when the user navigates away from it and it's no longer
visible on screen — "{@code true}" if it should be finished, and
"{@code false}" if not. The default value is "{@code false}".
A value of "{@code true}" means that the activity will not leave a historical trace. It will not remain in the activity stack for the task, so the user will not be able to return to it.
This attribute was introduced in API Level 3.
{@link android.content.Context#startActivity startActivity()}
or
{@link android.app.Activity#startActivityForResult startActivityForResult()}
has not been granted the specified permission, its intent will not be
delivered to the activity.
If this attribute is not set, the permission set by the
<application>
element's
permission
attribute applies to the activity. If neither attribute is set, the activity is
not protected by a permission.
For more information on permissions, see the Permissions section in the introduction and another document, Security and Permissions.
<application>
element's
process
attribute can set a different default for all components. But each component
can override the default, allowing you to spread your application across
multiple processes.
If the name assigned to this attribute begins with a colon (':'), a new process, private to the application, is created when it's needed and the activity runs in that process. If the process name begins with a lowercase character, the activity will run in a global process of that name, provided that it has permission to do so. This allows components in different applications to share a process, reducing resource usage.
"{@code unspecified}" | The default value. The system chooses the orientation. The policy it uses, and therefore the choices made in specific contexts, may differ from device to device. |
"{@code landscape}" | Landscape orientation (the display is wider than it is tall). |
"{@code portrait}" | Portrait orientation (the display is taller than it is wide). |
"{@code user}" | The user's current preferred orientation. |
"{@code behind}" | The same orientation as the activity that's immediately beneath it in the activity stack. |
"{@code sensor}" | The orientation determined by a physical orientation sensor. The orientation of the display depends on how the user is holding the device; it changes when the user rotates the device. |
"{@code nosensor}" | An orientation determined without reference to a physical orientation sensor. The sensor is ignored, so the display will not rotate based on how the user moves the device. Except for this distinction, the system chooses the orientation using the same policy as for the "{@code unspecified}" setting. |
Normally, before an activity is temporarily shut down to save resources, its
{@link android.app.Activity#onSaveInstanceState onSaveInstanceState()}
method is called. This method stores the current state of the activity in a
{@link android.os.Bundle} object, which is then passed to
{@link android.app.Activity#onCreate onCreate()}
when the activity
is restarted. If this attribute is set to "{@code true}",
{@code onSaveInstanceState()} may not be called and {@code onCreate()} will
be passed {@code null} instead of the Bundle — just as it was when the
activity started for the first time.
A "{@code true}" setting ensures that the activity can be restarted in the absence of retained state. For example, the activity that displays the home screen uses this setting to make sure that it does not get removed if it crashes for some reason.
The affinity determines two things — the task that the activity is re-parented
to (see the allowTaskReparenting
attribute) and the task that will house the activity when it is launched
with the {@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK}
flag.
By default, all activities in an application have the same affinity. You can set this attribute to group them differently, and even place activities defined in different applications within the same task. To specify that the activity does not have an affinity for any task, set it to an empty string.
If this attribute is not set, the activity inherits the affinity set
for the application (see the
<application>
element's
taskAffinity
attribute). The name of the default affinity for an application is
the package name set by the
<manifest>
element.
{@link android.content.Context#setTheme setTheme()}
, and may also
cause "starting" animations prior to the activity being launched (to better
match what the activity actually looks like).
If this attribute is not set, the activity inherits the theme set for the
application as a whole — see the
<application>
element's
theme
attribute. If that attribute is also not set, the default system theme is used.
The setting must be one of the values listed in the following table, or a combination of one "{@code state...}" value plus one "{@code adjust...}" value. Setting multiple values in either group — multiple "{@code state...}" values, for example &mdash has undefined results. Individual values are separated by a vertical bar ({@code |}). For example:
<activity android:windowSoftInputMode="stateVisible|adjustResize" . . . >
Values set here (other than "{@code stateUnspecified}" and "{@code adjustUnspecified}") override values set in the theme.
Value | Description |
---|---|
"{@code stateUnspecified}" | The state of the soft keyboard (whether it is hidden or visible)
is not specified. The system will choose an appropriate state or
rely on the setting in the theme.
This is the default setting for the behavior of the soft keyboard. |
"{@code stateUnchanged}" | The soft keyboard is kept in whatever state it was last in, whether visible or hidden, when the activity comes to the fore. | "{@code stateHidden}" | The soft keyboard is hidden when the user chooses the activity — that is, when the user affirmatively navigates forward to the activity, rather than backs into it because of leaving another activity. | "{@code stateAlwaysHidden}" | The soft keyboard is always hidden when the activity's main window has input focus. | "{@code stateVisible}" | The soft keyboard is visible when that's normally appropriate (when the user is navigating forward to the activity's main window). | "{@code stateAlwaysVisible}" | The soft keyboard is made visible when the user chooses the activity — that is, when the user affirmatively navigates forward to the activity, rather than backs into it because of leaving another activity. | "{@code adjustUnspecified}" | It is unspecified whether the activity's main window resizes
to make room for the soft keyboard, or whether the contents
of the window pan to make the currentfocus visible on-screen.
The system will automatically select one of these modes depending
on whether the content of the window has any layout views that
can scroll their contents. If there is such a view, the window
will be resized, on the assumption that scrolling can make all
of the window's contents visible within a smaller area.
This is the default setting for the behavior of the main window. |
"{@code adjustResize}" | The activity's main window is always resized to make room for the soft keyboard on screen. | "{@code adjustPan}" | The activity's main window is not resized to make room for the soft keyboard. Rather, the contents of the window are automatically panned so that the current focus is never obscured by the keyboard and users can always see what they are typing. This is generally less desirable than resizing, because the user may need to close the soft keyboard to get at and interact with obscured parts of the window. |
This attribute was introduced in API Level 3.
noHistory
and
windowSoftInputMode
, which were added in API
Level 3.<application>
<activity-alias>