#ifndef __LIB_GFX_H #define __LIB_GFX_H #include // gfx library // different graphics formats typedef enum { GFX_FORMAT_RGB_565, GFX_FORMAT_ARGB_8888, GFX_FORMAT_RGB_x888, GFX_FORMAT_MAX } gfx_format; #define MAX_ALPHA 255 /** * @brief Describe a graphics drawing surface * * The gfx_surface object represents a framebuffer that can be rendered * to. Elements include a pointer to the actual pixel memory, its size, its * layout, and pointers to basic drawing functions. * * @ingroup graphics */ typedef struct gfx_surface { void *ptr; bool free_on_destroy; gfx_format format; uint width; uint height; uint stride; uint pixelsize; size_t len; uint alpha; // function pointers void (*copyrect)(struct gfx_surface *, uint x, uint y, uint width, uint height, uint x2, uint y2); void (*fillrect)(struct gfx_surface *, uint x, uint y, uint width, uint height, uint color); void (*putpixel)(struct gfx_surface *, uint x, uint y, uint color); void (*flush)(uint starty, uint endy); } gfx_surface; // copy a rect from x,y with width x height to x2, y2 void gfx_copyrect(gfx_surface *surface, uint x, uint y, uint width, uint height, uint x2, uint y2); // fill a rect within the surface with a color void gfx_fillrect(gfx_surface *surface, uint x, uint y, uint width, uint height, uint color); // draw a pixel at x, y in the surface void gfx_putpixel(gfx_surface *surface, uint x, uint y, uint color); // clear the entire surface with a color static inline void gfx_clear(gfx_surface *surface, uint color) { surface->fillrect(surface, 0, 0, surface->width, surface->height, color); if (surface->flush) surface->flush(0, surface->height-1); } // blend between two surfaces void gfx_surface_blend(struct gfx_surface *target, struct gfx_surface *source, uint destx, uint desty); void gfx_flush(struct gfx_surface *surface); void gfx_flush_rows(struct gfx_surface *surface, uint start, uint end); // surface setup gfx_surface *gfx_create_surface(void *ptr, uint width, uint height, uint stride, gfx_format format); // utility routine to make a surface out of a display info struct display_info; gfx_surface *gfx_create_surface_from_display(struct display_info *); // free the surface // optionally frees the buffer if the free bit is set void gfx_surface_destroy(struct gfx_surface *surface); // utility routine to fill the display with a little moire pattern void gfx_draw_pattern(void); #endif