434 lines
10 KiB
C++
434 lines
10 KiB
C++
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/*
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**
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** Copyright 2008, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#define LOG_TAG "FakeCamera"
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#include <utils/Log.h>
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#include <string.h>
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#include <stdlib.h>
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#include <utils/String8.h>
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#include "FakeCamera.h"
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namespace android {
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// TODO: All this rgb to yuv should probably be in a util class.
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// TODO: I think something is wrong in this class because the shadow is kBlue
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// and the square color should alternate between kRed and kGreen. However on the
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// emulator screen these are all shades of gray. Y seems ok but the U and V are
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// probably not.
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static int tables_initialized = 0;
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uint8_t *gYTable, *gCbTable, *gCrTable;
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static int
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clamp(int x)
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{
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if (x > 255) return 255;
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if (x < 0) return 0;
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return x;
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}
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/* the equation used by the video code to translate YUV to RGB looks like this
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*
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* Y = (Y0 - 16)*k0
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* Cb = Cb0 - 128
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* Cr = Cr0 - 128
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*
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* G = ( Y - k1*Cr - k2*Cb )
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* R = ( Y + k3*Cr )
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* B = ( Y + k4*Cb )
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*
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*/
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static const double k0 = 1.164;
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static const double k1 = 0.813;
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static const double k2 = 0.391;
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static const double k3 = 1.596;
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static const double k4 = 2.018;
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/* let's try to extract the value of Y
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*
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* G + k1/k3*R + k2/k4*B = Y*( 1 + k1/k3 + k2/k4 )
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*
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* Y = ( G + k1/k3*R + k2/k4*B ) / (1 + k1/k3 + k2/k4)
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* Y0 = ( G0 + k1/k3*R0 + k2/k4*B0 ) / ((1 + k1/k3 + k2/k4)*k0) + 16
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*
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* let define:
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* kYr = k1/k3
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* kYb = k2/k4
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* kYy = k0 * ( 1 + kYr + kYb )
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*
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* we have:
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* Y = ( G + kYr*R + kYb*B )
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* Y0 = clamp[ Y/kYy + 16 ]
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*/
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static const double kYr = k1/k3;
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static const double kYb = k2/k4;
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static const double kYy = k0*( 1. + kYr + kYb );
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static void
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initYtab( void )
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{
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const int imax = (int)( (kYr + kYb)*(31 << 2) + (61 << 3) + 0.1 );
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int i;
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gYTable = (uint8_t *)malloc(imax);
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for(i=0; i<imax; i++) {
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int x = (int)(i/kYy + 16.5);
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if (x < 16) x = 16;
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else if (x > 235) x = 235;
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gYTable[i] = (uint8_t) x;
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}
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}
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/*
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* the source is RGB565, so adjust for 8-bit range of input values:
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*
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* G = (pixels >> 3) & 0xFC;
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* R = (pixels >> 8) & 0xF8;
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* B = (pixels & 0x1f) << 3;
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*
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* R2 = (pixels >> 11) R = R2*8
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* B2 = (pixels & 0x1f) B = B2*8
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*
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* kYr*R = kYr2*R2 => kYr2 = kYr*8
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* kYb*B = kYb2*B2 => kYb2 = kYb*8
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*
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* we want to use integer multiplications:
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*
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* SHIFT1 = 9
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*
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* (ALPHA*R2) >> SHIFT1 == R*kYr => ALPHA = kYr*8*(1 << SHIFT1)
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*
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* ALPHA = kYr*(1 << (SHIFT1+3))
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* BETA = kYb*(1 << (SHIFT1+3))
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*/
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static const int SHIFT1 = 9;
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static const int ALPHA = (int)( kYr*(1 << (SHIFT1+3)) + 0.5 );
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static const int BETA = (int)( kYb*(1 << (SHIFT1+3)) + 0.5 );
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/*
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* now let's try to get the values of Cb and Cr
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*
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* R-B = (k3*Cr - k4*Cb)
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*
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* k3*Cr = k4*Cb + (R-B)
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* k4*Cb = k3*Cr - (R-B)
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*
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* R-G = (k1+k3)*Cr + k2*Cb
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* = (k1+k3)*Cr + k2/k4*(k3*Cr - (R-B)/k0)
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* = (k1 + k3 + k2*k3/k4)*Cr - k2/k4*(R-B)
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*
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* kRr*Cr = (R-G) + kYb*(R-B)
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*
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* Cr = ((R-G) + kYb*(R-B))/kRr
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* Cr0 = clamp(Cr + 128)
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*/
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static const double kRr = (k1 + k3 + k2*k3/k4);
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static void
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initCrtab( void )
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{
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uint8_t *pTable;
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int i;
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gCrTable = (uint8_t *)malloc(768*2);
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pTable = gCrTable + 384;
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for(i=-384; i<384; i++)
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pTable[i] = (uint8_t) clamp( i/kRr + 128.5 );
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}
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/*
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* B-G = (k2 + k4)*Cb + k1*Cr
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* = (k2 + k4)*Cb + k1/k3*(k4*Cb + (R-B))
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* = (k2 + k4 + k1*k4/k3)*Cb + k1/k3*(R-B)
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*
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* kBb*Cb = (B-G) - kYr*(R-B)
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*
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* Cb = ((B-G) - kYr*(R-B))/kBb
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* Cb0 = clamp(Cb + 128)
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*
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*/
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static const double kBb = (k2 + k4 + k1*k4/k3);
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static void
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initCbtab( void )
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{
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uint8_t *pTable;
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int i;
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gCbTable = (uint8_t *)malloc(768*2);
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pTable = gCbTable + 384;
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for(i=-384; i<384; i++)
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pTable[i] = (uint8_t) clamp( i/kBb + 128.5 );
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}
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/*
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* SHIFT2 = 16
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*
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* DELTA = kYb*(1 << SHIFT2)
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* GAMMA = kYr*(1 << SHIFT2)
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*/
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static const int SHIFT2 = 16;
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static const int DELTA = kYb*(1 << SHIFT2);
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static const int GAMMA = kYr*(1 << SHIFT2);
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int32_t ccrgb16toyuv_wo_colorkey(uint8_t *rgb16, uint8_t *yuv420,
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uint32_t *param, uint8_t *table[])
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{
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uint16_t *inputRGB = (uint16_t*)rgb16;
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uint8_t *outYUV = yuv420;
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int32_t width_dst = param[0];
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int32_t height_dst = param[1];
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int32_t pitch_dst = param[2];
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int32_t mheight_dst = param[3];
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int32_t pitch_src = param[4];
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uint8_t *y_tab = table[0];
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uint8_t *cb_tab = table[1];
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uint8_t *cr_tab = table[2];
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int32_t size16 = pitch_dst*mheight_dst;
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int32_t i,j,count;
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int32_t ilimit,jlimit;
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uint8_t *tempY,*tempU,*tempV;
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uint16_t pixels;
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int tmp;
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uint32_t temp;
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tempY = outYUV;
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tempU = outYUV + (height_dst * pitch_dst);
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tempV = tempU + 1;
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jlimit = height_dst;
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ilimit = width_dst;
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for(j=0; j<jlimit; j+=1)
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{
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for (i=0; i<ilimit; i+=2)
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{
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int32_t G_ds = 0, B_ds = 0, R_ds = 0;
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uint8_t y0, y1, u, v;
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pixels = inputRGB[i];
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temp = (BETA*(pixels & 0x001F) + ALPHA*(pixels>>11) );
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y0 = y_tab[(temp>>SHIFT1) + ((pixels>>3) & 0x00FC)];
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G_ds += (pixels>>1) & 0x03E0;
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B_ds += (pixels<<5) & 0x03E0;
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R_ds += (pixels>>6) & 0x03E0;
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pixels = inputRGB[i+1];
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temp = (BETA*(pixels & 0x001F) + ALPHA*(pixels>>11) );
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y1 = y_tab[(temp>>SHIFT1) + ((pixels>>3) & 0x00FC)];
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G_ds += (pixels>>1) & 0x03E0;
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B_ds += (pixels<<5) & 0x03E0;
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R_ds += (pixels>>6) & 0x03E0;
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R_ds >>= 1;
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B_ds >>= 1;
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G_ds >>= 1;
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tmp = R_ds - B_ds;
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u = cb_tab[(((B_ds-G_ds)<<SHIFT2) - GAMMA*tmp)>>(SHIFT2+2)];
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v = cr_tab[(((R_ds-G_ds)<<SHIFT2) + DELTA*tmp)>>(SHIFT2+2)];
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tempY[0] = y0;
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tempY[1] = y1;
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tempY += 2;
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if ((j&1) == 0) {
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tempU[0] = u;
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tempV[0] = v;
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tempU += 2;
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tempV += 2;
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}
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}
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inputRGB += pitch_src;
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}
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return 1;
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}
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#define min(a,b) ((a)<(b)?(a):(b))
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#define max(a,b) ((a)>(b)?(a):(b))
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static void convert_rgb16_to_yuv420(uint8_t *rgb, uint8_t *yuv, int width, int height)
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{
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if (!tables_initialized) {
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initYtab();
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initCrtab();
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initCbtab();
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tables_initialized = 1;
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}
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uint32_t param[6];
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param[0] = (uint32_t) width;
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param[1] = (uint32_t) height;
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param[2] = (uint32_t) width;
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param[3] = (uint32_t) height;
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param[4] = (uint32_t) width;
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param[5] = (uint32_t) 0;
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uint8_t *table[3];
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table[0] = gYTable;
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table[1] = gCbTable + 384;
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table[2] = gCrTable + 384;
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ccrgb16toyuv_wo_colorkey(rgb, yuv, param, table);
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}
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const int FakeCamera::kRed;
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const int FakeCamera::kGreen;
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const int FakeCamera::kBlue;
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FakeCamera::FakeCamera(int width, int height)
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: mTmpRgb16Buffer(0)
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{
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setSize(width, height);
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}
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FakeCamera::~FakeCamera()
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{
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delete[] mTmpRgb16Buffer;
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}
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void FakeCamera::setSize(int width, int height)
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{
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mWidth = width;
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mHeight = height;
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mCounter = 0;
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mCheckX = 0;
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mCheckY = 0;
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// This will cause it to be reallocated on the next call
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// to getNextFrameAsYuv420().
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delete[] mTmpRgb16Buffer;
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mTmpRgb16Buffer = 0;
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}
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void FakeCamera::getNextFrameAsRgb565(uint16_t *buffer)
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{
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int size = mWidth / 10;
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drawCheckerboard(buffer, size);
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int x = ((mCounter*3)&255);
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if(x>128) x = 255 - x;
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int y = ((mCounter*5)&255);
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if(y>128) y = 255 - y;
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drawSquare(buffer, x*size/32, y*size/32, (size*5)>>1, (mCounter&0x100)?kRed:kGreen, kBlue);
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mCounter++;
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}
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void FakeCamera::getNextFrameAsYuv420(uint8_t *buffer)
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{
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if (mTmpRgb16Buffer == 0)
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mTmpRgb16Buffer = new uint16_t[mWidth * mHeight];
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getNextFrameAsRgb565(mTmpRgb16Buffer);
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convert_rgb16_to_yuv420((uint8_t*)mTmpRgb16Buffer, buffer, mWidth, mHeight);
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}
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void FakeCamera::drawSquare(uint16_t *dst, int x, int y, int size, int color, int shadow)
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{
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int square_xstop, square_ystop, shadow_xstop, shadow_ystop;
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square_xstop = min(mWidth, x+size);
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square_ystop = min(mHeight, y+size);
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shadow_xstop = min(mWidth, x+size+(size/4));
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shadow_ystop = min(mHeight, y+size+(size/4));
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// Do the shadow.
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uint16_t *sh = &dst[(y+(size/4))*mWidth];
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for (int j = y + (size/4); j < shadow_ystop; j++) {
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for (int i = x + (size/4); i < shadow_xstop; i++) {
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sh[i] &= shadow;
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}
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sh += mWidth;
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}
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// Draw the square.
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uint16_t *sq = &dst[y*mWidth];
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for (int j = y; j < square_ystop; j++) {
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for (int i = x; i < square_xstop; i++) {
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sq[i] = color;
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}
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sq += mWidth;
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}
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}
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void FakeCamera::drawCheckerboard(uint16_t *dst, int size)
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{
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bool black = true;
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if((mCheckX/size)&1)
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black = false;
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if((mCheckY/size)&1)
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black = !black;
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int county = mCheckY%size;
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int checkxremainder = mCheckX%size;
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for(int y=0;y<mHeight;y++) {
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int countx = checkxremainder;
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bool current = black;
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for(int x=0;x<mWidth;x++) {
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dst[y*mWidth+x] = current?0:0xffff;
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if(countx++ >= size) {
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countx=0;
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current = !current;
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}
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}
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if(county++ >= size) {
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county=0;
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black = !black;
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}
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}
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mCheckX += 3;
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mCheckY++;
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}
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void FakeCamera::dump(int fd) const
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{
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const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
snprintf(buffer, 255, " width x height (%d x %d), counter (%d), check x-y coordinate(%d, %d)\n", mWidth, mHeight, mCounter, mCheckX, mCheckY);
|
||
|
result.append(buffer);
|
||
|
::write(fd, result.string(), result.size());
|
||
|
}
|
||
|
|
||
|
|
||
|
}; // namespace android
|