7169 lines
243 KiB
C++
7169 lines
243 KiB
C++
|
/* //device/include/server/AudioFlinger/AudioFlinger.cpp
|
||
|
**
|
||
|
** Copyright 2007, The Android Open Source Project
|
||
|
** Copyright (c) 2010-2011, The Linux Foundation. All rights reserved.
|
||
|
**
|
||
|
** Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
** you may not use this file except in compliance with the License.
|
||
|
** You may obtain a copy of the License at
|
||
|
**
|
||
|
** http://www.apache.org/licenses/LICENSE-2.0
|
||
|
**
|
||
|
** Unless required by applicable law or agreed to in writing, software
|
||
|
** distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
** See the License for the specific language governing permissions and
|
||
|
** limitations under the License.
|
||
|
*/
|
||
|
|
||
|
|
||
|
#define LOG_TAG "AudioFlinger"
|
||
|
//#define LOG_NDEBUG 0
|
||
|
#define LOG_NDDEBUG 0
|
||
|
|
||
|
#include <math.h>
|
||
|
#include <signal.h>
|
||
|
#include <sys/time.h>
|
||
|
#include <sys/resource.h>
|
||
|
|
||
|
#include <binder/IServiceManager.h>
|
||
|
#include <utils/Log.h>
|
||
|
#include <binder/Parcel.h>
|
||
|
#include <binder/IPCThreadState.h>
|
||
|
#include <utils/String16.h>
|
||
|
#include <utils/threads.h>
|
||
|
|
||
|
#include <cutils/properties.h>
|
||
|
|
||
|
#include <media/AudioTrack.h>
|
||
|
#include <media/AudioRecord.h>
|
||
|
|
||
|
#include <private/media/AudioTrackShared.h>
|
||
|
#include <private/media/AudioEffectShared.h>
|
||
|
#include <hardware_legacy/AudioHardwareInterface.h>
|
||
|
|
||
|
#include "AudioMixer.h"
|
||
|
#include "AudioFlinger.h"
|
||
|
|
||
|
#ifdef WITH_A2DP
|
||
|
#include "A2dpAudioInterface.h"
|
||
|
#endif
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
#include "srs_processing.h"
|
||
|
#endif
|
||
|
|
||
|
#ifdef LVMX
|
||
|
#include "lifevibes.h"
|
||
|
#endif
|
||
|
|
||
|
#include <media/EffectsFactoryApi.h>
|
||
|
#include <media/EffectVisualizerApi.h>
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// the sim build doesn't have gettid
|
||
|
|
||
|
#ifndef HAVE_GETTID
|
||
|
# define gettid getpid
|
||
|
#endif
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
extern const char * const gEffectLibPath;
|
||
|
|
||
|
namespace android {
|
||
|
|
||
|
static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n";
|
||
|
static const char* kHardwareLockedString = "Hardware lock is taken\n";
|
||
|
|
||
|
//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
|
||
|
static const float MAX_GAIN = 4096.0f;
|
||
|
static const float MAX_GAIN_INT = 0x1000;
|
||
|
|
||
|
// retry counts for buffer fill timeout
|
||
|
// 50 * ~20msecs = 1 second
|
||
|
static const int8_t kMaxTrackRetries = 50;
|
||
|
static const int8_t kMaxTrackStartupRetries = 50;
|
||
|
// allow less retry attempts on direct output thread.
|
||
|
// direct outputs can be a scarce resource in audio hardware and should
|
||
|
// be released as quickly as possible.
|
||
|
static const int8_t kMaxTrackRetriesDirect = 2;
|
||
|
|
||
|
static const int kDumpLockRetries = 50;
|
||
|
static const int kDumpLockSleep = 20000;
|
||
|
|
||
|
static const nsecs_t kWarningThrottle = seconds(5);
|
||
|
|
||
|
|
||
|
#define AUDIOFLINGER_SECURITY_ENABLED 1
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
static bool recordingAllowed() {
|
||
|
#ifndef HAVE_ANDROID_OS
|
||
|
return true;
|
||
|
#endif
|
||
|
#if AUDIOFLINGER_SECURITY_ENABLED
|
||
|
if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
|
||
|
bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO"));
|
||
|
if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO");
|
||
|
return ok;
|
||
|
#else
|
||
|
if (!checkCallingPermission(String16("android.permission.RECORD_AUDIO")))
|
||
|
LOGW("WARNING: Need to add android.permission.RECORD_AUDIO to manifest");
|
||
|
return true;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
static bool settingsAllowed() {
|
||
|
#ifndef HAVE_ANDROID_OS
|
||
|
return true;
|
||
|
#endif
|
||
|
#if AUDIOFLINGER_SECURITY_ENABLED
|
||
|
if (getpid() == IPCThreadState::self()->getCallingPid()) return true;
|
||
|
bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS"));
|
||
|
if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS");
|
||
|
return ok;
|
||
|
#else
|
||
|
if (!checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")))
|
||
|
LOGW("WARNING: Need to add android.permission.MODIFY_AUDIO_SETTINGS to manifest");
|
||
|
return true;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
static uint32_t getInputChannelCount(uint32_t channels) {
|
||
|
// only mono or stereo is supported for input sources
|
||
|
return AudioSystem::popCount((channels) & (AudioSystem::CHANNEL_IN_STEREO | AudioSystem::CHANNEL_IN_MONO));
|
||
|
}
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::AudioFlinger()
|
||
|
: BnAudioFlinger(),
|
||
|
mAudioHardware(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1), mFmOn(false)
|
||
|
{
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
mLPAOutput = NULL;
|
||
|
mLPAHandle = -1;
|
||
|
mLPAStreamIsActive = false;
|
||
|
mLPASessionId = -2; // -2 is invalid session ID
|
||
|
mIsEffectConfigChanged = false;
|
||
|
mLPAEffectChain = NULL;
|
||
|
|
||
|
mAudioHardware = AudioHardwareInterface::create();
|
||
|
|
||
|
mHardwareStatus = AUDIO_HW_INIT;
|
||
|
if (mAudioHardware->initCheck() == NO_ERROR) {
|
||
|
// open 16-bit output stream for s/w mixer
|
||
|
mMode = AudioSystem::MODE_NORMAL;
|
||
|
setMode(mMode);
|
||
|
|
||
|
setMasterVolume(1.0f);
|
||
|
setMasterMute(false);
|
||
|
} else {
|
||
|
LOGE("Couldn't even initialize the stubbed audio hardware!");
|
||
|
}
|
||
|
#ifdef LVMX
|
||
|
LifeVibes::init();
|
||
|
mLifeVibesClientPid = -1;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
AudioFlinger::~AudioFlinger()
|
||
|
{
|
||
|
while (!mRecordThreads.isEmpty()) {
|
||
|
// closeInput() will remove first entry from mRecordThreads
|
||
|
closeInput(mRecordThreads.keyAt(0));
|
||
|
}
|
||
|
while (!mPlaybackThreads.isEmpty()) {
|
||
|
// closeOutput() will remove first entry from mPlaybackThreads
|
||
|
closeOutput(mPlaybackThreads.keyAt(0));
|
||
|
}
|
||
|
if (mLPAOutput) {
|
||
|
// Close the Output
|
||
|
closeSession(mLPAHandle);
|
||
|
}
|
||
|
if (mAudioHardware) {
|
||
|
delete mAudioHardware;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
result.append("Clients:\n");
|
||
|
for (size_t i = 0; i < mClients.size(); ++i) {
|
||
|
wp<Client> wClient = mClients.valueAt(i);
|
||
|
if (wClient != 0) {
|
||
|
sp<Client> client = wClient.promote();
|
||
|
if (client != 0) {
|
||
|
snprintf(buffer, SIZE, " pid: %d\n", client->pid());
|
||
|
result.append(buffer);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
write(fd, result.string(), result.size());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
|
||
|
status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
int hardwareStatus = mHardwareStatus;
|
||
|
|
||
|
snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
|
||
|
result.append(buffer);
|
||
|
write(fd, result.string(), result.size());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
snprintf(buffer, SIZE, "Permission Denial: "
|
||
|
"can't dump AudioFlinger from pid=%d, uid=%d\n",
|
||
|
IPCThreadState::self()->getCallingPid(),
|
||
|
IPCThreadState::self()->getCallingUid());
|
||
|
result.append(buffer);
|
||
|
write(fd, result.string(), result.size());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
static bool tryLock(Mutex& mutex)
|
||
|
{
|
||
|
bool locked = false;
|
||
|
for (int i = 0; i < kDumpLockRetries; ++i) {
|
||
|
if (mutex.tryLock() == NO_ERROR) {
|
||
|
locked = true;
|
||
|
break;
|
||
|
}
|
||
|
usleep(kDumpLockSleep);
|
||
|
}
|
||
|
return locked;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
if (checkCallingPermission(String16("android.permission.DUMP")) == false) {
|
||
|
dumpPermissionDenial(fd, args);
|
||
|
} else {
|
||
|
// get state of hardware lock
|
||
|
bool hardwareLocked = tryLock(mHardwareLock);
|
||
|
if (!hardwareLocked) {
|
||
|
String8 result(kHardwareLockedString);
|
||
|
write(fd, result.string(), result.size());
|
||
|
} else {
|
||
|
mHardwareLock.unlock();
|
||
|
}
|
||
|
|
||
|
bool locked = tryLock(mLock);
|
||
|
|
||
|
// failed to lock - AudioFlinger is probably deadlocked
|
||
|
if (!locked) {
|
||
|
String8 result(kDeadlockedString);
|
||
|
write(fd, result.string(), result.size());
|
||
|
}
|
||
|
|
||
|
dumpClients(fd, args);
|
||
|
dumpInternals(fd, args);
|
||
|
|
||
|
// dump playback threads
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
mPlaybackThreads.valueAt(i)->dump(fd, args);
|
||
|
}
|
||
|
|
||
|
// dump record threads
|
||
|
for (size_t i = 0; i < mRecordThreads.size(); i++) {
|
||
|
mRecordThreads.valueAt(i)->dump(fd, args);
|
||
|
}
|
||
|
|
||
|
if (mAudioHardware) {
|
||
|
mAudioHardware->dumpState(fd, args);
|
||
|
}
|
||
|
if (locked) mLock.unlock();
|
||
|
}
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
|
||
|
// IAudioFlinger interface
|
||
|
|
||
|
|
||
|
sp<IAudioTrack> AudioFlinger::createTrack(
|
||
|
pid_t pid,
|
||
|
int streamType,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
uint32_t flags,
|
||
|
const sp<IMemory>& sharedBuffer,
|
||
|
int output,
|
||
|
int *sessionId,
|
||
|
status_t *status)
|
||
|
{
|
||
|
sp<PlaybackThread::Track> track;
|
||
|
sp<TrackHandle> trackHandle;
|
||
|
sp<Client> client;
|
||
|
wp<Client> wclient;
|
||
|
status_t lStatus;
|
||
|
int lSessionId;
|
||
|
|
||
|
if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
|
||
|
LOGE("invalid stream type");
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
PlaybackThread *effectThread = NULL;
|
||
|
if (thread == NULL) {
|
||
|
LOGE("unknown output thread");
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
wclient = mClients.valueFor(pid);
|
||
|
|
||
|
if (wclient != NULL) {
|
||
|
client = wclient.promote();
|
||
|
} else {
|
||
|
client = new Client(this, pid);
|
||
|
mClients.add(pid, client);
|
||
|
}
|
||
|
|
||
|
LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
|
||
|
if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
|
||
|
if (mPlaybackThreads.keyAt(i) != output) {
|
||
|
// prevent same audio session on different output threads
|
||
|
uint32_t sessions = t->hasAudioSession(*sessionId);
|
||
|
if (sessions & PlaybackThread::TRACK_SESSION) {
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
// check if an effect with same session ID is waiting for a track to be created
|
||
|
if (sessions & PlaybackThread::EFFECT_SESSION) {
|
||
|
effectThread = t.get();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
lSessionId = *sessionId;
|
||
|
} else {
|
||
|
// if no audio session id is provided, create one here
|
||
|
lSessionId = nextUniqueId();
|
||
|
if (sessionId != NULL) {
|
||
|
*sessionId = lSessionId;
|
||
|
}
|
||
|
}
|
||
|
LOGD("createTrack() lSessionId: %d", lSessionId);
|
||
|
|
||
|
track = thread->createTrack_l(client, streamType, sampleRate, format,
|
||
|
channelCount, frameCount, sharedBuffer, lSessionId, &lStatus);
|
||
|
|
||
|
// move effect chain to this output thread if an effect on same session was waiting
|
||
|
// for a track to be created
|
||
|
if (lStatus == NO_ERROR && effectThread != NULL) {
|
||
|
Mutex::Autolock _dl(thread->mLock);
|
||
|
Mutex::Autolock _sl(effectThread->mLock);
|
||
|
moveEffectChain_l(lSessionId, effectThread, thread, true);
|
||
|
}
|
||
|
}
|
||
|
if (lStatus == NO_ERROR) {
|
||
|
trackHandle = new TrackHandle(track);
|
||
|
} else {
|
||
|
// remove local strong reference to Client before deleting the Track so that the Client
|
||
|
// destructor is called by the TrackBase destructor with mLock held
|
||
|
client.clear();
|
||
|
track.clear();
|
||
|
}
|
||
|
|
||
|
Exit:
|
||
|
if(status) {
|
||
|
*status = lStatus;
|
||
|
}
|
||
|
return trackHandle;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::createSession(
|
||
|
pid_t pid,
|
||
|
uint32_t sampleRate,
|
||
|
int channelCount,
|
||
|
int *sessionId,
|
||
|
status_t *status)
|
||
|
{
|
||
|
status_t lStatus = NO_ERROR;
|
||
|
{
|
||
|
// createSession can be called from same PID (mediaserver process) only
|
||
|
if(pid != getpid()){
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
LOGV("createSession() sessionId: %d sampleRate %d channelCount %d",
|
||
|
*sessionId, sampleRate, channelCount);
|
||
|
if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
sp<PlaybackThread> t = mPlaybackThreads.valueAt(i);
|
||
|
// Check if the session ID is already associated with a track
|
||
|
uint32_t sessions = t->hasAudioSession(*sessionId);
|
||
|
if (sessions & PlaybackThread::TRACK_SESSION) {
|
||
|
LOGE("There is a track already associated with this session %d", *sessionId);
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
// check if an effect with same session ID is waiting for a ssession to be created
|
||
|
if (sessions & PlaybackThread::EFFECT_SESSION) {
|
||
|
// Clear reference to previous effect chain if any
|
||
|
if(mLPAEffectChain.get()) {
|
||
|
mLPAEffectChain.clear();
|
||
|
}
|
||
|
mLPAEffectChain = t->getEffectChain_l(*sessionId);
|
||
|
}
|
||
|
}
|
||
|
mLPASessionId = *sessionId;
|
||
|
LOGV("createSession() lSessionId: %d", mLPASessionId);
|
||
|
if (mLPAEffectChain != NULL) {
|
||
|
mLPAEffectChain->setLPAFlag(true);
|
||
|
// For LPA, the volume will be applied in DSP. No need for volume
|
||
|
// control in the Effect chain, so setting it to unity.
|
||
|
uint32_t volume = 0x1000000; // Equals to 1.0 in 8.24 format
|
||
|
mLPAEffectChain->setVolume_l(&volume,&volume);
|
||
|
} else {
|
||
|
LOGW("There was no effectChain created for the sessionId(%d)", mLPASessionId);
|
||
|
}
|
||
|
} else {
|
||
|
if(sessionId != NULL) {
|
||
|
LOGE("Error: Invalid sessionID (%d) for LPA playback", *sessionId);
|
||
|
}
|
||
|
}
|
||
|
mLPASampleRate = sampleRate;
|
||
|
mLPANumChannels = channelCount;
|
||
|
}
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
LOGD("SRS_Processing - CreateSession - OutNotify_Init: %p TID %d\n", this, gettid());
|
||
|
SRS_Processing::ProcessOutNotify(SRS_Processing::AUTO, this, true);
|
||
|
#endif
|
||
|
|
||
|
Exit:
|
||
|
if(status) {
|
||
|
*status = lStatus;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::deleteSession()
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
LOGV("deleteSession");
|
||
|
// -2 is invalid session ID
|
||
|
mLPASessionId = -2;
|
||
|
if (mLPAEffectChain != NULL) {
|
||
|
mLPAEffectChain->setLPAFlag(false);
|
||
|
size_t i, numEffects = mLPAEffectChain->getNumEffects();
|
||
|
for(i = 0; i < numEffects; i++) {
|
||
|
sp<EffectModule> effect = mLPAEffectChain->getEffectFromIndex_l(i);
|
||
|
effect->setInBuffer(mLPAEffectChain->inBuffer());
|
||
|
if (i == numEffects-1) {
|
||
|
effect->setOutBuffer(mLPAEffectChain->outBuffer());
|
||
|
} else {
|
||
|
effect->setOutBuffer(mLPAEffectChain->inBuffer());
|
||
|
}
|
||
|
effect->configure();
|
||
|
}
|
||
|
mLPAEffectChain.clear();
|
||
|
mLPAEffectChain = NULL;
|
||
|
}
|
||
|
#ifdef SRS_PROCESSING
|
||
|
LOGD("SRS_Processing - deleteSession - OutNotify_Init: %p TID %d\n", this, gettid());
|
||
|
SRS_Processing::ProcessOutNotify(SRS_Processing::AUTO, this, false);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// ToDo: Should we go ahead with this frameCount?
|
||
|
#define DEAFULT_FRAME_COUNT 1200
|
||
|
void AudioFlinger::applyEffectsOn(int16_t *inBuffer, int16_t *outBuffer, int size)
|
||
|
{
|
||
|
LOGV("applyEffectsOn: inBuf %p outBuf %p size %d", inBuffer, outBuffer, size);
|
||
|
// This might be the first buffer to apply effects after effect config change
|
||
|
// should not skip effects processing
|
||
|
mIsEffectConfigChanged = false;
|
||
|
|
||
|
volatile size_t numEffects = 0;
|
||
|
if(mLPAEffectChain != NULL) {
|
||
|
numEffects = mLPAEffectChain->getNumEffects();
|
||
|
}
|
||
|
|
||
|
if( numEffects > 0) {
|
||
|
size_t i = 0;
|
||
|
int16_t *pIn = inBuffer;
|
||
|
int16_t *pOut = outBuffer;
|
||
|
|
||
|
int frameCount = size / (sizeof(int16_t) * mLPANumChannels);
|
||
|
|
||
|
while(frameCount > 0) {
|
||
|
if(mLPAEffectChain == NULL) {
|
||
|
LOGV("LPA Effect Chain is removed - No effects processing !!");
|
||
|
numEffects = 0;
|
||
|
break;
|
||
|
}
|
||
|
mLPAEffectChain->lock();
|
||
|
|
||
|
numEffects = mLPAEffectChain->getNumEffects();
|
||
|
if(!numEffects) {
|
||
|
LOGV("applyEffectsOn: All the effects are removed - nothing to process");
|
||
|
mLPAEffectChain->unlock();
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
int outFrameCount = (frameCount > DEAFULT_FRAME_COUNT ? DEAFULT_FRAME_COUNT: frameCount);
|
||
|
bool isEffectEnabled = false;
|
||
|
for(i = 0; i < numEffects; i++) {
|
||
|
// If effect configuration is changed while applying effects do not process further
|
||
|
if(mIsEffectConfigChanged) {
|
||
|
mLPAEffectChain->unlock();
|
||
|
LOGV("applyEffectsOn: mIsEffectConfigChanged is set - no further processing");
|
||
|
return;
|
||
|
}
|
||
|
sp<EffectModule> effect = mLPAEffectChain->getEffectFromIndex_l(i);
|
||
|
if(effect == NULL) {
|
||
|
LOGE("getEffectFromIndex_l(%d) returned NULL ptr", i);
|
||
|
mLPAEffectChain->unlock();
|
||
|
return;
|
||
|
}
|
||
|
if(i == 0) {
|
||
|
// For the first set input and output buffers different
|
||
|
isEffectEnabled = effect->isProcessEnabled();
|
||
|
effect->setInBuffer(pIn);
|
||
|
effect->setOutBuffer(pOut);
|
||
|
} else {
|
||
|
// For the remaining use previous effect's output buffer as input buffer
|
||
|
effect->setInBuffer(pOut);
|
||
|
effect->setOutBuffer(pOut);
|
||
|
}
|
||
|
// true indicates that it is being applied on LPA output
|
||
|
effect->configure(true, mLPASampleRate, mLPANumChannels, outFrameCount);
|
||
|
}
|
||
|
|
||
|
if(isEffectEnabled) {
|
||
|
// Clear the output buffer
|
||
|
memset(pOut, 0, (outFrameCount * mLPANumChannels * sizeof(int16_t)));
|
||
|
} else {
|
||
|
// Copy input buffer content to the output buffer
|
||
|
memcpy(pOut, pIn, (outFrameCount * mLPANumChannels * sizeof(int16_t)));
|
||
|
}
|
||
|
|
||
|
mLPAEffectChain->process_l();
|
||
|
|
||
|
mLPAEffectChain->unlock();
|
||
|
|
||
|
// Update input and output buffer pointers
|
||
|
pIn += (outFrameCount * mLPANumChannels);
|
||
|
pOut += (outFrameCount * mLPANumChannels);
|
||
|
frameCount -= outFrameCount;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!numEffects) {
|
||
|
LOGV("applyEffectsOn: There are no effects to be applied");
|
||
|
if(inBuffer != outBuffer) {
|
||
|
// No effect applied so just copy input buffer to output buffer
|
||
|
memcpy(outBuffer, inBuffer, size);
|
||
|
}
|
||
|
}
|
||
|
#ifdef SRS_PROCESSING
|
||
|
SRS_Processing::ProcessOut(SRS_Processing::AUTO, this, outBuffer, size, mLPASampleRate, mLPANumChannels);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::sampleRate(int output) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
LOGW("sampleRate() unknown thread %d", output);
|
||
|
return 0;
|
||
|
}
|
||
|
return thread->sampleRate();
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::channelCount(int output) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
LOGW("channelCount() unknown thread %d", output);
|
||
|
return 0;
|
||
|
}
|
||
|
return thread->channelCount();
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::format(int output) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
LOGW("format() unknown thread %d", output);
|
||
|
return 0;
|
||
|
}
|
||
|
return thread->format();
|
||
|
}
|
||
|
|
||
|
size_t AudioFlinger::frameCount(int output) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
LOGW("frameCount() unknown thread %d", output);
|
||
|
return 0;
|
||
|
}
|
||
|
return thread->frameCount();
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::latency(int output) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
LOGW("latency() unknown thread %d", output);
|
||
|
return 0;
|
||
|
}
|
||
|
return thread->latency();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setMasterVolume(float value)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
// when hw supports master volume, don't scale in sw mixer
|
||
|
AutoMutex lock(mHardwareLock);
|
||
|
mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
|
||
|
if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
|
||
|
value = 1.0f;
|
||
|
}
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
mA2DPHandle = -1;
|
||
|
|
||
|
mMasterVolume = value;
|
||
|
for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
|
||
|
mPlaybackThreads.valueAt(i)->setMasterVolume(value);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setMode(int mode)
|
||
|
{
|
||
|
status_t ret;
|
||
|
LOGD("setMode(%d)", mode);
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
if ((mode < 0) || (mode >= AudioSystem::NUM_MODES)) {
|
||
|
LOGW("Illegal value: setMode(%d)", mode);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
{ // scope for the lock
|
||
|
AutoMutex lock(mHardwareLock);
|
||
|
mHardwareStatus = AUDIO_HW_SET_MODE;
|
||
|
ret = mAudioHardware->setMode(mode);
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
}
|
||
|
|
||
|
if (NO_ERROR == ret) {
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
mMode = mode;
|
||
|
for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
|
||
|
mPlaybackThreads.valueAt(i)->setMode(mode);
|
||
|
#ifdef LVMX
|
||
|
LifeVibes::setMode(mode);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setMicMute(bool state)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
AutoMutex lock(mHardwareLock);
|
||
|
mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
|
||
|
status_t ret = mAudioHardware->setMicMute(state);
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::getMicMute() const
|
||
|
{
|
||
|
bool state = AudioSystem::MODE_INVALID;
|
||
|
mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
|
||
|
mAudioHardware->getMicMute(&state);
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
return state;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setMasterMute(bool muted)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
mMasterMute = muted;
|
||
|
for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
|
||
|
mPlaybackThreads.valueAt(i)->setMasterMute(muted);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
float AudioFlinger::masterVolume() const
|
||
|
{
|
||
|
return mMasterVolume;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::masterMute() const
|
||
|
{
|
||
|
return mMasterMute;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setStreamVolume(int stream, float value, int output)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
AutoMutex lock(mLock);
|
||
|
|
||
|
if( (mLPAOutput != NULL) &&
|
||
|
(mLPAStreamType == stream) ) {
|
||
|
mLPAOutput->setVolume(value, value);
|
||
|
}
|
||
|
|
||
|
PlaybackThread *thread = NULL;
|
||
|
if (output) {
|
||
|
thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mStreamTypes[stream].volume = value;
|
||
|
|
||
|
if (thread == NULL) {
|
||
|
for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value);
|
||
|
}
|
||
|
} else {
|
||
|
thread->setStreamVolume(stream, value);
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setStreamMute(int stream, bool muted)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES ||
|
||
|
uint32_t(stream) == AudioSystem::ENFORCED_AUDIBLE) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
mStreamTypes[stream].mute = muted;
|
||
|
for (uint32_t i = 0; i < mPlaybackThreads.size(); i++)
|
||
|
mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
float AudioFlinger::streamVolume(int stream, int output) const
|
||
|
{
|
||
|
if (stream < 0 || uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
|
||
|
return 0.0f;
|
||
|
}
|
||
|
|
||
|
AutoMutex lock(mLock);
|
||
|
float volume;
|
||
|
if (output) {
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
return 0.0f;
|
||
|
}
|
||
|
volume = thread->streamVolume(stream);
|
||
|
} else {
|
||
|
volume = mStreamTypes[stream].volume;
|
||
|
}
|
||
|
|
||
|
return volume;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::streamMute(int stream) const
|
||
|
{
|
||
|
if (stream < 0 || stream >= (int)AudioSystem::NUM_STREAM_TYPES) {
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return mStreamTypes[stream].mute;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::isStreamActive(int stream) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
if (mPlaybackThreads.valueAt(i)->isStreamActive(stream)) {
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
if (mLPAStreamIsActive && mLPAOutput && mLPAStreamType == stream) {
|
||
|
return true;
|
||
|
}
|
||
|
if (stream == AudioSystem::FM) {
|
||
|
String8 key ("Fm-radio");
|
||
|
AudioParameter result(mAudioHardware->getParameters(key));
|
||
|
int value;
|
||
|
if(result.getInt(String8("isFMON"),value) == NO_ERROR){
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs)
|
||
|
{
|
||
|
status_t result;
|
||
|
|
||
|
LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d",
|
||
|
ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid());
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
#ifdef LVMX
|
||
|
AudioParameter param = AudioParameter(keyValuePairs);
|
||
|
LifeVibes::setParameters(ioHandle,keyValuePairs);
|
||
|
String8 key = String8(AudioParameter::keyRouting);
|
||
|
int device;
|
||
|
if (NO_ERROR != param.getInt(key, device)) {
|
||
|
device = -1;
|
||
|
}
|
||
|
|
||
|
key = String8(LifevibesTag);
|
||
|
String8 value;
|
||
|
int musicEnabled = -1;
|
||
|
if (NO_ERROR == param.get(key, value)) {
|
||
|
if (value == LifevibesEnable) {
|
||
|
mLifeVibesClientPid = IPCThreadState::self()->getCallingPid();
|
||
|
musicEnabled = 1;
|
||
|
} else if (value == LifevibesDisable) {
|
||
|
mLifeVibesClientPid = -1;
|
||
|
musicEnabled = 0;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
AudioParameter param = AudioParameter(keyValuePairs);
|
||
|
String8 key = String8(AudioParameter::keyRouting);
|
||
|
int device;
|
||
|
if (param.getInt(key, device) == NO_ERROR) {
|
||
|
#ifdef SRS_PROCESSING
|
||
|
if (mLPAOutput && mLPAStreamIsActive) {
|
||
|
LOGV("setParameters:: routing change to device %d", device);
|
||
|
SRS_Processing::ProcessOutRoute(SRS_Processing::AUTO, this, device);
|
||
|
if(ioHandle > 0) {
|
||
|
audioConfigChanged_l(AudioSystem::EFFECT_CONFIG_CHANGED, 0, NULL);
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
if((device & AudioSystem::DEVICE_OUT_FM) && mFmOn == false){
|
||
|
mFmOn=true;
|
||
|
} else if (mFmOn == true && !(device & AudioSystem::DEVICE_OUT_FM)){
|
||
|
mFmOn=false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ioHandle == 0 means the parameters are global to the audio hardware interface
|
||
|
if (ioHandle == 0) {
|
||
|
AutoMutex lock(mHardwareLock);
|
||
|
mHardwareStatus = AUDIO_SET_PARAMETER;
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
bool status = SRS_Processing::ParamsSet(SRS_Processing::AUTO, keyValuePairs);
|
||
|
if(status && mLPAOutput && mLPAStreamIsActive) {
|
||
|
LOGV("setParameters:: Notifying EFFECT_CONFIG_CHANGED");
|
||
|
audioConfigChanged_l(AudioSystem::EFFECT_CONFIG_CHANGED, 0, NULL);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
result = mAudioHardware->setParameters(keyValuePairs);
|
||
|
#ifdef LVMX
|
||
|
if (musicEnabled != -1) {
|
||
|
LifeVibes::enableMusic((bool) musicEnabled);
|
||
|
}
|
||
|
#endif
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
// Ensure that the routing to LPA is invoked only when the LPA stream is
|
||
|
// active. Otherwise if there is a input routing request and if there is a
|
||
|
// Valid LPA handle, routing gets applied for the output descriptor rather
|
||
|
// than to the input descriptor.
|
||
|
if ( mLPAOutput && mLPAStreamIsActive && mLPAHandle == ioHandle ) {
|
||
|
if(mLPAEffectChain != NULL) {
|
||
|
AudioParameter param = AudioParameter(keyValuePairs);
|
||
|
String8 key = String8(AudioParameter::keyRouting);
|
||
|
int device;
|
||
|
if (param.getInt(key, device) == NO_ERROR) {
|
||
|
// forward device change to effects that have requested to be
|
||
|
// aware of attached audio device.
|
||
|
LOGD("mLPAEffectChain->setDevice_l(device)");
|
||
|
mLPAEffectChain->setDevice_l(device);
|
||
|
}
|
||
|
}
|
||
|
result = mLPAOutput->setParameters(keyValuePairs);
|
||
|
return result;
|
||
|
}
|
||
|
// hold a strong ref on thread in case closeOutput() or closeInput() is called
|
||
|
// and the thread is exited once the lock is released
|
||
|
sp<ThreadBase> thread;
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
thread = checkPlaybackThread_l(ioHandle);
|
||
|
if (thread == NULL) {
|
||
|
thread = checkRecordThread_l(ioHandle);
|
||
|
}
|
||
|
}
|
||
|
if (thread != NULL) {
|
||
|
result = thread->setParameters(keyValuePairs);
|
||
|
#ifdef LVMX
|
||
|
if ((NO_ERROR == result) && (device != -1)) {
|
||
|
LifeVibes::setDevice(LifeVibes::threadIdToAudioOutputType(thread->id()), device);
|
||
|
}
|
||
|
#endif
|
||
|
return result;
|
||
|
}
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
|
||
|
{
|
||
|
// LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
|
||
|
// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
|
||
|
|
||
|
if (ioHandle == 0) {
|
||
|
#ifdef SRS_PROCESSING
|
||
|
String8 srs_params = SRS_Processing::ParamsGet(SRS_Processing::AUTO, keys);
|
||
|
if (srs_params != "") srs_params += ";";
|
||
|
srs_params += mAudioHardware->getParameters(keys);
|
||
|
return srs_params;
|
||
|
#else
|
||
|
return mAudioHardware->getParameters(keys);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle);
|
||
|
if (playbackThread != NULL) {
|
||
|
return playbackThread->getParameters(keys);
|
||
|
}
|
||
|
RecordThread *recordThread = checkRecordThread_l(ioHandle);
|
||
|
if (recordThread != NULL) {
|
||
|
return recordThread->getParameters(keys);
|
||
|
}
|
||
|
return String8("");
|
||
|
}
|
||
|
|
||
|
size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
|
||
|
{
|
||
|
return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
|
||
|
}
|
||
|
|
||
|
unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
|
||
|
{
|
||
|
if (ioHandle == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
RecordThread *recordThread = checkRecordThread_l(ioHandle);
|
||
|
if (recordThread != NULL) {
|
||
|
return recordThread->getInputFramesLost();
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setVoiceVolume(float value)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
AutoMutex lock(mHardwareLock);
|
||
|
mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
|
||
|
status_t ret = mAudioHardware->setVoiceVolume(value);
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
|
||
|
{
|
||
|
status_t status;
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
PlaybackThread *playbackThread = checkPlaybackThread_l(output);
|
||
|
if (playbackThread != NULL) {
|
||
|
return playbackThread->getRenderPosition(halFrames, dspFrames);
|
||
|
}
|
||
|
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
status_t AudioFlinger::setFmVolume(float value)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
AutoMutex lock(mHardwareLock);
|
||
|
mHardwareStatus = AUDIO_SET_FM_VOLUME;
|
||
|
status_t ret = mAudioHardware->setFmVolume(value);
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
|
||
|
{
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
sp<IBinder> binder = client->asBinder();
|
||
|
if (mNotificationClients.indexOfKey(binder) < 0) {
|
||
|
sp<NotificationClient> notificationClient = new NotificationClient(this,
|
||
|
client,
|
||
|
binder);
|
||
|
LOGV("registerClient() client %p, binder %p", notificationClient.get(), binder.get());
|
||
|
|
||
|
mNotificationClients.add(binder, notificationClient);
|
||
|
|
||
|
binder->linkToDeath(notificationClient);
|
||
|
|
||
|
// the config change is always sent from playback or record threads to avoid deadlock
|
||
|
// with AudioSystem::gLock
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED);
|
||
|
}
|
||
|
|
||
|
for (size_t i = 0; i < mRecordThreads.size(); i++) {
|
||
|
mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Send the notification to the client only once.
|
||
|
if (mA2DPHandle != -1) {
|
||
|
LOGV("A2DP active. Notifying the registered client");
|
||
|
client->ioConfigChanged(AudioSystem::A2DP_OUTPUT_STATE, mA2DPHandle, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::deregisterClient(const sp<IAudioFlingerClient>& client)
|
||
|
{
|
||
|
LOGV("deregisterClient() %p, tid %d, calling tid %d", client.get(), gettid(), IPCThreadState::self()->getCallingPid());
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
sp<IBinder> binder = client->asBinder();
|
||
|
int index = mNotificationClients.indexOfKey(binder);
|
||
|
if (index >= 0) {
|
||
|
mNotificationClients.removeItemsAt(index);
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::removeNotificationClient(sp<IBinder> binder)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
int index = mNotificationClients.indexOfKey(binder);
|
||
|
if (index >= 0) {
|
||
|
sp <NotificationClient> client = mNotificationClients.valueFor(binder);
|
||
|
LOGV("removeNotificationClient() %p, binder %p", client.get(), binder.get());
|
||
|
#ifdef LVMX
|
||
|
if (pid == mLifeVibesClientPid) {
|
||
|
LOGV("Disabling lifevibes");
|
||
|
LifeVibes::enableMusic(false);
|
||
|
mLifeVibesClientPid = -1;
|
||
|
}
|
||
|
#endif
|
||
|
mNotificationClients.removeItem(binder);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// audioConfigChanged_l() must be called with AudioFlinger::mLock held
|
||
|
void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2)
|
||
|
{
|
||
|
LOGV("AudioFlinger::audioConfigChanged_l: event %d", event);
|
||
|
if (event == AudioSystem::EFFECT_CONFIG_CHANGED) {
|
||
|
mIsEffectConfigChanged = true;
|
||
|
}
|
||
|
size_t size = mNotificationClients.size();
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// removeClient_l() must be called with AudioFlinger::mLock held
|
||
|
void AudioFlinger::removeClient_l(pid_t pid)
|
||
|
{
|
||
|
LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
|
||
|
mClients.removeItem(pid);
|
||
|
}
|
||
|
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id)
|
||
|
: Thread(false),
|
||
|
mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0),
|
||
|
mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
AudioFlinger::ThreadBase::~ThreadBase()
|
||
|
{
|
||
|
mParamCond.broadcast();
|
||
|
mNewParameters.clear();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::ThreadBase::exit()
|
||
|
{
|
||
|
// keep a strong ref on ourself so that we wont get
|
||
|
// destroyed in the middle of requestExitAndWait()
|
||
|
sp <ThreadBase> strongMe = this;
|
||
|
|
||
|
LOGV("ThreadBase::exit");
|
||
|
{
|
||
|
AutoMutex lock(&mLock);
|
||
|
mExiting = true;
|
||
|
requestExit();
|
||
|
mWaitWorkCV.signal();
|
||
|
}
|
||
|
requestExitAndWait();
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::ThreadBase::sampleRate() const
|
||
|
{
|
||
|
return mSampleRate;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::ThreadBase::channelCount() const
|
||
|
{
|
||
|
return (int)mChannelCount;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::ThreadBase::format() const
|
||
|
{
|
||
|
return mFormat;
|
||
|
}
|
||
|
|
||
|
size_t AudioFlinger::ThreadBase::frameCount() const
|
||
|
{
|
||
|
return mFrameCount;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
|
||
|
{
|
||
|
status_t status;
|
||
|
|
||
|
LOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
mNewParameters.add(keyValuePairs);
|
||
|
mWaitWorkCV.signal();
|
||
|
// wait condition with timeout in case the thread loop has exited
|
||
|
// before the request could be processed
|
||
|
if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) {
|
||
|
status = mParamStatus;
|
||
|
mWaitWorkCV.signal();
|
||
|
} else {
|
||
|
status = TIMED_OUT;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::ThreadBase::effectConfigChanged() {
|
||
|
mAudioFlinger->mLock.lock();
|
||
|
LOGV("New effect is being added to LPA chain, Notifying LPA Player");
|
||
|
mAudioFlinger->audioConfigChanged_l(AudioSystem::EFFECT_CONFIG_CHANGED, 0, NULL);
|
||
|
mAudioFlinger->mLock.unlock();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
sendConfigEvent_l(event, param);
|
||
|
}
|
||
|
|
||
|
// sendConfigEvent_l() must be called with ThreadBase::mLock held
|
||
|
void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param)
|
||
|
{
|
||
|
ConfigEvent *configEvent = new ConfigEvent();
|
||
|
configEvent->mEvent = event;
|
||
|
configEvent->mParam = param;
|
||
|
mConfigEvents.add(configEvent);
|
||
|
LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param);
|
||
|
mWaitWorkCV.signal();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::ThreadBase::processConfigEvents()
|
||
|
{
|
||
|
mLock.lock();
|
||
|
while(!mConfigEvents.isEmpty()) {
|
||
|
LOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
|
||
|
ConfigEvent *configEvent = mConfigEvents[0];
|
||
|
mConfigEvents.removeAt(0);
|
||
|
// release mLock before locking AudioFlinger mLock: lock order is always
|
||
|
// AudioFlinger then ThreadBase to avoid cross deadlock
|
||
|
mLock.unlock();
|
||
|
mAudioFlinger->mLock.lock();
|
||
|
audioConfigChanged_l(configEvent->mEvent, configEvent->mParam);
|
||
|
mAudioFlinger->mLock.unlock();
|
||
|
delete configEvent;
|
||
|
mLock.lock();
|
||
|
}
|
||
|
mLock.unlock();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
bool locked = tryLock(mLock);
|
||
|
if (!locked) {
|
||
|
snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
|
||
|
write(fd, buffer, strlen(buffer));
|
||
|
}
|
||
|
|
||
|
snprintf(buffer, SIZE, "standby: %d\n", mStandby);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Format: %d\n", mFormat);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize);
|
||
|
result.append(buffer);
|
||
|
|
||
|
snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
|
||
|
result.append(buffer);
|
||
|
result.append(" Index Command");
|
||
|
for (size_t i = 0; i < mNewParameters.size(); ++i) {
|
||
|
snprintf(buffer, SIZE, "\n %02d ", i);
|
||
|
result.append(buffer);
|
||
|
result.append(mNewParameters[i]);
|
||
|
}
|
||
|
|
||
|
snprintf(buffer, SIZE, "\n\nPending config events: \n");
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, " Index event param\n");
|
||
|
result.append(buffer);
|
||
|
for (size_t i = 0; i < mConfigEvents.size(); i++) {
|
||
|
snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam);
|
||
|
result.append(buffer);
|
||
|
}
|
||
|
result.append("\n");
|
||
|
|
||
|
write(fd, result.string(), result.size());
|
||
|
|
||
|
if (locked) {
|
||
|
mLock.unlock();
|
||
|
}
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
|
||
|
: ThreadBase(audioFlinger, id),
|
||
|
mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output),
|
||
|
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
|
||
|
mDevice(device)
|
||
|
{
|
||
|
readOutputParameters();
|
||
|
|
||
|
mMasterVolume = mAudioFlinger->masterVolume();
|
||
|
mMasterMute = mAudioFlinger->masterMute();
|
||
|
|
||
|
for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
|
||
|
mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream);
|
||
|
mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::PlaybackThread::~PlaybackThread()
|
||
|
{
|
||
|
delete [] mMixBuffer;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
dumpInternals(fd, args);
|
||
|
dumpTracks(fd, args);
|
||
|
dumpEffectChains(fd, args);
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
|
||
|
result.append(buffer);
|
||
|
result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
|
||
|
for (size_t i = 0; i < mTracks.size(); ++i) {
|
||
|
sp<Track> track = mTracks[i];
|
||
|
if (track != 0) {
|
||
|
track->dump(buffer, SIZE);
|
||
|
result.append(buffer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
|
||
|
result.append(buffer);
|
||
|
result.append(" Name Clien Typ Fmt Chn Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n");
|
||
|
for (size_t i = 0; i < mActiveTracks.size(); ++i) {
|
||
|
wp<Track> wTrack = mActiveTracks[i];
|
||
|
if (wTrack != 0) {
|
||
|
sp<Track> track = wTrack.promote();
|
||
|
if (track != 0) {
|
||
|
track->dump(buffer, SIZE);
|
||
|
result.append(buffer);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
write(fd, result.string(), result.size());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::dumpEffectChains(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
|
||
|
write(fd, buffer, strlen(buffer));
|
||
|
|
||
|
for (size_t i = 0; i < mEffectChains.size(); ++i) {
|
||
|
sp<EffectChain> chain = mEffectChains[i];
|
||
|
if (chain != 0) {
|
||
|
chain->dump(fd, args);
|
||
|
}
|
||
|
}
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
|
||
|
result.append(buffer);
|
||
|
write(fd, result.string(), result.size());
|
||
|
|
||
|
dumpBase(fd, args);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
// Thread virtuals
|
||
|
status_t AudioFlinger::PlaybackThread::readyToRun()
|
||
|
{
|
||
|
if (mSampleRate == 0) {
|
||
|
LOGE("No working audio driver found.");
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
LOGI("AudioFlinger's thread %p ready to run", this);
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::onFirstRef()
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
|
||
|
snprintf(buffer, SIZE, "Playback Thread %p", this);
|
||
|
|
||
|
run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
|
||
|
}
|
||
|
|
||
|
// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
|
||
|
sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
|
||
|
const sp<AudioFlinger::Client>& client,
|
||
|
int streamType,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
const sp<IMemory>& sharedBuffer,
|
||
|
int sessionId,
|
||
|
status_t *status)
|
||
|
{
|
||
|
sp<Track> track;
|
||
|
status_t lStatus;
|
||
|
|
||
|
LOGV("PlaybackThread::createTrack_l() sessionId %d mType %d", sessionId, mType);
|
||
|
if (mType == DIRECT) {
|
||
|
if (sampleRate != mSampleRate || format != mFormat || channelCount != (int)mChannelCount) {
|
||
|
LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelCount %d for output %p",
|
||
|
sampleRate, format, channelCount, mOutput);
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
} else {
|
||
|
// Resampler implementation limits input sampling rate to 2 x output sampling rate.
|
||
|
if (sampleRate > mSampleRate*2) {
|
||
|
LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mOutput == 0) {
|
||
|
LOGE("Audio driver not initialized.");
|
||
|
lStatus = NO_INIT;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
{ // scope for mLock
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
// all tracks in same audio session must share the same routing strategy otherwise
|
||
|
// conflicts will happen when tracks are moved from one output to another by audio policy
|
||
|
// manager
|
||
|
uint32_t strategy =
|
||
|
AudioSystem::getStrategyForStream((AudioSystem::stream_type)streamType);
|
||
|
for (size_t i = 0; i < mTracks.size(); ++i) {
|
||
|
sp<Track> t = mTracks[i];
|
||
|
if (t != 0) {
|
||
|
if (sessionId == t->sessionId() &&
|
||
|
strategy != AudioSystem::getStrategyForStream((AudioSystem::stream_type)t->type())) {
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
track = new Track(this, client, streamType, sampleRate, format,
|
||
|
channelCount, frameCount, sharedBuffer, sessionId);
|
||
|
if (track->getCblk() == NULL || track->name() < 0) {
|
||
|
lStatus = NO_MEMORY;
|
||
|
goto Exit;
|
||
|
}
|
||
|
mTracks.add(track);
|
||
|
|
||
|
sp<EffectChain> chain = getEffectChain_l(sessionId);
|
||
|
if (chain != 0) {
|
||
|
LOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
|
||
|
track->setMainBuffer(chain->inBuffer());
|
||
|
chain->setStrategy(AudioSystem::getStrategyForStream((AudioSystem::stream_type)track->type()));
|
||
|
}
|
||
|
}
|
||
|
lStatus = NO_ERROR;
|
||
|
|
||
|
Exit:
|
||
|
if(status) {
|
||
|
*status = lStatus;
|
||
|
}
|
||
|
return track;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::PlaybackThread::latency() const
|
||
|
{
|
||
|
if (mOutput) {
|
||
|
return mOutput->latency();
|
||
|
}
|
||
|
else {
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::setMasterVolume(float value)
|
||
|
{
|
||
|
#ifdef LVMX
|
||
|
int audioOutputType = LifeVibes::getMixerType(mId, mType);
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
|
||
|
LifeVibes::setMasterVolume(audioOutputType, value);
|
||
|
}
|
||
|
#endif
|
||
|
mMasterVolume = value;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted)
|
||
|
{
|
||
|
#ifdef LVMX
|
||
|
int audioOutputType = LifeVibes::getMixerType(mId, mType);
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
|
||
|
LifeVibes::setMasterMute(audioOutputType, muted);
|
||
|
}
|
||
|
#endif
|
||
|
mMasterMute = muted;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
float AudioFlinger::PlaybackThread::masterVolume() const
|
||
|
{
|
||
|
return mMasterVolume;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::PlaybackThread::masterMute() const
|
||
|
{
|
||
|
return mMasterMute;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value)
|
||
|
{
|
||
|
#ifdef LVMX
|
||
|
int audioOutputType = LifeVibes::getMixerType(mId, mType);
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
|
||
|
LifeVibes::setStreamVolume(audioOutputType, stream, value);
|
||
|
}
|
||
|
#endif
|
||
|
mStreamTypes[stream].volume = value;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted)
|
||
|
{
|
||
|
#ifdef LVMX
|
||
|
int audioOutputType = LifeVibes::getMixerType(mId, mType);
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
|
||
|
LifeVibes::setStreamMute(audioOutputType, stream, muted);
|
||
|
}
|
||
|
#endif
|
||
|
mStreamTypes[stream].mute = muted;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
float AudioFlinger::PlaybackThread::streamVolume(int stream) const
|
||
|
{
|
||
|
return mStreamTypes[stream].volume;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::PlaybackThread::streamMute(int stream) const
|
||
|
{
|
||
|
return mStreamTypes[stream].mute;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::PlaybackThread::isStreamActive(int stream) const
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
size_t count = mActiveTracks.size();
|
||
|
for (size_t i = 0 ; i < count ; ++i) {
|
||
|
sp<Track> t = mActiveTracks[i].promote();
|
||
|
if (t == 0) continue;
|
||
|
Track* const track = t.get();
|
||
|
if (t->type() == stream)
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// addTrack_l() must be called with ThreadBase::mLock held
|
||
|
status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
|
||
|
{
|
||
|
status_t status = ALREADY_EXISTS;
|
||
|
|
||
|
// set retry count for buffer fill
|
||
|
track->mRetryCount = kMaxTrackStartupRetries;
|
||
|
if (mActiveTracks.indexOf(track) < 0) {
|
||
|
// the track is newly added, make sure it fills up all its
|
||
|
// buffers before playing. This is to ensure the client will
|
||
|
// effectively get the latency it requested.
|
||
|
track->mFillingUpStatus = Track::FS_FILLING;
|
||
|
track->mResetDone = false;
|
||
|
mActiveTracks.add(track);
|
||
|
if (track->mainBuffer() != mMixBuffer) {
|
||
|
sp<EffectChain> chain = getEffectChain_l(track->sessionId());
|
||
|
if (chain != 0) {
|
||
|
LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId());
|
||
|
chain->startTrack();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status = NO_ERROR;
|
||
|
}
|
||
|
|
||
|
LOGV("mWaitWorkCV.broadcast");
|
||
|
mWaitWorkCV.broadcast();
|
||
|
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
// destroyTrack_l() must be called with ThreadBase::mLock held
|
||
|
void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
|
||
|
{
|
||
|
track->mState = TrackBase::TERMINATED;
|
||
|
if (mActiveTracks.indexOf(track) < 0) {
|
||
|
mTracks.remove(track);
|
||
|
deleteTrackName_l(track->name());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
|
||
|
{
|
||
|
return mOutput->getParameters(keys);
|
||
|
}
|
||
|
|
||
|
// destroyTrack_l() must be called with AudioFlinger::mLock held
|
||
|
void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
|
||
|
AudioSystem::OutputDescriptor desc;
|
||
|
void *param2 = 0;
|
||
|
|
||
|
LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param);
|
||
|
|
||
|
switch (event) {
|
||
|
case AudioSystem::OUTPUT_OPENED:
|
||
|
case AudioSystem::OUTPUT_CONFIG_CHANGED:
|
||
|
desc.channels = mChannels;
|
||
|
desc.samplingRate = mSampleRate;
|
||
|
desc.format = mFormat;
|
||
|
desc.frameCount = mFrameCount;
|
||
|
desc.latency = latency();
|
||
|
param2 = &desc;
|
||
|
break;
|
||
|
|
||
|
case AudioSystem::STREAM_CONFIG_CHANGED:
|
||
|
param2 = ¶m;
|
||
|
case AudioSystem::OUTPUT_CLOSED:
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
if (event != AudioSystem::A2DP_OUTPUT_STATE) {
|
||
|
mAudioFlinger->audioConfigChanged_l(event, mId, param2);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
mAudioFlinger->audioConfigChanged_l(event, param, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::readOutputParameters()
|
||
|
{
|
||
|
mSampleRate = mOutput->sampleRate();
|
||
|
mChannels = mOutput->channels();
|
||
|
mChannelCount = (uint16_t)AudioSystem::popCount(mChannels);
|
||
|
mFormat = mOutput->format();
|
||
|
mFrameSize = (uint16_t)mOutput->frameSize();
|
||
|
mFrameCount = mOutput->bufferSize() / mFrameSize;
|
||
|
|
||
|
// FIXME - Current mixer implementation only supports stereo output: Always
|
||
|
// Allocate a stereo buffer even if HW output is mono.
|
||
|
if (mMixBuffer != NULL) delete[] mMixBuffer;
|
||
|
mMixBuffer = new int16_t[mFrameCount * 2];
|
||
|
memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
|
||
|
|
||
|
// force reconfiguration of effect chains and engines to take new buffer size and audio
|
||
|
// parameters into account
|
||
|
// Note that mLock is not held when readOutputParameters() is called from the constructor
|
||
|
// but in this case nothing is done below as no audio sessions have effect yet so it doesn't
|
||
|
// matter.
|
||
|
// create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
|
||
|
Vector< sp<EffectChain> > effectChains = mEffectChains;
|
||
|
for (size_t i = 0; i < effectChains.size(); i ++) {
|
||
|
mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
|
||
|
{
|
||
|
if (halFrames == 0 || dspFrames == 0) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
if (mOutput == 0) {
|
||
|
return INVALID_OPERATION;
|
||
|
}
|
||
|
*halFrames = mBytesWritten/mOutput->frameSize();
|
||
|
|
||
|
return mOutput->getRenderPosition(dspFrames);
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
uint32_t result = 0;
|
||
|
if (getEffectChain_l(sessionId) != 0) {
|
||
|
result = EFFECT_SESSION;
|
||
|
}
|
||
|
|
||
|
for (size_t i = 0; i < mTracks.size(); ++i) {
|
||
|
sp<Track> track = mTracks[i];
|
||
|
if (sessionId == track->sessionId() &&
|
||
|
!(track->mCblk->flags & CBLK_INVALID_MSK)) {
|
||
|
result |= TRACK_SESSION;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
|
||
|
{
|
||
|
// session AudioSystem::SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
|
||
|
// it is moved to correct output by audio policy manager when A2DP is connected or disconnected
|
||
|
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
|
||
|
return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
|
||
|
}
|
||
|
for (size_t i = 0; i < mTracks.size(); i++) {
|
||
|
sp<Track> track = mTracks[i];
|
||
|
if (sessionId == track->sessionId() &&
|
||
|
!(track->mCblk->flags & CBLK_INVALID_MSK)) {
|
||
|
return AudioSystem::getStrategyForStream((AudioSystem::stream_type) track->type());
|
||
|
}
|
||
|
}
|
||
|
return AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
|
||
|
}
|
||
|
|
||
|
sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain(int sessionId)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return getEffectChain_l(sessionId);
|
||
|
}
|
||
|
|
||
|
sp<AudioFlinger::EffectChain> AudioFlinger::PlaybackThread::getEffectChain_l(int sessionId)
|
||
|
{
|
||
|
sp<EffectChain> chain;
|
||
|
|
||
|
size_t size = mEffectChains.size();
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
if (mEffectChains[i]->sessionId() == sessionId) {
|
||
|
chain = mEffectChains[i];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return chain;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::setMode(uint32_t mode)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
size_t size = mEffectChains.size();
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
mEffectChains[i]->setMode_l(mode);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
|
||
|
: PlaybackThread(audioFlinger, output, id, device),
|
||
|
mAudioMixer(0)
|
||
|
{
|
||
|
mType = PlaybackThread::MIXER;
|
||
|
mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
|
||
|
|
||
|
// FIXME - Current mixer implementation only supports stereo output
|
||
|
if (mChannelCount == 1) {
|
||
|
LOGE("Invalid audio hardware channel count");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::MixerThread::~MixerThread()
|
||
|
{
|
||
|
delete mAudioMixer;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::MixerThread::threadLoop()
|
||
|
{
|
||
|
Vector< sp<Track> > tracksToRemove;
|
||
|
uint32_t mixerStatus = MIXER_IDLE;
|
||
|
nsecs_t standbyTime = systemTime();
|
||
|
size_t mixBufferSize = mFrameCount * mFrameSize;
|
||
|
// FIXME: Relaxed timing because of a certain device that can't meet latency
|
||
|
// Should be reduced to 2x after the vendor fixes the driver issue
|
||
|
nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
|
||
|
nsecs_t lastWarning = 0;
|
||
|
bool longStandbyExit = false;
|
||
|
uint32_t activeSleepTime = activeSleepTimeUs();
|
||
|
uint32_t idleSleepTime = idleSleepTimeUs();
|
||
|
uint32_t sleepTime = idleSleepTime;
|
||
|
Vector< sp<EffectChain> > effectChains;
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
LOGD("SRS_Processing - MixerThread - OutNotify_Init: %p TID %d\n", this, gettid());
|
||
|
SRS_Processing::ProcessOutNotify(SRS_Processing::AUTO, this, true);
|
||
|
#endif
|
||
|
|
||
|
while (!exitPending())
|
||
|
{
|
||
|
processConfigEvents();
|
||
|
|
||
|
mixerStatus = MIXER_IDLE;
|
||
|
{ // scope for mLock
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
if (checkForNewParameters_l()) {
|
||
|
mixBufferSize = mFrameCount * mFrameSize;
|
||
|
// FIXME: Relaxed timing because of a certain device that can't meet latency
|
||
|
// Should be reduced to 2x after the vendor fixes the driver issue
|
||
|
maxPeriod = seconds(mFrameCount) / mSampleRate * 3;
|
||
|
activeSleepTime = activeSleepTimeUs();
|
||
|
idleSleepTime = idleSleepTimeUs();
|
||
|
}
|
||
|
|
||
|
const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
|
||
|
|
||
|
// put audio hardware into standby after short delay
|
||
|
if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
|
||
|
mSuspended) {
|
||
|
if (!mStandby) {
|
||
|
LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
|
||
|
mOutput->standby();
|
||
|
mStandby = true;
|
||
|
mBytesWritten = 0;
|
||
|
}
|
||
|
|
||
|
if (!activeTracks.size() && mConfigEvents.isEmpty()) {
|
||
|
// we're about to wait, flush the binder command buffer
|
||
|
IPCThreadState::self()->flushCommands();
|
||
|
|
||
|
if (exitPending()) break;
|
||
|
|
||
|
// wait until we have something to do...
|
||
|
LOGV("MixerThread %p TID %d going to sleep\n", this, gettid());
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
LOGV("MixerThread %p TID %d waking up\n", this, gettid());
|
||
|
|
||
|
if (mMasterMute == false) {
|
||
|
char value[PROPERTY_VALUE_MAX];
|
||
|
property_get("ro.audio.silent", value, "0");
|
||
|
if (atoi(value)) {
|
||
|
LOGD("Silence is golden");
|
||
|
setMasterMute(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
standbyTime = systemTime() + kStandbyTimeInNsecs;
|
||
|
sleepTime = idleSleepTime;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
|
||
|
|
||
|
LOGV("MixerThread:: calling lockEffectChains_l()");
|
||
|
// prevent any changes in effect chain list and in each effect chain
|
||
|
// during mixing and effect process as the audio buffers could be deleted
|
||
|
// or modified if an effect is created or deleted
|
||
|
lockEffectChains_l(effectChains);
|
||
|
}
|
||
|
|
||
|
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
|
||
|
LOGV("MixerThread:: calling mAudioMixer->process()");
|
||
|
// mix buffers...
|
||
|
mAudioMixer->process();
|
||
|
sleepTime = 0;
|
||
|
standbyTime = systemTime() + kStandbyTimeInNsecs;
|
||
|
//TODO: delay standby when effects have a tail
|
||
|
} else {
|
||
|
// If no tracks are ready, sleep once for the duration of an output
|
||
|
// buffer size, then write 0s to the output
|
||
|
if (sleepTime == 0) {
|
||
|
if (mixerStatus == MIXER_TRACKS_ENABLED) {
|
||
|
sleepTime = activeSleepTime;
|
||
|
} else {
|
||
|
sleepTime = idleSleepTime;
|
||
|
}
|
||
|
} else if (mBytesWritten != 0 ||
|
||
|
(mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) {
|
||
|
memset (mMixBuffer, 0, mixBufferSize);
|
||
|
sleepTime = 0;
|
||
|
LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start");
|
||
|
}
|
||
|
// TODO add standby time extension fct of effect tail
|
||
|
}
|
||
|
|
||
|
if (mSuspended) {
|
||
|
sleepTime = suspendSleepTimeUs();
|
||
|
}
|
||
|
// sleepTime == 0 means we must write to audio hardware
|
||
|
if (sleepTime == 0) {
|
||
|
for (size_t i = 0; i < effectChains.size(); i ++) {
|
||
|
LOGV("MixerThread:: calling effectChains[%d]->process_l", i);
|
||
|
effectChains[i]->process_l();
|
||
|
}
|
||
|
LOGV("MixerThread:: calling unlockEffectChains()");
|
||
|
// enable changes in effect chain
|
||
|
unlockEffectChains(effectChains);
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
if (mFormat == AudioSystem::PCM_16_BIT) {
|
||
|
SRS_Processing::ProcessOut(SRS_Processing::AUTO, this, mMixBuffer, mixBufferSize, mSampleRate, mChannelCount);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#ifdef LVMX
|
||
|
LOGV("MixerThread:: calling LifeVibes::getMixerType()");
|
||
|
int audioOutputType = LifeVibes::getMixerType(mId, mType);
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType)) {
|
||
|
LOGV("MixerThread:: calling LifeVibes::process()");
|
||
|
LifeVibes::process(audioOutputType, mMixBuffer, mixBufferSize);
|
||
|
}
|
||
|
#endif
|
||
|
mLastWriteTime = systemTime();
|
||
|
mInWrite = true;
|
||
|
mBytesWritten += mixBufferSize;
|
||
|
|
||
|
int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
|
||
|
if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
|
||
|
mNumWrites++;
|
||
|
mInWrite = false;
|
||
|
nsecs_t now = systemTime();
|
||
|
nsecs_t delta = now - mLastWriteTime;
|
||
|
if (delta > maxPeriod) {
|
||
|
mNumDelayedWrites++;
|
||
|
if ((now - lastWarning) > kWarningThrottle) {
|
||
|
LOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
|
||
|
ns2ms(delta), mNumDelayedWrites, this);
|
||
|
lastWarning = now;
|
||
|
}
|
||
|
if (mStandby) {
|
||
|
longStandbyExit = true;
|
||
|
}
|
||
|
}
|
||
|
mStandby = false;
|
||
|
} else {
|
||
|
// enable changes in effect chain
|
||
|
unlockEffectChains(effectChains);
|
||
|
usleep(sleepTime);
|
||
|
}
|
||
|
|
||
|
// finally let go of all our tracks, without the lock held
|
||
|
// since we can't guarantee the destructors won't acquire that
|
||
|
// same lock.
|
||
|
tracksToRemove.clear();
|
||
|
|
||
|
// Effect chains will be actually deleted here if they were removed from
|
||
|
// mEffectChains list during mixing or effects processing
|
||
|
effectChains.clear();
|
||
|
}
|
||
|
|
||
|
if (!mStandby) {
|
||
|
mOutput->standby();
|
||
|
}
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
LOGD("SRS_Processing - MixerThread - OutNotify_Exit: %p TID %d\n", this, gettid());
|
||
|
SRS_Processing::ProcessOutNotify(SRS_Processing::AUTO, this, false);
|
||
|
#endif
|
||
|
|
||
|
LOGV("MixerThread %p exiting", this);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// prepareTracks_l() must be called with ThreadBase::mLock held
|
||
|
uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove)
|
||
|
{
|
||
|
|
||
|
uint32_t mixerStatus = MIXER_IDLE;
|
||
|
// find out which tracks need to be processed
|
||
|
size_t count = activeTracks.size();
|
||
|
size_t mixedTracks = 0;
|
||
|
size_t tracksWithEffect = 0;
|
||
|
|
||
|
float masterVolume = mMasterVolume;
|
||
|
bool masterMute = mMasterMute;
|
||
|
|
||
|
if (masterMute) {
|
||
|
masterVolume = 0;
|
||
|
}
|
||
|
#ifdef LVMX
|
||
|
bool tracksConnectedChanged = false;
|
||
|
bool stateChanged = false;
|
||
|
|
||
|
int audioOutputType = LifeVibes::getMixerType(mId, mType);
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
|
||
|
{
|
||
|
int activeTypes = 0;
|
||
|
for (size_t i=0 ; i<count ; i++) {
|
||
|
sp<Track> t = activeTracks[i].promote();
|
||
|
if (t == 0) continue;
|
||
|
Track* const track = t.get();
|
||
|
int iTracktype=track->type();
|
||
|
activeTypes |= 1<<track->type();
|
||
|
}
|
||
|
LifeVibes::computeVolumes(audioOutputType, activeTypes, tracksConnectedChanged, stateChanged, masterVolume, masterMute);
|
||
|
}
|
||
|
#endif
|
||
|
// Delegate master volume control to effect in output mix effect chain if needed
|
||
|
sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
|
||
|
if (chain != 0) {
|
||
|
uint32_t v = (uint32_t)(masterVolume * (1 << 24));
|
||
|
chain->setVolume_l(&v, &v);
|
||
|
masterVolume = (float)((v + (1 << 23)) >> 24);
|
||
|
chain.clear();
|
||
|
}
|
||
|
|
||
|
for (size_t i=0 ; i<count ; i++) {
|
||
|
sp<Track> t = activeTracks[i].promote();
|
||
|
if (t == 0) continue;
|
||
|
|
||
|
Track* const track = t.get();
|
||
|
audio_track_cblk_t* cblk = track->cblk();
|
||
|
|
||
|
// The first time a track is added we wait
|
||
|
// for all its buffers to be filled before processing it
|
||
|
mAudioMixer->setActiveTrack(track->name());
|
||
|
if (cblk->framesReady() && track->isReady() &&
|
||
|
!track->isPaused() && !track->isTerminated())
|
||
|
{
|
||
|
//LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this);
|
||
|
|
||
|
mixedTracks++;
|
||
|
|
||
|
// track->mainBuffer() != mMixBuffer means there is an effect chain
|
||
|
// connected to the track
|
||
|
chain.clear();
|
||
|
if (track->mainBuffer() != mMixBuffer) {
|
||
|
chain = getEffectChain_l(track->sessionId());
|
||
|
// Delegate volume control to effect in track effect chain if needed
|
||
|
if (chain != 0) {
|
||
|
tracksWithEffect++;
|
||
|
} else {
|
||
|
LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d",
|
||
|
track->name(), track->sessionId());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int param = AudioMixer::VOLUME;
|
||
|
if (track->mFillingUpStatus == Track::FS_FILLED) {
|
||
|
// no ramp for the first volume setting
|
||
|
track->mFillingUpStatus = Track::FS_ACTIVE;
|
||
|
if (track->mState == TrackBase::RESUMING) {
|
||
|
track->mState = TrackBase::ACTIVE;
|
||
|
param = AudioMixer::RAMP_VOLUME;
|
||
|
}
|
||
|
} else if (cblk->server != 0) {
|
||
|
// If the track is stopped before the first frame was mixed,
|
||
|
// do not apply ramp
|
||
|
param = AudioMixer::RAMP_VOLUME;
|
||
|
}
|
||
|
|
||
|
// compute volume for this track
|
||
|
uint32_t vl, vr, va;
|
||
|
if (track->isMuted() || track->isPausing() ||
|
||
|
mStreamTypes[track->type()].mute) {
|
||
|
vl = vr = va = 0;
|
||
|
if (track->isPausing()) {
|
||
|
track->setPaused();
|
||
|
}
|
||
|
} else {
|
||
|
|
||
|
// read original volumes with volume control
|
||
|
float typeVolume = mStreamTypes[track->type()].volume;
|
||
|
#ifdef LVMX
|
||
|
bool streamMute=false;
|
||
|
// read the volume from the LivesVibes audio engine.
|
||
|
if (LifeVibes::audioOutputTypeIsLifeVibes(audioOutputType))
|
||
|
{
|
||
|
LifeVibes::getStreamVolumes(audioOutputType, track->type(), &typeVolume, &streamMute);
|
||
|
if (streamMute) {
|
||
|
typeVolume = 0;
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
float v = masterVolume * typeVolume;
|
||
|
vl = (uint32_t)(v * cblk->volume[0]) << 12;
|
||
|
vr = (uint32_t)(v * cblk->volume[1]) << 12;
|
||
|
|
||
|
va = (uint32_t)(v * cblk->sendLevel);
|
||
|
}
|
||
|
// Delegate volume control to effect in track effect chain if needed
|
||
|
if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
|
||
|
// Do not ramp volume if volume is controlled by effect
|
||
|
param = AudioMixer::VOLUME;
|
||
|
track->mHasVolumeController = true;
|
||
|
} else {
|
||
|
// force no volume ramp when volume controller was just disabled or removed
|
||
|
// from effect chain to avoid volume spike
|
||
|
if (track->mHasVolumeController) {
|
||
|
param = AudioMixer::VOLUME;
|
||
|
}
|
||
|
track->mHasVolumeController = false;
|
||
|
}
|
||
|
|
||
|
// Convert volumes from 8.24 to 4.12 format
|
||
|
int16_t left, right, aux;
|
||
|
uint32_t v_clamped = (vl + (1 << 11)) >> 12;
|
||
|
if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
|
||
|
left = int16_t(v_clamped);
|
||
|
v_clamped = (vr + (1 << 11)) >> 12;
|
||
|
if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
|
||
|
right = int16_t(v_clamped);
|
||
|
|
||
|
if (va > MAX_GAIN_INT) va = MAX_GAIN_INT;
|
||
|
aux = int16_t(va);
|
||
|
|
||
|
#ifdef LVMX
|
||
|
if ( tracksConnectedChanged || stateChanged )
|
||
|
{
|
||
|
// only do the ramp when the volume is changed by the user / application
|
||
|
param = AudioMixer::VOLUME;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// XXX: these things DON'T need to be done each time
|
||
|
mAudioMixer->setBufferProvider(track);
|
||
|
mAudioMixer->enable(AudioMixer::MIXING);
|
||
|
|
||
|
mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left);
|
||
|
mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right);
|
||
|
mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux);
|
||
|
mAudioMixer->setParameter(
|
||
|
AudioMixer::TRACK,
|
||
|
AudioMixer::FORMAT, (void *)track->format());
|
||
|
mAudioMixer->setParameter(
|
||
|
AudioMixer::TRACK,
|
||
|
AudioMixer::CHANNEL_COUNT, (void *)track->channelCount());
|
||
|
mAudioMixer->setParameter(
|
||
|
AudioMixer::RESAMPLE,
|
||
|
AudioMixer::SAMPLE_RATE,
|
||
|
(void *)(cblk->sampleRate));
|
||
|
mAudioMixer->setParameter(
|
||
|
AudioMixer::TRACK,
|
||
|
AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
|
||
|
mAudioMixer->setParameter(
|
||
|
AudioMixer::TRACK,
|
||
|
AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
|
||
|
|
||
|
// reset retry count
|
||
|
track->mRetryCount = kMaxTrackRetries;
|
||
|
mixerStatus = MIXER_TRACKS_READY;
|
||
|
} else {
|
||
|
//LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this);
|
||
|
if (track->isStopped()) {
|
||
|
track->reset();
|
||
|
}
|
||
|
if (track->isTerminated() || track->isStopped() || track->isPaused()) {
|
||
|
// We have consumed all the buffers of this track.
|
||
|
// Remove it from the list of active tracks.
|
||
|
tracksToRemove->add(track);
|
||
|
} else {
|
||
|
// No buffers for this track. Give it a few chances to
|
||
|
// fill a buffer, then remove it from active list.
|
||
|
if (--(track->mRetryCount) <= 0) {
|
||
|
LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this);
|
||
|
tracksToRemove->add(track);
|
||
|
// indicate to client process that the track was disabled because of underrun
|
||
|
cblk->flags |= CBLK_DISABLED_ON;
|
||
|
} else if (mixerStatus != MIXER_TRACKS_READY) {
|
||
|
mixerStatus = MIXER_TRACKS_ENABLED;
|
||
|
}
|
||
|
}
|
||
|
mAudioMixer->disable(AudioMixer::MIXING);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// remove all the tracks that need to be...
|
||
|
count = tracksToRemove->size();
|
||
|
if (UNLIKELY(count)) {
|
||
|
for (size_t i=0 ; i<count ; i++) {
|
||
|
const sp<Track>& track = tracksToRemove->itemAt(i);
|
||
|
mActiveTracks.remove(track);
|
||
|
if (track->mainBuffer() != mMixBuffer) {
|
||
|
chain = getEffectChain_l(track->sessionId());
|
||
|
if (chain != 0) {
|
||
|
LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId());
|
||
|
chain->stopTrack();
|
||
|
}
|
||
|
}
|
||
|
if (track->isTerminated()) {
|
||
|
mTracks.remove(track);
|
||
|
deleteTrackName_l(track->mName);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// mix buffer must be cleared if all tracks are connected to an
|
||
|
// effect chain as in this case the mixer will not write to
|
||
|
// mix buffer and track effects will accumulate into it
|
||
|
if (mixedTracks != 0 && mixedTracks == tracksWithEffect) {
|
||
|
memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t));
|
||
|
}
|
||
|
|
||
|
return mixerStatus;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::MixerThread::invalidateTracks(int streamType)
|
||
|
{
|
||
|
LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
|
||
|
this, streamType, mTracks.size());
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
size_t size = mTracks.size();
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
sp<Track> t = mTracks[i];
|
||
|
if (t->type() == streamType) {
|
||
|
t->mCblk->lock.lock();
|
||
|
t->mCblk->flags |= CBLK_INVALID_ON;
|
||
|
t->mCblk->cv.signal();
|
||
|
t->mCblk->lock.unlock();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// getTrackName_l() must be called with ThreadBase::mLock held
|
||
|
int AudioFlinger::MixerThread::getTrackName_l()
|
||
|
{
|
||
|
return mAudioMixer->getTrackName();
|
||
|
}
|
||
|
|
||
|
// deleteTrackName_l() must be called with ThreadBase::mLock held
|
||
|
void AudioFlinger::MixerThread::deleteTrackName_l(int name)
|
||
|
{
|
||
|
LOGD("remove track (%d) and delete from mixer", name);
|
||
|
mAudioMixer->deleteTrackName(name);
|
||
|
}
|
||
|
|
||
|
// checkForNewParameters_l() must be called with ThreadBase::mLock held
|
||
|
bool AudioFlinger::MixerThread::checkForNewParameters_l()
|
||
|
{
|
||
|
bool reconfig = false;
|
||
|
|
||
|
while (!mNewParameters.isEmpty()) {
|
||
|
status_t status = NO_ERROR;
|
||
|
String8 keyValuePair = mNewParameters[0];
|
||
|
AudioParameter param = AudioParameter(keyValuePair);
|
||
|
int value;
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR){
|
||
|
SRS_Processing::ProcessOutRoute(SRS_Processing::AUTO, this, value);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
|
||
|
reconfig = true;
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
|
||
|
if (value != AudioSystem::PCM_16_BIT) {
|
||
|
status = BAD_VALUE;
|
||
|
} else {
|
||
|
reconfig = true;
|
||
|
}
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
|
||
|
if (value != AudioSystem::CHANNEL_OUT_STEREO) {
|
||
|
status = BAD_VALUE;
|
||
|
} else {
|
||
|
reconfig = true;
|
||
|
}
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
|
||
|
// do not accept frame count changes if tracks are open as the track buffer
|
||
|
// size depends on frame count and correct behavior would not be garantied
|
||
|
// if frame count is changed after track creation
|
||
|
if (!mTracks.isEmpty()) {
|
||
|
status = INVALID_OPERATION;
|
||
|
} else {
|
||
|
reconfig = true;
|
||
|
}
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
|
||
|
// forward device change to effects that have requested to be
|
||
|
// aware of attached audio device.
|
||
|
mDevice = (uint32_t)value;
|
||
|
for (size_t i = 0; i < mEffectChains.size(); i++) {
|
||
|
mEffectChains[i]->setDevice_l(mDevice);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (status == NO_ERROR) {
|
||
|
status = mOutput->setParameters(keyValuePair);
|
||
|
if (!mStandby && status == INVALID_OPERATION) {
|
||
|
mOutput->standby();
|
||
|
mStandby = true;
|
||
|
mBytesWritten = 0;
|
||
|
status = mOutput->setParameters(keyValuePair);
|
||
|
}
|
||
|
if (status == NO_ERROR && reconfig) {
|
||
|
delete mAudioMixer;
|
||
|
readOutputParameters();
|
||
|
mAudioMixer = new AudioMixer(mFrameCount, mSampleRate);
|
||
|
for (size_t i = 0; i < mTracks.size() ; i++) {
|
||
|
int name = getTrackName_l();
|
||
|
if (name < 0) break;
|
||
|
mTracks[i]->mName = name;
|
||
|
// limit track sample rate to 2 x new output sample rate
|
||
|
if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
|
||
|
mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
|
||
|
}
|
||
|
}
|
||
|
sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mNewParameters.removeAt(0);
|
||
|
|
||
|
mParamStatus = status;
|
||
|
mParamCond.signal();
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
}
|
||
|
return reconfig;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
PlaybackThread::dumpInternals(fd, args);
|
||
|
|
||
|
snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
|
||
|
result.append(buffer);
|
||
|
write(fd, result.string(), result.size());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::MixerThread::activeSleepTimeUs()
|
||
|
{
|
||
|
return (uint32_t)(mOutput->latency() * 1000) / 2;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::MixerThread::idleSleepTimeUs()
|
||
|
{
|
||
|
return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs()
|
||
|
{
|
||
|
return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device)
|
||
|
: PlaybackThread(audioFlinger, output, id, device)
|
||
|
{
|
||
|
mType = PlaybackThread::DIRECT;
|
||
|
}
|
||
|
|
||
|
AudioFlinger::DirectOutputThread::~DirectOutputThread()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
static inline int16_t clamp16(int32_t sample)
|
||
|
{
|
||
|
if ((sample>>15) ^ (sample>>31))
|
||
|
sample = 0x7FFF ^ (sample>>31);
|
||
|
return sample;
|
||
|
}
|
||
|
|
||
|
static inline
|
||
|
int32_t mul(int16_t in, int16_t v)
|
||
|
{
|
||
|
#if defined(__arm__) && !defined(__thumb__)
|
||
|
int32_t out;
|
||
|
asm( "smulbb %[out], %[in], %[v] \n"
|
||
|
: [out]"=r"(out)
|
||
|
: [in]"%r"(in), [v]"r"(v)
|
||
|
: );
|
||
|
return out;
|
||
|
#else
|
||
|
return in * int32_t(v);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp)
|
||
|
{
|
||
|
// Do not apply volume on compressed audio
|
||
|
if (!AudioSystem::isLinearPCM(mFormat)) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// convert to signed 16 bit before volume calculation
|
||
|
if (mFormat == AudioSystem::PCM_8_BIT) {
|
||
|
size_t count = mFrameCount * mChannelCount;
|
||
|
uint8_t *src = (uint8_t *)mMixBuffer + count-1;
|
||
|
int16_t *dst = mMixBuffer + count-1;
|
||
|
while(count--) {
|
||
|
*dst-- = (int16_t)(*src--^0x80) << 8;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
size_t frameCount = mFrameCount;
|
||
|
int16_t *out = mMixBuffer;
|
||
|
if (ramp) {
|
||
|
if (mChannelCount == 1) {
|
||
|
int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
|
||
|
int32_t vlInc = d / (int32_t)frameCount;
|
||
|
int32_t vl = ((int32_t)mLeftVolShort << 16);
|
||
|
do {
|
||
|
out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
|
||
|
out++;
|
||
|
vl += vlInc;
|
||
|
} while (--frameCount);
|
||
|
|
||
|
} else {
|
||
|
int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16;
|
||
|
int32_t vlInc = d / (int32_t)frameCount;
|
||
|
d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16;
|
||
|
int32_t vrInc = d / (int32_t)frameCount;
|
||
|
int32_t vl = ((int32_t)mLeftVolShort << 16);
|
||
|
int32_t vr = ((int32_t)mRightVolShort << 16);
|
||
|
do {
|
||
|
out[0] = clamp16(mul(out[0], vl >> 16) >> 12);
|
||
|
out[1] = clamp16(mul(out[1], vr >> 16) >> 12);
|
||
|
out += 2;
|
||
|
vl += vlInc;
|
||
|
vr += vrInc;
|
||
|
} while (--frameCount);
|
||
|
}
|
||
|
} else {
|
||
|
if (mChannelCount == 1) {
|
||
|
do {
|
||
|
out[0] = clamp16(mul(out[0], leftVol) >> 12);
|
||
|
out++;
|
||
|
} while (--frameCount);
|
||
|
} else {
|
||
|
do {
|
||
|
out[0] = clamp16(mul(out[0], leftVol) >> 12);
|
||
|
out[1] = clamp16(mul(out[1], rightVol) >> 12);
|
||
|
out += 2;
|
||
|
} while (--frameCount);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// convert back to unsigned 8 bit after volume calculation
|
||
|
if (mFormat == AudioSystem::PCM_8_BIT) {
|
||
|
size_t count = mFrameCount * mChannelCount;
|
||
|
int16_t *src = mMixBuffer;
|
||
|
uint8_t *dst = (uint8_t *)mMixBuffer;
|
||
|
while(count--) {
|
||
|
*dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mLeftVolShort = leftVol;
|
||
|
mRightVolShort = rightVol;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::DirectOutputThread::threadLoop()
|
||
|
{
|
||
|
uint32_t mixerStatus = MIXER_IDLE;
|
||
|
sp<Track> trackToRemove;
|
||
|
sp<Track> activeTrack;
|
||
|
nsecs_t standbyTime = systemTime();
|
||
|
int8_t *curBuf;
|
||
|
size_t mixBufferSize = mFrameCount*mFrameSize;
|
||
|
uint32_t activeSleepTime = activeSleepTimeUs();
|
||
|
uint32_t idleSleepTime = idleSleepTimeUs();
|
||
|
uint32_t sleepTime = idleSleepTime;
|
||
|
// use shorter standby delay as on normal output to release
|
||
|
// hardware resources as soon as possible
|
||
|
nsecs_t standbyDelay = microseconds(activeSleepTime*2);
|
||
|
|
||
|
while (!exitPending())
|
||
|
{
|
||
|
bool rampVolume;
|
||
|
uint16_t leftVol;
|
||
|
uint16_t rightVol;
|
||
|
Vector< sp<EffectChain> > effectChains;
|
||
|
|
||
|
processConfigEvents();
|
||
|
|
||
|
mixerStatus = MIXER_IDLE;
|
||
|
|
||
|
{ // scope for the mLock
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
if (checkForNewParameters_l()) {
|
||
|
mixBufferSize = mFrameCount*mFrameSize;
|
||
|
activeSleepTime = activeSleepTimeUs();
|
||
|
idleSleepTime = idleSleepTimeUs();
|
||
|
standbyDelay = microseconds(activeSleepTime*2);
|
||
|
}
|
||
|
|
||
|
// put audio hardware into standby after short delay
|
||
|
if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
|
||
|
mSuspended) {
|
||
|
// wait until we have something to do...
|
||
|
if (!mStandby) {
|
||
|
LOGV("Audio hardware entering standby, mixer %p\n", this);
|
||
|
mOutput->standby();
|
||
|
mStandby = true;
|
||
|
mBytesWritten = 0;
|
||
|
}
|
||
|
|
||
|
if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
|
||
|
// we're about to wait, flush the binder command buffer
|
||
|
IPCThreadState::self()->flushCommands();
|
||
|
|
||
|
if (exitPending()) break;
|
||
|
|
||
|
LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid());
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid());
|
||
|
|
||
|
if (mMasterMute == false) {
|
||
|
char value[PROPERTY_VALUE_MAX];
|
||
|
property_get("ro.audio.silent", value, "0");
|
||
|
if (atoi(value)) {
|
||
|
LOGD("Silence is golden");
|
||
|
setMasterMute(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
standbyTime = systemTime() + standbyDelay;
|
||
|
sleepTime = idleSleepTime;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
effectChains = mEffectChains;
|
||
|
|
||
|
// find out which tracks need to be processed
|
||
|
if (mActiveTracks.size() != 0) {
|
||
|
sp<Track> t = mActiveTracks[0].promote();
|
||
|
if (t == 0) continue;
|
||
|
|
||
|
Track* const track = t.get();
|
||
|
audio_track_cblk_t* cblk = track->cblk();
|
||
|
|
||
|
// The first time a track is added we wait
|
||
|
// for all its buffers to be filled before processing it
|
||
|
if (cblk->framesReady() && track->isReady() &&
|
||
|
!track->isPaused() && !track->isTerminated())
|
||
|
{
|
||
|
//LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
|
||
|
|
||
|
if (track->mFillingUpStatus == Track::FS_FILLED) {
|
||
|
track->mFillingUpStatus = Track::FS_ACTIVE;
|
||
|
mLeftVolFloat = mRightVolFloat = 0;
|
||
|
mLeftVolShort = mRightVolShort = 0;
|
||
|
if (track->mState == TrackBase::RESUMING) {
|
||
|
track->mState = TrackBase::ACTIVE;
|
||
|
rampVolume = true;
|
||
|
}
|
||
|
} else if (cblk->server != 0) {
|
||
|
// If the track is stopped before the first frame was mixed,
|
||
|
// do not apply ramp
|
||
|
rampVolume = true;
|
||
|
}
|
||
|
// compute volume for this track
|
||
|
float left, right;
|
||
|
if (track->isMuted() || mMasterMute || track->isPausing() ||
|
||
|
mStreamTypes[track->type()].mute) {
|
||
|
left = right = 0;
|
||
|
if (track->isPausing()) {
|
||
|
track->setPaused();
|
||
|
}
|
||
|
} else {
|
||
|
float typeVolume = mStreamTypes[track->type()].volume;
|
||
|
float v = mMasterVolume * typeVolume;
|
||
|
float v_clamped = v * cblk->volume[0];
|
||
|
if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
|
||
|
left = v_clamped/MAX_GAIN;
|
||
|
v_clamped = v * cblk->volume[1];
|
||
|
if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
|
||
|
right = v_clamped/MAX_GAIN;
|
||
|
}
|
||
|
|
||
|
if (left != mLeftVolFloat || right != mRightVolFloat) {
|
||
|
mLeftVolFloat = left;
|
||
|
mRightVolFloat = right;
|
||
|
|
||
|
// If audio HAL implements volume control,
|
||
|
// force software volume to nominal value
|
||
|
if (mOutput->setVolume(left, right) == NO_ERROR) {
|
||
|
left = 1.0f;
|
||
|
right = 1.0f;
|
||
|
}
|
||
|
|
||
|
// Convert volumes from float to 8.24
|
||
|
uint32_t vl = (uint32_t)(left * (1 << 24));
|
||
|
uint32_t vr = (uint32_t)(right * (1 << 24));
|
||
|
|
||
|
// Delegate volume control to effect in track effect chain if needed
|
||
|
// only one effect chain can be present on DirectOutputThread, so if
|
||
|
// there is one, the track is connected to it
|
||
|
if (!effectChains.isEmpty()) {
|
||
|
// Do not ramp volume if volume is controlled by effect
|
||
|
if(effectChains[0]->setVolume_l(&vl, &vr)) {
|
||
|
rampVolume = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Convert volumes from 8.24 to 4.12 format
|
||
|
uint32_t v_clamped = (vl + (1 << 11)) >> 12;
|
||
|
if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
|
||
|
leftVol = (uint16_t)v_clamped;
|
||
|
v_clamped = (vr + (1 << 11)) >> 12;
|
||
|
if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT;
|
||
|
rightVol = (uint16_t)v_clamped;
|
||
|
} else {
|
||
|
leftVol = mLeftVolShort;
|
||
|
rightVol = mRightVolShort;
|
||
|
rampVolume = false;
|
||
|
}
|
||
|
|
||
|
// reset retry count
|
||
|
track->mRetryCount = kMaxTrackRetriesDirect;
|
||
|
activeTrack = t;
|
||
|
mixerStatus = MIXER_TRACKS_READY;
|
||
|
} else {
|
||
|
//LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
|
||
|
if (track->isStopped()) {
|
||
|
track->reset();
|
||
|
}
|
||
|
if (track->isTerminated() || track->isStopped() || track->isPaused()) {
|
||
|
// We have consumed all the buffers of this track.
|
||
|
// Remove it from the list of active tracks.
|
||
|
trackToRemove = track;
|
||
|
} else {
|
||
|
// No buffers for this track. Give it a few chances to
|
||
|
// fill a buffer, then remove it from active list.
|
||
|
if (--(track->mRetryCount) <= 0) {
|
||
|
LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
|
||
|
trackToRemove = track;
|
||
|
} else {
|
||
|
mixerStatus = MIXER_TRACKS_ENABLED;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// remove all the tracks that need to be...
|
||
|
if (UNLIKELY(trackToRemove != 0)) {
|
||
|
mActiveTracks.remove(trackToRemove);
|
||
|
if (!effectChains.isEmpty()) {
|
||
|
LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(),
|
||
|
trackToRemove->sessionId());
|
||
|
effectChains[0]->stopTrack();
|
||
|
}
|
||
|
if (trackToRemove->isTerminated()) {
|
||
|
mTracks.remove(trackToRemove);
|
||
|
deleteTrackName_l(trackToRemove->mName);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
lockEffectChains_l(effectChains);
|
||
|
}
|
||
|
|
||
|
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
|
||
|
AudioBufferProvider::Buffer buffer;
|
||
|
size_t frameCount = mFrameCount;
|
||
|
curBuf = (int8_t *)mMixBuffer;
|
||
|
// output audio to hardware
|
||
|
while (frameCount) {
|
||
|
buffer.frameCount = frameCount;
|
||
|
activeTrack->getNextBuffer(&buffer);
|
||
|
if (UNLIKELY(buffer.raw == 0)) {
|
||
|
memset(curBuf, 0, frameCount * mFrameSize);
|
||
|
break;
|
||
|
}
|
||
|
memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
|
||
|
frameCount -= buffer.frameCount;
|
||
|
curBuf += buffer.frameCount * mFrameSize;
|
||
|
activeTrack->releaseBuffer(&buffer);
|
||
|
}
|
||
|
sleepTime = 0;
|
||
|
standbyTime = systemTime() + standbyDelay;
|
||
|
} else {
|
||
|
if (sleepTime == 0) {
|
||
|
if (mixerStatus == MIXER_TRACKS_ENABLED) {
|
||
|
sleepTime = activeSleepTime;
|
||
|
} else {
|
||
|
sleepTime = idleSleepTime;
|
||
|
}
|
||
|
} else if (mBytesWritten != 0 && AudioSystem::isLinearPCM(mFormat)) {
|
||
|
memset (mMixBuffer, 0, mFrameCount * mFrameSize);
|
||
|
sleepTime = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mSuspended) {
|
||
|
sleepTime = suspendSleepTimeUs();
|
||
|
}
|
||
|
// sleepTime == 0 means we must write to audio hardware
|
||
|
if (sleepTime == 0) {
|
||
|
if (mixerStatus == MIXER_TRACKS_READY) {
|
||
|
applyVolume(leftVol, rightVol, rampVolume);
|
||
|
}
|
||
|
for (size_t i = 0; i < effectChains.size(); i ++) {
|
||
|
effectChains[i]->process_l();
|
||
|
}
|
||
|
unlockEffectChains(effectChains);
|
||
|
|
||
|
mLastWriteTime = systemTime();
|
||
|
mInWrite = true;
|
||
|
mBytesWritten += mixBufferSize;
|
||
|
int bytesWritten = (int)mOutput->write(mMixBuffer, mixBufferSize);
|
||
|
if (bytesWritten < 0) mBytesWritten -= mixBufferSize;
|
||
|
mNumWrites++;
|
||
|
mInWrite = false;
|
||
|
mStandby = false;
|
||
|
} else {
|
||
|
unlockEffectChains(effectChains);
|
||
|
usleep(sleepTime);
|
||
|
}
|
||
|
|
||
|
// finally let go of removed track, without the lock held
|
||
|
// since we can't guarantee the destructors won't acquire that
|
||
|
// same lock.
|
||
|
trackToRemove.clear();
|
||
|
activeTrack.clear();
|
||
|
|
||
|
// Effect chains will be actually deleted here if they were removed from
|
||
|
// mEffectChains list during mixing or effects processing
|
||
|
effectChains.clear();
|
||
|
}
|
||
|
|
||
|
if (!mStandby) {
|
||
|
mOutput->standby();
|
||
|
}
|
||
|
|
||
|
LOGV("DirectOutputThread %p exiting", this);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// getTrackName_l() must be called with ThreadBase::mLock held
|
||
|
int AudioFlinger::DirectOutputThread::getTrackName_l()
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// deleteTrackName_l() must be called with ThreadBase::mLock held
|
||
|
void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// checkForNewParameters_l() must be called with ThreadBase::mLock held
|
||
|
bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
|
||
|
{
|
||
|
bool reconfig = false;
|
||
|
|
||
|
while (!mNewParameters.isEmpty()) {
|
||
|
status_t status = NO_ERROR;
|
||
|
String8 keyValuePair = mNewParameters[0];
|
||
|
AudioParameter param = AudioParameter(keyValuePair);
|
||
|
int value;
|
||
|
|
||
|
if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
|
||
|
// do not accept frame count changes if tracks are open as the track buffer
|
||
|
// size depends on frame count and correct behavior would not be garantied
|
||
|
// if frame count is changed after track creation
|
||
|
if (!mTracks.isEmpty()) {
|
||
|
status = INVALID_OPERATION;
|
||
|
} else {
|
||
|
reconfig = true;
|
||
|
}
|
||
|
}
|
||
|
if (status == NO_ERROR) {
|
||
|
status = mOutput->setParameters(keyValuePair);
|
||
|
if (!mStandby && status == INVALID_OPERATION) {
|
||
|
mOutput->standby();
|
||
|
mStandby = true;
|
||
|
mBytesWritten = 0;
|
||
|
status = mOutput->setParameters(keyValuePair);
|
||
|
}
|
||
|
if (status == NO_ERROR && reconfig) {
|
||
|
readOutputParameters();
|
||
|
sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mNewParameters.removeAt(0);
|
||
|
|
||
|
mParamStatus = status;
|
||
|
mParamCond.signal();
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
}
|
||
|
return reconfig;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs()
|
||
|
{
|
||
|
uint32_t time;
|
||
|
if (AudioSystem::isLinearPCM(mFormat)) {
|
||
|
time = (uint32_t)(mOutput->latency() * 1000) / 2;
|
||
|
} else {
|
||
|
time = 10000;
|
||
|
}
|
||
|
return time;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs()
|
||
|
{
|
||
|
uint32_t time;
|
||
|
if (AudioSystem::isLinearPCM(mFormat)) {
|
||
|
time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
|
||
|
} else {
|
||
|
time = 10000;
|
||
|
}
|
||
|
return time;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs()
|
||
|
{
|
||
|
uint32_t time;
|
||
|
if (AudioSystem::isLinearPCM(mFormat)) {
|
||
|
time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
|
||
|
} else {
|
||
|
time = 10000;
|
||
|
}
|
||
|
return time;
|
||
|
}
|
||
|
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id)
|
||
|
: MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX)
|
||
|
{
|
||
|
mType = PlaybackThread::DUPLICATING;
|
||
|
addOutputTrack(mainThread);
|
||
|
}
|
||
|
|
||
|
AudioFlinger::DuplicatingThread::~DuplicatingThread()
|
||
|
{
|
||
|
for (size_t i = 0; i < mOutputTracks.size(); i++) {
|
||
|
mOutputTracks[i]->destroy();
|
||
|
}
|
||
|
mOutputTracks.clear();
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::DuplicatingThread::threadLoop()
|
||
|
{
|
||
|
Vector< sp<Track> > tracksToRemove;
|
||
|
uint32_t mixerStatus = MIXER_IDLE;
|
||
|
nsecs_t standbyTime = systemTime();
|
||
|
size_t mixBufferSize = mFrameCount*mFrameSize;
|
||
|
SortedVector< sp<OutputTrack> > outputTracks;
|
||
|
uint32_t writeFrames = 0;
|
||
|
uint32_t activeSleepTime = activeSleepTimeUs();
|
||
|
uint32_t idleSleepTime = idleSleepTimeUs();
|
||
|
uint32_t sleepTime = idleSleepTime;
|
||
|
Vector< sp<EffectChain> > effectChains;
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
LOGD("SRS_Processing - DuplicatingThread - OutNotify_Init: %p TID %d\n", this, gettid());
|
||
|
SRS_Processing::ProcessOutNotify(SRS_Processing::AUTO, this, true);
|
||
|
#endif
|
||
|
|
||
|
|
||
|
while (!exitPending())
|
||
|
{
|
||
|
processConfigEvents();
|
||
|
|
||
|
mixerStatus = MIXER_IDLE;
|
||
|
{ // scope for the mLock
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
if (checkForNewParameters_l()) {
|
||
|
mixBufferSize = mFrameCount*mFrameSize;
|
||
|
updateWaitTime();
|
||
|
activeSleepTime = activeSleepTimeUs();
|
||
|
idleSleepTime = idleSleepTimeUs();
|
||
|
}
|
||
|
|
||
|
const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
|
||
|
|
||
|
for (size_t i = 0; i < mOutputTracks.size(); i++) {
|
||
|
outputTracks.add(mOutputTracks[i]);
|
||
|
}
|
||
|
|
||
|
// put audio hardware into standby after short delay
|
||
|
if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) ||
|
||
|
mSuspended) {
|
||
|
if (!mStandby) {
|
||
|
for (size_t i = 0; i < outputTracks.size(); i++) {
|
||
|
outputTracks[i]->stop();
|
||
|
}
|
||
|
mStandby = true;
|
||
|
mBytesWritten = 0;
|
||
|
}
|
||
|
|
||
|
if (!activeTracks.size() && mConfigEvents.isEmpty()) {
|
||
|
// we're about to wait, flush the binder command buffer
|
||
|
IPCThreadState::self()->flushCommands();
|
||
|
outputTracks.clear();
|
||
|
|
||
|
if (exitPending()) break;
|
||
|
|
||
|
LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid());
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid());
|
||
|
if (mMasterMute == false) {
|
||
|
char value[PROPERTY_VALUE_MAX];
|
||
|
property_get("ro.audio.silent", value, "0");
|
||
|
if (atoi(value)) {
|
||
|
LOGD("Silence is golden");
|
||
|
setMasterMute(true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
standbyTime = systemTime() + kStandbyTimeInNsecs;
|
||
|
sleepTime = idleSleepTime;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove);
|
||
|
|
||
|
// prevent any changes in effect chain list and in each effect chain
|
||
|
// during mixing and effect process as the audio buffers could be deleted
|
||
|
// or modified if an effect is created or deleted
|
||
|
lockEffectChains_l(effectChains);
|
||
|
}
|
||
|
|
||
|
if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
|
||
|
// mix buffers...
|
||
|
if (outputsReady(outputTracks)) {
|
||
|
mAudioMixer->process();
|
||
|
} else {
|
||
|
memset(mMixBuffer, 0, mixBufferSize);
|
||
|
}
|
||
|
sleepTime = 0;
|
||
|
writeFrames = mFrameCount;
|
||
|
} else {
|
||
|
if (sleepTime == 0) {
|
||
|
if (mixerStatus == MIXER_TRACKS_ENABLED) {
|
||
|
sleepTime = activeSleepTime;
|
||
|
} else {
|
||
|
sleepTime = idleSleepTime;
|
||
|
}
|
||
|
} else if (mBytesWritten != 0) {
|
||
|
// flush remaining overflow buffers in output tracks
|
||
|
for (size_t i = 0; i < outputTracks.size(); i++) {
|
||
|
if (outputTracks[i]->isActive()) {
|
||
|
sleepTime = 0;
|
||
|
writeFrames = 0;
|
||
|
memset(mMixBuffer, 0, mixBufferSize);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mSuspended) {
|
||
|
sleepTime = suspendSleepTimeUs();
|
||
|
}
|
||
|
// sleepTime == 0 means we must write to audio hardware
|
||
|
if (sleepTime == 0) {
|
||
|
for (size_t i = 0; i < effectChains.size(); i ++) {
|
||
|
effectChains[i]->process_l();
|
||
|
}
|
||
|
// enable changes in effect chain
|
||
|
unlockEffectChains(effectChains);
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
if (mFormat == AudioSystem::PCM_16_BIT) {
|
||
|
SRS_Processing::ProcessOut(SRS_Processing::AUTO, this, mMixBuffer, mixBufferSize, mSampleRate, mChannelCount);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
standbyTime = systemTime() + kStandbyTimeInNsecs;
|
||
|
for (size_t i = 0; i < outputTracks.size(); i++) {
|
||
|
outputTracks[i]->write(mMixBuffer, writeFrames);
|
||
|
}
|
||
|
mStandby = false;
|
||
|
mBytesWritten += mixBufferSize;
|
||
|
} else {
|
||
|
// enable changes in effect chain
|
||
|
unlockEffectChains(effectChains);
|
||
|
usleep(sleepTime);
|
||
|
}
|
||
|
|
||
|
// finally let go of all our tracks, without the lock held
|
||
|
// since we can't guarantee the destructors won't acquire that
|
||
|
// same lock.
|
||
|
tracksToRemove.clear();
|
||
|
outputTracks.clear();
|
||
|
|
||
|
// Effect chains will be actually deleted here if they were removed from
|
||
|
// mEffectChains list during mixing or effects processing
|
||
|
effectChains.clear();
|
||
|
}
|
||
|
|
||
|
#ifdef SRS_PROCESSING
|
||
|
LOGD("SRS_Processing - DuplicatingThread - OutNotify_Exit: %p TID %d\n", this, gettid());
|
||
|
SRS_Processing::ProcessOutNotify(SRS_Processing::AUTO, this, false);
|
||
|
#endif
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
|
||
|
{
|
||
|
int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate();
|
||
|
OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread,
|
||
|
this,
|
||
|
mSampleRate,
|
||
|
mFormat,
|
||
|
mChannelCount,
|
||
|
frameCount);
|
||
|
if (outputTrack->cblk() != NULL) {
|
||
|
thread->setStreamVolume(AudioSystem::NUM_STREAM_TYPES, 1.0f);
|
||
|
mOutputTracks.add(outputTrack);
|
||
|
LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
|
||
|
updateWaitTime();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
for (size_t i = 0; i < mOutputTracks.size(); i++) {
|
||
|
if (mOutputTracks[i]->thread() == (ThreadBase *)thread) {
|
||
|
mOutputTracks[i]->destroy();
|
||
|
mOutputTracks.removeAt(i);
|
||
|
updateWaitTime();
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
LOGV("removeOutputTrack(): unkonwn thread: %p", thread);
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::DuplicatingThread::updateWaitTime()
|
||
|
{
|
||
|
mWaitTimeMs = UINT_MAX;
|
||
|
for (size_t i = 0; i < mOutputTracks.size(); i++) {
|
||
|
sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
|
||
|
if (strong != NULL) {
|
||
|
uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
|
||
|
if (waitTimeMs < mWaitTimeMs) {
|
||
|
mWaitTimeMs = waitTimeMs;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks)
|
||
|
{
|
||
|
for (size_t i = 0; i < outputTracks.size(); i++) {
|
||
|
sp <ThreadBase> thread = outputTracks[i]->thread().promote();
|
||
|
if (thread == 0) {
|
||
|
LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get());
|
||
|
return false;
|
||
|
}
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
if (playbackThread->standby() && !playbackThread->isSuspended()) {
|
||
|
LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get());
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs()
|
||
|
{
|
||
|
return (mWaitTimeMs * 1000) / 2;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
// TrackBase constructor must be called with AudioFlinger::mLock held
|
||
|
AudioFlinger::ThreadBase::TrackBase::TrackBase(
|
||
|
const wp<ThreadBase>& thread,
|
||
|
const sp<Client>& client,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
uint32_t flags,
|
||
|
const sp<IMemory>& sharedBuffer,
|
||
|
int sessionId)
|
||
|
: RefBase(),
|
||
|
mThread(thread),
|
||
|
mClient(client),
|
||
|
mCblk(0),
|
||
|
mFrameCount(0),
|
||
|
mState(IDLE),
|
||
|
mClientTid(-1),
|
||
|
mFormat(format),
|
||
|
mFlags(flags & ~SYSTEM_FLAGS_MASK),
|
||
|
mSessionId(sessionId)
|
||
|
{
|
||
|
LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
|
||
|
|
||
|
// LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
|
||
|
size_t size = sizeof(audio_track_cblk_t);
|
||
|
size_t bufferSize = 0;
|
||
|
if ( (format == AudioSystem::PCM_16_BIT) ||
|
||
|
(format == AudioSystem::PCM_8_BIT))
|
||
|
{
|
||
|
bufferSize = frameCount*channelCount*sizeof(int16_t);
|
||
|
}
|
||
|
else if (format == AudioSystem::AMR_NB)
|
||
|
{
|
||
|
bufferSize = frameCount*channelCount*32; // full rate frame size
|
||
|
}
|
||
|
else if (format == AudioSystem::EVRC)
|
||
|
{
|
||
|
bufferSize = frameCount*channelCount*23; // full rate frame size
|
||
|
}
|
||
|
else if (format == AudioSystem::QCELP)
|
||
|
{
|
||
|
bufferSize = frameCount*channelCount*35; // full rate frame size
|
||
|
}
|
||
|
else if (format == AudioSystem::AAC)
|
||
|
{
|
||
|
bufferSize = frameCount*2048; // full rate frame size
|
||
|
}
|
||
|
|
||
|
if (sharedBuffer == 0) {
|
||
|
size += bufferSize;
|
||
|
}
|
||
|
|
||
|
if (client != NULL) {
|
||
|
mCblkMemory = client->heap()->allocate(size);
|
||
|
if (mCblkMemory != 0) {
|
||
|
mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
|
||
|
if (mCblk) { // construct the shared structure in-place.
|
||
|
new(mCblk) audio_track_cblk_t();
|
||
|
// clear all buffers
|
||
|
mCblk->frameCount = frameCount;
|
||
|
mCblk->sampleRate = sampleRate;
|
||
|
mCblk->channelCount = (uint8_t)channelCount;
|
||
|
if (sharedBuffer == 0) {
|
||
|
mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
|
||
|
// Change for Codec type
|
||
|
if ( (format == AudioSystem::PCM_16_BIT) ||
|
||
|
(format == AudioSystem::PCM_8_BIT))
|
||
|
{
|
||
|
memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
|
||
|
}
|
||
|
else if (format == AudioSystem::AMR_NB)
|
||
|
{
|
||
|
memset(mBuffer, 0, frameCount*channelCount*32); // full rate frame size
|
||
|
}
|
||
|
else if (format == AudioSystem::EVRC)
|
||
|
{
|
||
|
memset(mBuffer, 0, frameCount*channelCount*23); // full rate frame size
|
||
|
}
|
||
|
else if (format == AudioSystem::QCELP)
|
||
|
{
|
||
|
memset(mBuffer, 0, frameCount*channelCount*35); // full rate frame size
|
||
|
}
|
||
|
else if (format == AudioSystem::AAC)
|
||
|
{
|
||
|
memset(mBuffer, 0, frameCount*2048); // full rate frame size
|
||
|
}
|
||
|
// Force underrun condition to avoid false underrun callback until first data is
|
||
|
// written to buffer (other flags are cleared)
|
||
|
mCblk->flags = CBLK_UNDERRUN_ON;
|
||
|
} else {
|
||
|
mBuffer = sharedBuffer->pointer();
|
||
|
}
|
||
|
mBufferEnd = (uint8_t *)mBuffer + bufferSize;
|
||
|
}
|
||
|
} else {
|
||
|
LOGE("not enough memory for AudioTrack size=%u", size);
|
||
|
client->heap()->dump("AudioTrack");
|
||
|
return;
|
||
|
}
|
||
|
} else {
|
||
|
mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
|
||
|
if (mCblk) { // construct the shared structure in-place.
|
||
|
new(mCblk) audio_track_cblk_t();
|
||
|
// clear all buffers
|
||
|
mCblk->frameCount = frameCount;
|
||
|
mCblk->sampleRate = sampleRate;
|
||
|
mCblk->channelCount = (uint8_t)channelCount;
|
||
|
mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
|
||
|
memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
|
||
|
// Force underrun condition to avoid false underrun callback until first data is
|
||
|
// written to buffer (other flags are cleared)
|
||
|
mCblk->flags = CBLK_UNDERRUN_ON;
|
||
|
mBufferEnd = (uint8_t *)mBuffer + bufferSize;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::ThreadBase::TrackBase::~TrackBase()
|
||
|
{
|
||
|
if (mCblk) {
|
||
|
mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
|
||
|
if (mClient == NULL) {
|
||
|
delete mCblk;
|
||
|
}
|
||
|
}
|
||
|
mCblkMemory.clear(); // and free the shared memory
|
||
|
if (mClient != NULL) {
|
||
|
Mutex::Autolock _l(mClient->audioFlinger()->mLock);
|
||
|
mClient.clear();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
|
||
|
{
|
||
|
buffer->raw = 0;
|
||
|
mFrameCount = buffer->frameCount;
|
||
|
step();
|
||
|
buffer->frameCount = 0;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::ThreadBase::TrackBase::step() {
|
||
|
bool result;
|
||
|
audio_track_cblk_t* cblk = this->cblk();
|
||
|
|
||
|
result = cblk->stepServer(mFrameCount);
|
||
|
if (!result) {
|
||
|
LOGV("stepServer failed acquiring cblk mutex");
|
||
|
mFlags |= STEPSERVER_FAILED;
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::ThreadBase::TrackBase::reset() {
|
||
|
audio_track_cblk_t* cblk = this->cblk();
|
||
|
|
||
|
cblk->user = 0;
|
||
|
cblk->server = 0;
|
||
|
cblk->userBase = 0;
|
||
|
cblk->serverBase = 0;
|
||
|
mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK);
|
||
|
LOGV("TrackBase::reset");
|
||
|
}
|
||
|
|
||
|
sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const
|
||
|
{
|
||
|
return mCblkMemory;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
|
||
|
return (int)mCblk->sampleRate;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::ThreadBase::TrackBase::channelCount() const {
|
||
|
return (int)mCblk->channelCount;
|
||
|
}
|
||
|
|
||
|
void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
|
||
|
audio_track_cblk_t* cblk = this->cblk();
|
||
|
int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize;
|
||
|
int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
|
||
|
|
||
|
// Check validity of returned pointer in case the track control block would have been corrupted.
|
||
|
if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd ||
|
||
|
(cblk->channelCount == 2 && ((unsigned long)bufferStart & 3))) {
|
||
|
LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \
|
||
|
server %d, serverBase %d, user %d, userBase %d, channelCount %d",
|
||
|
bufferStart, bufferEnd, mBuffer, mBufferEnd,
|
||
|
cblk->server, cblk->serverBase, cblk->user, cblk->userBase, cblk->channelCount);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return bufferStart;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
|
||
|
AudioFlinger::PlaybackThread::Track::Track(
|
||
|
const wp<ThreadBase>& thread,
|
||
|
const sp<Client>& client,
|
||
|
int streamType,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
const sp<IMemory>& sharedBuffer,
|
||
|
int sessionId)
|
||
|
: TrackBase(thread, client, sampleRate, format, channelCount, frameCount, 0, sharedBuffer, sessionId),
|
||
|
mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL),
|
||
|
mAuxEffectId(0), mHasVolumeController(false)
|
||
|
{
|
||
|
if (mCblk != NULL) {
|
||
|
sp<ThreadBase> baseThread = thread.promote();
|
||
|
if (baseThread != 0) {
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get();
|
||
|
mName = playbackThread->getTrackName_l();
|
||
|
mMainBuffer = playbackThread->mixBuffer();
|
||
|
}
|
||
|
LOGD("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
|
||
|
if (mName < 0) {
|
||
|
LOGE("no more track names available");
|
||
|
}
|
||
|
mVolume[0] = 1.0f;
|
||
|
mVolume[1] = 1.0f;
|
||
|
mStreamType = streamType;
|
||
|
// NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of
|
||
|
// 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack
|
||
|
mCblk->frameSize = AudioSystem::isLinearPCM(format) ? channelCount * sizeof(int16_t) : sizeof(int8_t);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::PlaybackThread::Track::~Track()
|
||
|
{
|
||
|
LOGV("PlaybackThread::Track destructor");
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
Mutex::Autolock _l(thread->mLock);
|
||
|
mState = TERMINATED;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::destroy()
|
||
|
{
|
||
|
// NOTE: destroyTrack_l() can remove a strong reference to this Track
|
||
|
// by removing it from mTracks vector, so there is a risk that this Tracks's
|
||
|
// desctructor is called. As the destructor needs to lock mLock,
|
||
|
// we must acquire a strong reference on this Track before locking mLock
|
||
|
// here so that the destructor is called only when exiting this function.
|
||
|
// On the other hand, as long as Track::destroy() is only called by
|
||
|
// TrackHandle destructor, the TrackHandle still holds a strong ref on
|
||
|
// this Track with its member mTrack.
|
||
|
sp<Track> keep(this);
|
||
|
{ // scope for mLock
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
if (!isOutputTrack()) {
|
||
|
if (mState == ACTIVE || mState == RESUMING) {
|
||
|
AudioSystem::stopOutput(thread->id(),
|
||
|
(AudioSystem::stream_type)mStreamType,
|
||
|
mSessionId);
|
||
|
}
|
||
|
AudioSystem::releaseOutput(thread->id());
|
||
|
}
|
||
|
Mutex::Autolock _l(thread->mLock);
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
playbackThread->destroyTrack_l(this);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
|
||
|
{
|
||
|
snprintf(buffer, size, " %05d %05d %03u %03u %03u %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n",
|
||
|
mName - AudioMixer::TRACK0,
|
||
|
(mClient == NULL) ? getpid() : mClient->pid(),
|
||
|
mStreamType,
|
||
|
mFormat,
|
||
|
mCblk->channelCount,
|
||
|
mSessionId,
|
||
|
mFrameCount,
|
||
|
mState,
|
||
|
mMute,
|
||
|
mFillingUpStatus,
|
||
|
mCblk->sampleRate,
|
||
|
mCblk->volume[0],
|
||
|
mCblk->volume[1],
|
||
|
mCblk->server,
|
||
|
mCblk->user,
|
||
|
(int)mMainBuffer,
|
||
|
(int)mAuxBuffer);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
|
||
|
{
|
||
|
audio_track_cblk_t* cblk = this->cblk();
|
||
|
uint32_t framesReady;
|
||
|
uint32_t framesReq = buffer->frameCount;
|
||
|
|
||
|
LOGV("PlaybackThread::Track::getNextBuffer() mName %d framesReq %d", mName, framesReq);
|
||
|
// Check if last stepServer failed, try to step now
|
||
|
if (mFlags & TrackBase::STEPSERVER_FAILED) {
|
||
|
if (!step()) goto getNextBuffer_exit;
|
||
|
LOGV("stepServer recovered");
|
||
|
mFlags &= ~TrackBase::STEPSERVER_FAILED;
|
||
|
}
|
||
|
|
||
|
framesReady = cblk->framesReady();
|
||
|
|
||
|
if (LIKELY(framesReady)) {
|
||
|
uint32_t s = cblk->server;
|
||
|
uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
|
||
|
|
||
|
bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
|
||
|
if (framesReq > framesReady) {
|
||
|
framesReq = framesReady;
|
||
|
}
|
||
|
if (s + framesReq > bufferEnd) {
|
||
|
framesReq = bufferEnd - s;
|
||
|
}
|
||
|
|
||
|
buffer->raw = getBuffer(s, framesReq);
|
||
|
if (buffer->raw == 0) goto getNextBuffer_exit;
|
||
|
|
||
|
buffer->frameCount = framesReq;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
getNextBuffer_exit:
|
||
|
buffer->raw = 0;
|
||
|
buffer->frameCount = 0;
|
||
|
LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
|
||
|
return NOT_ENOUGH_DATA;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::PlaybackThread::Track::isReady() const {
|
||
|
if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
|
||
|
|
||
|
if (mCblk->framesReady() >= mCblk->frameCount ||
|
||
|
(mCblk->flags & CBLK_FORCEREADY_MSK)) {
|
||
|
mFillingUpStatus = FS_FILLED;
|
||
|
mCblk->flags &= ~CBLK_FORCEREADY_MSK;
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::Track::start()
|
||
|
{
|
||
|
status_t status = NO_ERROR;
|
||
|
LOGD("start(%d), calling thread %d session %d",
|
||
|
mName, IPCThreadState::self()->getCallingPid(), mSessionId);
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
Mutex::Autolock _l(thread->mLock);
|
||
|
int state = mState;
|
||
|
// here the track could be either new, or restarted
|
||
|
// in both cases "unstop" the track
|
||
|
if (mState == PAUSED) {
|
||
|
mState = TrackBase::RESUMING;
|
||
|
LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
|
||
|
} else {
|
||
|
mState = TrackBase::ACTIVE;
|
||
|
LOGV("? => ACTIVE (%d) on thread %p", mName, this);
|
||
|
}
|
||
|
|
||
|
if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
|
||
|
thread->mLock.unlock();
|
||
|
status = AudioSystem::startOutput(thread->id(),
|
||
|
(AudioSystem::stream_type)mStreamType,
|
||
|
mSessionId);
|
||
|
thread->mLock.lock();
|
||
|
}
|
||
|
if (status == NO_ERROR) {
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
playbackThread->addTrack_l(this);
|
||
|
} else {
|
||
|
mState = state;
|
||
|
}
|
||
|
} else {
|
||
|
status = BAD_VALUE;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::stop()
|
||
|
{
|
||
|
LOGD("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
Mutex::Autolock _l(thread->mLock);
|
||
|
int state = mState;
|
||
|
if (mState > STOPPED) {
|
||
|
mState = STOPPED;
|
||
|
// If the track is not active (PAUSED and buffers full), flush buffers
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
if (playbackThread->mActiveTracks.indexOf(this) < 0) {
|
||
|
reset();
|
||
|
}
|
||
|
LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread);
|
||
|
}
|
||
|
if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
|
||
|
thread->mLock.unlock();
|
||
|
AudioSystem::stopOutput(thread->id(),
|
||
|
(AudioSystem::stream_type)mStreamType,
|
||
|
mSessionId);
|
||
|
thread->mLock.lock();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::pause()
|
||
|
{
|
||
|
LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
Mutex::Autolock _l(thread->mLock);
|
||
|
if (mState == ACTIVE || mState == RESUMING) {
|
||
|
mState = PAUSING;
|
||
|
LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
|
||
|
if (!isOutputTrack()) {
|
||
|
thread->mLock.unlock();
|
||
|
AudioSystem::stopOutput(thread->id(),
|
||
|
(AudioSystem::stream_type)mStreamType,
|
||
|
mSessionId);
|
||
|
thread->mLock.lock();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::flush()
|
||
|
{
|
||
|
LOGV("flush(%d)", mName);
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
Mutex::Autolock _l(thread->mLock);
|
||
|
if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
|
||
|
return;
|
||
|
}
|
||
|
// No point remaining in PAUSED state after a flush => go to
|
||
|
// STOPPED state
|
||
|
mState = STOPPED;
|
||
|
|
||
|
mCblk->lock.lock();
|
||
|
// NOTE: reset() will reset cblk->user and cblk->server with
|
||
|
// the risk that at the same time, the AudioMixer is trying to read
|
||
|
// data. In this case, getNextBuffer() would return a NULL pointer
|
||
|
// as audio buffer => the AudioMixer code MUST always test that pointer
|
||
|
// returned by getNextBuffer() is not NULL!
|
||
|
reset();
|
||
|
mCblk->lock.unlock();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::reset()
|
||
|
{
|
||
|
// Do not reset twice to avoid discarding data written just after a flush and before
|
||
|
// the audioflinger thread detects the track is stopped.
|
||
|
if (!mResetDone) {
|
||
|
TrackBase::reset();
|
||
|
// Force underrun condition to avoid false underrun callback until first data is
|
||
|
// written to buffer
|
||
|
mCblk->flags |= CBLK_UNDERRUN_ON;
|
||
|
mCblk->flags &= ~CBLK_FORCEREADY_MSK;
|
||
|
mFillingUpStatus = FS_FILLING;
|
||
|
mResetDone = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::mute(bool muted)
|
||
|
{
|
||
|
mMute = muted;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right)
|
||
|
{
|
||
|
mVolume[0] = left;
|
||
|
mVolume[1] = right;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
|
||
|
{
|
||
|
status_t status = DEAD_OBJECT;
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
status = playbackThread->attachAuxEffect(this, EffectId);
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
|
||
|
{
|
||
|
mAuxEffectId = EffectId;
|
||
|
mAuxBuffer = buffer;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
// RecordTrack constructor must be called with AudioFlinger::mLock held
|
||
|
AudioFlinger::RecordThread::RecordTrack::RecordTrack(
|
||
|
const wp<ThreadBase>& thread,
|
||
|
const sp<Client>& client,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
uint32_t flags,
|
||
|
int sessionId)
|
||
|
: TrackBase(thread, client, sampleRate, format,
|
||
|
channelCount, frameCount, flags, 0, sessionId),
|
||
|
mOverflow(false)
|
||
|
{
|
||
|
if (mCblk != NULL) {
|
||
|
LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
|
||
|
if (format == AudioSystem::AMR_NB) {
|
||
|
mCblk->frameSize = channelCount * 32;
|
||
|
} else if (format == AudioSystem::EVRC) {
|
||
|
mCblk->frameSize = channelCount * 23;
|
||
|
} else if (format == AudioSystem::QCELP) {
|
||
|
mCblk->frameSize = channelCount * 35;
|
||
|
} else if (format == AudioSystem::AAC) {
|
||
|
mCblk->frameSize = 2048;
|
||
|
} else if (format == AudioSystem::PCM_16_BIT) {
|
||
|
mCblk->frameSize = channelCount * sizeof(int16_t);
|
||
|
} else if (format == AudioSystem::PCM_8_BIT) {
|
||
|
mCblk->frameSize = channelCount * sizeof(int8_t);
|
||
|
} else {
|
||
|
mCblk->frameSize = sizeof(int8_t);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
|
||
|
{
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
AudioSystem::releaseInput(thread->id());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
|
||
|
{
|
||
|
audio_track_cblk_t* cblk = this->cblk();
|
||
|
uint32_t framesAvail;
|
||
|
uint32_t framesReq = buffer->frameCount;
|
||
|
|
||
|
// Check if last stepServer failed, try to step now
|
||
|
if (mFlags & TrackBase::STEPSERVER_FAILED) {
|
||
|
if (!step()) goto getNextBuffer_exit;
|
||
|
LOGV("stepServer recovered");
|
||
|
mFlags &= ~TrackBase::STEPSERVER_FAILED;
|
||
|
}
|
||
|
|
||
|
framesAvail = cblk->framesAvailable_l();
|
||
|
|
||
|
if (LIKELY(framesAvail)) {
|
||
|
uint32_t s = cblk->server;
|
||
|
uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
|
||
|
|
||
|
if (framesReq > framesAvail) {
|
||
|
framesReq = framesAvail;
|
||
|
}
|
||
|
if (s + framesReq > bufferEnd) {
|
||
|
framesReq = bufferEnd - s;
|
||
|
}
|
||
|
|
||
|
buffer->raw = getBuffer(s, framesReq);
|
||
|
if (buffer->raw == 0) goto getNextBuffer_exit;
|
||
|
|
||
|
buffer->frameCount = framesReq;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
getNextBuffer_exit:
|
||
|
buffer->raw = 0;
|
||
|
buffer->frameCount = 0;
|
||
|
return NOT_ENOUGH_DATA;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordThread::RecordTrack::start()
|
||
|
{
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
||
|
return recordThread->start(this);
|
||
|
} else {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::RecordTrack::stop()
|
||
|
{
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
RecordThread *recordThread = (RecordThread *)thread.get();
|
||
|
recordThread->stop(this);
|
||
|
TrackBase::reset();
|
||
|
// Force overerrun condition to avoid false overrun callback until first data is
|
||
|
// read from buffer
|
||
|
mCblk->flags |= CBLK_UNDERRUN_ON;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
|
||
|
{
|
||
|
snprintf(buffer, size, " %05d %03u %03u %05d %04u %01d %05u %08x %08x\n",
|
||
|
(mClient == NULL) ? getpid() : mClient->pid(),
|
||
|
mFormat,
|
||
|
mCblk->channelCount,
|
||
|
mSessionId,
|
||
|
mFrameCount,
|
||
|
mState,
|
||
|
mCblk->sampleRate,
|
||
|
mCblk->server,
|
||
|
mCblk->user);
|
||
|
}
|
||
|
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
|
||
|
const wp<ThreadBase>& thread,
|
||
|
DuplicatingThread *sourceThread,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount)
|
||
|
: Track(thread, NULL, AudioSystem::NUM_STREAM_TYPES, sampleRate, format, channelCount, frameCount, NULL, 0),
|
||
|
mActive(false), mSourceThread(sourceThread)
|
||
|
{
|
||
|
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get();
|
||
|
if (mCblk != NULL) {
|
||
|
mCblk->flags |= CBLK_DIRECTION_OUT;
|
||
|
mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
|
||
|
mCblk->volume[0] = mCblk->volume[1] = 0x1000;
|
||
|
mOutBuffer.frameCount = 0;
|
||
|
playbackThread->mTracks.add(this);
|
||
|
LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channelCount %d mBufferEnd %p",
|
||
|
mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channelCount, mBufferEnd);
|
||
|
} else {
|
||
|
LOGW("Error creating output track on thread %p", playbackThread);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
|
||
|
{
|
||
|
clearBufferQueue();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::OutputTrack::start()
|
||
|
{
|
||
|
status_t status = Track::start();
|
||
|
if (status != NO_ERROR) {
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
mActive = true;
|
||
|
mRetryCount = 127;
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::OutputTrack::stop()
|
||
|
{
|
||
|
Track::stop();
|
||
|
clearBufferQueue();
|
||
|
mOutBuffer.frameCount = 0;
|
||
|
mActive = false;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
|
||
|
{
|
||
|
Buffer *pInBuffer;
|
||
|
Buffer inBuffer;
|
||
|
uint32_t channelCount = mCblk->channelCount;
|
||
|
bool outputBufferFull = false;
|
||
|
inBuffer.frameCount = frames;
|
||
|
inBuffer.i16 = data;
|
||
|
|
||
|
uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
|
||
|
|
||
|
if (!mActive && frames != 0) {
|
||
|
start();
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
MixerThread *mixerThread = (MixerThread *)thread.get();
|
||
|
if (mCblk->frameCount > frames){
|
||
|
if (mBufferQueue.size() < kMaxOverFlowBuffers) {
|
||
|
uint32_t startFrames = (mCblk->frameCount - frames);
|
||
|
pInBuffer = new Buffer;
|
||
|
pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
|
||
|
pInBuffer->frameCount = startFrames;
|
||
|
pInBuffer->i16 = pInBuffer->mBuffer;
|
||
|
memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
|
||
|
mBufferQueue.add(pInBuffer);
|
||
|
} else {
|
||
|
LOGW ("OutputTrack::write() %p no more buffers in queue", this);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
while (waitTimeLeftMs) {
|
||
|
// First write pending buffers, then new data
|
||
|
if (mBufferQueue.size()) {
|
||
|
pInBuffer = mBufferQueue.itemAt(0);
|
||
|
} else {
|
||
|
pInBuffer = &inBuffer;
|
||
|
}
|
||
|
|
||
|
if (pInBuffer->frameCount == 0) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (mOutBuffer.frameCount == 0) {
|
||
|
mOutBuffer.frameCount = pInBuffer->frameCount;
|
||
|
nsecs_t startTime = systemTime();
|
||
|
if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
|
||
|
LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
|
||
|
outputBufferFull = true;
|
||
|
break;
|
||
|
}
|
||
|
uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
|
||
|
if (waitTimeLeftMs >= waitTimeMs) {
|
||
|
waitTimeLeftMs -= waitTimeMs;
|
||
|
} else {
|
||
|
waitTimeLeftMs = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
|
||
|
memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
|
||
|
mCblk->stepUser(outFrames);
|
||
|
pInBuffer->frameCount -= outFrames;
|
||
|
pInBuffer->i16 += outFrames * channelCount;
|
||
|
mOutBuffer.frameCount -= outFrames;
|
||
|
mOutBuffer.i16 += outFrames * channelCount;
|
||
|
|
||
|
if (pInBuffer->frameCount == 0) {
|
||
|
if (mBufferQueue.size()) {
|
||
|
mBufferQueue.removeAt(0);
|
||
|
delete [] pInBuffer->mBuffer;
|
||
|
delete pInBuffer;
|
||
|
LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
|
||
|
} else {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If we could not write all frames, allocate a buffer and queue it for next time.
|
||
|
if (inBuffer.frameCount) {
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0 && !thread->standby()) {
|
||
|
if (mBufferQueue.size() < kMaxOverFlowBuffers) {
|
||
|
pInBuffer = new Buffer;
|
||
|
pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
|
||
|
pInBuffer->frameCount = inBuffer.frameCount;
|
||
|
pInBuffer->i16 = pInBuffer->mBuffer;
|
||
|
memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t));
|
||
|
mBufferQueue.add(pInBuffer);
|
||
|
LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size());
|
||
|
} else {
|
||
|
LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Calling write() with a 0 length buffer, means that no more data will be written:
|
||
|
// If no more buffers are pending, fill output track buffer to make sure it is started
|
||
|
// by output mixer.
|
||
|
if (frames == 0 && mBufferQueue.size() == 0) {
|
||
|
if (mCblk->user < mCblk->frameCount) {
|
||
|
frames = mCblk->frameCount - mCblk->user;
|
||
|
pInBuffer = new Buffer;
|
||
|
pInBuffer->mBuffer = new int16_t[frames * channelCount];
|
||
|
pInBuffer->frameCount = frames;
|
||
|
pInBuffer->i16 = pInBuffer->mBuffer;
|
||
|
memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
|
||
|
mBufferQueue.add(pInBuffer);
|
||
|
} else if (mActive) {
|
||
|
stop();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return outputBufferFull;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
|
||
|
{
|
||
|
int active;
|
||
|
status_t result;
|
||
|
audio_track_cblk_t* cblk = mCblk;
|
||
|
uint32_t framesReq = buffer->frameCount;
|
||
|
|
||
|
// LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
|
||
|
buffer->frameCount = 0;
|
||
|
|
||
|
uint32_t framesAvail = cblk->framesAvailable();
|
||
|
|
||
|
|
||
|
if (framesAvail == 0) {
|
||
|
Mutex::Autolock _l(cblk->lock);
|
||
|
goto start_loop_here;
|
||
|
while (framesAvail == 0) {
|
||
|
active = mActive;
|
||
|
if (UNLIKELY(!active)) {
|
||
|
LOGV("Not active and NO_MORE_BUFFERS");
|
||
|
return AudioTrack::NO_MORE_BUFFERS;
|
||
|
}
|
||
|
result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
|
||
|
if (result != NO_ERROR) {
|
||
|
return AudioTrack::NO_MORE_BUFFERS;
|
||
|
}
|
||
|
// read the server count again
|
||
|
start_loop_here:
|
||
|
framesAvail = cblk->framesAvailable_l();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// if (framesAvail < framesReq) {
|
||
|
// return AudioTrack::NO_MORE_BUFFERS;
|
||
|
// }
|
||
|
|
||
|
if (framesReq > framesAvail) {
|
||
|
framesReq = framesAvail;
|
||
|
}
|
||
|
|
||
|
uint32_t u = cblk->user;
|
||
|
uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
|
||
|
|
||
|
if (u + framesReq > bufferEnd) {
|
||
|
framesReq = bufferEnd - u;
|
||
|
}
|
||
|
|
||
|
buffer->frameCount = framesReq;
|
||
|
buffer->raw = (void *)cblk->buffer(u);
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
|
||
|
{
|
||
|
size_t size = mBufferQueue.size();
|
||
|
Buffer *pBuffer;
|
||
|
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
pBuffer = mBufferQueue.itemAt(i);
|
||
|
delete [] pBuffer->mBuffer;
|
||
|
delete pBuffer;
|
||
|
}
|
||
|
mBufferQueue.clear();
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
|
||
|
: RefBase(),
|
||
|
mAudioFlinger(audioFlinger),
|
||
|
mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
|
||
|
mPid(pid)
|
||
|
{
|
||
|
// 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
|
||
|
}
|
||
|
|
||
|
// Client destructor must be called with AudioFlinger::mLock held
|
||
|
AudioFlinger::Client::~Client()
|
||
|
{
|
||
|
mAudioFlinger->removeClient_l(mPid);
|
||
|
}
|
||
|
|
||
|
const sp<MemoryDealer>& AudioFlinger::Client::heap() const
|
||
|
{
|
||
|
return mMemoryDealer;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
|
||
|
const sp<IAudioFlingerClient>& client,
|
||
|
sp<IBinder> binder)
|
||
|
: mAudioFlinger(audioFlinger), mBinder(binder), mClient(client)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
AudioFlinger::NotificationClient::~NotificationClient()
|
||
|
{
|
||
|
mClient.clear();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who)
|
||
|
{
|
||
|
sp<NotificationClient> keep(this);
|
||
|
{
|
||
|
mAudioFlinger->removeNotificationClient(mBinder);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
|
||
|
: BnAudioTrack(),
|
||
|
mTrack(track)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
AudioFlinger::TrackHandle::~TrackHandle() {
|
||
|
// just stop the track on deletion, associated resources
|
||
|
// will be freed from the main thread once all pending buffers have
|
||
|
// been played. Unless it's not in the active track list, in which
|
||
|
// case we free everything now...
|
||
|
mTrack->destroy();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::TrackHandle::start() {
|
||
|
return mTrack->start();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::TrackHandle::stop() {
|
||
|
mTrack->stop();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::TrackHandle::flush() {
|
||
|
mTrack->flush();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::TrackHandle::mute(bool e) {
|
||
|
mTrack->mute(e);
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::TrackHandle::pause() {
|
||
|
mTrack->pause();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::TrackHandle::setVolume(float left, float right) {
|
||
|
mTrack->setVolume(left, right);
|
||
|
}
|
||
|
|
||
|
sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
|
||
|
return mTrack->getCblk();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
|
||
|
{
|
||
|
return mTrack->attachAuxEffect(EffectId);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::TrackHandle::onTransact(
|
||
|
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
|
||
|
{
|
||
|
return BnAudioTrack::onTransact(code, data, reply, flags);
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
sp<IAudioRecord> AudioFlinger::openRecord(
|
||
|
pid_t pid,
|
||
|
int input,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
uint32_t flags,
|
||
|
int *sessionId,
|
||
|
status_t *status)
|
||
|
{
|
||
|
sp<RecordThread::RecordTrack> recordTrack;
|
||
|
sp<RecordHandle> recordHandle;
|
||
|
sp<Client> client;
|
||
|
wp<Client> wclient;
|
||
|
size_t inputBufferSize = 0;
|
||
|
status_t lStatus;
|
||
|
RecordThread *thread;
|
||
|
size_t inFrameCount;
|
||
|
int lSessionId;
|
||
|
|
||
|
// check calling permissions
|
||
|
if (!recordingAllowed()) {
|
||
|
lStatus = PERMISSION_DENIED;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// Check that audio input stream accepts requested audio parameters
|
||
|
inputBufferSize = mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
|
||
|
if (inputBufferSize == 0) {
|
||
|
lStatus = BAD_VALUE;
|
||
|
LOGE("Bad audio input parameters: sampling rate %u, format %d, channels %d", sampleRate, format, channelCount);
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// add client to list
|
||
|
{ // scope for mLock
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
thread = checkRecordThread_l(input);
|
||
|
if (thread == NULL) {
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
wclient = mClients.valueFor(pid);
|
||
|
if (wclient != NULL) {
|
||
|
client = wclient.promote();
|
||
|
} else {
|
||
|
client = new Client(this, pid);
|
||
|
mClients.add(pid, client);
|
||
|
}
|
||
|
|
||
|
// If no audio session id is provided, create one here
|
||
|
if (sessionId != NULL && *sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
|
||
|
lSessionId = *sessionId;
|
||
|
} else {
|
||
|
lSessionId = nextUniqueId();
|
||
|
if (sessionId != NULL) {
|
||
|
*sessionId = lSessionId;
|
||
|
}
|
||
|
}
|
||
|
// frameCount must be a multiple of input buffer size
|
||
|
// Change for Codec type
|
||
|
if ((format == AudioSystem::PCM_16_BIT) ||
|
||
|
(format == AudioSystem::PCM_8_BIT))
|
||
|
{
|
||
|
inFrameCount = inputBufferSize/channelCount/sizeof(short);
|
||
|
}
|
||
|
else if (format == AudioSystem::AMR_NB)
|
||
|
{
|
||
|
inFrameCount = inputBufferSize/channelCount/32;
|
||
|
}
|
||
|
else if (format == AudioSystem::EVRC)
|
||
|
{
|
||
|
inFrameCount = inputBufferSize/channelCount/23;
|
||
|
}
|
||
|
else if (format == AudioSystem::QCELP)
|
||
|
{
|
||
|
inFrameCount = inputBufferSize/channelCount/35;
|
||
|
}
|
||
|
else if (format == AudioSystem::AAC)
|
||
|
{
|
||
|
inFrameCount = inputBufferSize/2048;
|
||
|
}
|
||
|
frameCount = ((frameCount - 1)/inFrameCount + 1) * inFrameCount;
|
||
|
|
||
|
// create new record track. The record track uses one track in mHardwareMixerThread by convention.
|
||
|
recordTrack = new RecordThread::RecordTrack(thread, client, sampleRate,
|
||
|
format, channelCount, frameCount, flags, lSessionId);
|
||
|
}
|
||
|
if (recordTrack->getCblk() == NULL) {
|
||
|
// remove local strong reference to Client before deleting the RecordTrack so that the Client
|
||
|
// destructor is called by the TrackBase destructor with mLock held
|
||
|
client.clear();
|
||
|
recordTrack.clear();
|
||
|
lStatus = NO_MEMORY;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// return to handle to client
|
||
|
recordHandle = new RecordHandle(recordTrack);
|
||
|
lStatus = NO_ERROR;
|
||
|
|
||
|
Exit:
|
||
|
if (status) {
|
||
|
*status = lStatus;
|
||
|
}
|
||
|
return recordHandle;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
|
||
|
: BnAudioRecord(),
|
||
|
mRecordTrack(recordTrack)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
AudioFlinger::RecordHandle::~RecordHandle() {
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordHandle::start() {
|
||
|
LOGV("RecordHandle::start()");
|
||
|
return mRecordTrack->start();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordHandle::stop() {
|
||
|
LOGV("RecordHandle::stop()");
|
||
|
mRecordTrack->stop();
|
||
|
}
|
||
|
|
||
|
sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
|
||
|
return mRecordTrack->getCblk();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordHandle::onTransact(
|
||
|
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
|
||
|
{
|
||
|
return BnAudioRecord::onTransact(code, data, reply, flags);
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, int id) :
|
||
|
ThreadBase(audioFlinger, id),
|
||
|
mInput(input), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0)
|
||
|
{
|
||
|
mReqChannelCount = getInputChannelCount(channels);
|
||
|
mReqSampleRate = sampleRate;
|
||
|
readInputParameters();
|
||
|
}
|
||
|
|
||
|
|
||
|
AudioFlinger::RecordThread::~RecordThread()
|
||
|
{
|
||
|
delete[] mRsmpInBuffer;
|
||
|
if (mResampler != 0) {
|
||
|
delete mResampler;
|
||
|
delete[] mRsmpOutBuffer;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::onFirstRef()
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
|
||
|
snprintf(buffer, SIZE, "Record Thread %p", this);
|
||
|
|
||
|
run(buffer, PRIORITY_URGENT_AUDIO);
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::RecordThread::threadLoop()
|
||
|
{
|
||
|
AudioBufferProvider::Buffer buffer;
|
||
|
sp<RecordTrack> activeTrack;
|
||
|
|
||
|
nsecs_t lastWarning = 0;
|
||
|
|
||
|
// start recording
|
||
|
while (!exitPending()) {
|
||
|
|
||
|
processConfigEvents();
|
||
|
|
||
|
{ // scope for mLock
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
checkForNewParameters_l();
|
||
|
if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
|
||
|
if (!mStandby) {
|
||
|
mInput->standby();
|
||
|
mStandby = true;
|
||
|
}
|
||
|
|
||
|
if (exitPending()) break;
|
||
|
|
||
|
LOGV("RecordThread: loop stopping");
|
||
|
// go to sleep
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
LOGV("RecordThread: loop starting");
|
||
|
continue;
|
||
|
}
|
||
|
if (mActiveTrack != 0) {
|
||
|
if (mActiveTrack->mState == TrackBase::PAUSING) {
|
||
|
if (!mStandby) {
|
||
|
mInput->standby();
|
||
|
mStandby = true;
|
||
|
}
|
||
|
mActiveTrack.clear();
|
||
|
mStartStopCond.broadcast();
|
||
|
} else if (mActiveTrack->mState == TrackBase::RESUMING) {
|
||
|
if (mReqChannelCount != mActiveTrack->channelCount()) {
|
||
|
mActiveTrack.clear();
|
||
|
mStartStopCond.broadcast();
|
||
|
} else if (mBytesRead != 0) {
|
||
|
// record start succeeds only if first read from audio input
|
||
|
// succeeds
|
||
|
if (mBytesRead > 0) {
|
||
|
mActiveTrack->mState = TrackBase::ACTIVE;
|
||
|
} else {
|
||
|
mActiveTrack.clear();
|
||
|
}
|
||
|
mStartStopCond.broadcast();
|
||
|
}
|
||
|
mStandby = false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (mActiveTrack != 0) {
|
||
|
if (mActiveTrack->mState != TrackBase::ACTIVE &&
|
||
|
mActiveTrack->mState != TrackBase::RESUMING) {
|
||
|
usleep(5000);
|
||
|
continue;
|
||
|
}
|
||
|
buffer.frameCount = mFrameCount;
|
||
|
if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
|
||
|
size_t framesOut = buffer.frameCount;
|
||
|
if (mResampler == 0) {
|
||
|
// no resampling
|
||
|
while (framesOut) {
|
||
|
size_t framesIn = mFrameCount - mRsmpInIndex;
|
||
|
if (framesIn) {
|
||
|
int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
|
||
|
int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize;
|
||
|
if (framesIn > framesOut)
|
||
|
framesIn = framesOut;
|
||
|
mRsmpInIndex += framesIn;
|
||
|
framesOut -= framesIn;
|
||
|
if ((int)mChannelCount == mReqChannelCount ||
|
||
|
mFormat != AudioSystem::PCM_16_BIT) {
|
||
|
memcpy(dst, src, framesIn * mFrameSize);
|
||
|
} else {
|
||
|
int16_t *src16 = (int16_t *)src;
|
||
|
int16_t *dst16 = (int16_t *)dst;
|
||
|
if (mChannelCount == 1) {
|
||
|
while (framesIn--) {
|
||
|
*dst16++ = *src16;
|
||
|
*dst16++ = *src16++;
|
||
|
}
|
||
|
} else {
|
||
|
while (framesIn--) {
|
||
|
*dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1);
|
||
|
src16 += 2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (framesOut && mFrameCount == mRsmpInIndex) {
|
||
|
if (((int) framesOut != mFrameCount) &&
|
||
|
(mFormat != AudioSystem::PCM_16_BIT) ) {
|
||
|
mBytesRead = mInput->read(buffer.raw, buffer.frameCount * mFrameSize);
|
||
|
|
||
|
if(mBytesRead >= 0 ){
|
||
|
buffer.frameCount = mBytesRead/mFrameSize;
|
||
|
}
|
||
|
|
||
|
framesOut = 0;
|
||
|
|
||
|
} else
|
||
|
if (framesOut == mFrameCount &&
|
||
|
((int)mChannelCount == mReqChannelCount || mFormat != AudioSystem::PCM_16_BIT)) {
|
||
|
mBytesRead = mInput->read(buffer.raw, mInputBytes);
|
||
|
if( mBytesRead >= 0 ){
|
||
|
buffer.frameCount = mBytesRead/mFrameSize;
|
||
|
}
|
||
|
framesOut = 0;
|
||
|
} else {
|
||
|
mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
|
||
|
mRsmpInIndex = 0;
|
||
|
}
|
||
|
if (mBytesRead < 0) {
|
||
|
LOGE("Error reading audio input");
|
||
|
if (mActiveTrack->mState == TrackBase::ACTIVE) {
|
||
|
// Force input into standby so that it tries to
|
||
|
// recover at next read attempt
|
||
|
mInput->standby();
|
||
|
usleep(5000);
|
||
|
}
|
||
|
mRsmpInIndex = mFrameCount;
|
||
|
framesOut = 0;
|
||
|
buffer.frameCount = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// resampling
|
||
|
|
||
|
memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
|
||
|
// alter output frame count as if we were expecting stereo samples
|
||
|
if (mChannelCount == 1 && mReqChannelCount == 1) {
|
||
|
framesOut >>= 1;
|
||
|
}
|
||
|
mResampler->resample(mRsmpOutBuffer, framesOut, this);
|
||
|
// ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
|
||
|
// are 32 bit aligned which should be always true.
|
||
|
if (mChannelCount == 2 && mReqChannelCount == 1) {
|
||
|
AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
|
||
|
// the resampler always outputs stereo samples: do post stereo to mono conversion
|
||
|
int16_t *src = (int16_t *)mRsmpOutBuffer;
|
||
|
int16_t *dst = buffer.i16;
|
||
|
while (framesOut--) {
|
||
|
*dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1);
|
||
|
src += 2;
|
||
|
}
|
||
|
} else {
|
||
|
AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
mActiveTrack->releaseBuffer(&buffer);
|
||
|
mActiveTrack->overflow();
|
||
|
}
|
||
|
// client isn't retrieving buffers fast enough
|
||
|
else {
|
||
|
if (!mActiveTrack->setOverflow()) {
|
||
|
nsecs_t now = systemTime();
|
||
|
if ((now - lastWarning) > kWarningThrottle) {
|
||
|
LOGW("RecordThread: buffer overflow");
|
||
|
lastWarning = now;
|
||
|
}
|
||
|
}
|
||
|
// Release the processor for a while before asking for a new buffer.
|
||
|
// This will give the application more chance to read from the buffer and
|
||
|
// clear the overflow.
|
||
|
usleep(5000);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!mStandby) {
|
||
|
mInput->standby();
|
||
|
}
|
||
|
mActiveTrack.clear();
|
||
|
|
||
|
mStartStopCond.broadcast();
|
||
|
|
||
|
LOGV("RecordThread %p exiting", this);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack)
|
||
|
{
|
||
|
LOGD("RecordThread::start");
|
||
|
sp <ThreadBase> strongMe = this;
|
||
|
status_t status = NO_ERROR;
|
||
|
{
|
||
|
AutoMutex lock(&mLock);
|
||
|
if (mActiveTrack != 0) {
|
||
|
if (recordTrack != mActiveTrack.get()) {
|
||
|
status = -EBUSY;
|
||
|
} else if (mActiveTrack->mState == TrackBase::PAUSING) {
|
||
|
mActiveTrack->mState = TrackBase::ACTIVE;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
recordTrack->mState = TrackBase::IDLE;
|
||
|
mActiveTrack = recordTrack;
|
||
|
mLock.unlock();
|
||
|
status_t status = AudioSystem::startInput(mId);
|
||
|
mLock.lock();
|
||
|
if (status != NO_ERROR) {
|
||
|
mActiveTrack.clear();
|
||
|
return status;
|
||
|
}
|
||
|
mActiveTrack->mState = TrackBase::RESUMING;
|
||
|
mRsmpInIndex = mFrameCount;
|
||
|
mBytesRead = 0;
|
||
|
// signal thread to start
|
||
|
LOGV("Signal record thread");
|
||
|
mWaitWorkCV.signal();
|
||
|
// do not wait for mStartStopCond if exiting
|
||
|
if (mExiting) {
|
||
|
mActiveTrack.clear();
|
||
|
status = INVALID_OPERATION;
|
||
|
goto startError;
|
||
|
}
|
||
|
mStartStopCond.wait(mLock);
|
||
|
if (mActiveTrack == 0) {
|
||
|
LOGV("Record failed to start");
|
||
|
status = BAD_VALUE;
|
||
|
goto startError;
|
||
|
}
|
||
|
LOGV("Record started OK");
|
||
|
return status;
|
||
|
}
|
||
|
startError:
|
||
|
AudioSystem::stopInput(mId);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
|
||
|
LOGD("RecordThread::stop");
|
||
|
sp <ThreadBase> strongMe = this;
|
||
|
{
|
||
|
AutoMutex lock(&mLock);
|
||
|
if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) {
|
||
|
mActiveTrack->mState = TrackBase::PAUSING;
|
||
|
// do not wait for mStartStopCond if exiting
|
||
|
if (mExiting) {
|
||
|
return;
|
||
|
}
|
||
|
mStartStopCond.wait(mLock);
|
||
|
// if we have been restarted, recordTrack == mActiveTrack.get() here
|
||
|
if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) {
|
||
|
mLock.unlock();
|
||
|
AudioSystem::stopInput(mId);
|
||
|
mLock.lock();
|
||
|
LOGV("Record stopped OK");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
pid_t pid = 0;
|
||
|
|
||
|
snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
|
||
|
result.append(buffer);
|
||
|
|
||
|
if (mActiveTrack != 0) {
|
||
|
result.append("Active Track:\n");
|
||
|
result.append(" Clien Fmt Chn Session Buf S SRate Serv User\n");
|
||
|
mActiveTrack->dump(buffer, SIZE);
|
||
|
result.append(buffer);
|
||
|
|
||
|
snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0));
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate);
|
||
|
result.append(buffer);
|
||
|
|
||
|
|
||
|
} else {
|
||
|
result.append("No record client\n");
|
||
|
}
|
||
|
write(fd, result.string(), result.size());
|
||
|
|
||
|
dumpBase(fd, args);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
|
||
|
{
|
||
|
size_t framesReq = buffer->frameCount;
|
||
|
size_t framesReady = mFrameCount - mRsmpInIndex;
|
||
|
int channelCount;
|
||
|
|
||
|
if (framesReady == 0) {
|
||
|
mBytesRead = mInput->read(mRsmpInBuffer, mInputBytes);
|
||
|
if (mBytesRead < 0) {
|
||
|
LOGE("RecordThread::getNextBuffer() Error reading audio input");
|
||
|
if (mActiveTrack->mState == TrackBase::ACTIVE) {
|
||
|
// Force input into standby so that it tries to
|
||
|
// recover at next read attempt
|
||
|
mInput->standby();
|
||
|
usleep(5000);
|
||
|
}
|
||
|
buffer->raw = 0;
|
||
|
buffer->frameCount = 0;
|
||
|
return NOT_ENOUGH_DATA;
|
||
|
}
|
||
|
mRsmpInIndex = 0;
|
||
|
framesReady = mFrameCount;
|
||
|
}
|
||
|
|
||
|
if (framesReq > framesReady) {
|
||
|
framesReq = framesReady;
|
||
|
}
|
||
|
|
||
|
if (mChannelCount == 1 && mReqChannelCount == 2) {
|
||
|
channelCount = 1;
|
||
|
} else {
|
||
|
channelCount = 2;
|
||
|
}
|
||
|
buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
|
||
|
buffer->frameCount = framesReq;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
|
||
|
{
|
||
|
mRsmpInIndex += buffer->frameCount;
|
||
|
buffer->frameCount = 0;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::RecordThread::checkForNewParameters_l()
|
||
|
{
|
||
|
bool reconfig = false;
|
||
|
|
||
|
while (!mNewParameters.isEmpty()) {
|
||
|
status_t status = NO_ERROR;
|
||
|
String8 keyValuePair = mNewParameters[0];
|
||
|
AudioParameter param = AudioParameter(keyValuePair);
|
||
|
int value;
|
||
|
int reqFormat = mFormat;
|
||
|
int reqSamplingRate = mReqSampleRate;
|
||
|
int reqChannelCount = mReqChannelCount;
|
||
|
|
||
|
if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
|
||
|
reqSamplingRate = value;
|
||
|
reconfig = true;
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
|
||
|
reqFormat = value;
|
||
|
reconfig = true;
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
|
||
|
reqChannelCount = getInputChannelCount(value);
|
||
|
reconfig = true;
|
||
|
}
|
||
|
if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
|
||
|
// do not accept frame count changes if tracks are open as the track buffer
|
||
|
// size depends on frame count and correct behavior would not be garantied
|
||
|
// if frame count is changed after track creation
|
||
|
if (mActiveTrack != 0) {
|
||
|
status = INVALID_OPERATION;
|
||
|
} else {
|
||
|
reconfig = true;
|
||
|
}
|
||
|
}
|
||
|
if (status == NO_ERROR) {
|
||
|
status = mInput->setParameters(keyValuePair);
|
||
|
if (status == INVALID_OPERATION) {
|
||
|
mInput->standby();
|
||
|
status = mInput->setParameters(keyValuePair);
|
||
|
}
|
||
|
if (reconfig) {
|
||
|
if (status == BAD_VALUE &&
|
||
|
reqFormat == mInput->format() && reqFormat == AudioSystem::PCM_16_BIT &&
|
||
|
((int)mInput->sampleRate() <= 2 * reqSamplingRate) &&
|
||
|
(getInputChannelCount(mInput->channels()) < 3) && (reqChannelCount < 3)) {
|
||
|
status = NO_ERROR;
|
||
|
}
|
||
|
if (status == NO_ERROR) {
|
||
|
readInputParameters();
|
||
|
sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mNewParameters.removeAt(0);
|
||
|
|
||
|
mParamStatus = status;
|
||
|
mParamCond.signal();
|
||
|
mWaitWorkCV.wait(mLock);
|
||
|
}
|
||
|
return reconfig;
|
||
|
}
|
||
|
|
||
|
String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
|
||
|
{
|
||
|
return mInput->getParameters(keys);
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
|
||
|
AudioSystem::OutputDescriptor desc;
|
||
|
void *param2 = 0;
|
||
|
|
||
|
switch (event) {
|
||
|
case AudioSystem::INPUT_OPENED:
|
||
|
case AudioSystem::INPUT_CONFIG_CHANGED:
|
||
|
desc.channels = mChannels;
|
||
|
desc.samplingRate = mSampleRate;
|
||
|
desc.format = mFormat;
|
||
|
desc.frameCount = mFrameCount;
|
||
|
desc.latency = 0;
|
||
|
param2 = &desc;
|
||
|
break;
|
||
|
|
||
|
case AudioSystem::INPUT_CLOSED:
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
mAudioFlinger->audioConfigChanged_l(event, mId, param2);
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::RecordThread::readInputParameters()
|
||
|
{
|
||
|
if (mRsmpInBuffer) delete mRsmpInBuffer;
|
||
|
if (mRsmpOutBuffer) delete mRsmpOutBuffer;
|
||
|
if (mResampler) delete mResampler;
|
||
|
mResampler = 0;
|
||
|
|
||
|
mSampleRate = mInput->sampleRate();
|
||
|
mChannels = mInput->channels();
|
||
|
mChannelCount = getInputChannelCount(mInput->channels());
|
||
|
mFormat = mInput->format();
|
||
|
mFrameSize = (uint16_t)mInput->frameSize();
|
||
|
mInputBytes = mInput->bufferSize();
|
||
|
mFrameCount = mInputBytes / mFrameSize;
|
||
|
mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
|
||
|
|
||
|
if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3)
|
||
|
{
|
||
|
int channelCount;
|
||
|
// optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid
|
||
|
// stereo to mono post process as the resampler always outputs stereo.
|
||
|
if (mChannelCount == 1 && mReqChannelCount == 2) {
|
||
|
channelCount = 1;
|
||
|
} else {
|
||
|
channelCount = 2;
|
||
|
}
|
||
|
mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
|
||
|
mResampler->setSampleRate(mSampleRate);
|
||
|
mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
|
||
|
mRsmpOutBuffer = new int32_t[mFrameCount * 2];
|
||
|
|
||
|
// optmization: if mono to mono, alter input frame count as if we were inputing stereo samples
|
||
|
if (mChannelCount == 1 && mReqChannelCount == 1) {
|
||
|
mFrameCount >>= 1;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
mRsmpInIndex = mFrameCount;
|
||
|
}
|
||
|
|
||
|
unsigned int AudioFlinger::RecordThread::getInputFramesLost()
|
||
|
{
|
||
|
return mInput->getInputFramesLost();
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
int AudioFlinger::openOutput(uint32_t *pDevices,
|
||
|
uint32_t *pSamplingRate,
|
||
|
uint32_t *pFormat,
|
||
|
uint32_t *pChannels,
|
||
|
uint32_t *pLatencyMs,
|
||
|
uint32_t flags)
|
||
|
{
|
||
|
status_t status;
|
||
|
PlaybackThread *thread = NULL;
|
||
|
mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
|
||
|
uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
|
||
|
uint32_t format = pFormat ? *pFormat : 0;
|
||
|
uint32_t channels = pChannels ? *pChannels : 0;
|
||
|
uint32_t latency = pLatencyMs ? *pLatencyMs : 0;
|
||
|
|
||
|
LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x",
|
||
|
pDevices ? *pDevices : 0,
|
||
|
samplingRate,
|
||
|
format,
|
||
|
channels,
|
||
|
flags);
|
||
|
|
||
|
if (pDevices == NULL || *pDevices == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
AudioStreamOut *output = mAudioHardware->openOutputStream(*pDevices,
|
||
|
(int *)&format,
|
||
|
&channels,
|
||
|
&samplingRate,
|
||
|
&status);
|
||
|
LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d",
|
||
|
output,
|
||
|
samplingRate,
|
||
|
format,
|
||
|
channels,
|
||
|
status);
|
||
|
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
if (output != 0) {
|
||
|
int id = nextUniqueId();
|
||
|
if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
|
||
|
(format != AudioSystem::PCM_16_BIT) ||
|
||
|
(channels != AudioSystem::CHANNEL_OUT_STEREO)) {
|
||
|
thread = new DirectOutputThread(this, output, id, *pDevices);
|
||
|
LOGV("openOutput() created direct output: ID %d thread %p", id, thread);
|
||
|
} else {
|
||
|
thread = new MixerThread(this, output, id, *pDevices);
|
||
|
LOGV("openOutput() created mixer output: ID %d thread %p", id, thread);
|
||
|
|
||
|
#ifdef LVMX
|
||
|
unsigned bitsPerSample =
|
||
|
(format == AudioSystem::PCM_16_BIT) ? 16 :
|
||
|
((format == AudioSystem::PCM_8_BIT) ? 8 : 0);
|
||
|
unsigned channelCount = (channels == AudioSystem::CHANNEL_OUT_STEREO) ? 2 : 1;
|
||
|
int audioOutputType = LifeVibes::threadIdToAudioOutputType(thread->id());
|
||
|
|
||
|
LifeVibes::init_aot(audioOutputType, samplingRate, bitsPerSample, channelCount);
|
||
|
LifeVibes::setDevice(audioOutputType, *pDevices);
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
mPlaybackThreads.add(id, thread);
|
||
|
|
||
|
if (pSamplingRate) *pSamplingRate = samplingRate;
|
||
|
if (pFormat) *pFormat = format;
|
||
|
if (pChannels) *pChannels = channels;
|
||
|
if (pLatencyMs) *pLatencyMs = thread->latency();
|
||
|
|
||
|
// if the device is a A2DP, then this is an A2DP Output
|
||
|
if ( true == AudioSystem::isA2dpDevice((AudioSystem::audio_devices) *pDevices) )
|
||
|
{
|
||
|
mA2DPHandle = id;
|
||
|
LOGV("A2DP device activated. The handle is set to %d", mA2DPHandle);
|
||
|
}
|
||
|
// notify client processes of the new output creation
|
||
|
thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::openSession(uint32_t *pDevices,
|
||
|
uint32_t *pFormat,
|
||
|
uint32_t flags,
|
||
|
int32_t streamType,
|
||
|
int32_t sessionId)
|
||
|
{
|
||
|
status_t status;
|
||
|
mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
|
||
|
uint32_t format = pFormat ? *pFormat : 0;
|
||
|
|
||
|
LOGV("openSession(), Device %x, Format %d, flags %x sessionId %x",
|
||
|
pDevices ? *pDevices : 0,
|
||
|
format,
|
||
|
flags,
|
||
|
sessionId);
|
||
|
|
||
|
if (pDevices == NULL || *pDevices == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
AudioStreamOut *output = mAudioHardware->openOutputSession(*pDevices,
|
||
|
(int *)&format,
|
||
|
&status,sessionId);
|
||
|
LOGV("openSession() openOutputSession returned output %p, Format %d, status %d",
|
||
|
output,
|
||
|
format,
|
||
|
status);
|
||
|
|
||
|
mHardwareStatus = AUDIO_HW_IDLE;
|
||
|
if (output != 0) {
|
||
|
int id = nextUniqueId();
|
||
|
mLPAOutput = output;
|
||
|
mLPAHandle = id;
|
||
|
mLPAStreamType = streamType;
|
||
|
mLPAStreamIsActive = true;
|
||
|
if (pFormat) *pFormat = format;
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::pauseSession(int output, int32_t streamType)
|
||
|
{
|
||
|
if (output == mLPAHandle && streamType == mLPAStreamType ) {
|
||
|
mLPAStreamIsActive = false;
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::resumeSession(int output, int32_t streamType)
|
||
|
{
|
||
|
if (output == mLPAHandle && streamType == mLPAStreamType ) {
|
||
|
mLPAStreamIsActive = true;
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::closeSession(int output)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
LOGV("closeSession() %d", output);
|
||
|
|
||
|
// Is this required?
|
||
|
//AudioSystem::stopOutput(output, (AudioSystem::stream_type)mStreamType);
|
||
|
|
||
|
// Delete the Audio session
|
||
|
if(mLPAOutput) {
|
||
|
mLPAOutput->standby();
|
||
|
delete mLPAOutput;
|
||
|
mLPAOutput = NULL;
|
||
|
mLPAHandle = -1;
|
||
|
mLPAStreamIsActive = false;
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::openDuplicateOutput(int output1, int output2)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
MixerThread *thread1 = checkMixerThread_l(output1);
|
||
|
MixerThread *thread2 = checkMixerThread_l(output2);
|
||
|
|
||
|
if (thread1 == NULL || thread2 == NULL) {
|
||
|
LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int id = nextUniqueId();
|
||
|
DuplicatingThread *thread = new DuplicatingThread(this, thread1, id);
|
||
|
thread->addOutputTrack(thread2);
|
||
|
mPlaybackThreads.add(id, thread);
|
||
|
// notify client processes of the new output creation
|
||
|
thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED);
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::closeOutput(int output)
|
||
|
{
|
||
|
// keep strong reference on the playback thread so that
|
||
|
// it is not destroyed while exit() is executed
|
||
|
sp <PlaybackThread> thread;
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
LOGV("closeOutput() %d", output);
|
||
|
|
||
|
if (thread->type() == PlaybackThread::MIXER) {
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
if (mPlaybackThreads.valueAt(i)->type() == PlaybackThread::DUPLICATING) {
|
||
|
DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get();
|
||
|
dupThread->removeOutputTrack((MixerThread *)thread.get());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
void *param2 = 0;
|
||
|
audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2);
|
||
|
mPlaybackThreads.removeItem(output);
|
||
|
|
||
|
if (mA2DPHandle == output)
|
||
|
{
|
||
|
mA2DPHandle = -1;
|
||
|
LOGV("A2DP OutputClosed Notifying Client");
|
||
|
audioConfigChanged_l(AudioSystem::A2DP_OUTPUT_STATE, mA2DPHandle, param2);
|
||
|
}
|
||
|
}
|
||
|
thread->exit();
|
||
|
|
||
|
if (thread->type() != PlaybackThread::DUPLICATING) {
|
||
|
mAudioHardware->closeOutputStream(thread->getOutput());
|
||
|
}
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::suspendOutput(int output)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
|
||
|
if (thread == NULL) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
LOGV("suspendOutput() %d", output);
|
||
|
thread->suspend();
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::restoreOutput(int output)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
|
||
|
if (thread == NULL) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
LOGV("restoreOutput() %d", output);
|
||
|
|
||
|
thread->restore();
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::openInput(uint32_t *pDevices,
|
||
|
uint32_t *pSamplingRate,
|
||
|
uint32_t *pFormat,
|
||
|
uint32_t *pChannels,
|
||
|
uint32_t acoustics)
|
||
|
{
|
||
|
status_t status;
|
||
|
RecordThread *thread = NULL;
|
||
|
uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0;
|
||
|
uint32_t format = pFormat ? *pFormat : 0;
|
||
|
uint32_t channels = pChannels ? *pChannels : 0;
|
||
|
uint32_t reqSamplingRate = samplingRate;
|
||
|
uint32_t reqFormat = format;
|
||
|
uint32_t reqChannels = channels;
|
||
|
|
||
|
if (pDevices == NULL || *pDevices == 0) {
|
||
|
return 0;
|
||
|
}
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
AudioStreamIn *input = mAudioHardware->openInputStream(*pDevices,
|
||
|
(int *)&format,
|
||
|
&channels,
|
||
|
&samplingRate,
|
||
|
&status,
|
||
|
(AudioSystem::audio_in_acoustics)acoustics);
|
||
|
LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d",
|
||
|
input,
|
||
|
samplingRate,
|
||
|
format,
|
||
|
channels,
|
||
|
acoustics,
|
||
|
status);
|
||
|
|
||
|
// If the input could not be opened with the requested parameters and we can handle the conversion internally,
|
||
|
// try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo
|
||
|
// or stereo to mono conversions on 16 bit PCM inputs.
|
||
|
if (input == 0 && status == BAD_VALUE &&
|
||
|
reqFormat == format && format == AudioSystem::PCM_16_BIT &&
|
||
|
(samplingRate <= 2 * reqSamplingRate) &&
|
||
|
(getInputChannelCount(channels) < 3) && (getInputChannelCount(reqChannels) < 3)) {
|
||
|
LOGV("openInput() reopening with proposed sampling rate and channels");
|
||
|
input = mAudioHardware->openInputStream(*pDevices,
|
||
|
(int *)&format,
|
||
|
&channels,
|
||
|
&samplingRate,
|
||
|
&status,
|
||
|
(AudioSystem::audio_in_acoustics)acoustics);
|
||
|
}
|
||
|
|
||
|
if (input != 0) {
|
||
|
int id = nextUniqueId();
|
||
|
// Start record thread
|
||
|
thread = new RecordThread(this, input, reqSamplingRate, reqChannels, id);
|
||
|
mRecordThreads.add(id, thread);
|
||
|
LOGV("openInput() created record thread: ID %d thread %p", id, thread);
|
||
|
if (pSamplingRate) *pSamplingRate = reqSamplingRate;
|
||
|
if (pFormat) *pFormat = format;
|
||
|
if (pChannels) *pChannels = reqChannels;
|
||
|
|
||
|
input->standby();
|
||
|
|
||
|
// notify client processes of the new input creation
|
||
|
thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED);
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::closeInput(int input)
|
||
|
{
|
||
|
// keep strong reference on the record thread so that
|
||
|
// it is not destroyed while exit() is executed
|
||
|
sp <RecordThread> thread;
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
thread = checkRecordThread_l(input);
|
||
|
if (thread == NULL) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
LOGV("closeInput() %d", input);
|
||
|
void *param2 = 0;
|
||
|
audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2);
|
||
|
mRecordThreads.removeItem(input);
|
||
|
}
|
||
|
thread->exit();
|
||
|
|
||
|
mAudioHardware->closeInputStream(thread->getInput());
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::setStreamOutput(uint32_t stream, int output)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
MixerThread *dstThread = checkMixerThread_l(output);
|
||
|
if (dstThread == NULL) {
|
||
|
LOGW("setStreamOutput() bad output id %d", output);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
LOGV("setStreamOutput() stream %d to output %d", stream, output);
|
||
|
audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream);
|
||
|
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
|
||
|
if (thread != dstThread &&
|
||
|
thread->type() != PlaybackThread::DIRECT) {
|
||
|
MixerThread *srcThread = (MixerThread *)thread;
|
||
|
srcThread->invalidateTracks(stream);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( mA2DPHandle == output ) {
|
||
|
LOGV("A2DP Activated and hence notifying the client");
|
||
|
dstThread->sendConfigEvent(AudioSystem::A2DP_OUTPUT_STATE, mA2DPHandle);
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
|
||
|
int AudioFlinger::newAudioSessionId()
|
||
|
{
|
||
|
return nextUniqueId();
|
||
|
}
|
||
|
|
||
|
// checkPlaybackThread_l() must be called with AudioFlinger::mLock held
|
||
|
AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const
|
||
|
{
|
||
|
PlaybackThread *thread = NULL;
|
||
|
if (mPlaybackThreads.indexOfKey(output) >= 0) {
|
||
|
thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get();
|
||
|
}
|
||
|
return thread;
|
||
|
}
|
||
|
|
||
|
// checkMixerThread_l() must be called with AudioFlinger::mLock held
|
||
|
AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const
|
||
|
{
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread != NULL) {
|
||
|
if (thread->type() == PlaybackThread::DIRECT) {
|
||
|
thread = NULL;
|
||
|
}
|
||
|
}
|
||
|
return (MixerThread *)thread;
|
||
|
}
|
||
|
|
||
|
// checkRecordThread_l() must be called with AudioFlinger::mLock held
|
||
|
AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const
|
||
|
{
|
||
|
RecordThread *thread = NULL;
|
||
|
if (mRecordThreads.indexOfKey(input) >= 0) {
|
||
|
thread = (RecordThread *)mRecordThreads.valueFor(input).get();
|
||
|
}
|
||
|
return thread;
|
||
|
}
|
||
|
|
||
|
int AudioFlinger::nextUniqueId()
|
||
|
{
|
||
|
return android_atomic_inc(&mNextUniqueId);
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// Effect management
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
status_t AudioFlinger::loadEffectLibrary(const char *libPath, int *handle)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
// only allow libraries loaded from /system/lib/soundfx for now
|
||
|
if (strncmp(gEffectLibPath, libPath, strlen(gEffectLibPath)) != 0) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return EffectLoadLibrary(libPath, handle);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::unloadEffectLibrary(int handle)
|
||
|
{
|
||
|
// check calling permissions
|
||
|
if (!settingsAllowed()) {
|
||
|
return PERMISSION_DENIED;
|
||
|
}
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return EffectUnloadLibrary(handle);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return EffectQueryNumberEffects(numEffects);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return EffectQueryEffect(index, descriptor);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return EffectGetDescriptor(pUuid, descriptor);
|
||
|
}
|
||
|
|
||
|
|
||
|
// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp
|
||
|
static const effect_uuid_t VISUALIZATION_UUID_ =
|
||
|
{0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
|
||
|
|
||
|
sp<IEffect> AudioFlinger::createEffect(pid_t pid,
|
||
|
effect_descriptor_t *pDesc,
|
||
|
const sp<IEffectClient>& effectClient,
|
||
|
int32_t priority,
|
||
|
int output,
|
||
|
int sessionId,
|
||
|
status_t *status,
|
||
|
int *id,
|
||
|
int *enabled)
|
||
|
{
|
||
|
status_t lStatus = NO_ERROR;
|
||
|
sp<EffectHandle> handle;
|
||
|
effect_interface_t itfe;
|
||
|
effect_descriptor_t desc;
|
||
|
sp<Client> client;
|
||
|
wp<Client> wclient;
|
||
|
|
||
|
LOGV("createEffect %s pid %d, client %p, priority %d, sessionId %d, output %d",
|
||
|
pDesc->name, pid, effectClient.get(), priority, sessionId, output);
|
||
|
|
||
|
if (pDesc == NULL) {
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// check audio settings permission for global effects
|
||
|
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && !settingsAllowed()) {
|
||
|
lStatus = PERMISSION_DENIED;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// Session AudioSystem::SESSION_OUTPUT_STAGE is reserved for output stage effects
|
||
|
// that can only be created by audio policy manager (running in same process)
|
||
|
if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE && getpid() != pid) {
|
||
|
lStatus = PERMISSION_DENIED;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// check recording permission for visualizer
|
||
|
if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 ||
|
||
|
memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) &&
|
||
|
!recordingAllowed()) {
|
||
|
lStatus = PERMISSION_DENIED;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
if (output == 0) {
|
||
|
if (sessionId == AudioSystem::SESSION_OUTPUT_STAGE) {
|
||
|
// output must be specified by AudioPolicyManager when using session
|
||
|
// AudioSystem::SESSION_OUTPUT_STAGE
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
} else if (sessionId == AudioSystem::SESSION_OUTPUT_MIX) {
|
||
|
// if the output returned by getOutputForEffect() is removed before we lock the
|
||
|
// mutex below, the call to checkPlaybackThread_l(output) below will detect it
|
||
|
// and we will exit safely
|
||
|
output = AudioSystem::getOutputForEffect(&desc);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
|
||
|
if (!EffectIsNullUuid(&pDesc->uuid)) {
|
||
|
// if uuid is specified, request effect descriptor
|
||
|
lStatus = EffectGetDescriptor(&pDesc->uuid, &desc);
|
||
|
if (lStatus < 0) {
|
||
|
LOGW("createEffect() error %d from EffectGetDescriptor", lStatus);
|
||
|
goto Exit;
|
||
|
}
|
||
|
} else {
|
||
|
// if uuid is not specified, look for an available implementation
|
||
|
// of the required type in effect factory
|
||
|
if (EffectIsNullUuid(&pDesc->type)) {
|
||
|
LOGW("createEffect() no effect type");
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
uint32_t numEffects = 0;
|
||
|
effect_descriptor_t d;
|
||
|
bool found = false;
|
||
|
|
||
|
lStatus = EffectQueryNumberEffects(&numEffects);
|
||
|
if (lStatus < 0) {
|
||
|
LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus);
|
||
|
goto Exit;
|
||
|
}
|
||
|
for (uint32_t i = 0; i < numEffects; i++) {
|
||
|
lStatus = EffectQueryEffect(i, &desc);
|
||
|
if (lStatus < 0) {
|
||
|
LOGW("createEffect() error %d from EffectQueryEffect", lStatus);
|
||
|
continue;
|
||
|
}
|
||
|
if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) {
|
||
|
// If matching type found save effect descriptor. If the session is
|
||
|
// 0 and the effect is not auxiliary, continue enumeration in case
|
||
|
// an auxiliary version of this effect type is available
|
||
|
found = true;
|
||
|
memcpy(&d, &desc, sizeof(effect_descriptor_t));
|
||
|
if (sessionId != AudioSystem::SESSION_OUTPUT_MIX ||
|
||
|
(desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (!found) {
|
||
|
lStatus = BAD_VALUE;
|
||
|
LOGW("createEffect() effect not found");
|
||
|
goto Exit;
|
||
|
}
|
||
|
// For same effect type, chose auxiliary version over insert version if
|
||
|
// connect to output mix (Compliance to OpenSL ES)
|
||
|
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX &&
|
||
|
(d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
memcpy(&desc, &d, sizeof(effect_descriptor_t));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Do not allow auxiliary effects on a session different from 0 (output mix)
|
||
|
if (sessionId != AudioSystem::SESSION_OUTPUT_MIX &&
|
||
|
(desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
lStatus = INVALID_OPERATION;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// return effect descriptor
|
||
|
memcpy(pDesc, &desc, sizeof(effect_descriptor_t));
|
||
|
|
||
|
// If output is not specified try to find a matching audio session ID in one of the
|
||
|
// output threads.
|
||
|
// If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
|
||
|
// because of code checking output when entering the function.
|
||
|
if (output == 0) {
|
||
|
// look for the thread where the specified audio session is present
|
||
|
for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
|
||
|
if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) {
|
||
|
output = mPlaybackThreads.keyAt(i);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// If no output thread contains the requested session ID, default to
|
||
|
// first output. The effect chain will be moved to the correct output
|
||
|
// thread when a track with the same session ID is created
|
||
|
if (output == 0 && mPlaybackThreads.size()) {
|
||
|
output = mPlaybackThreads.keyAt(0);
|
||
|
}
|
||
|
}
|
||
|
LOGV("createEffect() got output %d for effect %s", output, desc.name);
|
||
|
PlaybackThread *thread = checkPlaybackThread_l(output);
|
||
|
if (thread == NULL) {
|
||
|
LOGE("createEffect() unknown output thread");
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// TODO: allow attachment of effect to inputs
|
||
|
|
||
|
wclient = mClients.valueFor(pid);
|
||
|
|
||
|
if (wclient != NULL) {
|
||
|
client = wclient.promote();
|
||
|
} else {
|
||
|
client = new Client(this, pid);
|
||
|
mClients.add(pid, client);
|
||
|
}
|
||
|
|
||
|
// create effect on selected output trhead
|
||
|
handle = thread->createEffect_l(client, effectClient, priority, sessionId,
|
||
|
&desc, enabled, &lStatus);
|
||
|
if (handle != 0 && id != NULL) {
|
||
|
*id = handle->id();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Exit:
|
||
|
if(status) {
|
||
|
*status = lStatus;
|
||
|
}
|
||
|
return handle;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput)
|
||
|
{
|
||
|
LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d",
|
||
|
session, srcOutput, dstOutput);
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
if (srcOutput == dstOutput) {
|
||
|
LOGW("moveEffects() same dst and src outputs %d", dstOutput);
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput);
|
||
|
if (srcThread == NULL) {
|
||
|
LOGW("moveEffects() bad srcOutput %d", srcOutput);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput);
|
||
|
if (dstThread == NULL) {
|
||
|
LOGW("moveEffects() bad dstOutput %d", dstOutput);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
Mutex::Autolock _dl(dstThread->mLock);
|
||
|
Mutex::Autolock _sl(srcThread->mLock);
|
||
|
moveEffectChain_l(session, srcThread, dstThread, false);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held
|
||
|
status_t AudioFlinger::moveEffectChain_l(int session,
|
||
|
AudioFlinger::PlaybackThread *srcThread,
|
||
|
AudioFlinger::PlaybackThread *dstThread,
|
||
|
bool reRegister)
|
||
|
{
|
||
|
LOGV("moveEffectChain_l() session %d from thread %p to thread %p",
|
||
|
session, srcThread, dstThread);
|
||
|
|
||
|
sp<EffectChain> chain = srcThread->getEffectChain_l(session);
|
||
|
if (chain == 0) {
|
||
|
LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p",
|
||
|
session, srcThread);
|
||
|
return INVALID_OPERATION;
|
||
|
}
|
||
|
|
||
|
// remove chain first. This is useful only if reconfiguring effect chain on same output thread,
|
||
|
// so that a new chain is created with correct parameters when first effect is added. This is
|
||
|
// otherwise unecessary as removeEffect_l() will remove the chain when last effect is
|
||
|
// removed.
|
||
|
srcThread->removeEffectChain_l(chain);
|
||
|
|
||
|
// transfer all effects one by one so that new effect chain is created on new thread with
|
||
|
// correct buffer sizes and audio parameters and effect engines reconfigured accordingly
|
||
|
int dstOutput = dstThread->id();
|
||
|
sp<EffectChain> dstChain;
|
||
|
uint32_t strategy;
|
||
|
sp<EffectModule> effect = chain->getEffectFromId_l(0);
|
||
|
while (effect != 0) {
|
||
|
srcThread->removeEffect_l(effect);
|
||
|
dstThread->addEffect_l(effect);
|
||
|
// if the move request is not received from audio policy manager, the effect must be
|
||
|
// re-registered with the new strategy and output
|
||
|
if (dstChain == 0) {
|
||
|
dstChain = effect->chain().promote();
|
||
|
if (dstChain == 0) {
|
||
|
LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
|
||
|
srcThread->addEffect_l(effect);
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
strategy = dstChain->strategy();
|
||
|
}
|
||
|
if (reRegister) {
|
||
|
AudioSystem::unregisterEffect(effect->id());
|
||
|
AudioSystem::registerEffect(&effect->desc(),
|
||
|
dstOutput,
|
||
|
strategy,
|
||
|
session,
|
||
|
effect->id());
|
||
|
}
|
||
|
effect = chain->getEffectFromId_l(0);
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held
|
||
|
sp<AudioFlinger::EffectHandle> AudioFlinger::PlaybackThread::createEffect_l(
|
||
|
const sp<AudioFlinger::Client>& client,
|
||
|
const sp<IEffectClient>& effectClient,
|
||
|
int32_t priority,
|
||
|
int sessionId,
|
||
|
effect_descriptor_t *desc,
|
||
|
int *enabled,
|
||
|
status_t *status
|
||
|
)
|
||
|
{
|
||
|
sp<EffectModule> effect;
|
||
|
sp<EffectHandle> handle;
|
||
|
status_t lStatus;
|
||
|
sp<Track> track;
|
||
|
sp<EffectChain> chain;
|
||
|
bool chainCreated = false;
|
||
|
bool effectCreated = false;
|
||
|
bool effectRegistered = false;
|
||
|
|
||
|
if (mOutput == 0) {
|
||
|
LOGW("createEffect_l() Audio driver not initialized.");
|
||
|
lStatus = NO_INIT;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// Do not allow auxiliary effect on session other than 0
|
||
|
if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY &&
|
||
|
sessionId != AudioSystem::SESSION_OUTPUT_MIX) {
|
||
|
LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
|
||
|
desc->name, sessionId);
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
// Do not allow effects with session ID 0 on direct output or duplicating threads
|
||
|
// TODO: add rule for hw accelerated effects on direct outputs with non PCM format
|
||
|
if (sessionId == AudioSystem::SESSION_OUTPUT_MIX && mType != MIXER) {
|
||
|
LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
|
||
|
desc->name, sessionId);
|
||
|
lStatus = BAD_VALUE;
|
||
|
goto Exit;
|
||
|
}
|
||
|
|
||
|
LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
|
||
|
|
||
|
{ // scope for mLock
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
// check for existing effect chain with the requested audio session
|
||
|
chain = getEffectChain_l(sessionId);
|
||
|
if (chain == 0) {
|
||
|
// create a new chain for this session
|
||
|
LOGV("createEffect_l() new effect chain for session %d", sessionId);
|
||
|
chain = new EffectChain(this, sessionId);
|
||
|
addEffectChain_l(chain);
|
||
|
chain->setStrategy(getStrategyForSession_l(sessionId));
|
||
|
chainCreated = true;
|
||
|
if(sessionId == mAudioFlinger->mLPASessionId) {
|
||
|
// Clear reference to previous effect chain if any
|
||
|
if(mAudioFlinger->mLPAEffectChain.get()) {
|
||
|
mAudioFlinger->mLPAEffectChain.clear();
|
||
|
}
|
||
|
LOGV("New EffectChain is created for LPA session ID %d", sessionId);
|
||
|
mAudioFlinger->mLPAEffectChain = chain;
|
||
|
chain->setLPAFlag(true);
|
||
|
// For LPA, the volume will be applied in DSP. No need for volume
|
||
|
// control in the Effect chain, so setting it to unity.
|
||
|
uint32_t volume = 0x1000000; // Equals to 1.0 in 8.24 format
|
||
|
chain->setVolume_l(&volume,&volume);
|
||
|
}
|
||
|
} else {
|
||
|
effect = chain->getEffectFromDesc_l(desc);
|
||
|
}
|
||
|
|
||
|
LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get());
|
||
|
|
||
|
if (effect == 0) {
|
||
|
int id = mAudioFlinger->nextUniqueId();
|
||
|
// Check CPU and memory usage
|
||
|
lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
|
||
|
if (lStatus != NO_ERROR) {
|
||
|
goto Exit;
|
||
|
}
|
||
|
effectRegistered = true;
|
||
|
// create a new effect module if none present in the chain
|
||
|
effect = new EffectModule(this, chain, desc, id, sessionId);
|
||
|
lStatus = effect->status();
|
||
|
if (lStatus != NO_ERROR) {
|
||
|
goto Exit;
|
||
|
}
|
||
|
lStatus = chain->addEffect_l(effect);
|
||
|
if (lStatus != NO_ERROR) {
|
||
|
goto Exit;
|
||
|
}
|
||
|
effectCreated = true;
|
||
|
|
||
|
effect->setDevice(mDevice);
|
||
|
effect->setMode(mAudioFlinger->getMode());
|
||
|
|
||
|
if(chain == mAudioFlinger->mLPAEffectChain) {
|
||
|
effect->setLPAFlag(true);
|
||
|
}
|
||
|
}
|
||
|
// create effect handle and connect it to effect module
|
||
|
handle = new EffectHandle(effect, client, effectClient, priority);
|
||
|
lStatus = effect->addHandle(handle);
|
||
|
if (enabled) {
|
||
|
*enabled = (int)effect->isEnabled();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Exit:
|
||
|
if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
if (effectCreated) {
|
||
|
chain->removeEffect_l(effect);
|
||
|
}
|
||
|
if (effectRegistered) {
|
||
|
AudioSystem::unregisterEffect(effect->id());
|
||
|
}
|
||
|
if (chainCreated) {
|
||
|
removeEffectChain_l(chain);
|
||
|
}
|
||
|
handle.clear();
|
||
|
}
|
||
|
|
||
|
if(status) {
|
||
|
*status = lStatus;
|
||
|
}
|
||
|
return handle;
|
||
|
}
|
||
|
|
||
|
// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
|
||
|
// PlaybackThread::mLock held
|
||
|
status_t AudioFlinger::PlaybackThread::addEffect_l(const sp<EffectModule>& effect)
|
||
|
{
|
||
|
// check for existing effect chain with the requested audio session
|
||
|
int sessionId = effect->sessionId();
|
||
|
sp<EffectChain> chain = getEffectChain_l(sessionId);
|
||
|
bool chainCreated = false;
|
||
|
|
||
|
if (chain == 0) {
|
||
|
// create a new chain for this session
|
||
|
LOGV("addEffect_l() new effect chain for session %d", sessionId);
|
||
|
chain = new EffectChain(this, sessionId);
|
||
|
addEffectChain_l(chain);
|
||
|
chain->setStrategy(getStrategyForSession_l(sessionId));
|
||
|
chainCreated = true;
|
||
|
}
|
||
|
LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
|
||
|
|
||
|
if (chain->getEffectFromId_l(effect->id()) != 0) {
|
||
|
LOGW("addEffect_l() %p effect %s already present in chain %p",
|
||
|
this, effect->desc().name, chain.get());
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
status_t status = chain->addEffect_l(effect);
|
||
|
if (status != NO_ERROR) {
|
||
|
if (chainCreated) {
|
||
|
removeEffectChain_l(chain);
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
effect->setDevice(mDevice);
|
||
|
effect->setMode(mAudioFlinger->getMode());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::removeEffect_l(const sp<EffectModule>& effect) {
|
||
|
|
||
|
LOGV("removeEffect_l() %p effect %p", this, effect.get());
|
||
|
effect_descriptor_t desc = effect->desc();
|
||
|
if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
detachAuxEffect_l(effect->id());
|
||
|
}
|
||
|
|
||
|
sp<EffectChain> chain = effect->chain().promote();
|
||
|
if (chain != 0) {
|
||
|
// remove effect chain if removing last effect
|
||
|
if (chain->removeEffect_l(effect) == 0) {
|
||
|
removeEffectChain_l(chain);
|
||
|
}
|
||
|
} else {
|
||
|
LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::disconnectEffect(const sp<EffectModule>& effect,
|
||
|
const wp<EffectHandle>& handle) {
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
LOGV("disconnectEffect() %p effect %p", this, effect.get());
|
||
|
// delete the effect module if removing last handle on it
|
||
|
if (effect->removeHandle(handle) == 0) {
|
||
|
removeEffect_l(effect);
|
||
|
AudioSystem::unregisterEffect(effect->id());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
|
||
|
{
|
||
|
int session = chain->sessionId();
|
||
|
int16_t *buffer = mMixBuffer;
|
||
|
bool ownsBuffer = false;
|
||
|
|
||
|
LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
|
||
|
if (session > 0) {
|
||
|
// Only one effect chain can be present in direct output thread and it uses
|
||
|
// the mix buffer as input
|
||
|
if (mType != DIRECT) {
|
||
|
size_t numSamples = mFrameCount * mChannelCount;
|
||
|
buffer = new int16_t[numSamples];
|
||
|
memset(buffer, 0, numSamples * sizeof(int16_t));
|
||
|
LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
|
||
|
ownsBuffer = true;
|
||
|
}
|
||
|
|
||
|
// Attach all tracks with same session ID to this chain.
|
||
|
for (size_t i = 0; i < mTracks.size(); ++i) {
|
||
|
sp<Track> track = mTracks[i];
|
||
|
if (session == track->sessionId()) {
|
||
|
LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer);
|
||
|
track->setMainBuffer(buffer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// indicate all active tracks in the chain
|
||
|
for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
|
||
|
sp<Track> track = mActiveTracks[i].promote();
|
||
|
if (track == 0) continue;
|
||
|
if (session == track->sessionId()) {
|
||
|
LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
|
||
|
chain->startTrack();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
chain->setInBuffer(buffer, ownsBuffer);
|
||
|
chain->setOutBuffer(mMixBuffer);
|
||
|
// Effect chain for session AudioSystem::SESSION_OUTPUT_STAGE is inserted at end of effect
|
||
|
// chains list in order to be processed last as it contains output stage effects
|
||
|
// Effect chain for session AudioSystem::SESSION_OUTPUT_MIX is inserted before
|
||
|
// session AudioSystem::SESSION_OUTPUT_STAGE to be processed
|
||
|
// after track specific effects and before output stage
|
||
|
// It is therefore mandatory that AudioSystem::SESSION_OUTPUT_MIX == 0 and
|
||
|
// that AudioSystem::SESSION_OUTPUT_STAGE < AudioSystem::SESSION_OUTPUT_MIX
|
||
|
// Effect chain for other sessions are inserted at beginning of effect
|
||
|
// chains list to be processed before output mix effects. Relative order between other
|
||
|
// sessions is not important
|
||
|
size_t size = mEffectChains.size();
|
||
|
size_t i = 0;
|
||
|
for (i = 0; i < size; i++) {
|
||
|
if (mEffectChains[i]->sessionId() < session) break;
|
||
|
}
|
||
|
mEffectChains.insertAt(chain, i);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
|
||
|
{
|
||
|
int session = chain->sessionId();
|
||
|
|
||
|
LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
|
||
|
|
||
|
for (size_t i = 0; i < mEffectChains.size(); i++) {
|
||
|
if (chain == mEffectChains[i]) {
|
||
|
mEffectChains.removeAt(i);
|
||
|
// detach all tracks with same session ID from this chain
|
||
|
for (size_t i = 0; i < mTracks.size(); ++i) {
|
||
|
sp<Track> track = mTracks[i];
|
||
|
if (session == track->sessionId()) {
|
||
|
track->setMainBuffer(mMixBuffer);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return mEffectChains.size();
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::lockEffectChains_l(
|
||
|
Vector<sp <AudioFlinger::EffectChain> >& effectChains)
|
||
|
{
|
||
|
effectChains = mEffectChains;
|
||
|
for (size_t i = 0; i < mEffectChains.size(); i++) {
|
||
|
// Do not LPA playback track's effect chain
|
||
|
if(mEffectChains[i] != mAudioFlinger->mLPAEffectChain) {
|
||
|
mEffectChains[i]->lock();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::unlockEffectChains(
|
||
|
Vector<sp <AudioFlinger::EffectChain> >& effectChains)
|
||
|
{
|
||
|
for (size_t i = 0; i < effectChains.size(); i++) {
|
||
|
// LPA playback track's effect chain is not locked - do not unlock
|
||
|
if(mEffectChains[i] != mAudioFlinger->mLPAEffectChain) {
|
||
|
effectChains[i]->unlock();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
sp<AudioFlinger::EffectModule> AudioFlinger::PlaybackThread::getEffect_l(int sessionId, int effectId)
|
||
|
{
|
||
|
sp<EffectModule> effect;
|
||
|
|
||
|
sp<EffectChain> chain = getEffectChain_l(sessionId);
|
||
|
if (chain != 0) {
|
||
|
effect = chain->getEffectFromId_l(effectId);
|
||
|
}
|
||
|
return effect;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::attachAuxEffect(
|
||
|
const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
return attachAuxEffect_l(track, EffectId);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
|
||
|
const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
|
||
|
{
|
||
|
status_t status = NO_ERROR;
|
||
|
|
||
|
LOGV("PlaybackThread::attachAuxEffect_l: EffectId %d", EffectId);
|
||
|
if (EffectId == 0) {
|
||
|
track->setAuxBuffer(0, NULL);
|
||
|
} else {
|
||
|
// Auxiliary effects are always in audio session AudioSystem::SESSION_OUTPUT_MIX
|
||
|
sp<EffectModule> effect = getEffect_l(AudioSystem::SESSION_OUTPUT_MIX, EffectId);
|
||
|
if (effect != 0) {
|
||
|
if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
|
||
|
} else {
|
||
|
status = INVALID_OPERATION;
|
||
|
}
|
||
|
} else {
|
||
|
status = BAD_VALUE;
|
||
|
}
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
|
||
|
{
|
||
|
for (size_t i = 0; i < mTracks.size(); ++i) {
|
||
|
sp<Track> track = mTracks[i];
|
||
|
if (track->auxEffectId() == effectId) {
|
||
|
attachAuxEffect_l(track, 0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// EffectModule implementation
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
#undef LOG_TAG
|
||
|
#define LOG_TAG "AudioFlinger::EffectModule"
|
||
|
|
||
|
AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread,
|
||
|
const wp<AudioFlinger::EffectChain>& chain,
|
||
|
effect_descriptor_t *desc,
|
||
|
int id,
|
||
|
int sessionId)
|
||
|
: mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL),
|
||
|
mStatus(NO_INIT), mState(IDLE), mIsForLPA(false)
|
||
|
{
|
||
|
LOGV("Constructor %p sessionId %d", this, sessionId);
|
||
|
int lStatus;
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread == 0) {
|
||
|
return;
|
||
|
}
|
||
|
PlaybackThread *p = (PlaybackThread *)thread.get();
|
||
|
|
||
|
memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t));
|
||
|
|
||
|
// create effect engine from effect factory
|
||
|
mStatus = EffectCreate(&desc->uuid, sessionId, p->id(), &mEffectInterface);
|
||
|
|
||
|
if (mStatus != NO_ERROR) {
|
||
|
return;
|
||
|
}
|
||
|
lStatus = init();
|
||
|
if (lStatus < 0) {
|
||
|
mStatus = lStatus;
|
||
|
goto Error;
|
||
|
}
|
||
|
|
||
|
LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface);
|
||
|
return;
|
||
|
Error:
|
||
|
EffectRelease(mEffectInterface);
|
||
|
mEffectInterface = NULL;
|
||
|
LOGV("Constructor Error %d", mStatus);
|
||
|
}
|
||
|
|
||
|
AudioFlinger::EffectModule::~EffectModule()
|
||
|
{
|
||
|
LOGV("Destructor %p", this);
|
||
|
if (mEffectInterface != NULL) {
|
||
|
// release effect engine
|
||
|
EffectRelease(mEffectInterface);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle)
|
||
|
{
|
||
|
status_t status;
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
// First handle in mHandles has highest priority and controls the effect module
|
||
|
int priority = handle->priority();
|
||
|
size_t size = mHandles.size();
|
||
|
sp<EffectHandle> h;
|
||
|
size_t i;
|
||
|
for (i = 0; i < size; i++) {
|
||
|
h = mHandles[i].promote();
|
||
|
if (h == 0) continue;
|
||
|
if (h->priority() <= priority) break;
|
||
|
}
|
||
|
// if inserted in first place, move effect control from previous owner to this handle
|
||
|
if (i == 0) {
|
||
|
if (h != 0) {
|
||
|
h->setControl(false, true);
|
||
|
}
|
||
|
handle->setControl(true, false);
|
||
|
status = NO_ERROR;
|
||
|
} else {
|
||
|
status = ALREADY_EXISTS;
|
||
|
}
|
||
|
mHandles.insertAt(handle, i);
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
size_t size = mHandles.size();
|
||
|
size_t i;
|
||
|
for (i = 0; i < size; i++) {
|
||
|
if (mHandles[i] == handle) break;
|
||
|
}
|
||
|
if (i == size) {
|
||
|
return size;
|
||
|
}
|
||
|
mHandles.removeAt(i);
|
||
|
size = mHandles.size();
|
||
|
// if removed from first place, move effect control from this handle to next in line
|
||
|
if (i == 0 && size != 0) {
|
||
|
sp<EffectHandle> h = mHandles[0].promote();
|
||
|
if (h != 0) {
|
||
|
h->setControl(true, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Release effect engine here so that it is done immediately. Otherwise it will be released
|
||
|
// by the destructor when the last strong reference on the this object is released which can
|
||
|
// happen after next process is called on this effect.
|
||
|
if (size == 0 && mEffectInterface != NULL) {
|
||
|
// release effect engine
|
||
|
EffectRelease(mEffectInterface);
|
||
|
mEffectInterface = NULL;
|
||
|
}
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle)
|
||
|
{
|
||
|
setEnabled(false);
|
||
|
// keep a strong reference on this EffectModule to avoid calling the
|
||
|
// destructor before we exit
|
||
|
sp<EffectModule> keep(this);
|
||
|
{
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread != 0) {
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
playbackThread->disconnectEffect(keep, handle);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectModule::updateState() {
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
switch (mState) {
|
||
|
case RESTART:
|
||
|
reset_l();
|
||
|
// FALL THROUGH
|
||
|
|
||
|
case STARTING:
|
||
|
// clear auxiliary effect input buffer for next accumulation
|
||
|
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
memset(mConfig.inputCfg.buffer.raw,
|
||
|
0,
|
||
|
mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
|
||
|
}
|
||
|
start_l();
|
||
|
mState = ACTIVE;
|
||
|
break;
|
||
|
case STOPPING:
|
||
|
stop_l();
|
||
|
mDisableWaitCnt = mMaxDisableWaitCnt;
|
||
|
mState = STOPPED;
|
||
|
break;
|
||
|
case STOPPED:
|
||
|
// mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
|
||
|
// turn off sequence.
|
||
|
if (--mDisableWaitCnt == 0) {
|
||
|
reset_l();
|
||
|
mState = IDLE;
|
||
|
}
|
||
|
break;
|
||
|
default: //IDLE , ACTIVE
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectModule::process()
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
LOGV("EffectModule::process()");
|
||
|
if (mEffectInterface == NULL ||
|
||
|
mConfig.inputCfg.buffer.raw == NULL ||
|
||
|
mConfig.outputCfg.buffer.raw == NULL) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (isProcessEnabled()) {
|
||
|
// do 32 bit to 16 bit conversion for auxiliary effect input buffer
|
||
|
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
|
||
|
mConfig.inputCfg.buffer.s32,
|
||
|
mConfig.inputCfg.buffer.frameCount/2);
|
||
|
}
|
||
|
|
||
|
// do the actual processing in the effect engine
|
||
|
int ret = (*mEffectInterface)->process(mEffectInterface,
|
||
|
&mConfig.inputCfg.buffer,
|
||
|
&mConfig.outputCfg.buffer);
|
||
|
|
||
|
// force transition to IDLE state when engine is ready
|
||
|
if (mState == STOPPED && ret == -ENODATA) {
|
||
|
mDisableWaitCnt = 1;
|
||
|
}
|
||
|
|
||
|
// clear auxiliary effect input buffer for next accumulation
|
||
|
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
memset(mConfig.inputCfg.buffer.raw, 0,
|
||
|
mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
|
||
|
}
|
||
|
} else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
|
||
|
mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
|
||
|
// If an insert effect is idle and input buffer is different from output buffer,
|
||
|
// accumulate input onto output
|
||
|
sp<EffectChain> chain = mChain.promote();
|
||
|
if (chain != 0 && chain->activeTracks() != 0) {
|
||
|
size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here
|
||
|
int16_t *in = mConfig.inputCfg.buffer.s16;
|
||
|
int16_t *out = mConfig.outputCfg.buffer.s16;
|
||
|
for (size_t i = 0; i < frameCnt; i++) {
|
||
|
out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectModule::reset_l()
|
||
|
{
|
||
|
if (mEffectInterface == NULL) {
|
||
|
return;
|
||
|
}
|
||
|
(*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::configure(bool isForLPA, int sampleRate, int channelCount, int frameCount)
|
||
|
{
|
||
|
uint32_t channels;
|
||
|
|
||
|
// Acquire lock here to make sure that any other thread does not delete
|
||
|
// the effect handle and release the effect module.
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
|
||
|
if (mEffectInterface == NULL) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread == 0) {
|
||
|
return DEAD_OBJECT;
|
||
|
}
|
||
|
|
||
|
// TODO: handle configuration of effects replacing track process
|
||
|
mIsForLPA = isForLPA;
|
||
|
if(isForLPA) {
|
||
|
if (channelCount == 1) {
|
||
|
channels = CHANNEL_MONO;
|
||
|
} else {
|
||
|
channels = CHANNEL_STEREO;
|
||
|
}
|
||
|
LOGV("%s: LPA ON - channels %d", __func__, channels);
|
||
|
} else {
|
||
|
if (thread->channelCount() == 1) {
|
||
|
channels = CHANNEL_MONO;
|
||
|
} else {
|
||
|
channels = CHANNEL_STEREO;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
mConfig.inputCfg.channels = CHANNEL_MONO;
|
||
|
} else {
|
||
|
mConfig.inputCfg.channels = channels;
|
||
|
}
|
||
|
mConfig.outputCfg.channels = channels;
|
||
|
mConfig.inputCfg.format = SAMPLE_FORMAT_PCM_S15;
|
||
|
mConfig.outputCfg.format = SAMPLE_FORMAT_PCM_S15;
|
||
|
if(isForLPA){
|
||
|
mConfig.inputCfg.samplingRate = sampleRate;
|
||
|
LOGV("%s: LPA ON - sampleRate %d", __func__, sampleRate);
|
||
|
} else {
|
||
|
mConfig.inputCfg.samplingRate = thread->sampleRate();
|
||
|
}
|
||
|
|
||
|
mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
|
||
|
mConfig.inputCfg.bufferProvider.cookie = NULL;
|
||
|
mConfig.inputCfg.bufferProvider.getBuffer = NULL;
|
||
|
mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
|
||
|
mConfig.outputCfg.bufferProvider.cookie = NULL;
|
||
|
mConfig.outputCfg.bufferProvider.getBuffer = NULL;
|
||
|
mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
|
||
|
mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
|
||
|
// Insert effect:
|
||
|
// - in session AudioSystem::SESSION_OUTPUT_MIX or AudioSystem::SESSION_OUTPUT_STAGE,
|
||
|
// always overwrites output buffer: input buffer == output buffer
|
||
|
// - in other sessions:
|
||
|
// last effect in the chain accumulates in output buffer: input buffer != output buffer
|
||
|
// other effect: overwrites output buffer: input buffer == output buffer
|
||
|
// Auxiliary effect:
|
||
|
// accumulates in output buffer: input buffer != output buffer
|
||
|
// Therefore: accumulate <=> input buffer != output buffer
|
||
|
if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
|
||
|
mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE;
|
||
|
} else {
|
||
|
mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
|
||
|
}
|
||
|
mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
|
||
|
mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
|
||
|
if(isForLPA) {
|
||
|
mConfig.inputCfg.buffer.frameCount = frameCount;
|
||
|
LOGV("%s: LPA ON - frameCount %d", __func__, frameCount);
|
||
|
} else {
|
||
|
mConfig.inputCfg.buffer.frameCount = thread->frameCount();
|
||
|
}
|
||
|
mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
|
||
|
|
||
|
LOGV("configure() %p thread %p buffer %p framecount %d",
|
||
|
this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
|
||
|
|
||
|
status_t cmdStatus;
|
||
|
uint32_t size = sizeof(int);
|
||
|
status_t status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_CONFIGURE,
|
||
|
sizeof(effect_config_t),
|
||
|
&mConfig,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
if (status == 0) {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
|
||
|
mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) /
|
||
|
(1000 * mConfig.outputCfg.buffer.frameCount);
|
||
|
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::init()
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
if (mEffectInterface == NULL) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
status_t cmdStatus;
|
||
|
uint32_t size = sizeof(status_t);
|
||
|
status_t status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_INIT,
|
||
|
0,
|
||
|
NULL,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
if (status == 0) {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::start_l()
|
||
|
{
|
||
|
if (mEffectInterface == NULL) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
status_t cmdStatus;
|
||
|
uint32_t size = sizeof(status_t);
|
||
|
status_t status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_ENABLE,
|
||
|
0,
|
||
|
NULL,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
if (status == 0) {
|
||
|
if(cmdStatus == 0) {
|
||
|
// Some of the effects are applied based on the output device.
|
||
|
// For example, BASS_BOOST will not be enabled if output device is Speaker.
|
||
|
// If the command to set device is called first and then the command
|
||
|
// to enable the effect, it is not checking the previously set device.
|
||
|
// The below command to set device after enabling the effect, ensures that
|
||
|
// output device is considered to enable/disable the effect.
|
||
|
status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_SET_DEVICE,
|
||
|
sizeof(uint32_t),
|
||
|
&mDevice,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
if(status == 0) {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
} else {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::stop_l()
|
||
|
{
|
||
|
if (mEffectInterface == NULL) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
status_t cmdStatus;
|
||
|
uint32_t size = sizeof(status_t);
|
||
|
status_t status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_DISABLE,
|
||
|
0,
|
||
|
NULL,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
if (status == 0) {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::command(uint32_t cmdCode,
|
||
|
uint32_t cmdSize,
|
||
|
void *pCmdData,
|
||
|
uint32_t *replySize,
|
||
|
void *pReplyData)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface);
|
||
|
|
||
|
if (mEffectInterface == NULL) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
status_t status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
cmdCode,
|
||
|
cmdSize,
|
||
|
pCmdData,
|
||
|
replySize,
|
||
|
pReplyData);
|
||
|
if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
|
||
|
uint32_t size = (replySize == NULL) ? 0 : *replySize;
|
||
|
for (size_t i = 1; i < mHandles.size(); i++) {
|
||
|
sp<EffectHandle> h = mHandles[i].promote();
|
||
|
if (h != 0) {
|
||
|
h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
|
||
|
{
|
||
|
bool effectStateChanged = false;
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
LOGV("setEnabled %p enabled %d", this, enabled);
|
||
|
if (enabled != isEnabled()) {
|
||
|
effectStateChanged = true;
|
||
|
switch (mState) {
|
||
|
// going from disabled to enabled
|
||
|
case IDLE:
|
||
|
mState = STARTING;
|
||
|
break;
|
||
|
case STOPPED:
|
||
|
mState = RESTART;
|
||
|
break;
|
||
|
case STOPPING:
|
||
|
mState = ACTIVE;
|
||
|
break;
|
||
|
|
||
|
// going from enabled to disabled
|
||
|
case RESTART:
|
||
|
mState = STOPPED;
|
||
|
break;
|
||
|
case STARTING:
|
||
|
mState = IDLE;
|
||
|
break;
|
||
|
case ACTIVE:
|
||
|
mState = STOPPING;
|
||
|
break;
|
||
|
}
|
||
|
for (size_t i = 1; i < mHandles.size(); i++) {
|
||
|
sp<EffectHandle> h = mHandles[i].promote();
|
||
|
if (h != 0) {
|
||
|
h->setEnabled(enabled);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
Send notification event to LPA Player when an effect for
|
||
|
LPA output is enabled or disabled.
|
||
|
*/
|
||
|
if (effectStateChanged && mIsForLPA) {
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
thread->effectConfigChanged();
|
||
|
}
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::EffectModule::isEnabled()
|
||
|
{
|
||
|
switch (mState) {
|
||
|
case RESTART:
|
||
|
case STARTING:
|
||
|
case ACTIVE:
|
||
|
return true;
|
||
|
case IDLE:
|
||
|
case STOPPING:
|
||
|
case STOPPED:
|
||
|
default:
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool AudioFlinger::EffectModule::isProcessEnabled()
|
||
|
{
|
||
|
switch (mState) {
|
||
|
case RESTART:
|
||
|
case ACTIVE:
|
||
|
case STOPPING:
|
||
|
case STOPPED:
|
||
|
return true;
|
||
|
case IDLE:
|
||
|
case STARTING:
|
||
|
default:
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
status_t status = NO_ERROR;
|
||
|
|
||
|
// Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
|
||
|
// if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set)
|
||
|
if (isProcessEnabled() &&
|
||
|
((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
|
||
|
(mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) {
|
||
|
status_t cmdStatus;
|
||
|
uint32_t volume[2];
|
||
|
uint32_t *pVolume = NULL;
|
||
|
uint32_t size = sizeof(volume);
|
||
|
volume[0] = *left;
|
||
|
volume[1] = *right;
|
||
|
if (controller) {
|
||
|
pVolume = volume;
|
||
|
}
|
||
|
status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_SET_VOLUME,
|
||
|
size,
|
||
|
volume,
|
||
|
&size,
|
||
|
pVolume);
|
||
|
if (controller && status == NO_ERROR && size == sizeof(volume)) {
|
||
|
*left = volume[0];
|
||
|
*right = volume[1];
|
||
|
}
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::setDevice(uint32_t device)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
status_t status = NO_ERROR;
|
||
|
if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
|
||
|
// convert device bit field from AudioSystem to EffectApi format.
|
||
|
device = deviceAudioSystemToEffectApi(device);
|
||
|
if (device == 0) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
status_t cmdStatus;
|
||
|
uint32_t size = sizeof(status_t);
|
||
|
status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_SET_DEVICE,
|
||
|
sizeof(uint32_t),
|
||
|
&device,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
mDevice = device;
|
||
|
if (status == NO_ERROR) {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::setMode(uint32_t mode)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
status_t status = NO_ERROR;
|
||
|
if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
|
||
|
// convert audio mode from AudioSystem to EffectApi format.
|
||
|
int effectMode = modeAudioSystemToEffectApi(mode);
|
||
|
if (effectMode < 0) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
status_t cmdStatus;
|
||
|
uint32_t size = sizeof(status_t);
|
||
|
status = (*mEffectInterface)->command(mEffectInterface,
|
||
|
EFFECT_CMD_SET_AUDIO_MODE,
|
||
|
sizeof(int),
|
||
|
&effectMode,
|
||
|
&size,
|
||
|
&cmdStatus);
|
||
|
if (status == NO_ERROR) {
|
||
|
status = cmdStatus;
|
||
|
}
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
// update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
|
||
|
const uint32_t AudioFlinger::EffectModule::sDeviceConvTable[] = {
|
||
|
DEVICE_EARPIECE, // AudioSystem::DEVICE_OUT_EARPIECE
|
||
|
DEVICE_SPEAKER, // AudioSystem::DEVICE_OUT_SPEAKER
|
||
|
DEVICE_WIRED_HEADSET, // case AudioSystem::DEVICE_OUT_WIRED_HEADSET
|
||
|
DEVICE_WIRED_HEADPHONE, // AudioSystem::DEVICE_OUT_WIRED_HEADPHONE
|
||
|
DEVICE_BLUETOOTH_SCO, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO
|
||
|
DEVICE_BLUETOOTH_SCO_HEADSET, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET
|
||
|
DEVICE_BLUETOOTH_SCO_CARKIT, // AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT
|
||
|
DEVICE_BLUETOOTH_A2DP, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP
|
||
|
DEVICE_BLUETOOTH_A2DP_HEADPHONES, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES
|
||
|
DEVICE_BLUETOOTH_A2DP_SPEAKER, // AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER
|
||
|
DEVICE_AUX_DIGITAL, // AudioSystem::DEVICE_OUT_AUX_DIGITAL
|
||
|
DEVICE_AUX_HDMI,
|
||
|
DEVICE_FM,
|
||
|
DEVICE_ANC_HEADSET,
|
||
|
DEVICE_ANC_HEADPHONE,
|
||
|
DEVICE_FM_TX,
|
||
|
};
|
||
|
|
||
|
uint32_t AudioFlinger::EffectModule::deviceAudioSystemToEffectApi(uint32_t device)
|
||
|
{
|
||
|
uint32_t deviceOut = 0;
|
||
|
while (device) {
|
||
|
const uint32_t i = 31 - __builtin_clz(device);
|
||
|
device &= ~(1 << i);
|
||
|
if (i >= sizeof(sDeviceConvTable)/sizeof(uint32_t)) {
|
||
|
LOGE("device convertion error for AudioSystem device 0x%08x", device);
|
||
|
return 0;
|
||
|
}
|
||
|
deviceOut |= (uint32_t)sDeviceConvTable[i];
|
||
|
}
|
||
|
return deviceOut;
|
||
|
}
|
||
|
|
||
|
// update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
|
||
|
const uint32_t AudioFlinger::EffectModule::sModeConvTable[] = {
|
||
|
AUDIO_MODE_NORMAL, // AudioSystem::MODE_NORMAL
|
||
|
AUDIO_MODE_RINGTONE, // AudioSystem::MODE_RINGTONE
|
||
|
AUDIO_MODE_IN_CALL, // AudioSystem::MODE_IN_CALL
|
||
|
AUDIO_MODE_IN_CALL // AudioSystem::MODE_IN_COMMUNICATION, same conversion as for MODE_IN_CALL
|
||
|
};
|
||
|
|
||
|
int AudioFlinger::EffectModule::modeAudioSystemToEffectApi(uint32_t mode)
|
||
|
{
|
||
|
int modeOut = -1;
|
||
|
if (mode < sizeof(sModeConvTable) / sizeof(uint32_t)) {
|
||
|
modeOut = (int)sModeConvTable[mode];
|
||
|
}
|
||
|
return modeOut;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId);
|
||
|
result.append(buffer);
|
||
|
|
||
|
bool locked = tryLock(mLock);
|
||
|
// failed to lock - AudioFlinger is probably deadlocked
|
||
|
if (!locked) {
|
||
|
result.append("\t\tCould not lock Fx mutex:\n");
|
||
|
}
|
||
|
|
||
|
result.append("\t\tSession Status State Engine:\n");
|
||
|
snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n",
|
||
|
mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
|
||
|
result.append(buffer);
|
||
|
|
||
|
result.append("\t\tDescriptor:\n");
|
||
|
snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
|
||
|
mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion,
|
||
|
mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2],
|
||
|
mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n",
|
||
|
mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion,
|
||
|
mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2],
|
||
|
mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "\t\t- apiVersion: %04X\n\t\t- flags: %08X\n",
|
||
|
mDescriptor.apiVersion,
|
||
|
mDescriptor.flags);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "\t\t- name: %s\n",
|
||
|
mDescriptor.name);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, SIZE, "\t\t- implementor: %s\n",
|
||
|
mDescriptor.implementor);
|
||
|
result.append(buffer);
|
||
|
|
||
|
result.append("\t\t- Input configuration:\n");
|
||
|
result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
|
||
|
snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
|
||
|
(uint32_t)mConfig.inputCfg.buffer.raw,
|
||
|
mConfig.inputCfg.buffer.frameCount,
|
||
|
mConfig.inputCfg.samplingRate,
|
||
|
mConfig.inputCfg.channels,
|
||
|
mConfig.inputCfg.format);
|
||
|
result.append(buffer);
|
||
|
|
||
|
result.append("\t\t- Output configuration:\n");
|
||
|
result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
|
||
|
snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
|
||
|
(uint32_t)mConfig.outputCfg.buffer.raw,
|
||
|
mConfig.outputCfg.buffer.frameCount,
|
||
|
mConfig.outputCfg.samplingRate,
|
||
|
mConfig.outputCfg.channels,
|
||
|
mConfig.outputCfg.format);
|
||
|
result.append(buffer);
|
||
|
|
||
|
snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
|
||
|
result.append(buffer);
|
||
|
result.append("\t\t\tPid Priority Ctrl Locked client server\n");
|
||
|
for (size_t i = 0; i < mHandles.size(); ++i) {
|
||
|
sp<EffectHandle> handle = mHandles[i].promote();
|
||
|
if (handle != 0) {
|
||
|
handle->dump(buffer, SIZE);
|
||
|
result.append(buffer);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
result.append("\n");
|
||
|
|
||
|
write(fd, result.string(), result.length());
|
||
|
|
||
|
if (locked) {
|
||
|
mLock.unlock();
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
// EffectHandle implementation
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
#undef LOG_TAG
|
||
|
#define LOG_TAG "AudioFlinger::EffectHandle"
|
||
|
|
||
|
AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect,
|
||
|
const sp<AudioFlinger::Client>& client,
|
||
|
const sp<IEffectClient>& effectClient,
|
||
|
int32_t priority)
|
||
|
: BnEffect(),
|
||
|
mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false)
|
||
|
{
|
||
|
LOGV("constructor %p", this);
|
||
|
|
||
|
int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
|
||
|
mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset);
|
||
|
if (mCblkMemory != 0) {
|
||
|
mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer());
|
||
|
|
||
|
if (mCblk) {
|
||
|
new(mCblk) effect_param_cblk_t();
|
||
|
mBuffer = (uint8_t *)mCblk + bufOffset;
|
||
|
}
|
||
|
} else {
|
||
|
LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t));
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
AudioFlinger::EffectHandle::~EffectHandle()
|
||
|
{
|
||
|
LOGV("Destructor %p", this);
|
||
|
disconnect();
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectHandle::enable()
|
||
|
{
|
||
|
if (!mHasControl) return INVALID_OPERATION;
|
||
|
if (mEffect == 0) return DEAD_OBJECT;
|
||
|
|
||
|
return mEffect->setEnabled(true);
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectHandle::disable()
|
||
|
{
|
||
|
if (!mHasControl) return INVALID_OPERATION;
|
||
|
if (mEffect == NULL) return DEAD_OBJECT;
|
||
|
|
||
|
return mEffect->setEnabled(false);
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectHandle::disconnect()
|
||
|
{
|
||
|
if (mEffect == 0) {
|
||
|
return;
|
||
|
}
|
||
|
mEffect->disconnect(this);
|
||
|
// release sp on module => module destructor can be called now
|
||
|
mEffect.clear();
|
||
|
if (mCblk) {
|
||
|
mCblk->~effect_param_cblk_t(); // destroy our shared-structure.
|
||
|
}
|
||
|
mCblkMemory.clear(); // and free the shared memory
|
||
|
if (mClient != 0) {
|
||
|
Mutex::Autolock _l(mClient->audioFlinger()->mLock);
|
||
|
mClient.clear();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode,
|
||
|
uint32_t cmdSize,
|
||
|
void *pCmdData,
|
||
|
uint32_t *replySize,
|
||
|
void *pReplyData)
|
||
|
{
|
||
|
LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
|
||
|
cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get());
|
||
|
|
||
|
// only get parameter command is permitted for applications not controlling the effect
|
||
|
if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
|
||
|
return INVALID_OPERATION;
|
||
|
}
|
||
|
if (mEffect == 0) return DEAD_OBJECT;
|
||
|
|
||
|
// handle commands that are not forwarded transparently to effect engine
|
||
|
if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
|
||
|
// No need to trylock() here as this function is executed in the binder thread serving a particular client process:
|
||
|
// no risk to block the whole media server process or mixer threads is we are stuck here
|
||
|
Mutex::Autolock _l(mCblk->lock);
|
||
|
if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
|
||
|
mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
|
||
|
mCblk->serverIndex = 0;
|
||
|
mCblk->clientIndex = 0;
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
status_t status = NO_ERROR;
|
||
|
while (mCblk->serverIndex < mCblk->clientIndex) {
|
||
|
int reply;
|
||
|
uint32_t rsize = sizeof(int);
|
||
|
int *p = (int *)(mBuffer + mCblk->serverIndex);
|
||
|
int size = *p++;
|
||
|
if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) {
|
||
|
LOGW("command(): invalid parameter block size");
|
||
|
break;
|
||
|
}
|
||
|
effect_param_t *param = (effect_param_t *)p;
|
||
|
if (param->psize == 0 || param->vsize == 0) {
|
||
|
LOGW("command(): null parameter or value size");
|
||
|
mCblk->serverIndex += size;
|
||
|
continue;
|
||
|
}
|
||
|
uint32_t psize = sizeof(effect_param_t) +
|
||
|
((param->psize - 1) / sizeof(int) + 1) * sizeof(int) +
|
||
|
param->vsize;
|
||
|
|
||
|
status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM,
|
||
|
psize,
|
||
|
p,
|
||
|
&rsize,
|
||
|
&reply);
|
||
|
// stop at first error encountered
|
||
|
if (ret != NO_ERROR) {
|
||
|
status = ret;
|
||
|
*(int *)pReplyData = reply;
|
||
|
break;
|
||
|
} else if (reply != NO_ERROR) {
|
||
|
*(int *)pReplyData = reply;
|
||
|
break;
|
||
|
}
|
||
|
mCblk->serverIndex += size;
|
||
|
}
|
||
|
mCblk->serverIndex = 0;
|
||
|
mCblk->clientIndex = 0;
|
||
|
return status;
|
||
|
} else if (cmdCode == EFFECT_CMD_ENABLE) {
|
||
|
*(int *)pReplyData = NO_ERROR;
|
||
|
return enable();
|
||
|
} else if (cmdCode == EFFECT_CMD_DISABLE) {
|
||
|
*(int *)pReplyData = NO_ERROR;
|
||
|
return disable();
|
||
|
}
|
||
|
|
||
|
LOGV("EffectHandle::command: isOnLPA %d", mEffect->isOnLPA());
|
||
|
if(mEffect->isOnLPA() &&
|
||
|
((cmdCode == EFFECT_CMD_SET_PARAM) || (cmdCode == EFFECT_CMD_SET_PARAM_DEFERRED) ||
|
||
|
(cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) || (cmdCode == EFFECT_CMD_SET_DEVICE) ||
|
||
|
(cmdCode == EFFECT_CMD_SET_VOLUME) || (cmdCode == EFFECT_CMD_SET_AUDIO_MODE)) ) {
|
||
|
// Notify LPA Player for the change in Effect module
|
||
|
// TODO: check if it is required to send mLPAHandle
|
||
|
LOGV("Notifying LPA player for the change in effect config");
|
||
|
mClient->audioFlinger()->audioConfigChanged_l(AudioSystem::EFFECT_CONFIG_CHANGED, 0, NULL);
|
||
|
}
|
||
|
|
||
|
return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
|
||
|
}
|
||
|
|
||
|
sp<IMemory> AudioFlinger::EffectHandle::getCblk() const {
|
||
|
return mCblkMemory;
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal)
|
||
|
{
|
||
|
LOGV("setControl %p control %d", this, hasControl);
|
||
|
|
||
|
mHasControl = hasControl;
|
||
|
if (signal && mEffectClient != 0) {
|
||
|
mEffectClient->controlStatusChanged(hasControl);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode,
|
||
|
uint32_t cmdSize,
|
||
|
void *pCmdData,
|
||
|
uint32_t replySize,
|
||
|
void *pReplyData)
|
||
|
{
|
||
|
if (mEffectClient != 0) {
|
||
|
mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void AudioFlinger::EffectHandle::setEnabled(bool enabled)
|
||
|
{
|
||
|
if (mEffectClient != 0) {
|
||
|
mEffectClient->enableStatusChanged(enabled);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectHandle::onTransact(
|
||
|
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
|
||
|
{
|
||
|
return BnEffect::onTransact(code, data, reply, flags);
|
||
|
}
|
||
|
|
||
|
|
||
|
void AudioFlinger::EffectHandle::dump(char* buffer, size_t size)
|
||
|
{
|
||
|
bool locked = tryLock(mCblk->lock);
|
||
|
|
||
|
snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n",
|
||
|
(mClient == NULL) ? getpid() : mClient->pid(),
|
||
|
mPriority,
|
||
|
mHasControl,
|
||
|
!locked,
|
||
|
mCblk->clientIndex,
|
||
|
mCblk->serverIndex
|
||
|
);
|
||
|
|
||
|
if (locked) {
|
||
|
mCblk->lock.unlock();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#undef LOG_TAG
|
||
|
#define LOG_TAG "AudioFlinger::EffectChain"
|
||
|
|
||
|
AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
|
||
|
int sessionId)
|
||
|
: mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false),
|
||
|
mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
|
||
|
mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX), mIsForLPATrack(false)
|
||
|
{
|
||
|
LOGV("EffectChain::ctor sessionId %d", sessionId);
|
||
|
mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
|
||
|
}
|
||
|
|
||
|
AudioFlinger::EffectChain::~EffectChain()
|
||
|
{
|
||
|
LOGV("EffectChain::dtor mOwnInBuffer %d", mOwnInBuffer);
|
||
|
if (mOwnInBuffer) {
|
||
|
delete mInBuffer;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// getEffectFromDesc_l() must be called with PlaybackThread::mLock held
|
||
|
sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor)
|
||
|
{
|
||
|
sp<EffectModule> effect;
|
||
|
size_t size = mEffects.size();
|
||
|
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
|
||
|
effect = mEffects[i];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return effect;
|
||
|
}
|
||
|
|
||
|
// getEffectFromId_l() must be called with PlaybackThread::mLock held
|
||
|
sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id)
|
||
|
{
|
||
|
sp<EffectModule> effect;
|
||
|
size_t size = mEffects.size();
|
||
|
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
// by convention, return first effect if id provided is 0 (0 is never a valid id)
|
||
|
if (id == 0 || mEffects[i]->id() == id) {
|
||
|
effect = mEffects[i];
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return effect;
|
||
|
}
|
||
|
|
||
|
sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromIndex_l(int idx)
|
||
|
{
|
||
|
sp<EffectModule> effect = NULL;
|
||
|
if(idx < 0 || idx >= mEffects.size()) {
|
||
|
LOGE("EffectChain::getEffectFromIndex_l: invalid index %d", idx);
|
||
|
}
|
||
|
if(mEffects.size() > 0){
|
||
|
effect = mEffects[idx];
|
||
|
}
|
||
|
return effect;
|
||
|
}
|
||
|
|
||
|
// Must be called with EffectChain::mLock locked
|
||
|
void AudioFlinger::EffectChain::process_l()
|
||
|
{
|
||
|
LOGV("EffectChain::process_l()");
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread == 0) {
|
||
|
LOGW("process_l(): cannot promote mixer thread");
|
||
|
return;
|
||
|
}
|
||
|
PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
|
||
|
bool isGlobalSession = (mSessionId == AudioSystem::SESSION_OUTPUT_MIX) ||
|
||
|
(mSessionId == AudioSystem::SESSION_OUTPUT_STAGE);
|
||
|
bool tracksOnSession = false;
|
||
|
if (!isGlobalSession && !isForLPATrack()) {
|
||
|
tracksOnSession =
|
||
|
playbackThread->hasAudioSession(mSessionId) & PlaybackThread::TRACK_SESSION;
|
||
|
}
|
||
|
|
||
|
size_t size = mEffects.size();
|
||
|
LOGV("process_l(): isGlobalSession %d tracksOnSession %d isForLPA %d numEffects %d",
|
||
|
isGlobalSession, tracksOnSession, isForLPATrack(), size);
|
||
|
// do not process effect if no track is present in same audio session
|
||
|
if (isGlobalSession || tracksOnSession || isForLPATrack()) {
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
mEffects[i]->process();
|
||
|
}
|
||
|
}
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
mEffects[i]->updateState();
|
||
|
}
|
||
|
// if no track is active, input buffer must be cleared here as the mixer process
|
||
|
// will not do it
|
||
|
if (tracksOnSession &&
|
||
|
activeTracks() == 0) {
|
||
|
size_t numSamples = playbackThread->frameCount() * playbackThread->channelCount();
|
||
|
memset(mInBuffer, 0, numSamples * sizeof(int16_t));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// addEffect_l() must be called with PlaybackThread::mLock held
|
||
|
status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect)
|
||
|
{
|
||
|
effect_descriptor_t desc = effect->desc();
|
||
|
uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
|
||
|
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
effect->setChain(this);
|
||
|
sp<ThreadBase> thread = mThread.promote();
|
||
|
if (thread == 0) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
effect->setThread(thread);
|
||
|
|
||
|
if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
// Auxiliary effects are inserted at the beginning of mEffects vector as
|
||
|
// they are processed first and accumulated in chain input buffer
|
||
|
mEffects.insertAt(effect, 0);
|
||
|
|
||
|
// the input buffer for auxiliary effect contains mono samples in
|
||
|
// 32 bit format. This is to avoid saturation in AudoMixer
|
||
|
// accumulation stage. Saturation is done in EffectModule::process() before
|
||
|
// calling the process in effect engine
|
||
|
size_t numSamples = thread->frameCount();
|
||
|
int32_t *buffer = new int32_t[numSamples];
|
||
|
memset(buffer, 0, numSamples * sizeof(int32_t));
|
||
|
effect->setInBuffer((int16_t *)buffer);
|
||
|
// auxiliary effects output samples to chain input buffer for further processing
|
||
|
// by insert effects
|
||
|
effect->setOutBuffer(mInBuffer);
|
||
|
} else {
|
||
|
// Insert effects are inserted at the end of mEffects vector as they are processed
|
||
|
// after track and auxiliary effects.
|
||
|
// Insert effect order as a function of indicated preference:
|
||
|
// if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
|
||
|
// another effect is present
|
||
|
// else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
|
||
|
// last effect claiming first position
|
||
|
// else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
|
||
|
// first effect claiming last position
|
||
|
// else if EFFECT_FLAG_INSERT_ANY insert after first or before last
|
||
|
// Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
|
||
|
// already present
|
||
|
|
||
|
int size = (int)mEffects.size();
|
||
|
int idx_insert = size;
|
||
|
int idx_insert_first = -1;
|
||
|
int idx_insert_last = -1;
|
||
|
|
||
|
for (int i = 0; i < size; i++) {
|
||
|
effect_descriptor_t d = mEffects[i]->desc();
|
||
|
uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
|
||
|
uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
|
||
|
if (iMode == EFFECT_FLAG_TYPE_INSERT) {
|
||
|
// check invalid effect chaining combinations
|
||
|
if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
|
||
|
iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
|
||
|
LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name);
|
||
|
return INVALID_OPERATION;
|
||
|
}
|
||
|
// remember position of first insert effect and by default
|
||
|
// select this as insert position for new effect
|
||
|
if (idx_insert == size) {
|
||
|
idx_insert = i;
|
||
|
}
|
||
|
// remember position of last insert effect claiming
|
||
|
// first position
|
||
|
if (iPref == EFFECT_FLAG_INSERT_FIRST) {
|
||
|
idx_insert_first = i;
|
||
|
}
|
||
|
// remember position of first insert effect claiming
|
||
|
// last position
|
||
|
if (iPref == EFFECT_FLAG_INSERT_LAST &&
|
||
|
idx_insert_last == -1) {
|
||
|
idx_insert_last = i;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// modify idx_insert from first position if needed
|
||
|
if (insertPref == EFFECT_FLAG_INSERT_LAST) {
|
||
|
if (idx_insert_last != -1) {
|
||
|
idx_insert = idx_insert_last;
|
||
|
} else {
|
||
|
idx_insert = size;
|
||
|
}
|
||
|
} else {
|
||
|
if (idx_insert_first != -1) {
|
||
|
idx_insert = idx_insert_first + 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// always read samples from chain input buffer
|
||
|
effect->setInBuffer(mInBuffer);
|
||
|
|
||
|
// if last effect in the chain, output samples to chain
|
||
|
// output buffer, otherwise to chain input buffer
|
||
|
if (idx_insert == size) {
|
||
|
if (idx_insert != 0) {
|
||
|
mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
|
||
|
mEffects[idx_insert-1]->configure();
|
||
|
}
|
||
|
effect->setOutBuffer(mOutBuffer);
|
||
|
} else {
|
||
|
effect->setOutBuffer(mInBuffer);
|
||
|
}
|
||
|
mEffects.insertAt(effect, idx_insert);
|
||
|
|
||
|
LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert);
|
||
|
}
|
||
|
effect->configure();
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
// removeEffect_l() must be called with PlaybackThread::mLock held
|
||
|
size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect)
|
||
|
{
|
||
|
Mutex::Autolock _l(mLock);
|
||
|
int size = (int)mEffects.size();
|
||
|
int i;
|
||
|
uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
|
||
|
|
||
|
for (i = 0; i < size; i++) {
|
||
|
if (effect == mEffects[i]) {
|
||
|
if (type == EFFECT_FLAG_TYPE_AUXILIARY) {
|
||
|
delete[] effect->inBuffer();
|
||
|
} else {
|
||
|
if (i == size - 1 && i != 0) {
|
||
|
mEffects[i - 1]->setOutBuffer(mOutBuffer);
|
||
|
mEffects[i - 1]->configure();
|
||
|
}
|
||
|
}
|
||
|
mEffects.removeAt(i);
|
||
|
LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return mEffects.size();
|
||
|
}
|
||
|
|
||
|
// setDevice_l() must be called with PlaybackThread::mLock held
|
||
|
void AudioFlinger::EffectChain::setDevice_l(uint32_t device)
|
||
|
{
|
||
|
size_t size = mEffects.size();
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
mEffects[i]->setDevice(device);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setMode_l() must be called with PlaybackThread::mLock held
|
||
|
void AudioFlinger::EffectChain::setMode_l(uint32_t mode)
|
||
|
{
|
||
|
size_t size = mEffects.size();
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
mEffects[i]->setMode(mode);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// setVolume_l() must be called with PlaybackThread::mLock held
|
||
|
bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right)
|
||
|
{
|
||
|
uint32_t newLeft = *left;
|
||
|
uint32_t newRight = *right;
|
||
|
bool hasControl = false;
|
||
|
int ctrlIdx = -1;
|
||
|
size_t size = mEffects.size();
|
||
|
|
||
|
// first update volume controller
|
||
|
for (size_t i = size; i > 0; i--) {
|
||
|
if (mEffects[i - 1]->isProcessEnabled() &&
|
||
|
(mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) {
|
||
|
ctrlIdx = i - 1;
|
||
|
hasControl = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) {
|
||
|
if (hasControl) {
|
||
|
*left = mNewLeftVolume;
|
||
|
*right = mNewRightVolume;
|
||
|
}
|
||
|
return hasControl;
|
||
|
}
|
||
|
|
||
|
mVolumeCtrlIdx = ctrlIdx;
|
||
|
mLeftVolume = newLeft;
|
||
|
mRightVolume = newRight;
|
||
|
|
||
|
// second get volume update from volume controller
|
||
|
if (ctrlIdx >= 0) {
|
||
|
mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true);
|
||
|
mNewLeftVolume = newLeft;
|
||
|
mNewRightVolume = newRight;
|
||
|
}
|
||
|
// then indicate volume to all other effects in chain.
|
||
|
// Pass altered volume to effects before volume controller
|
||
|
// and requested volume to effects after controller
|
||
|
uint32_t lVol = newLeft;
|
||
|
uint32_t rVol = newRight;
|
||
|
|
||
|
for (size_t i = 0; i < size; i++) {
|
||
|
if ((int)i == ctrlIdx) continue;
|
||
|
// this also works for ctrlIdx == -1 when there is no volume controller
|
||
|
if ((int)i > ctrlIdx) {
|
||
|
lVol = *left;
|
||
|
rVol = *right;
|
||
|
}
|
||
|
mEffects[i]->setVolume(&lVol, &rVol, false);
|
||
|
}
|
||
|
*left = newLeft;
|
||
|
*right = newRight;
|
||
|
|
||
|
return hasControl;
|
||
|
}
|
||
|
|
||
|
status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
|
||
|
{
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId);
|
||
|
result.append(buffer);
|
||
|
|
||
|
bool locked = tryLock(mLock);
|
||
|
// failed to lock - AudioFlinger is probably deadlocked
|
||
|
if (!locked) {
|
||
|
result.append("\tCould not lock mutex:\n");
|
||
|
}
|
||
|
|
||
|
result.append("\tNum fx In buffer Out buffer Active tracks:\n");
|
||
|
snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n",
|
||
|
mEffects.size(),
|
||
|
(uint32_t)mInBuffer,
|
||
|
(uint32_t)mOutBuffer,
|
||
|
mActiveTrackCnt);
|
||
|
result.append(buffer);
|
||
|
write(fd, result.string(), result.size());
|
||
|
|
||
|
for (size_t i = 0; i < mEffects.size(); ++i) {
|
||
|
sp<EffectModule> effect = mEffects[i];
|
||
|
if (effect != 0) {
|
||
|
effect->dump(fd, args);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (locked) {
|
||
|
mLock.unlock();
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
#undef LOG_TAG
|
||
|
#define LOG_TAG "AudioFlinger"
|
||
|
|
||
|
// ----------------------------------------------------------------------------
|
||
|
|
||
|
status_t AudioFlinger::onTransact(
|
||
|
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
|
||
|
{
|
||
|
return BnAudioFlinger::onTransact(code, data, reply, flags);
|
||
|
}
|
||
|
|
||
|
}; // namespace android
|