154 lines
5.0 KiB
Java
154 lines
5.0 KiB
Java
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import android.graphics.Rect;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.ViewConfiguration;
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/**
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* Helper class to handle situations where you want a view to have a larger touch area than its
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* actual view bounds. The view whose touch area is changed is called the delegate view. This
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* class should be used by an ancestor of the delegate. To use a TouchDelegate, first create an
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* instance that specifies the bounds that should be mapped to the delegate and the delegate
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* view itself.
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* <p>
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* The ancestor should then forward all of its touch events received in its
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* {@link android.view.View#onTouchEvent(MotionEvent)} to {@link #onTouchEvent(MotionEvent)}.
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* </p>
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*/
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public class TouchDelegate {
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/**
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* View that should receive forwarded touch events
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*/
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private View mDelegateView;
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/**
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* Bounds in local coordinates of the containing view that should be mapped to the delegate
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* view. This rect is used for initial hit testing.
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*/
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private Rect mBounds;
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/**
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* mBounds inflated to include some slop. This rect is to track whether the motion events
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* should be considered to be be within the delegate view.
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*/
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private Rect mSlopBounds;
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/**
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* True if the delegate had been targeted on a down event (intersected mBounds).
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*/
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private boolean mDelegateTargeted;
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/**
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* The touchable region of the View extends above its actual extent.
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*/
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public static final int ABOVE = 1;
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/**
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* The touchable region of the View extends below its actual extent.
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*/
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public static final int BELOW = 2;
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/**
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* The touchable region of the View extends to the left of its
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* actual extent.
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*/
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public static final int TO_LEFT = 4;
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/**
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* The touchable region of the View extends to the right of its
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* actual extent.
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*/
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public static final int TO_RIGHT = 8;
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private int mSlop;
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/**
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* Constructor
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*
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* @param bounds Bounds in local coordinates of the containing view that should be mapped to
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* the delegate view
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* @param delegateView The view that should receive motion events
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*/
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public TouchDelegate(Rect bounds, View delegateView) {
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mBounds = bounds;
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mSlop = ViewConfiguration.get(delegateView.getContext()).getScaledTouchSlop();
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mSlopBounds = new Rect(bounds);
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mSlopBounds.inset(-mSlop, -mSlop);
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mDelegateView = delegateView;
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}
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/**
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* Will forward touch events to the delegate view if the event is within the bounds
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* specified in the constructor.
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*
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* @param event The touch event to forward
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* @return True if the event was forwarded to the delegate, false otherwise.
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*/
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public boolean onTouchEvent(MotionEvent event) {
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int x = (int)event.getX();
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int y = (int)event.getY();
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boolean sendToDelegate = false;
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boolean hit = true;
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boolean handled = false;
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switch (event.getAction()) {
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case MotionEvent.ACTION_DOWN:
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Rect bounds = mBounds;
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if (bounds.contains(x, y)) {
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mDelegateTargeted = true;
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sendToDelegate = true;
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_MOVE:
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sendToDelegate = mDelegateTargeted;
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if (sendToDelegate) {
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Rect slopBounds = mSlopBounds;
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if (!slopBounds.contains(x, y)) {
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hit = false;
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}
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}
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break;
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case MotionEvent.ACTION_CANCEL:
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sendToDelegate = mDelegateTargeted;
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mDelegateTargeted = false;
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break;
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}
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if (sendToDelegate) {
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final View delegateView = mDelegateView;
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if (hit) {
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// Offset event coordinates to be inside the target view
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event.setLocation(delegateView.getWidth() / 2, delegateView.getHeight() / 2);
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} else {
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// Offset event coordinates to be outside the target view (in case it does
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// something like tracking pressed state)
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int slop = mSlop;
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event.setLocation(-(slop * 2), -(slop * 2));
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}
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handled = delegateView.dispatchTouchEvent(event);
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}
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return handled;
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}
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}
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