M7350/bootable/bootloader/lk/lib/text/text.c

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2024-09-09 08:52:07 +00:00
/*
* Copyright (c) 2008-2010 Travis Geiselbrecht
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @addtogroup graphics
* @{
*/
/**
* @file
* @brief Console text display
*
* This module displays text on the console. The text is retained so that
* it can be redisplayed if the display is cleared.
*
* Output is to the default graphics display
*/
#include <debug.h>
#include <list.h>
#include <stdlib.h>
#include <string.h>
#include <dev/display.h>
#include <lib/gfx.h>
#include <lib/font.h>
#include <lib/text.h>
#define TEXT_COLOR 0xffffffff
static struct list_node text_list = LIST_INITIAL_VALUE(text_list);
struct text_line {
struct list_node node;
const char *str;
int x, y;
};
/**
* @brief Add a string to the console text
*/
void text_draw(int x, int y, const char *string)
{
struct text_line *line = malloc(sizeof(struct text_line));
line->str = strdup(string);
line->x = x;
line->y = y;
list_add_head(&text_list, &line->node);
text_update();
}
/**
* @brief Refresh the display
*/
void text_update(void)
{
struct display_info info;
display_get_info(&info);
/* get the display's surface */
gfx_surface *surface = gfx_create_surface_from_display(&info);
struct text_line *line;
list_for_every_entry(&text_list, line, struct text_line, node) {
const char *c;
int x = line->x;
for (c = line->str; *c; c++) {
font_draw_char(surface, *c, x, line->y, TEXT_COLOR);
x += FONT_X;
}
}
gfx_flush(surface);
gfx_surface_destroy(surface);
}