397 lines
13 KiB
Java
397 lines
13 KiB
Java
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server;
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import android.content.BroadcastReceiver;
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import android.content.Context;
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import android.content.Intent;
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import android.content.IntentFilter;
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import android.content.pm.PackageManager;
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import android.os.Handler;
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import android.os.IVibratorService;
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import android.os.PowerManager;
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import android.os.Process;
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import android.os.RemoteException;
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import android.os.IBinder;
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import android.os.Binder;
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import android.os.SystemClock;
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import android.os.WorkSource;
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import android.util.Slog;
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import java.util.LinkedList;
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import java.util.ListIterator;
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public class VibratorService extends IVibratorService.Stub {
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private static final String TAG = "VibratorService";
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private final LinkedList<Vibration> mVibrations;
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private Vibration mCurrentVibration;
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private final WorkSource mTmpWorkSource = new WorkSource();
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private class Vibration implements IBinder.DeathRecipient {
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private final IBinder mToken;
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private final long mTimeout;
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private final long mStartTime;
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private final long[] mPattern;
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private final int mRepeat;
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private final int mUid;
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Vibration(IBinder token, long millis, int uid) {
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this(token, millis, null, 0, uid);
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}
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Vibration(IBinder token, long[] pattern, int repeat, int uid) {
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this(token, 0, pattern, repeat, uid);
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}
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private Vibration(IBinder token, long millis, long[] pattern,
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int repeat, int uid) {
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mToken = token;
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mTimeout = millis;
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mStartTime = SystemClock.uptimeMillis();
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mPattern = pattern;
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mRepeat = repeat;
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mUid = uid;
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}
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public void binderDied() {
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synchronized (mVibrations) {
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mVibrations.remove(this);
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if (this == mCurrentVibration) {
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doCancelVibrateLocked();
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startNextVibrationLocked();
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}
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}
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}
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public boolean hasLongerTimeout(long millis) {
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if (mTimeout == 0) {
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// This is a pattern, return false to play the simple
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// vibration.
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return false;
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}
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if ((mStartTime + mTimeout)
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< (SystemClock.uptimeMillis() + millis)) {
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// If this vibration will end before the time passed in, let
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// the new vibration play.
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return false;
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}
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return true;
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}
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}
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VibratorService(Context context) {
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// Reset the hardware to a default state, in case this is a runtime
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// restart instead of a fresh boot.
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vibratorOff();
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mContext = context;
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PowerManager pm = (PowerManager)context.getSystemService(
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Context.POWER_SERVICE);
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mWakeLock = pm.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "*vibrator*");
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mWakeLock.setReferenceCounted(true);
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mVibrations = new LinkedList<Vibration>();
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IntentFilter filter = new IntentFilter();
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filter.addAction(Intent.ACTION_SCREEN_OFF);
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context.registerReceiver(mIntentReceiver, filter);
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}
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public void vibrate(long milliseconds, IBinder token) {
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if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.VIBRATE)
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!= PackageManager.PERMISSION_GRANTED) {
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throw new SecurityException("Requires VIBRATE permission");
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}
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int uid = Binder.getCallingUid();
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// We're running in the system server so we cannot crash. Check for a
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// timeout of 0 or negative. This will ensure that a vibration has
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// either a timeout of > 0 or a non-null pattern.
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if (milliseconds <= 0 || (mCurrentVibration != null
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&& mCurrentVibration.hasLongerTimeout(milliseconds))) {
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// Ignore this vibration since the current vibration will play for
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// longer than milliseconds.
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return;
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}
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Vibration vib = new Vibration(token, milliseconds, uid);
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synchronized (mVibrations) {
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removeVibrationLocked(token);
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doCancelVibrateLocked();
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mCurrentVibration = vib;
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startVibrationLocked(vib);
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}
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}
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private boolean isAll0(long[] pattern) {
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int N = pattern.length;
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for (int i = 0; i < N; i++) {
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if (pattern[i] != 0) {
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return false;
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}
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}
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return true;
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}
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public void vibratePattern(long[] pattern, int repeat, IBinder token) {
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if (mContext.checkCallingOrSelfPermission(android.Manifest.permission.VIBRATE)
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!= PackageManager.PERMISSION_GRANTED) {
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throw new SecurityException("Requires VIBRATE permission");
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}
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int uid = Binder.getCallingUid();
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// so wakelock calls will succeed
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long identity = Binder.clearCallingIdentity();
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try {
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if (false) {
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String s = "";
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int N = pattern.length;
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for (int i=0; i<N; i++) {
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s += " " + pattern[i];
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}
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Slog.i(TAG, "vibrating with pattern: " + s);
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}
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// we're running in the server so we can't fail
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if (pattern == null || pattern.length == 0
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|| isAll0(pattern)
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|| repeat >= pattern.length || token == null) {
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return;
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}
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Vibration vib = new Vibration(token, pattern, repeat, uid);
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try {
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token.linkToDeath(vib, 0);
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} catch (RemoteException e) {
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return;
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}
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synchronized (mVibrations) {
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removeVibrationLocked(token);
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doCancelVibrateLocked();
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if (repeat >= 0) {
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mVibrations.addFirst(vib);
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startNextVibrationLocked();
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} else {
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// A negative repeat means that this pattern is not meant
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// to repeat. Treat it like a simple vibration.
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mCurrentVibration = vib;
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startVibrationLocked(vib);
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}
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}
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}
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finally {
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Binder.restoreCallingIdentity(identity);
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}
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}
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public void cancelVibrate(IBinder token) {
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mContext.enforceCallingOrSelfPermission(
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android.Manifest.permission.VIBRATE,
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"cancelVibrate");
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// so wakelock calls will succeed
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long identity = Binder.clearCallingIdentity();
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try {
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synchronized (mVibrations) {
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final Vibration vib = removeVibrationLocked(token);
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if (vib == mCurrentVibration) {
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doCancelVibrateLocked();
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startNextVibrationLocked();
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}
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}
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}
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finally {
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Binder.restoreCallingIdentity(identity);
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}
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}
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private final Runnable mVibrationRunnable = new Runnable() {
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public void run() {
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synchronized (mVibrations) {
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doCancelVibrateLocked();
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startNextVibrationLocked();
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}
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}
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};
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// Lock held on mVibrations
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private void doCancelVibrateLocked() {
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if (mThread != null) {
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synchronized (mThread) {
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mThread.mDone = true;
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mThread.notify();
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}
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mThread = null;
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}
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vibratorOff();
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mH.removeCallbacks(mVibrationRunnable);
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}
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// Lock held on mVibrations
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private void startNextVibrationLocked() {
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if (mVibrations.size() <= 0) {
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return;
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}
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mCurrentVibration = mVibrations.getFirst();
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startVibrationLocked(mCurrentVibration);
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}
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// Lock held on mVibrations
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private void startVibrationLocked(final Vibration vib) {
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if (vib.mTimeout != 0) {
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vibratorOn(vib.mTimeout);
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mH.postDelayed(mVibrationRunnable, vib.mTimeout);
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} else {
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// mThread better be null here. doCancelVibrate should always be
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// called before startNextVibrationLocked or startVibrationLocked.
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mThread = new VibrateThread(vib);
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mThread.start();
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}
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}
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// Lock held on mVibrations
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private Vibration removeVibrationLocked(IBinder token) {
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ListIterator<Vibration> iter = mVibrations.listIterator(0);
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while (iter.hasNext()) {
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Vibration vib = iter.next();
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if (vib.mToken == token) {
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iter.remove();
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// Death notification requested only for vibrate request with
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// patterns.
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token.unlinkToDeath(vib, 0);
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return vib;
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}
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}
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// We might be looking for a simple vibration which is only stored in
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// mCurrentVibration.
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if (mCurrentVibration != null && mCurrentVibration.mToken == token) {
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return mCurrentVibration;
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}
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return null;
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}
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private class VibrateThread extends Thread {
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final Vibration mVibration;
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boolean mDone;
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VibrateThread(Vibration vib) {
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mVibration = vib;
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mTmpWorkSource.set(vib.mUid);
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mWakeLock.setWorkSource(mTmpWorkSource);
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mWakeLock.acquire();
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}
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private void delay(long duration) {
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if (duration > 0) {
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do {
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long bedtime = SystemClock.uptimeMillis();
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try {
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this.wait(duration);
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}
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catch (InterruptedException e) {
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}
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if (mDone) {
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break;
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}
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duration = duration
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- (SystemClock.uptimeMillis() - bedtime);
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} while (duration > 0);
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}
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}
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public void run() {
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Process.setThreadPriority(Process.THREAD_PRIORITY_URGENT_DISPLAY);
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synchronized (this) {
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int index = 0;
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long[] pattern = mVibration.mPattern;
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int len = pattern.length;
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int repeat = mVibration.mRepeat;
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long duration = 0;
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while (!mDone) {
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// add off-time duration to any accumulated on-time duration
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if (index < len) {
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duration += pattern[index++];
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}
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// sleep until it is time to start the vibrator
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delay(duration);
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if (mDone) {
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break;
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}
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if (index < len) {
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// read on-time duration and start the vibrator
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// duration is saved for delay() at top of loop
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duration = pattern[index++];
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if (duration > 0) {
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VibratorService.this.vibratorOn(duration);
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}
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} else {
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if (repeat < 0) {
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break;
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} else {
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index = repeat;
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duration = 0;
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}
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}
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}
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mWakeLock.release();
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}
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synchronized (mVibrations) {
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if (mThread == this) {
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mThread = null;
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}
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if (!mDone) {
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// If this vibration finished naturally, start the next
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// vibration.
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mVibration.mToken.unlinkToDeath(mVibration, 0);
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mVibrations.remove(mVibration);
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startNextVibrationLocked();
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}
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}
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}
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};
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BroadcastReceiver mIntentReceiver = new BroadcastReceiver() {
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public void onReceive(Context context, Intent intent) {
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if (intent.getAction().equals(Intent.ACTION_SCREEN_OFF)) {
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synchronized (mVibrations) {
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doCancelVibrateLocked();
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int size = mVibrations.size();
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for(int i = 0; i < size; i++) {
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final Vibration vib = mVibrations.get(i);
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vib.mToken.unlinkToDeath(vib, 0);
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}
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mVibrations.clear();
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}
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}
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}
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};
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private Handler mH = new Handler();
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private final Context mContext;
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private final PowerManager.WakeLock mWakeLock;
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volatile VibrateThread mThread;
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native static void vibratorOn(long milliseconds);
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native static void vibratorOff();
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}
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