#ifndef __UAPI_MFD_MSM_ADIE_CODEC_H #define __UAPI_MFD_MSM_ADIE_CODEC_H #include /* Value Represents a entry */ #define ADIE_CODEC_ACTION_ENTRY 0x1 /* Value representing a delay wait */ #define ADIE_CODEC_ACTION_DELAY_WAIT 0x2 /* Value representing a stage reached */ #define ADIE_CODEC_ACTION_STAGE_REACHED 0x3 /* This value is the state after the client sets the path */ #define ADIE_CODEC_PATH_OFF 0x0050 /* State to which client asks the drv to proceed to where it can * set up the clocks and 0-fill PCM buffers */ #define ADIE_CODEC_DIGITAL_READY 0x0100 /* State to which client asks the drv to proceed to where it can * start sending data after internal steady state delay */ #define ADIE_CODEC_DIGITAL_ANALOG_READY 0x1000 /* Client Asks adie to switch off the Analog portion of the * the internal codec. After the use of this path */ #define ADIE_CODEC_ANALOG_OFF 0x0750 /* Client Asks adie to switch off the digital portion of the * the internal codec. After switching off the analog portion. * * 0-fill PCM may or maynot be sent at this point * */ #define ADIE_CODEC_DIGITAL_OFF 0x0600 /* State to which client asks the drv to write the default values * to the registers */ #define ADIE_CODEC_FLASH_IMAGE 0x0001 /* Path type */ #define ADIE_CODEC_RX 0 #define ADIE_CODEC_TX 1 #define ADIE_CODEC_LB 3 #define ADIE_CODEC_MAX 4 #define ADIE_CODEC_PACK_ENTRY(reg, mask, val) ((val)|(mask << 8)|(reg << 16)) #define ADIE_CODEC_UNPACK_ENTRY(packed, reg, mask, val) \ do { \ ((reg) = ((packed >> 16) & (0xff))); \ ((mask) = ((packed >> 8) & (0xff))); \ ((val) = ((packed) & (0xff))); \ } while (0); struct adie_codec_action_unit { u32 type; u32 action; }; struct adie_codec_hwsetting_entry{ struct adie_codec_action_unit *actions; u32 action_sz; u32 freq_plan; u32 osr; /* u32 VolMask; * u32 SidetoneMask; */ }; struct adie_codec_dev_profile { u32 path_type; /* RX or TX */ u32 setting_sz; struct adie_codec_hwsetting_entry *settings; }; struct adie_codec_register { u8 reg; u8 mask; u8 val; }; struct adie_codec_register_image { struct adie_codec_register *regs; u32 img_sz; }; struct adie_codec_path; struct adie_codec_anc_data { u32 size; u32 writes[]; }; struct adie_codec_operations { int codec_id; int (*codec_open) (struct adie_codec_dev_profile *profile, struct adie_codec_path **path_pptr); int (*codec_close) (struct adie_codec_path *path_ptr); int (*codec_setpath) (struct adie_codec_path *path_ptr, u32 freq_plan, u32 osr); int (*codec_proceed_stage) (struct adie_codec_path *path_ptr, u32 state); u32 (*codec_freq_supported) (struct adie_codec_dev_profile *profile, u32 requested_freq); int (*codec_enable_sidetone) (struct adie_codec_path *rx_path_ptr, u32 enable); int (*codec_enable_anc) (struct adie_codec_path *rx_path_ptr, u32 enable, struct adie_codec_anc_data *calibration_writes); int (*codec_set_device_digital_volume) ( struct adie_codec_path *path_ptr, u32 num_channels, u32 vol_percentage); int (*codec_set_device_analog_volume) (struct adie_codec_path *path_ptr, u32 num_channels, u32 volume); int (*codec_set_master_mode) (struct adie_codec_path *path_ptr, u8 master); }; int adie_codec_register_codec_operations( const struct adie_codec_operations *codec_ops); int adie_codec_open(struct adie_codec_dev_profile *profile, struct adie_codec_path **path_pptr); int adie_codec_setpath(struct adie_codec_path *path_ptr, u32 freq_plan, u32 osr); int adie_codec_proceed_stage(struct adie_codec_path *path_ptr, u32 state); int adie_codec_close(struct adie_codec_path *path_ptr); u32 adie_codec_freq_supported(struct adie_codec_dev_profile *profile, u32 requested_freq); int adie_codec_enable_sidetone(struct adie_codec_path *rx_path_ptr, u32 enable); int adie_codec_enable_anc(struct adie_codec_path *rx_path_ptr, u32 enable, struct adie_codec_anc_data *calibration_writes); int adie_codec_set_device_digital_volume(struct adie_codec_path *path_ptr, u32 num_channels, u32 vol_percentage /* in percentage */); int adie_codec_set_device_analog_volume(struct adie_codec_path *path_ptr, u32 num_channels, u32 volume /* in percentage */); int adie_codec_set_master_mode(struct adie_codec_path *path_ptr, u8 master); #endif