65 lines
1.4 KiB
C
65 lines
1.4 KiB
C
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_LIGHT_H
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#define ANDROID_LIGHT_H
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#include "rsObjectBase.h"
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// ---------------------------------------------------------------------------
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namespace android {
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namespace renderscript {
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// An element is a group of Components that occupies one cell in a structure.
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class Light : public ObjectBase
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{
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public:
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Light(Context *, bool isLocal, bool isMono);
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virtual ~Light();
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// Values, mutable after creation.
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void setPosition(float x, float y, float z);
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void setColor(float r, float g, float b);
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void setupGL(uint32_t num) const;
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protected:
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float mColor[4];
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float mPosition[4];
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bool mIsLocal;
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bool mIsMono;
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};
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class LightState {
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public:
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LightState();
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~LightState();
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void clear();
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bool mIsMono;
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bool mIsLocal;
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};
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}
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}
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#endif //ANDROID_LIGHT_H
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