204 lines
5.9 KiB
Python
204 lines
5.9 KiB
Python
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#
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# BitBake 'dummy' Passthrough Server
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#
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# Copyright (C) 2006 - 2007 Michael 'Mickey' Lauer
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# Copyright (C) 2006 - 2008 Richard Purdie
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License version 2 as
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# published by the Free Software Foundation.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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"""
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This module implements a passthrough server for BitBake.
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Use register_idle_function() to add a function which the server
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calls from within idle_commands when no requests are pending. Make sure
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that those functions are non-blocking or else you will introduce latency
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in the server's main loop.
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"""
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import time
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import bb
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import signal
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DEBUG = False
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import inspect, select
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class BitBakeServerCommands():
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def __init__(self, server):
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self.server = server
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def runCommand(self, command):
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"""
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Run a cooker command on the server
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"""
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#print "Running Command %s" % command
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return self.cooker.command.runCommand(command)
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def terminateServer(self):
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"""
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Trigger the server to quit
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"""
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self.server.server_exit()
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#print "Server (cooker) exitting"
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return
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def ping(self):
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"""
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Dummy method which can be used to check the server is still alive
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"""
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return True
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eventQueue = []
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class BBUIEventQueue:
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class event:
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def __init__(self, parent):
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self.parent = parent
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@staticmethod
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def send(event):
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bb.server.none.eventQueue.append(event)
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@staticmethod
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def quit():
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return
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def __init__(self, BBServer):
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self.eventQueue = bb.server.none.eventQueue
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self.BBServer = BBServer
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self.EventHandle = bb.event.register_UIHhandler(self)
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def __popEvent(self):
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if len(self.eventQueue) == 0:
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return None
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return self.eventQueue.pop(0)
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def getEvent(self):
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if len(self.eventQueue) == 0:
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self.BBServer.idle_commands(0)
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return self.__popEvent()
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def waitEvent(self, delay):
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event = self.__popEvent()
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if event:
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return event
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self.BBServer.idle_commands(delay)
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return self.__popEvent()
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def queue_event(self, event):
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self.eventQueue.append(event)
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def system_quit( self ):
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bb.event.unregister_UIHhandler(self.EventHandle)
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# Dummy signal handler to ensure we break out of sleep upon SIGCHLD
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def chldhandler(signum, stackframe):
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pass
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class BitBakeNoneServer():
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# remove this when you're done with debugging
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# allow_reuse_address = True
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def __init__(self):
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self._idlefuns = {}
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self.commands = BitBakeServerCommands(self)
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def addcooker(self, cooker):
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self.cooker = cooker
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self.commands.cooker = cooker
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def register_idle_function(self, function, data):
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"""Register a function to be called while the server is idle"""
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assert hasattr(function, '__call__')
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self._idlefuns[function] = data
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def idle_commands(self, delay):
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#print "Idle queue length %s" % len(self._idlefuns)
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#print "Idle timeout, running idle functions"
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#if len(self._idlefuns) == 0:
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nextsleep = delay
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for function, data in self._idlefuns.items():
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try:
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retval = function(self, data, False)
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#print "Idle function returned %s" % (retval)
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if retval is False:
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del self._idlefuns[function]
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elif retval is True:
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nextsleep = None
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elif nextsleep is None:
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continue
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elif retval < nextsleep:
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nextsleep = retval
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except SystemExit:
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raise
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except:
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import traceback
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traceback.print_exc()
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self.commands.runCommand(["stateShutdown"])
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pass
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if nextsleep is not None:
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#print "Sleeping for %s (%s)" % (nextsleep, delay)
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signal.signal(signal.SIGCHLD, chldhandler)
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time.sleep(nextsleep)
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signal.signal(signal.SIGCHLD, signal.SIG_DFL)
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def server_exit(self):
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# Tell idle functions we're exiting
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for function, data in self._idlefuns.items():
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try:
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retval = function(self, data, True)
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except:
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pass
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class BitBakeServerConnection():
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def __init__(self, server):
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self.server = server.server
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self.connection = self.server.commands
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self.events = bb.server.none.BBUIEventQueue(self.server)
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for event in bb.event.ui_queue:
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self.events.queue_event(event)
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def terminate(self):
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try:
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self.events.system_quit()
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except:
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pass
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try:
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self.connection.terminateServer()
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except:
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pass
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class BitBakeServer(object):
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def initServer(self):
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self.server = BitBakeNoneServer()
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def addcooker(self, cooker):
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self.cooker = cooker
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self.server.addcooker(cooker)
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def getServerIdleCB(self):
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return self.server.register_idle_function
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def saveConnectionDetails(self):
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return
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def detach(self, cooker_logfile):
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self.logfile = cooker_logfile
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def establishConnection(self):
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self.connection = BitBakeServerConnection(self)
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return self.connection
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def launchUI(self, uifunc, *args):
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return bb.cooker.server_main(self.cooker, uifunc, *args)
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