524 lines
19 KiB
Java
524 lines
19 KiB
Java
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.widget;
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import android.content.Context;
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import android.content.res.ColorStateList;
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import android.content.res.Resources;
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import android.content.res.TypedArray;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.RectF;
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import android.graphics.drawable.Drawable;
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import android.os.Handler;
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import android.os.SystemClock;
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import android.util.TypedValue;
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import android.view.MotionEvent;
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import android.widget.AbsListView.OnScrollListener;
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/**
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* Helper class for AbsListView to draw and control the Fast Scroll thumb
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*/
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class FastScroller {
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// Minimum number of pages to justify showing a fast scroll thumb
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private static int MIN_PAGES = 4;
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// Scroll thumb not showing
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private static final int STATE_NONE = 0;
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// Not implemented yet - fade-in transition
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private static final int STATE_ENTER = 1;
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// Scroll thumb visible and moving along with the scrollbar
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private static final int STATE_VISIBLE = 2;
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// Scroll thumb being dragged by user
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private static final int STATE_DRAGGING = 3;
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// Scroll thumb fading out due to inactivity timeout
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private static final int STATE_EXIT = 4;
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private Drawable mThumbDrawable;
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private Drawable mOverlayDrawable;
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private int mThumbH;
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private int mThumbW;
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private int mThumbY;
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private RectF mOverlayPos;
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private int mOverlaySize;
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private AbsListView mList;
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private boolean mScrollCompleted;
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private int mVisibleItem;
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private Paint mPaint;
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private int mListOffset;
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private int mItemCount = -1;
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private boolean mLongList;
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private Object [] mSections;
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private String mSectionText;
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private boolean mDrawOverlay;
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private ScrollFade mScrollFade;
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private int mState;
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private Handler mHandler = new Handler();
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private BaseAdapter mListAdapter;
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private SectionIndexer mSectionIndexer;
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private boolean mChangedBounds;
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public FastScroller(Context context, AbsListView listView) {
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mList = listView;
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init(context);
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}
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public void setState(int state) {
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switch (state) {
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case STATE_NONE:
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mHandler.removeCallbacks(mScrollFade);
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mList.invalidate();
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break;
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case STATE_VISIBLE:
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if (mState != STATE_VISIBLE) { // Optimization
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resetThumbPos();
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}
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// Fall through
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case STATE_DRAGGING:
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mHandler.removeCallbacks(mScrollFade);
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break;
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case STATE_EXIT:
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int viewWidth = mList.getWidth();
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mList.invalidate(viewWidth - mThumbW, mThumbY, viewWidth, mThumbY + mThumbH);
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break;
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}
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mState = state;
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}
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public int getState() {
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return mState;
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}
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private void resetThumbPos() {
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final int viewWidth = mList.getWidth();
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// Bounds are always top right. Y coordinate get's translated during draw
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mThumbDrawable.setBounds(viewWidth - mThumbW, 0, viewWidth, mThumbH);
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mThumbDrawable.setAlpha(ScrollFade.ALPHA_MAX);
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}
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private void useThumbDrawable(Context context, Drawable drawable) {
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mThumbDrawable = drawable;
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mThumbW = context.getResources().getDimensionPixelSize(
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com.android.internal.R.dimen.fastscroll_thumb_width);
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mThumbH = context.getResources().getDimensionPixelSize(
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com.android.internal.R.dimen.fastscroll_thumb_height);
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mChangedBounds = true;
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}
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private void init(Context context) {
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// Get both the scrollbar states drawables
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final Resources res = context.getResources();
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useThumbDrawable(context, res.getDrawable(
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com.android.internal.R.drawable.scrollbar_handle_accelerated_anim2));
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mOverlayDrawable = res.getDrawable(
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com.android.internal.R.drawable.menu_submenu_background);
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mScrollCompleted = true;
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getSectionsFromIndexer();
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mOverlaySize = context.getResources().getDimensionPixelSize(
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com.android.internal.R.dimen.fastscroll_overlay_size);
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mOverlayPos = new RectF();
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mScrollFade = new ScrollFade();
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mPaint = new Paint();
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mPaint.setAntiAlias(true);
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mPaint.setTextAlign(Paint.Align.CENTER);
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mPaint.setTextSize(mOverlaySize / 2);
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TypedArray ta = context.getTheme().obtainStyledAttributes(new int[] {
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android.R.attr.textColorPrimary });
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ColorStateList textColor = ta.getColorStateList(ta.getIndex(0));
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int textColorNormal = textColor.getDefaultColor();
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mPaint.setColor(textColorNormal);
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mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
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mState = STATE_NONE;
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}
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void stop() {
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setState(STATE_NONE);
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}
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boolean isVisible() {
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return !(mState == STATE_NONE);
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}
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public void draw(Canvas canvas) {
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if (mState == STATE_NONE) {
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// No need to draw anything
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return;
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}
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final int y = mThumbY;
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final int viewWidth = mList.getWidth();
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final FastScroller.ScrollFade scrollFade = mScrollFade;
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int alpha = -1;
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if (mState == STATE_EXIT) {
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alpha = scrollFade.getAlpha();
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if (alpha < ScrollFade.ALPHA_MAX / 2) {
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mThumbDrawable.setAlpha(alpha * 2);
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}
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int left = viewWidth - (mThumbW * alpha) / ScrollFade.ALPHA_MAX;
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mThumbDrawable.setBounds(left, 0, viewWidth, mThumbH);
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mChangedBounds = true;
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}
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canvas.translate(0, y);
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mThumbDrawable.draw(canvas);
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canvas.translate(0, -y);
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// If user is dragging the scroll bar, draw the alphabet overlay
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if (mState == STATE_DRAGGING && mDrawOverlay) {
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mOverlayDrawable.draw(canvas);
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final Paint paint = mPaint;
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float descent = paint.descent();
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final RectF rectF = mOverlayPos;
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canvas.drawText(mSectionText, (int) (rectF.left + rectF.right) / 2,
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(int) (rectF.bottom + rectF.top) / 2 + mOverlaySize / 4 - descent, paint);
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} else if (mState == STATE_EXIT) {
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if (alpha == 0) { // Done with exit
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setState(STATE_NONE);
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} else {
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mList.invalidate(viewWidth - mThumbW, y, viewWidth, y + mThumbH);
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}
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}
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}
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void onSizeChanged(int w, int h, int oldw, int oldh) {
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if (mThumbDrawable != null) {
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mThumbDrawable.setBounds(w - mThumbW, 0, w, mThumbH);
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}
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final RectF pos = mOverlayPos;
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pos.left = (w - mOverlaySize) / 2;
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pos.right = pos.left + mOverlaySize;
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pos.top = h / 10; // 10% from top
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pos.bottom = pos.top + mOverlaySize;
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if (mOverlayDrawable != null) {
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mOverlayDrawable.setBounds((int) pos.left, (int) pos.top,
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(int) pos.right, (int) pos.bottom);
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}
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}
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void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount,
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int totalItemCount) {
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// Are there enough pages to require fast scroll? Recompute only if total count changes
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if (mItemCount != totalItemCount && visibleItemCount > 0) {
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mItemCount = totalItemCount;
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mLongList = mItemCount / visibleItemCount >= MIN_PAGES;
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}
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if (!mLongList) {
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if (mState != STATE_NONE) {
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setState(STATE_NONE);
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}
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return;
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}
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if (totalItemCount - visibleItemCount > 0 && mState != STATE_DRAGGING ) {
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mThumbY = ((mList.getHeight() - mThumbH) * firstVisibleItem)
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/ (totalItemCount - visibleItemCount);
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if (mChangedBounds) {
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resetThumbPos();
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mChangedBounds = false;
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}
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}
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mScrollCompleted = true;
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if (firstVisibleItem == mVisibleItem) {
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return;
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}
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mVisibleItem = firstVisibleItem;
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if (mState != STATE_DRAGGING) {
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setState(STATE_VISIBLE);
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mHandler.postDelayed(mScrollFade, 1500);
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}
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}
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SectionIndexer getSectionIndexer() {
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return mSectionIndexer;
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}
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Object[] getSections() {
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if (mListAdapter == null && mList != null) {
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getSectionsFromIndexer();
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}
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return mSections;
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}
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private void getSectionsFromIndexer() {
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Adapter adapter = mList.getAdapter();
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mSectionIndexer = null;
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if (adapter instanceof HeaderViewListAdapter) {
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mListOffset = ((HeaderViewListAdapter)adapter).getHeadersCount();
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adapter = ((HeaderViewListAdapter)adapter).getWrappedAdapter();
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}
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if (adapter instanceof ExpandableListConnector) {
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ExpandableListAdapter expAdapter = ((ExpandableListConnector)adapter).getAdapter();
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if (expAdapter instanceof SectionIndexer) {
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mSectionIndexer = (SectionIndexer) expAdapter;
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mListAdapter = (BaseAdapter) adapter;
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mSections = mSectionIndexer.getSections();
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}
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} else {
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if (adapter instanceof SectionIndexer) {
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mListAdapter = (BaseAdapter) adapter;
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mSectionIndexer = (SectionIndexer) adapter;
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mSections = mSectionIndexer.getSections();
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} else {
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mListAdapter = (BaseAdapter) adapter;
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mSections = new String[] { " " };
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}
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}
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}
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private void scrollTo(float position) {
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int count = mList.getCount();
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mScrollCompleted = false;
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float fThreshold = (1.0f / count) / 8;
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final Object[] sections = mSections;
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int sectionIndex;
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if (sections != null && sections.length > 1) {
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final int nSections = sections.length;
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int section = (int) (position * nSections);
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if (section >= nSections) {
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section = nSections - 1;
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}
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int exactSection = section;
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sectionIndex = section;
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int index = mSectionIndexer.getPositionForSection(section);
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// Given the expected section and index, the following code will
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// try to account for missing sections (no names starting with..)
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// It will compute the scroll space of surrounding empty sections
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// and interpolate the currently visible letter's range across the
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// available space, so that there is always some list movement while
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// the user moves the thumb.
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int nextIndex = count;
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int prevIndex = index;
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int prevSection = section;
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int nextSection = section + 1;
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// Assume the next section is unique
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if (section < nSections - 1) {
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nextIndex = mSectionIndexer.getPositionForSection(section + 1);
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}
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// Find the previous index if we're slicing the previous section
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if (nextIndex == index) {
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// Non-existent letter
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while (section > 0) {
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section--;
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prevIndex = mSectionIndexer.getPositionForSection(section);
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if (prevIndex != index) {
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prevSection = section;
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sectionIndex = section;
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break;
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} else if (section == 0) {
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// When section reaches 0 here, sectionIndex must follow it.
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// Assuming mSectionIndexer.getPositionForSection(0) == 0.
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sectionIndex = 0;
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break;
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}
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}
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}
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// Find the next index, in case the assumed next index is not
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// unique. For instance, if there is no P, then request for P's
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// position actually returns Q's. So we need to look ahead to make
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// sure that there is really a Q at Q's position. If not, move
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// further down...
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int nextNextSection = nextSection + 1;
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while (nextNextSection < nSections &&
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mSectionIndexer.getPositionForSection(nextNextSection) == nextIndex) {
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nextNextSection++;
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nextSection++;
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}
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// Compute the beginning and ending scroll range percentage of the
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// currently visible letter. This could be equal to or greater than
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// (1 / nSections).
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float fPrev = (float) prevSection / nSections;
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float fNext = (float) nextSection / nSections;
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if (prevSection == exactSection && position - fPrev < fThreshold) {
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index = prevIndex;
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} else {
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index = prevIndex + (int) ((nextIndex - prevIndex) * (position - fPrev)
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/ (fNext - fPrev));
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}
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// Don't overflow
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if (index > count - 1) index = count - 1;
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if (mList instanceof ExpandableListView) {
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ExpandableListView expList = (ExpandableListView) mList;
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expList.setSelectionFromTop(expList.getFlatListPosition(
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ExpandableListView.getPackedPositionForGroup(index + mListOffset)), 0);
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} else if (mList instanceof ListView) {
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((ListView)mList).setSelectionFromTop(index + mListOffset, 0);
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} else {
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mList.setSelection(index + mListOffset);
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}
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} else {
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int index = (int) (position * count);
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if (mList instanceof ExpandableListView) {
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ExpandableListView expList = (ExpandableListView) mList;
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expList.setSelectionFromTop(expList.getFlatListPosition(
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ExpandableListView.getPackedPositionForGroup(index + mListOffset)), 0);
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} else if (mList instanceof ListView) {
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((ListView)mList).setSelectionFromTop(index + mListOffset, 0);
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} else {
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mList.setSelection(index + mListOffset);
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}
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sectionIndex = -1;
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}
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if (sectionIndex >= 0) {
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String text = mSectionText = sections[sectionIndex].toString();
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mDrawOverlay = (text.length() != 1 || text.charAt(0) != ' ') &&
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sectionIndex < sections.length;
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} else {
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mDrawOverlay = false;
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}
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}
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private void cancelFling() {
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// Cancel the list fling
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MotionEvent cancelFling = MotionEvent.obtain(0, 0, MotionEvent.ACTION_CANCEL, 0, 0, 0);
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mList.onTouchEvent(cancelFling);
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cancelFling.recycle();
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}
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boolean onInterceptTouchEvent(MotionEvent ev) {
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if (mState > STATE_NONE && ev.getAction() == MotionEvent.ACTION_DOWN) {
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if (isPointInside(ev.getX(), ev.getY())) {
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setState(STATE_DRAGGING);
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return true;
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}
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}
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return false;
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}
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boolean onTouchEvent(MotionEvent me) {
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if (mState == STATE_NONE) {
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return false;
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}
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final int action = me.getAction();
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if (action == MotionEvent.ACTION_DOWN) {
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if (isPointInside(me.getX(), me.getY())) {
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setState(STATE_DRAGGING);
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if (mListAdapter == null && mList != null) {
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getSectionsFromIndexer();
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}
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if (mList != null) {
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mList.requestDisallowInterceptTouchEvent(true);
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|
mList.reportScrollStateChange(OnScrollListener.SCROLL_STATE_TOUCH_SCROLL);
|
||
|
}
|
||
|
|
||
|
cancelFling();
|
||
|
return true;
|
||
|
}
|
||
|
} else if (action == MotionEvent.ACTION_UP) { // don't add ACTION_CANCEL here
|
||
|
if (mState == STATE_DRAGGING) {
|
||
|
if (mList != null) {
|
||
|
// ViewGroup does the right thing already, but there might
|
||
|
// be other classes that don't properly reset on touch-up,
|
||
|
// so do this explicitly just in case.
|
||
|
mList.requestDisallowInterceptTouchEvent(false);
|
||
|
mList.reportScrollStateChange(OnScrollListener.SCROLL_STATE_IDLE);
|
||
|
}
|
||
|
setState(STATE_VISIBLE);
|
||
|
final Handler handler = mHandler;
|
||
|
handler.removeCallbacks(mScrollFade);
|
||
|
handler.postDelayed(mScrollFade, 1000);
|
||
|
return true;
|
||
|
}
|
||
|
} else if (action == MotionEvent.ACTION_MOVE) {
|
||
|
if (mState == STATE_DRAGGING) {
|
||
|
final int viewHeight = mList.getHeight();
|
||
|
// Jitter
|
||
|
int newThumbY = (int) me.getY() - mThumbH + 10;
|
||
|
if (newThumbY < 0) {
|
||
|
newThumbY = 0;
|
||
|
} else if (newThumbY + mThumbH > viewHeight) {
|
||
|
newThumbY = viewHeight - mThumbH;
|
||
|
}
|
||
|
if (Math.abs(mThumbY - newThumbY) < 2) {
|
||
|
return true;
|
||
|
}
|
||
|
mThumbY = newThumbY;
|
||
|
// If the previous scrollTo is still pending
|
||
|
if (mScrollCompleted) {
|
||
|
scrollTo((float) mThumbY / (viewHeight - mThumbH));
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
boolean isPointInside(float x, float y) {
|
||
|
return x > mList.getWidth() - mThumbW && y >= mThumbY && y <= mThumbY + mThumbH;
|
||
|
}
|
||
|
|
||
|
public class ScrollFade implements Runnable {
|
||
|
|
||
|
long mStartTime;
|
||
|
long mFadeDuration;
|
||
|
static final int ALPHA_MAX = 208;
|
||
|
static final long FADE_DURATION = 200;
|
||
|
|
||
|
void startFade() {
|
||
|
mFadeDuration = FADE_DURATION;
|
||
|
mStartTime = SystemClock.uptimeMillis();
|
||
|
setState(STATE_EXIT);
|
||
|
}
|
||
|
|
||
|
int getAlpha() {
|
||
|
if (getState() != STATE_EXIT) {
|
||
|
return ALPHA_MAX;
|
||
|
}
|
||
|
int alpha;
|
||
|
long now = SystemClock.uptimeMillis();
|
||
|
if (now > mStartTime + mFadeDuration) {
|
||
|
alpha = 0;
|
||
|
} else {
|
||
|
alpha = (int) (ALPHA_MAX - ((now - mStartTime) * ALPHA_MAX) / mFadeDuration);
|
||
|
}
|
||
|
return alpha;
|
||
|
}
|
||
|
|
||
|
public void run() {
|
||
|
if (getState() != STATE_EXIT) {
|
||
|
startFade();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (getAlpha() > 0) {
|
||
|
mList.invalidate();
|
||
|
} else {
|
||
|
setState(STATE_NONE);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|