M7350v1_en_gpl

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2024-09-09 08:52:07 +00:00
commit f9cc65cfda
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#
# Copyright (C) 2008 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE_TAGS := optional
LOCAL_SRC_FILES := $(call all-java-files-under, src)
#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
LOCAL_PACKAGE_NAME := Film
include $(BUILD_PACKAGE)

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.film">
<application android:label="Film">
<activity android:name="Film"
android:screenOrientation="portrait"
android:theme="@android:style/Theme.Black.NoTitleBar">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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// Fountain test script
#pragma version(1)
#pragma stateVertex(orthoWindow)
#pragma stateRaster(flat)
#pragma stateFragment(PgmFragBackground)
#pragma stateStore(MyBlend)
int main(void* con, int ft, int launchID) {
int count, touch, x, y, rate, maxLife, lifeShift;
int life;
int ct, ct2;
int newPart;
int drawCount;
int dx, dy, idx;
int posx,posy;
int c;
int srcIdx;
int dstIdx;
count = loadI32(con, 0, 1);
touch = loadI32(con, 0, 2);
x = loadI32(con, 0, 3);
y = loadI32(con, 0, 4);
rate = 4;
maxLife = (count / rate) - 1;
lifeShift = 0;
{
life = maxLife;
while (life > 255) {
life = life >> 1;
lifeShift ++;
}
}
drawRect(con, 0, 256, 0, 512);
contextBindProgramFragment(con, NAMED_PgmFragParts);
if (touch) {
newPart = loadI32(con, 2, 0);
for (ct2=0; ct2<rate; ct2++) {
dx = scriptRand(con, 0x10000) - 0x8000;
dy = scriptRand(con, 0x10000) - 0x8000;
idx = newPart * 5 + 1;
storeI32(con, 2, idx, dx);
storeI32(con, 2, idx + 1, dy);
storeI32(con, 2, idx + 2, maxLife);
storeI32(con, 2, idx + 3, x << 16);
storeI32(con, 2, idx + 4, y << 16);
newPart++;
if (newPart >= count) {
newPart = 0;
}
}
storeI32(con, 2, 0, newPart);
}
drawCount = 0;
for (ct=0; ct < count; ct++) {
srcIdx = ct * 5 + 1;
dx = loadI32(con, 2, srcIdx);
dy = loadI32(con, 2, srcIdx + 1);
life = loadI32(con, 2, srcIdx + 2);
posx = loadI32(con, 2, srcIdx + 3);
posy = loadI32(con, 2, srcIdx + 4);
if (life) {
if (posy < (480 << 16)) {
dstIdx = drawCount * 9;
c = 0xffafcf | ((life >> lifeShift) << 24);
storeU32(con, 1, dstIdx, c);
storeI32(con, 1, dstIdx + 1, posx);
storeI32(con, 1, dstIdx + 2, posy);
storeU32(con, 1, dstIdx + 3, c);
storeI32(con, 1, dstIdx + 4, posx + 0x10000);
storeI32(con, 1, dstIdx + 5, posy + dy * 4);
storeU32(con, 1, dstIdx + 6, c);
storeI32(con, 1, dstIdx + 7, posx - 0x10000);
storeI32(con, 1, dstIdx + 8, posy + dy * 4);
drawCount ++;
} else {
if (dy > 0) {
dy = (-dy) >> 1;
}
}
posx = posx + dx;
posy = posy + dy;
dy = dy + 0x400;
life --;
//storeI32(con, 2, srcIdx, dx);
storeI32(con, 2, srcIdx + 1, dy);
storeI32(con, 2, srcIdx + 2, life);
storeI32(con, 2, srcIdx + 3, posx);
storeI32(con, 2, srcIdx + 4, posy);
}
}
drawTriangleArray(con, NAMED_PartBuffer, drawCount);
return 1;
}

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// Fountain test script
#pragma version(1)
#pragma stateVertex(PVBackground)
#pragma stateFragment(PFBackground)
#pragma stateStore(PSBackground)
#define STATE_TRIANGLE_OFFSET_COUNT 0
#define STATE_LAST_FOCUS 1
// The script enviroment has 3 env allocations.
// bank0: (r) The enviroment structure
// bank1: (r) The position information
// bank2: (rw) The temporary texture state
int lastFocus;
int main(int index)
{
float mat1[16];
float trans = Pos->translate;
float rot = Pos->rotate;
matrixLoadScale(mat1, 2.f, 2.f, 2.f);
matrixTranslate(mat1, 0.f, 0.f, trans);
matrixRotate(mat1, 90.f, 0.f, 0.f, 1.f);
matrixRotate(mat1, rot, 1.f, 0.f, 0.f);
vpLoadModelMatrix(mat1);
// Draw the lighting effect in the strip and fill the Z buffer.
drawSimpleMesh(NAMED_mesh);
// Start of images.
bindProgramStore(NAMED_PSImages);
bindProgramFragment(NAMED_PFImages);
bindProgramVertex(NAMED_PVImages);
float focusPos = Pos->focus;
int focusID = 0;
int lastFocusID = loadI32(2, STATE_LAST_FOCUS);
int imgCount = 13;
if (trans > (-.3f)) {
focusID = -1.0f - focusPos;
if (focusID >= imgCount) {
focusID = -1;
}
} else {
focusID = -1;
}
/*
if (focusID != lastFocusID) {
if (lastFocusID >= 0) {
uploadToTexture(con, env->tex[lastFocusID], 1);
}
if (focusID >= 0) {
uploadToTexture(con, env->tex[focusID], 0);
}
}
*/
lastFocus = focusID;
int triangleOffsetsCount = Pos->triangleOffsetCount;
int imgId = 0;
for (imgId=1; imgId <= imgCount; imgId++) {
float pos = focusPos + imgId + 0.4f;
int offset = (int)floorf(pos * 2.f);
pos = pos - 0.75f;
offset = offset + triangleOffsetsCount / 2;
if (!((offset < 0) || (offset >= triangleOffsetsCount))) {
int start = offset -2;
int end = offset + 2;
if (start < 0) {
start = 0;
}
if (end >= triangleOffsetsCount) {
end = triangleOffsetsCount-1;
}
bindTexture(NAMED_PFImages, 0, loadI32(0, imgId - 1));
matrixLoadTranslate(mat1, -pos - loadF(5, triangleOffsetsCount / 2), 0, 0);
vpLoadTextureMatrix(mat1);
drawSimpleMeshRange(NAMED_mesh, loadI32(4, start), (loadI32(4, end) - loadI32(4, start)));
}
}
return 0;
}

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.film;
import android.renderscript.RSSurfaceView;
import android.renderscript.RenderScript;
import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.provider.Settings.System;
import android.util.Config;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.Window;
import android.widget.Button;
import android.widget.ListView;
import java.lang.Runtime;
public class Film extends Activity {
//EventListener mListener = new EventListener();
private static final String LOG_TAG = "libRS_jni";
private static final boolean DEBUG = false;
private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
private FilmView mView;
// get the current looper (from your Activity UI thread for instance
@Override
public void onCreate(Bundle icicle) {
super.onCreate(icicle);
// Create our Preview view and set it as the content of our
// Activity
mView = new FilmView(this);
setContentView(mView);
}
@Override
protected void onResume() {
// Ideally a game should implement onResume() and onPause()
// to take appropriate action when the activity looses focus
super.onResume();
mView.onResume();
}
@Override
protected void onPause() {
// Ideally a game should implement onResume() and onPause()
// to take appropriate action when the activity looses focus
super.onPause();
mView.onPause();
Runtime.getRuntime().exit(0);
}
static void log(String message) {
if (LOG_ENABLED) {
Log.v(LOG_TAG, message);
}
}
}

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.film;
import java.io.Writer;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.util.Log;
import android.renderscript.*;
public class FilmRS {
class StripPosition {
public float translate;
public float rotate;
public float focus;
public int triangleOffsetCount;
}
StripPosition mPos = new StripPosition();
private final int STATE_LAST_FOCUS = 1;
public FilmRS() {
}
public void init(RenderScriptGL rs, Resources res, int width, int height) {
mRS = rs;
mRes = res;
initRS();
}
public void setFilmStripPosition(int x, int y)
{
if (x < 50) {
x = 50;
}
if (x > 270) {
x = 270;
}
float anim = ((float)x-50) / 270.f;
mPos.translate = 2f * anim + 0.5f; // translation
mPos.rotate = (anim * 40); // rotation
mPos.focus = ((float)y) / 16.f - 10.f; // focusPos
mPos.triangleOffsetCount = mFSM.mTriangleOffsetsCount;
mAllocPos.data(mPos);
}
private Resources mRes;
private RenderScriptGL mRS;
private Script mScriptStrip;
private Script mScriptImage;
private Sampler mSampler;
private ProgramStore mPSBackground;
private ProgramStore mPSImages;
private ProgramFragment mPFBackground;
private ProgramFragment mPFImages;
private ProgramVertex mPVBackground;
private ProgramVertex mPVImages;
private ProgramVertex.MatrixAllocation mPVA;
private Type mStripPositionType;
private Allocation mImages[];
private Allocation mAllocIDs;
private Allocation mAllocPos;
private Allocation mAllocState;
private Allocation mAllocPV;
private Allocation mAllocOffsetsTex;
private Allocation mAllocOffsets;
private SimpleMesh mMesh;
private Light mLight;
private FilmStripMesh mFSM;
private int[] mBufferIDs;
private float[] mBufferPos = new float[3];
private int[] mBufferState;
private void initPFS() {
ProgramStore.Builder b = new ProgramStore.Builder(mRS, null, null);
b.setDepthFunc(ProgramStore.DepthFunc.LESS);
b.setDitherEnable(true);
b.setDepthMask(true);
mPSBackground = b.create();
mPSBackground.setName("PSBackground");
b.setDepthFunc(ProgramStore.DepthFunc.EQUAL);
b.setDitherEnable(false);
b.setDepthMask(false);
b.setBlendFunc(ProgramStore.BlendSrcFunc.ONE,
ProgramStore.BlendDstFunc.ONE);
mPSImages = b.create();
mPSImages.setName("PSImages");
}
private void initPF() {
Sampler.Builder bs = new Sampler.Builder(mRS);
bs.setMin(Sampler.Value.LINEAR);//_MIP_LINEAR);
bs.setMag(Sampler.Value.LINEAR);
bs.setWrapS(Sampler.Value.CLAMP);
bs.setWrapT(Sampler.Value.WRAP);
mSampler = bs.create();
ProgramFragment.Builder b = new ProgramFragment.Builder(mRS);
mPFBackground = b.create();
mPFBackground.setName("PFBackground");
b = new ProgramFragment.Builder(mRS);
b.setTexture(ProgramFragment.Builder.EnvMode.REPLACE,
ProgramFragment.Builder.Format.RGBA, 0);
mPFImages = b.create();
mPFImages.bindSampler(mSampler, 0);
mPFImages.setName("PFImages");
}
private void initPV() {
mLight = (new Light.Builder(mRS)).create();
mLight.setPosition(0, -0.5f, -1.0f);
ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
//pvb.addLight(mLight);
mPVBackground = pvb.create();
mPVBackground.setName("PVBackground");
pvb = new ProgramVertex.Builder(mRS, null, null);
pvb.setTextureMatrixEnable(true);
mPVImages = pvb.create();
mPVImages.setName("PVImages");
}
private void loadImages() {
mBufferIDs = new int[13];
mImages = new Allocation[13];
mAllocIDs = Allocation.createSized(mRS,
Element.createUser(mRS, Element.DataType.FLOAT_32),
mBufferIDs.length);
Element ie = Element.createPixel(mRS, Element.DataType.UNSIGNED_5_6_5, Element.DataKind.PIXEL_RGB);
mImages[0] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p01, ie, true);
mImages[1] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p02, ie, true);
mImages[2] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p03, ie, true);
mImages[3] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p04, ie, true);
mImages[4] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p05, ie, true);
mImages[5] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p06, ie, true);
mImages[6] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p07, ie, true);
mImages[7] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p08, ie, true);
mImages[8] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p09, ie, true);
mImages[9] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p10, ie, true);
mImages[10] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p11, ie, true);
mImages[11] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p12, ie, true);
mImages[12] = Allocation.createFromBitmapResourceBoxed(mRS, mRes, R.drawable.p13, ie, true);
int black[] = new int[1024];
for(int ct=0; ct < mImages.length; ct++) {
Allocation.Adapter2D a = mImages[ct].createAdapter2D();
int size = 512;
int mip = 0;
while(size >= 2) {
a.subData(0, 0, 2, size, black);
a.subData(size-2, 0, 2, size, black);
a.subData(0, 0, size, 2, black);
a.subData(0, size-2, size, 2, black);
size >>= 1;
mip++;
a.setConstraint(Dimension.LOD, mip);
}
mImages[ct].uploadToTexture(1);
mBufferIDs[ct] = mImages[ct].getID();
}
mAllocIDs.data(mBufferIDs);
}
private void initState()
{
mBufferState = new int[10];
mAllocState = Allocation.createSized(mRS,
Element.createUser(mRS, Element.DataType.FLOAT_32),
mBufferState.length);
mBufferState[STATE_LAST_FOCUS] = -1;
mAllocState.data(mBufferState);
}
private void initRS() {
mFSM = new FilmStripMesh();
mMesh = mFSM.init(mRS);
mMesh.setName("mesh");
initPFS();
initPF();
initPV();
Log.e("rs", "Done loading named");
mStripPositionType = Type.createFromClass(mRS, StripPosition.class, 1);
ScriptC.Builder sb = new ScriptC.Builder(mRS);
sb.setScript(mRes, R.raw.filmstrip);
sb.setRoot(true);
sb.setType(mStripPositionType, "Pos", 1);
mScriptStrip = sb.create();
mScriptStrip.setClearColor(0.0f, 0.0f, 0.0f, 1.0f);
mAllocPos = Allocation.createTyped(mRS, mStripPositionType);
loadImages();
initState();
mPVA = new ProgramVertex.MatrixAllocation(mRS);
mPVBackground.bindAllocation(mPVA);
mPVImages.bindAllocation(mPVA);
mPVA.setupProjectionNormalized(320, 480);
mScriptStrip.bindAllocation(mAllocIDs, 0);
mScriptStrip.bindAllocation(mAllocPos, 1);
mScriptStrip.bindAllocation(mAllocState, 2);
mScriptStrip.bindAllocation(mPVA.mAlloc, 3);
mAllocOffsets = Allocation.createSized(mRS,
Element.createUser(mRS, Element.DataType.SIGNED_32), mFSM.mTriangleOffsets.length);
mAllocOffsets.data(mFSM.mTriangleOffsets);
mScriptStrip.bindAllocation(mAllocOffsets, 4);
mAllocOffsetsTex = Allocation.createSized(mRS,
Element.createUser(mRS, Element.DataType.FLOAT_32), mFSM.mTriangleOffsetsTex.length);
mAllocOffsetsTex.data(mFSM.mTriangleOffsetsTex);
mScriptStrip.bindAllocation(mAllocOffsetsTex, 5);
setFilmStripPosition(0, 0);
mRS.contextBindRootScript(mScriptStrip);
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.film;
import java.io.Writer;
import java.lang.Math;
import android.util.Log;
import android.renderscript.RenderScript;
import android.renderscript.SimpleMesh;
class FilmStripMesh {
class Vertex {
float nx;
float ny;
float nz;
float s;
float t;
float x;
float y;
float z;
Vertex() {
nx = 0;
ny = 0;
nz = 0;
s = 0;
t = 0;
x = 0;
y = 0;
z = 0;
}
void xyz(float _x, float _y, float _z) {
x = _x;
y = _y;
z = _z;
}
void nxyz(float _x, float _y, float _z) {
nx = _x;
ny = _y;
nz = _z;
}
void st(float _s, float _t) {
s = _s;
t = _t;
}
void computeNorm(Vertex v1, Vertex v2) {
float dx = v1.x - v2.x;
float dy = v1.y - v2.y;
float dz = v1.z - v2.z;
float len = (float)java.lang.Math.sqrt(dx*dx + dy*dy + dz*dz);
dx /= len;
dy /= len;
dz /= len;
nx = dx * dz;
ny = dy * dz;
nz = (float)java.lang.Math.sqrt(dx*dx + dy*dy);
len = (float)java.lang.Math.sqrt(nx*nx + ny*ny + nz*nz);
nx /= len;
ny /= len;
nz /= len;
}
}
int[] mTriangleOffsets;
float[] mTriangleOffsetsTex;
int mTriangleOffsetsCount;
SimpleMesh init(RenderScript rs)
{
float vtx[] = new float[] {
60.431003f, 124.482050f,
60.862074f, 120.872604f,
61.705303f, 117.336662f,
62.949505f, 113.921127f,
64.578177f, 110.671304f,
66.569716f, 107.630302f,
68.897703f, 104.838457f,
71.531259f, 102.332803f,
74.435452f, 100.146577f,
77.571757f, 98.308777f,
80.898574f, 96.843781f,
84.371773f, 95.771023f,
87.945283f, 95.104731f,
98.958994f, 95.267098f,
109.489523f, 98.497596f,
118.699582f, 104.539366f,
125.856872f, 112.912022f,
130.392311f, 122.949849f,
131.945283f, 133.854731f,
130.392311f, 144.759613f,
125.856872f, 154.797439f,
118.699582f, 163.170096f,
109.489523f, 169.211866f,
98.958994f, 172.442364f,
87.945283f, 172.604731f,
72.507313f, 172.672927f,
57.678920f, 168.377071f,
44.668135f, 160.067134f,
34.534908f, 148.420104f,
28.104767f, 134.384831f,
25.901557f, 119.104731f,
28.104767f, 103.824631f,
34.534908f, 89.789358f,
44.668135f, 78.142327f,
57.678920f, 69.832390f,
72.507313f, 65.536534f,
87.945283f, 65.604731f,
106.918117f, 65.688542f,
125.141795f, 60.409056f,
141.131686f, 50.196376f,
153.585137f, 35.882502f,
161.487600f, 18.633545f,
164.195283f, -0.145269f,
161.487600f, -18.924084f,
153.585137f, -36.173040f,
141.131686f, -50.486914f,
125.141795f, -60.699594f,
106.918117f, -65.979081f,
87.945283f, -65.895269f,
80f, -65.895269f,
60f, -65.895269f,
40f, -65.895269f,
20f, -65.895269f,
0f, -65.895269f,
-20f, -65.895269f,
-40f, -65.895269f,
-60f, -65.895269f,
-80f, -65.895269f,
-87.945283f, -65.895269f,
-106.918117f, -65.979081f,
-125.141795f, -60.699594f,
-141.131686f, -50.486914f,
-153.585137f, -36.173040f,
-161.487600f, -18.924084f,
-164.195283f, -0.145269f,
-161.487600f, 18.633545f,
-153.585137f, 35.882502f,
-141.131686f, 50.196376f,
-125.141795f, 60.409056f,
-106.918117f, 65.688542f,
-87.945283f, 65.604731f,
-72.507313f, 65.536534f,
-57.678920f, 69.832390f,
-44.668135f, 78.142327f,
-34.534908f, 89.789358f,
-28.104767f, 103.824631f,
-25.901557f, 119.104731f,
-28.104767f, 134.384831f,
-34.534908f, 148.420104f,
-44.668135f, 160.067134f,
-57.678920f, 168.377071f,
-72.507313f, 172.672927f,
-87.945283f, 172.604731f,
-98.958994f, 172.442364f,
-109.489523f, 169.211866f,
-118.699582f, 163.170096f,
-125.856872f, 154.797439f,
-130.392311f, 144.759613f,
-131.945283f, 133.854731f,
-130.392311f, 122.949849f,
-125.856872f, 112.912022f,
-118.699582f, 104.539366f,
-109.489523f, 98.497596f,
-98.958994f, 95.267098f,
-87.945283f, 95.104731f,
-84.371773f, 95.771023f,
-80.898574f, 96.843781f,
-77.571757f, 98.308777f,
-74.435452f, 100.146577f,
-71.531259f, 102.332803f,
-68.897703f, 104.838457f,
-66.569716f, 107.630302f,
-64.578177f, 110.671304f,
-62.949505f, 113.921127f,
-61.705303f, 117.336662f,
-60.862074f, 120.872604f,
-60.431003f, 124.482050f
};
mTriangleOffsets = new int[64];
mTriangleOffsetsTex = new float[64];
mTriangleOffsets[0] = 0;
mTriangleOffsetsCount = 1;
Vertex t = new Vertex();
t.nxyz(1, 0, 0);
int count = vtx.length / 2;
SimpleMesh.TriangleMeshBuilder tm = new SimpleMesh.TriangleMeshBuilder(
rs, 3,
SimpleMesh.TriangleMeshBuilder.NORMAL | SimpleMesh.TriangleMeshBuilder.TEXTURE_0);
float runningS = 0;
for (int ct=0; ct < (count-1); ct++) {
t.x = -vtx[ct*2] / 100.f;
t.z = vtx[ct*2+1] / 100.f;
t.s = runningS;
t.nx = (vtx[ct*2+3] - vtx[ct*2 +1]);
t.ny = (vtx[ct*2+2] - vtx[ct*2 ]);
float len = (float)java.lang.Math.sqrt(t.nx * t.nx + t.ny * t.ny);
runningS += len / 100;
t.nx /= len;
t.ny /= len;
t.y = -0.5f;
t.t = 0;
tm.setNormal(t.nx, t.ny, t.nz);
tm.setTexture(t.s, t.t);
tm.addVertex(t.x, t.y, t.z);
//android.util.Log.e("rs", "vtx x="+t.x+" y="+t.y+" z="+t.z+" s="+t.s+" t="+t.t);
t.y = .5f;
t.t = 1;
tm.setTexture(t.s, t.t);
tm.addVertex(t.x, t.y, t.z);
//android.util.Log.e("rs", "vtx x="+t.x+" y="+t.y+" z="+t.z+" s="+t.s+" t="+t.t);
if((runningS*2) > mTriangleOffsetsCount) {
mTriangleOffsets[mTriangleOffsetsCount] = ct*2 * 3;
mTriangleOffsetsTex[mTriangleOffsetsCount] = t.s;
mTriangleOffsetsCount ++;
}
}
count = (count * 2 - 2);
for (int ct=0; ct < (count-2); ct+= 2) {
tm.addTriangle(ct, ct+1, ct+2);
tm.addTriangle(ct+1, ct+3, ct+2);
}
return tm.create();
}
}

View File

@ -0,0 +1,93 @@
/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.film;
import java.io.Writer;
import java.util.ArrayList;
import java.util.concurrent.Semaphore;
import android.renderscript.RSSurfaceView;
import android.renderscript.RenderScript;
import android.renderscript.RenderScriptGL;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.KeyEvent;
import android.view.MotionEvent;
public class FilmView extends RSSurfaceView {
public FilmView(Context context) {
super(context);
//setFocusable(true);
}
private RenderScriptGL mRS;
private FilmRS mRender;
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
super.surfaceChanged(holder, format, w, h);
if (mRS == null) {
mRS = createRenderScript(true);
mRS.contextSetSurface(w, h, holder.getSurface());
mRender = new FilmRS();
mRender.init(mRS, getResources(), w, h);
}
}
@Override
protected void onDetachedFromWindow() {
if(mRS != null) {
mRS = null;
destroyRenderScript();
}
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
// break point at here
// this method doesn't work when 'extends View' include 'extends ScrollView'.
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onTouchEvent(MotionEvent ev)
{
boolean ret = true;
int act = ev.getAction();
if (act == ev.ACTION_UP) {
ret = false;
}
mRender.setFilmStripPosition((int)ev.getX(), (int)ev.getY() / 5);
return ret;
}
}