344 lines
11 KiB
Plaintext
344 lines
11 KiB
Plaintext
|
#
|
||
|
# Joystick driver configuration
|
||
|
#
|
||
|
menuconfig INPUT_JOYSTICK
|
||
|
bool "Joysticks/Gamepads"
|
||
|
help
|
||
|
If you have a joystick, 6dof controller, gamepad, steering wheel,
|
||
|
weapon control system or something like that you can say Y here
|
||
|
and the list of supported devices will be displayed. This option
|
||
|
doesn't affect the kernel.
|
||
|
|
||
|
Please read the file <file:Documentation/input/joystick.txt> which
|
||
|
contains more information.
|
||
|
|
||
|
if INPUT_JOYSTICK
|
||
|
|
||
|
config JOYSTICK_ANALOG
|
||
|
tristate "Classic PC analog joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
---help---
|
||
|
Say Y here if you have a joystick that connects to the PC
|
||
|
gameport. In addition to the usual PC analog joystick, this driver
|
||
|
supports many extensions, including joysticks with throttle control,
|
||
|
with rudders, additional hats and buttons compatible with CH
|
||
|
Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or
|
||
|
Saitek Cyborg joysticks.
|
||
|
|
||
|
Please read the file <file:Documentation/input/joystick.txt> which
|
||
|
contains more information.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called analog.
|
||
|
|
||
|
config JOYSTICK_A3D
|
||
|
tristate "Assassin 3D and MadCatz Panther devices"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have an FPGaming or MadCatz controller using the
|
||
|
A3D protocol over the PC gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called a3d.
|
||
|
|
||
|
config JOYSTICK_ADI
|
||
|
tristate "Logitech ADI digital joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a Logitech controller using the ADI
|
||
|
protocol over the PC gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called adi.
|
||
|
|
||
|
config JOYSTICK_COBRA
|
||
|
tristate "Creative Labs Blaster Cobra gamepad"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a Creative Labs Blaster Cobra gamepad.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called cobra.
|
||
|
|
||
|
config JOYSTICK_GF2K
|
||
|
tristate "Genius Flight2000 Digital joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a Genius Flight2000 or MaxFighter digitally
|
||
|
communicating joystick or gamepad.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called gf2k.
|
||
|
|
||
|
config JOYSTICK_GRIP
|
||
|
tristate "Gravis GrIP joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a Gravis controller using the GrIP protocol
|
||
|
over the PC gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called grip.
|
||
|
|
||
|
config JOYSTICK_GRIP_MP
|
||
|
tristate "Gravis GrIP MultiPort"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have the original Gravis GrIP MultiPort, a hub
|
||
|
that connects to the gameport and you connect gamepads to it.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called grip_mp.
|
||
|
|
||
|
config JOYSTICK_GUILLEMOT
|
||
|
tristate "Guillemot joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a Guillemot joystick using a digital
|
||
|
protocol over the PC gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called guillemot.
|
||
|
|
||
|
config JOYSTICK_INTERACT
|
||
|
tristate "InterAct digital joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have an InterAct gameport or joystick
|
||
|
communicating digitally over the gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called interact.
|
||
|
|
||
|
config JOYSTICK_SIDEWINDER
|
||
|
tristate "Microsoft SideWinder digital joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a Microsoft controller using the Digital
|
||
|
Overdrive protocol over PC gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called sidewinder.
|
||
|
|
||
|
config JOYSTICK_TMDC
|
||
|
tristate "ThrustMaster DirectConnect joysticks and gamepads"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you have a ThrustMaster controller using the
|
||
|
DirectConnect (BSP) protocol over the PC gameport.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called tmdc.
|
||
|
|
||
|
source "drivers/input/joystick/iforce/Kconfig"
|
||
|
|
||
|
config JOYSTICK_WARRIOR
|
||
|
tristate "Logitech WingMan Warrior joystick"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a Logitech WingMan Warrior joystick connected
|
||
|
to your computer's serial port.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called warrior.
|
||
|
|
||
|
config JOYSTICK_MAGELLAN
|
||
|
tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a Magellan or Space Mouse 6DOF controller
|
||
|
connected to your computer's serial port.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called magellan.
|
||
|
|
||
|
config JOYSTICK_SPACEORB
|
||
|
tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF
|
||
|
controller connected to your computer's serial port.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called spaceorb.
|
||
|
|
||
|
config JOYSTICK_SPACEBALL
|
||
|
tristate "SpaceTec SpaceBall 6dof controllers"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX
|
||
|
controller connected to your computer's serial port. For the
|
||
|
SpaceBall 4000 USB model, use the USB HID driver.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called spaceball.
|
||
|
|
||
|
config JOYSTICK_STINGER
|
||
|
tristate "Gravis Stinger gamepad"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a Gravis Stinger connected to one of your
|
||
|
serial ports.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called stinger.
|
||
|
|
||
|
config JOYSTICK_TWIDJOY
|
||
|
tristate "Twiddler as a joystick"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a Handykey Twiddler connected to your
|
||
|
computer's serial port and want to use it as a joystick.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called twidjoy.
|
||
|
|
||
|
config JOYSTICK_ZHENHUA
|
||
|
tristate "5-byte Zhenhua RC transmitter"
|
||
|
select SERIO
|
||
|
help
|
||
|
Say Y here if you have a Zhen Hua PPM-4CH transmitter which is
|
||
|
supplied with a ready to fly micro electric indoor helicopters
|
||
|
such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want
|
||
|
to use it via serial cable as a joystick.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called zhenhua.
|
||
|
|
||
|
config JOYSTICK_DB9
|
||
|
tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"
|
||
|
depends on PARPORT
|
||
|
help
|
||
|
Say Y here if you have a Sega Master System gamepad, Sega Genesis
|
||
|
gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,
|
||
|
Commodore, Amstrad CPC joystick connected to your parallel port.
|
||
|
For more information on how to use the driver please read
|
||
|
<file:Documentation/input/joystick-parport.txt>.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called db9.
|
||
|
|
||
|
config JOYSTICK_GAMECON
|
||
|
tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
|
||
|
depends on PARPORT
|
||
|
select INPUT_FF_MEMLESS
|
||
|
---help---
|
||
|
Say Y here if you have a Nintendo Entertainment System gamepad,
|
||
|
Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
|
||
|
Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,
|
||
|
Commodore, Amstrad CPC joystick connected to your parallel port.
|
||
|
For more information on how to use the driver please read
|
||
|
<file:Documentation/input/joystick-parport.txt>.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called gamecon.
|
||
|
|
||
|
config JOYSTICK_TURBOGRAFX
|
||
|
tristate "Multisystem joysticks via TurboGraFX device"
|
||
|
depends on PARPORT
|
||
|
help
|
||
|
Say Y here if you have the TurboGraFX interface by Steffen Schwenke,
|
||
|
and want to use it with Multisystem -- Atari, Amiga, Commodore,
|
||
|
Amstrad CPC joystick. For more information on how to use the driver
|
||
|
please read <file:Documentation/input/joystick-parport.txt>.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called turbografx.
|
||
|
|
||
|
config JOYSTICK_AMIGA
|
||
|
tristate "Amiga joysticks"
|
||
|
depends on AMIGA
|
||
|
help
|
||
|
Say Y here if you have an Amiga with a digital joystick connected
|
||
|
to it.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called amijoy.
|
||
|
|
||
|
config JOYSTICK_AS5011
|
||
|
tristate "Austria Microsystem AS5011 joystick"
|
||
|
depends on I2C
|
||
|
help
|
||
|
Say Y here if you have an AS5011 digital joystick connected to your
|
||
|
system.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called as5011.
|
||
|
|
||
|
config JOYSTICK_JOYDUMP
|
||
|
tristate "Gameport data dumper"
|
||
|
select GAMEPORT
|
||
|
help
|
||
|
Say Y here if you want to dump data from your joystick into the system
|
||
|
log for debugging purposes. Say N if you are making a production
|
||
|
configuration or aren't sure.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called joydump.
|
||
|
|
||
|
config JOYSTICK_XPAD
|
||
|
tristate "X-Box gamepad support"
|
||
|
depends on USB_ARCH_HAS_HCD
|
||
|
select USB
|
||
|
help
|
||
|
Say Y here if you want to use the X-Box pad with your computer.
|
||
|
Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV)
|
||
|
and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well.
|
||
|
|
||
|
For information about how to connect the X-Box pad to USB, see
|
||
|
<file:Documentation/input/xpad.txt>.
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called xpad.
|
||
|
|
||
|
config JOYSTICK_XPAD_FF
|
||
|
bool "X-Box gamepad rumble support"
|
||
|
depends on JOYSTICK_XPAD && INPUT
|
||
|
select INPUT_FF_MEMLESS
|
||
|
---help---
|
||
|
Say Y here if you want to take advantage of xbox 360 rumble features.
|
||
|
|
||
|
config JOYSTICK_XPAD_LEDS
|
||
|
bool "LED Support for Xbox360 controller 'BigX' LED"
|
||
|
depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD)
|
||
|
---help---
|
||
|
This option enables support for the LED which surrounds the Big X on
|
||
|
XBox 360 controller.
|
||
|
|
||
|
config JOYSTICK_WALKERA0701
|
||
|
tristate "Walkera WK-0701 RC transmitter"
|
||
|
depends on HIGH_RES_TIMERS && PARPORT
|
||
|
help
|
||
|
Say Y or M here if you have a Walkera WK-0701 transmitter which is
|
||
|
supplied with a ready to fly Walkera helicopters such as HM36,
|
||
|
HM37, HM60 and want to use it via parport as a joystick. More
|
||
|
information is available: <file:Documentation/input/walkera0701.txt>
|
||
|
|
||
|
To compile this driver as a module, choose M here: the
|
||
|
module will be called walkera0701.
|
||
|
|
||
|
config JOYSTICK_MAPLE
|
||
|
tristate "Dreamcast control pad"
|
||
|
depends on MAPLE
|
||
|
help
|
||
|
Say Y here if you have a SEGA Dreamcast and want to use your
|
||
|
controller as a joystick.
|
||
|
|
||
|
Most Dreamcast users will say Y.
|
||
|
|
||
|
To compile this as a module choose M here: the module will be called
|
||
|
maplecontrol.
|
||
|
|
||
|
config TOUCHDISC_VTD518_SHINETSU
|
||
|
tristate "ShinEtsu VTD518 TouchDisc"
|
||
|
depends on I2C
|
||
|
default n
|
||
|
help
|
||
|
Say Y here if you have the ShinEtsu VTD518 Touchdisc connected. It
|
||
|
provides the detection of absolute and relative motions and dpad
|
||
|
like buttons.
|
||
|
|
||
|
To compile this as a module choose M here: the module will be called
|
||
|
tdisc_vtd518_shinetsu.
|
||
|
endif
|