1397 lines
40 KiB
C++
1397 lines
40 KiB
C++
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/* //device/extlibs/pv/android/AudioTrack.cpp
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**
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_NDDEBUG 0
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#define LOG_TAG "AudioTrack"
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#include <stdint.h>
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#include <sys/types.h>
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#include <limits.h>
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#include <sched.h>
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#include <sys/resource.h>
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#include <private/media/AudioTrackShared.h>
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#include <media/AudioSystem.h>
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#include <media/AudioTrack.h>
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#include <utils/Log.h>
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#include <binder/Parcel.h>
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#include <binder/IPCThreadState.h>
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#include <utils/Timers.h>
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#include <cutils/atomic.h>
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#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
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#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
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namespace android {
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// ---------------------------------------------------------------------------
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// static
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status_t AudioTrack::getMinFrameCount(
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int* frameCount,
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int streamType,
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uint32_t sampleRate)
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{
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if(streamType == AudioSystem::VOICE_CALL) {
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LOGV("AudioTrack :: getMinFramecount voice call \n");
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if(sampleRate == 8000) {
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*frameCount = 160;
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} else if (sampleRate == 16000) {
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*frameCount = 320;
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}
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return NO_ERROR;
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}
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int afSampleRate;
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if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
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return NO_INIT;
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}
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int afFrameCount;
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if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
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return NO_INIT;
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}
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uint32_t afLatency;
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if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
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return NO_INIT;
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}
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// Ensure that buffer depth covers at least audio hardware latency
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uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate);
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if (minBufCount < 2) minBufCount = 2;
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*frameCount = (sampleRate == 0) ? afFrameCount * minBufCount :
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afFrameCount * minBufCount * sampleRate / afSampleRate;
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return NO_ERROR;
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}
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// ---------------------------------------------------------------------------
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AudioTrack::AudioTrack()
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: mStatus(NO_INIT)
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{
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}
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AudioTrack::AudioTrack(
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int streamType,
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uint32_t sampleRate,
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int format,
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int channels,
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int frameCount,
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uint32_t flags,
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callback_t cbf,
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void* user,
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int notificationFrames,
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int sessionId)
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: mStatus(NO_INIT)
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{
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mStatus = set(streamType, sampleRate, format, channels,
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frameCount, flags, cbf, user, notificationFrames,
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0, false, sessionId);
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}
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AudioTrack::AudioTrack(
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int streamType,
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uint32_t sampleRate,
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int format,
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int channels,
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const sp<IMemory>& sharedBuffer,
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uint32_t flags,
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callback_t cbf,
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void* user,
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int notificationFrames,
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int sessionId)
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: mStatus(NO_INIT)
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{
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mStatus = set(streamType, sampleRate, format, channels,
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0, flags, cbf, user, notificationFrames,
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sharedBuffer, false, sessionId);
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}
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AudioTrack::AudioTrack(
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int streamType,
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uint32_t sampleRate,
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int format,
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int channels,
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uint32_t flags,
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int sessionId,
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int lpaSessionId)
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: mStatus(NO_INIT), mAudioSession(-1)
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{
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mStatus = set(streamType, sampleRate, format, channels, flags, sessionId, lpaSessionId);
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}
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AudioTrack::~AudioTrack()
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{
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LOGV("AudioTrack dtor");
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LOGV_IF(mSharedBuffer != 0, "Destructor sharedBuffer: %p", mSharedBuffer->pointer());
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if (mStatus == NO_ERROR) {
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// Make sure that callback function exits in the case where
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// it is looping on buffer full condition in obtainBuffer().
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// Otherwise the callback thread will never exit.
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stop();
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if (mAudioTrackThread != 0) {
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mAudioTrackThread->requestExitAndWait();
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mAudioTrackThread.clear();
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}
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if(mAudioTrack != NULL) {
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mAudioTrack.clear();
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}
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if(mAudioSession >= 0) {
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const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
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if (audioFlinger != 0) {
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status_t status;
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LOGV("Calling AudioFlinger::deleteSession");
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audioFlinger->deleteSession();
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} else {
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LOGE("Could not get audioflinger");
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}
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AudioSystem::closeSession(mAudioSession);
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mAudioSession = -1;
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}
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IPCThreadState::self()->flushCommands();
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}
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}
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status_t AudioTrack::set(
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int streamType,
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uint32_t sampleRate,
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int format,
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int channels,
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int frameCount,
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uint32_t flags,
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callback_t cbf,
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void* user,
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int notificationFrames,
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const sp<IMemory>& sharedBuffer,
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bool threadCanCallJava,
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int sessionId)
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{
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LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
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if (mAudioTrack != 0) {
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LOGE("Track already in use");
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return INVALID_OPERATION;
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}
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int afSampleRate;
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if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
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return NO_INIT;
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}
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uint32_t afLatency;
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if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
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return NO_INIT;
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}
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// handle default values first.
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if (streamType == AudioSystem::DEFAULT) {
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streamType = AudioSystem::MUSIC;
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}
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if (sampleRate == 0) {
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sampleRate = afSampleRate;
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}
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// these below should probably come from the audioFlinger too...
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if (format == 0) {
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format = AudioSystem::PCM_16_BIT;
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}
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if (channels == 0) {
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channels = AudioSystem::CHANNEL_OUT_STEREO;
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}
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// validate parameters
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if (!AudioSystem::isValidFormat(format)) {
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LOGE("Invalid format");
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return BAD_VALUE;
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}
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// force direct flag if format is not linear PCM
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if (!AudioSystem::isLinearPCM(format)) {
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flags |= AudioSystem::OUTPUT_FLAG_DIRECT;
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}
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if (!AudioSystem::isOutputChannel(channels)) {
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LOGE("Invalid channel mask");
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return BAD_VALUE;
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}
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uint32_t channelCount = AudioSystem::popCount(channels);
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audio_io_handle_t output = AudioSystem::getOutput((AudioSystem::stream_type)streamType,
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sampleRate, format, channels, (AudioSystem::output_flags)flags);
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if (output == 0) {
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LOGE("Could not get audio output for stream type %d", streamType);
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return BAD_VALUE;
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}
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mVolume[LEFT] = 1.0f;
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mVolume[RIGHT] = 1.0f;
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mSendLevel = 0;
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mFrameCount = frameCount;
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mNotificationFramesReq = notificationFrames;
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mSessionId = sessionId;
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mAuxEffectId = 0;
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// create the IAudioTrack
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status_t status = createTrack(streamType, sampleRate, format, channelCount,
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frameCount, flags, sharedBuffer, output, true);
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if (status != NO_ERROR) {
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return status;
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}
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if (cbf != 0) {
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mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava);
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if (mAudioTrackThread == 0) {
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LOGE("Could not create callback thread");
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return NO_INIT;
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}
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}
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mStatus = NO_ERROR;
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mStreamType = streamType;
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mFormat = format;
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mChannels = channels;
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mChannelCount = channelCount;
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mSharedBuffer = sharedBuffer;
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mMuted = false;
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mActive = 0;
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mCbf = cbf;
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mUserData = user;
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mLoopCount = 0;
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mMarkerPosition = 0;
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mMarkerReached = false;
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mNewPosition = 0;
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mUpdatePeriod = 0;
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mFlags = flags;
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mAudioSession = -1;
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return NO_ERROR;
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}
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status_t AudioTrack::set(
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int streamType,
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uint32_t sampleRate,
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int format,
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int channels,
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uint32_t flags,
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int sessionId,
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int lpaSessionId)
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{
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// handle default values first.
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if (streamType == AudioSystem::DEFAULT) {
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streamType = AudioSystem::MUSIC;
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}
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// these below should probably come from the audioFlinger too...
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if (format == 0) {
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format = AudioSystem::PCM_16_BIT;
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}
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// validate parameters
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if (!AudioSystem::isValidFormat(format)) {
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LOGE("Invalid format");
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return BAD_VALUE;
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}
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// force direct flag if format is not linear PCM
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if (!AudioSystem::isLinearPCM(format)) {
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flags |= AudioSystem::OUTPUT_FLAG_DIRECT;
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}
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audio_io_handle_t output = AudioSystem::getSession((AudioSystem::stream_type)streamType,
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format, (AudioSystem::output_flags)flags, lpaSessionId);
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if (output == 0) {
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LOGE("Could not get audio output for stream type %d", streamType);
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return BAD_VALUE;
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}
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mVolume[LEFT] = 1.0f;
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mVolume[RIGHT] = 1.0f;
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mStatus = NO_ERROR;
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mStreamType = streamType;
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mFormat = format;
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mChannels = 2;
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mChannelCount = 2;
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mSharedBuffer = NULL;
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mMuted = false;
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mActive = 0;
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mCbf = NULL;
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mNotificationFramesReq = 0;
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mRemainingFrames = 0;
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mUserData = NULL;
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mLatency = 0;
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mLoopCount = 0;
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mMarkerPosition = 0;
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mMarkerReached = false;
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mNewPosition = 0;
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mUpdatePeriod = 0;
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mFlags = flags;
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mAudioTrack = NULL;
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mAudioSession = output;
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mSessionId = sessionId;
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mAuxEffectId = 0;
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const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
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if (audioFlinger == 0) {
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LOGE("Could not get audioflinger");
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return NO_INIT;
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}
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status_t status;
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audioFlinger->createSession(getpid(),
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sampleRate,
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channels,
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&mSessionId,
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&status);
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if(status != NO_ERROR) {
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LOGE("createSession returned with status %d", status);
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}
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/* Make the track active and start output */
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android_atomic_or(1, &mActive);
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AudioSystem::startOutput(output, (AudioSystem::stream_type)mStreamType);
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LOGV("AudioTrack::set() - Started output(%d)",output);
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return NO_ERROR;
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}
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status_t AudioTrack::initCheck() const
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{
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return mStatus;
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}
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// -------------------------------------------------------------------------
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uint32_t AudioTrack::latency() const
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{
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return mLatency;
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}
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int AudioTrack::streamType() const
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{
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return mStreamType;
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}
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int AudioTrack::format() const
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{
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return mFormat;
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}
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int AudioTrack::channelCount() const
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{
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return mChannelCount;
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}
|
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uint32_t AudioTrack::frameCount() const
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{
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return mCblk->frameCount;
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}
|
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int AudioTrack::frameSize() const
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{
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if (AudioSystem::isLinearPCM(mFormat)) {
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return channelCount()*((format() == AudioSystem::PCM_8_BIT) ? sizeof(uint8_t) : sizeof(int16_t));
|
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} else {
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return sizeof(uint8_t);
|
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}
|
||
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}
|
||
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|
||
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sp<IMemory>& AudioTrack::sharedBuffer()
|
||
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{
|
||
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return mSharedBuffer;
|
||
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}
|
||
|
|
||
|
// -------------------------------------------------------------------------
|
||
|
|
||
|
void AudioTrack::start()
|
||
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{
|
||
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if ( mAudioSession != -1 ) {
|
||
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if ( NO_ERROR != AudioSystem::resumeSession(mAudioSession,
|
||
|
(AudioSystem::stream_type)mStreamType) )
|
||
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{
|
||
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LOGE("ResumeSession failed");
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
sp<AudioTrackThread> t = mAudioTrackThread;
|
||
|
status_t status;
|
||
|
|
||
|
LOGD("start %p", this);
|
||
|
if (t != 0) {
|
||
|
if (t->exitPending()) {
|
||
|
if (t->requestExitAndWait() == WOULD_BLOCK) {
|
||
|
LOGE("AudioTrack::start called from thread");
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
t->mLock.lock();
|
||
|
}
|
||
|
|
||
|
if (android_atomic_or(1, &mActive) == 0) {
|
||
|
mNewPosition = mCblk->server + mUpdatePeriod;
|
||
|
mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
|
||
|
mCblk->waitTimeMs = 0;
|
||
|
mCblk->flags &= ~CBLK_DISABLED_ON;
|
||
|
if (t != 0) {
|
||
|
t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
|
||
|
} else {
|
||
|
setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
|
||
|
}
|
||
|
|
||
|
if (mCblk->flags & CBLK_INVALID_MSK) {
|
||
|
LOGE("start() track %p invalidated, creating a new one", this);
|
||
|
// no need to clear the invalid flag as this cblk will not be used anymore
|
||
|
// force new track creation
|
||
|
status = DEAD_OBJECT;
|
||
|
} else {
|
||
|
status = mAudioTrack->start();
|
||
|
}
|
||
|
if (status == DEAD_OBJECT) {
|
||
|
LOGE("start() dead IAudioTrack: creating a new one");
|
||
|
mSessionId = 0;
|
||
|
status = createTrack(mStreamType, mCblk->sampleRate, mFormat, mChannelCount,
|
||
|
mFrameCount, mFlags, mSharedBuffer, getOutput(), false);
|
||
|
if (status == NO_ERROR) {
|
||
|
status = mAudioTrack->start();
|
||
|
if (status == NO_ERROR) {
|
||
|
mNewPosition = mCblk->server + mUpdatePeriod;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (status != NO_ERROR) {
|
||
|
LOGV("start() failed");
|
||
|
android_atomic_and(~1, &mActive);
|
||
|
if (t != 0) {
|
||
|
t->requestExit();
|
||
|
} else {
|
||
|
setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (t != 0) {
|
||
|
t->mLock.unlock();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioTrack::stop()
|
||
|
{
|
||
|
sp<AudioTrackThread> t = mAudioTrackThread;
|
||
|
|
||
|
LOGD("stop %p", this);
|
||
|
if (t != 0) {
|
||
|
t->mLock.lock();
|
||
|
}
|
||
|
|
||
|
if (android_atomic_and(~1, &mActive) == 1) {
|
||
|
if(mAudioTrack != NULL) {
|
||
|
mCblk->cv.signal();
|
||
|
mAudioTrack->stop();
|
||
|
// Cancel loops (If we are in the middle of a loop, playback
|
||
|
// would not stop until loopCount reaches 0).
|
||
|
setLoop(0, 0, 0);
|
||
|
// the playback head position will reset to 0, so if a marker is set, we need
|
||
|
// to activate it again
|
||
|
mMarkerReached = false;
|
||
|
// Force flush if a shared buffer is used otherwise audioflinger
|
||
|
// will not stop before end of buffer is reached.
|
||
|
if (mSharedBuffer != 0) {
|
||
|
flush();
|
||
|
}
|
||
|
if (t != 0) {
|
||
|
t->requestExit();
|
||
|
} else {
|
||
|
setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_NORMAL);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (t != 0) {
|
||
|
t->mLock.unlock();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool AudioTrack::stopped() const
|
||
|
{
|
||
|
return !mActive;
|
||
|
}
|
||
|
|
||
|
void AudioTrack::flush()
|
||
|
{
|
||
|
LOGV("flush");
|
||
|
|
||
|
// clear playback marker and periodic update counter
|
||
|
mMarkerPosition = 0;
|
||
|
mMarkerReached = false;
|
||
|
mUpdatePeriod = 0;
|
||
|
|
||
|
|
||
|
if (!mActive) {
|
||
|
mAudioTrack->flush();
|
||
|
// Release AudioTrack callback thread in case it was waiting for new buffers
|
||
|
// in AudioTrack::obtainBuffer()
|
||
|
mCblk->cv.signal();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioTrack::pause()
|
||
|
{
|
||
|
LOGD("pause");
|
||
|
|
||
|
if ( mAudioSession != -1 ) {
|
||
|
if ( NO_ERROR != AudioSystem::pauseSession(mAudioSession,
|
||
|
(AudioSystem::stream_type)mStreamType) )
|
||
|
{
|
||
|
LOGE("PauseSession failed");
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (android_atomic_and(~1, &mActive) == 1) {
|
||
|
mAudioTrack->pause();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioTrack::mute(bool e)
|
||
|
{
|
||
|
mAudioTrack->mute(e);
|
||
|
mMuted = e;
|
||
|
}
|
||
|
|
||
|
bool AudioTrack::muted() const
|
||
|
{
|
||
|
return mMuted;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setVolume(float left, float right)
|
||
|
{
|
||
|
if (left > 1.0f || right > 1.0f) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
mVolume[LEFT] = left;
|
||
|
mVolume[RIGHT] = right;
|
||
|
|
||
|
// write must be atomic
|
||
|
mCblk->volumeLR = (uint32_t(uint16_t(right * 0x1000)) << 16) | uint16_t(left * 0x1000);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
void AudioTrack::getVolume(float* left, float* right)
|
||
|
{
|
||
|
if (left != NULL) {
|
||
|
*left = mVolume[LEFT];
|
||
|
}
|
||
|
if (right != NULL) {
|
||
|
*right = mVolume[RIGHT];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setAuxEffectSendLevel(float level)
|
||
|
{
|
||
|
LOGV("setAuxEffectSendLevel(%f)", level);
|
||
|
if (level > 1.0f) {
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
mSendLevel = level;
|
||
|
|
||
|
mCblk->sendLevel = uint16_t(level * 0x1000);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
void AudioTrack::getAuxEffectSendLevel(float* level)
|
||
|
{
|
||
|
if (level != NULL) {
|
||
|
*level = mSendLevel;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setSampleRate(int rate)
|
||
|
{
|
||
|
int afSamplingRate;
|
||
|
|
||
|
if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
// Resampler implementation limits input sampling rate to 2 x output sampling rate.
|
||
|
if (rate <= 0 || rate > afSamplingRate*2 ) return BAD_VALUE;
|
||
|
|
||
|
mCblk->sampleRate = rate;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
uint32_t AudioTrack::getSampleRate()
|
||
|
{
|
||
|
return mCblk->sampleRate;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
|
||
|
{
|
||
|
audio_track_cblk_t* cblk = mCblk;
|
||
|
|
||
|
Mutex::Autolock _l(cblk->lock);
|
||
|
|
||
|
if (loopCount == 0) {
|
||
|
cblk->loopStart = UINT_MAX;
|
||
|
cblk->loopEnd = UINT_MAX;
|
||
|
cblk->loopCount = 0;
|
||
|
mLoopCount = 0;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
if (loopStart >= loopEnd ||
|
||
|
loopEnd - loopStart > cblk->frameCount) {
|
||
|
LOGE("setLoop invalid value: loopStart %d, loopEnd %d, loopCount %d, framecount %d, user %d", loopStart, loopEnd, loopCount, cblk->frameCount, cblk->user);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
if ((mSharedBuffer != 0) && (loopEnd > cblk->frameCount)) {
|
||
|
LOGE("setLoop invalid value: loop markers beyond data: loopStart %d, loopEnd %d, framecount %d",
|
||
|
loopStart, loopEnd, cblk->frameCount);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
cblk->loopStart = loopStart;
|
||
|
cblk->loopEnd = loopEnd;
|
||
|
cblk->loopCount = loopCount;
|
||
|
mLoopCount = loopCount;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
|
||
|
{
|
||
|
if (loopStart != 0) {
|
||
|
*loopStart = mCblk->loopStart;
|
||
|
}
|
||
|
if (loopEnd != 0) {
|
||
|
*loopEnd = mCblk->loopEnd;
|
||
|
}
|
||
|
if (loopCount != 0) {
|
||
|
if (mCblk->loopCount < 0) {
|
||
|
*loopCount = -1;
|
||
|
} else {
|
||
|
*loopCount = mCblk->loopCount;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setMarkerPosition(uint32_t marker)
|
||
|
{
|
||
|
if (mCbf == 0) return INVALID_OPERATION;
|
||
|
|
||
|
mMarkerPosition = marker;
|
||
|
mMarkerReached = false;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::getMarkerPosition(uint32_t *marker)
|
||
|
{
|
||
|
if (marker == 0) return BAD_VALUE;
|
||
|
|
||
|
*marker = mMarkerPosition;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod)
|
||
|
{
|
||
|
if (mCbf == 0) return INVALID_OPERATION;
|
||
|
|
||
|
uint32_t curPosition;
|
||
|
getPosition(&curPosition);
|
||
|
mNewPosition = curPosition + updatePeriod;
|
||
|
mUpdatePeriod = updatePeriod;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
|
||
|
{
|
||
|
if (updatePeriod == 0) return BAD_VALUE;
|
||
|
|
||
|
*updatePeriod = mUpdatePeriod;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::setPosition(uint32_t position)
|
||
|
{
|
||
|
Mutex::Autolock _l(mCblk->lock);
|
||
|
|
||
|
if (!stopped()) return INVALID_OPERATION;
|
||
|
|
||
|
if (position > mCblk->user) return BAD_VALUE;
|
||
|
|
||
|
mCblk->server = position;
|
||
|
mCblk->flags |= CBLK_FORCEREADY_ON;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::getPosition(uint32_t *position)
|
||
|
{
|
||
|
if (position == 0) return BAD_VALUE;
|
||
|
|
||
|
*position = mCblk->server;
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::reload()
|
||
|
{
|
||
|
if (!stopped()) return INVALID_OPERATION;
|
||
|
|
||
|
flush();
|
||
|
|
||
|
mCblk->stepUser(mCblk->frameCount);
|
||
|
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
audio_io_handle_t AudioTrack::getOutput()
|
||
|
{
|
||
|
return AudioSystem::getOutput((AudioSystem::stream_type)mStreamType,
|
||
|
mCblk->sampleRate, mFormat, mChannels, (AudioSystem::output_flags)mFlags);
|
||
|
}
|
||
|
|
||
|
int AudioTrack::getSessionId()
|
||
|
{
|
||
|
return mSessionId;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::attachAuxEffect(int effectId)
|
||
|
{
|
||
|
LOGV("attachAuxEffect(%d)", effectId);
|
||
|
status_t status = mAudioTrack->attachAuxEffect(effectId);
|
||
|
if (status == NO_ERROR) {
|
||
|
mAuxEffectId = effectId;
|
||
|
}
|
||
|
return status;
|
||
|
}
|
||
|
|
||
|
// -------------------------------------------------------------------------
|
||
|
|
||
|
status_t AudioTrack::createTrack(
|
||
|
int streamType,
|
||
|
uint32_t sampleRate,
|
||
|
int format,
|
||
|
int channelCount,
|
||
|
int frameCount,
|
||
|
uint32_t flags,
|
||
|
const sp<IMemory>& sharedBuffer,
|
||
|
audio_io_handle_t output,
|
||
|
bool enforceFrameCount)
|
||
|
{
|
||
|
status_t status;
|
||
|
const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger();
|
||
|
if (audioFlinger == 0) {
|
||
|
LOGE("Could not get audioflinger");
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
|
||
|
int afSampleRate;
|
||
|
if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
int afFrameCount;
|
||
|
if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
uint32_t afLatency;
|
||
|
if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) {
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
|
||
|
mNotificationFramesAct = mNotificationFramesReq;
|
||
|
if (!AudioSystem::isLinearPCM(format)) {
|
||
|
if (sharedBuffer != 0) {
|
||
|
frameCount = sharedBuffer->size();
|
||
|
}
|
||
|
} else {
|
||
|
// Ensure that buffer depth covers at least audio hardware latency
|
||
|
uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate);
|
||
|
if (minBufCount < 2) minBufCount = 2;
|
||
|
|
||
|
int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate;
|
||
|
|
||
|
if (sharedBuffer == 0) {
|
||
|
if (frameCount == 0) {
|
||
|
frameCount = minFrameCount;
|
||
|
}
|
||
|
if (mNotificationFramesAct == 0) {
|
||
|
mNotificationFramesAct = frameCount/2;
|
||
|
}
|
||
|
// Make sure that application is notified with sufficient margin
|
||
|
// before underrun
|
||
|
if (mNotificationFramesAct > (uint32_t)frameCount/2) {
|
||
|
mNotificationFramesAct = frameCount/2;
|
||
|
}
|
||
|
if (frameCount < minFrameCount) {
|
||
|
if (enforceFrameCount) {
|
||
|
LOGE("Invalid buffer size: minFrameCount %d, frameCount %d", minFrameCount, frameCount);
|
||
|
return BAD_VALUE;
|
||
|
} else {
|
||
|
frameCount = minFrameCount;
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
// Ensure that buffer alignment matches channelcount
|
||
|
if (((uint32_t)sharedBuffer->pointer() & (channelCount | 1)) != 0) {
|
||
|
LOGE("Invalid buffer alignement: address %p, channelCount %d", sharedBuffer->pointer(), channelCount);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
frameCount = sharedBuffer->size()/channelCount/sizeof(int16_t);
|
||
|
}
|
||
|
}
|
||
|
LOGD("Request AudioFlinger to create track");
|
||
|
sp<IAudioTrack> track = audioFlinger->createTrack(getpid(),
|
||
|
streamType,
|
||
|
sampleRate,
|
||
|
format,
|
||
|
channelCount,
|
||
|
frameCount,
|
||
|
((uint16_t)flags) << 16,
|
||
|
sharedBuffer,
|
||
|
output,
|
||
|
&mSessionId,
|
||
|
&status);
|
||
|
|
||
|
if (track == 0) {
|
||
|
LOGE("AudioFlinger could not create track, status: %d", status);
|
||
|
return status;
|
||
|
}
|
||
|
sp<IMemory> cblk = track->getCblk();
|
||
|
if (cblk == 0) {
|
||
|
LOGE("Could not get control block");
|
||
|
return NO_INIT;
|
||
|
}
|
||
|
mAudioTrack.clear();
|
||
|
mAudioTrack = track;
|
||
|
mCblkMemory.clear();
|
||
|
mCblkMemory = cblk;
|
||
|
mCblk = static_cast<audio_track_cblk_t*>(cblk->pointer());
|
||
|
mCblk->flags |= CBLK_DIRECTION_OUT;
|
||
|
if (sharedBuffer == 0) {
|
||
|
mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
|
||
|
} else {
|
||
|
mCblk->buffers = sharedBuffer->pointer();
|
||
|
// Force buffer full condition as data is already present in shared memory
|
||
|
mCblk->stepUser(mCblk->frameCount);
|
||
|
}
|
||
|
|
||
|
mCblk->volumeLR = (uint32_t(uint16_t(mVolume[RIGHT] * 0x1000)) << 16) | uint16_t(mVolume[LEFT] * 0x1000);
|
||
|
mCblk->sendLevel = uint16_t(mSendLevel * 0x1000);
|
||
|
mAudioTrack->attachAuxEffect(mAuxEffectId);
|
||
|
mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
|
||
|
mCblk->waitTimeMs = 0;
|
||
|
mRemainingFrames = mNotificationFramesAct;
|
||
|
mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate;
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
|
||
|
{
|
||
|
int active;
|
||
|
status_t result;
|
||
|
audio_track_cblk_t* cblk = mCblk;
|
||
|
uint32_t framesReq = audioBuffer->frameCount;
|
||
|
uint32_t waitTimeMs = (waitCount < 0) ? cblk->bufferTimeoutMs : WAIT_PERIOD_MS;
|
||
|
|
||
|
audioBuffer->frameCount = 0;
|
||
|
audioBuffer->size = 0;
|
||
|
|
||
|
uint32_t framesAvail = cblk->framesAvailable();
|
||
|
|
||
|
if (framesAvail == 0) {
|
||
|
cblk->lock.lock();
|
||
|
goto start_loop_here;
|
||
|
while (framesAvail == 0) {
|
||
|
active = mActive;
|
||
|
if (UNLIKELY(!active)) {
|
||
|
LOGV("Not active and NO_MORE_BUFFERS");
|
||
|
cblk->lock.unlock();
|
||
|
return NO_MORE_BUFFERS;
|
||
|
}
|
||
|
if (UNLIKELY(!waitCount)) {
|
||
|
cblk->lock.unlock();
|
||
|
return WOULD_BLOCK;
|
||
|
}
|
||
|
if (!(cblk->flags & CBLK_INVALID_MSK)) {
|
||
|
result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
|
||
|
}
|
||
|
if (cblk->flags & CBLK_INVALID_MSK) {
|
||
|
LOGW("obtainBuffer() track %p invalidated, creating a new one", this);
|
||
|
// no need to clear the invalid flag as this cblk will not be used anymore
|
||
|
cblk->lock.unlock();
|
||
|
goto create_new_track;
|
||
|
}
|
||
|
if (__builtin_expect(result!=NO_ERROR, false)) {
|
||
|
cblk->waitTimeMs += waitTimeMs;
|
||
|
if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
|
||
|
// timing out when a loop has been set and we have already written upto loop end
|
||
|
// is a normal condition: no need to wake AudioFlinger up.
|
||
|
if (cblk->user < cblk->loopEnd) {
|
||
|
LOGW( "obtainBuffer timed out (is the CPU pegged?) %p "
|
||
|
"user=%08x, server=%08x", this, cblk->user, cblk->server);
|
||
|
//unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
|
||
|
cblk->lock.unlock();
|
||
|
result = mAudioTrack->start();
|
||
|
if (result == DEAD_OBJECT) {
|
||
|
LOGE("obtainBuffer() dead IAudioTrack: creating a new one");
|
||
|
create_new_track:
|
||
|
mSessionId = 0;
|
||
|
result = createTrack(mStreamType, cblk->sampleRate, mFormat, mChannelCount,
|
||
|
mFrameCount, mFlags, mSharedBuffer, getOutput(), false);
|
||
|
if (result == NO_ERROR) {
|
||
|
cblk = mCblk;
|
||
|
cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
|
||
|
mAudioTrack->start();
|
||
|
}
|
||
|
}
|
||
|
cblk->lock.lock();
|
||
|
}
|
||
|
cblk->waitTimeMs = 0;
|
||
|
}
|
||
|
|
||
|
if (--waitCount == 0) {
|
||
|
cblk->lock.unlock();
|
||
|
return TIMED_OUT;
|
||
|
}
|
||
|
}
|
||
|
// read the server count again
|
||
|
start_loop_here:
|
||
|
framesAvail = cblk->framesAvailable_l();
|
||
|
}
|
||
|
cblk->lock.unlock();
|
||
|
}
|
||
|
|
||
|
// restart track if it was disabled by audioflinger due to previous underrun
|
||
|
if (cblk->flags & CBLK_DISABLED_MSK) {
|
||
|
cblk->flags &= ~CBLK_DISABLED_ON;
|
||
|
LOGW("obtainBuffer() track %p disabled, restarting", this);
|
||
|
mAudioTrack->start();
|
||
|
}
|
||
|
|
||
|
cblk->waitTimeMs = 0;
|
||
|
|
||
|
if (framesReq > framesAvail) {
|
||
|
framesReq = framesAvail;
|
||
|
}
|
||
|
|
||
|
uint32_t u = cblk->user;
|
||
|
uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
|
||
|
|
||
|
if (u + framesReq > bufferEnd) {
|
||
|
framesReq = bufferEnd - u;
|
||
|
}
|
||
|
|
||
|
audioBuffer->flags = mMuted ? Buffer::MUTE : 0;
|
||
|
audioBuffer->channelCount = mChannelCount;
|
||
|
audioBuffer->frameCount = framesReq;
|
||
|
audioBuffer->size = framesReq * cblk->frameSize;
|
||
|
if (AudioSystem::isLinearPCM(mFormat)) {
|
||
|
audioBuffer->format = AudioSystem::PCM_16_BIT;
|
||
|
} else {
|
||
|
audioBuffer->format = mFormat;
|
||
|
}
|
||
|
audioBuffer->raw = (int8_t *)cblk->buffer(u);
|
||
|
active = mActive;
|
||
|
return active ? status_t(NO_ERROR) : status_t(STOPPED);
|
||
|
}
|
||
|
|
||
|
void AudioTrack::releaseBuffer(Buffer* audioBuffer)
|
||
|
{
|
||
|
audio_track_cblk_t* cblk = mCblk;
|
||
|
cblk->stepUser(audioBuffer->frameCount);
|
||
|
}
|
||
|
|
||
|
// -------------------------------------------------------------------------
|
||
|
|
||
|
ssize_t AudioTrack::write(const void* buffer, size_t userSize)
|
||
|
{
|
||
|
|
||
|
if (mSharedBuffer != 0) return INVALID_OPERATION;
|
||
|
|
||
|
if (ssize_t(userSize) < 0) {
|
||
|
// sanity-check. user is most-likely passing an error code.
|
||
|
LOGE("AudioTrack::write(buffer=%p, size=%u (%d)",
|
||
|
buffer, userSize, userSize);
|
||
|
return BAD_VALUE;
|
||
|
}
|
||
|
|
||
|
LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
|
||
|
|
||
|
ssize_t written = 0;
|
||
|
const int8_t *src = (const int8_t *)buffer;
|
||
|
Buffer audioBuffer;
|
||
|
|
||
|
do {
|
||
|
audioBuffer.frameCount = userSize/frameSize();
|
||
|
|
||
|
// Calling obtainBuffer() with a negative wait count causes
|
||
|
// an (almost) infinite wait time.
|
||
|
status_t err = obtainBuffer(&audioBuffer, -1);
|
||
|
if (err < 0) {
|
||
|
// out of buffers, return #bytes written
|
||
|
if (err == status_t(NO_MORE_BUFFERS))
|
||
|
break;
|
||
|
return ssize_t(err);
|
||
|
}
|
||
|
|
||
|
size_t toWrite;
|
||
|
|
||
|
if (mFormat == AudioSystem::PCM_8_BIT && !(mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
|
||
|
// Divide capacity by 2 to take expansion into account
|
||
|
toWrite = audioBuffer.size>>1;
|
||
|
// 8 to 16 bit conversion
|
||
|
int count = toWrite;
|
||
|
int16_t *dst = (int16_t *)(audioBuffer.i8);
|
||
|
while(count--) {
|
||
|
*dst++ = (int16_t)(*src++^0x80) << 8;
|
||
|
}
|
||
|
} else {
|
||
|
toWrite = audioBuffer.size;
|
||
|
memcpy(audioBuffer.i8, src, toWrite);
|
||
|
src += toWrite;
|
||
|
}
|
||
|
userSize -= toWrite;
|
||
|
written += toWrite;
|
||
|
|
||
|
releaseBuffer(&audioBuffer);
|
||
|
} while (userSize);
|
||
|
|
||
|
return written;
|
||
|
}
|
||
|
|
||
|
// -------------------------------------------------------------------------
|
||
|
|
||
|
bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
|
||
|
{
|
||
|
Buffer audioBuffer;
|
||
|
uint32_t frames;
|
||
|
size_t writtenSize;
|
||
|
|
||
|
// Manage underrun callback
|
||
|
if (mActive && (mCblk->framesReady() == 0)) {
|
||
|
LOGV("Underrun user: %x, server: %x, flags %04x", mCblk->user, mCblk->server, mCblk->flags);
|
||
|
if ((mCblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
|
||
|
mCbf(EVENT_UNDERRUN, mUserData, 0);
|
||
|
if (mCblk->server == mCblk->frameCount) {
|
||
|
mCbf(EVENT_BUFFER_END, mUserData, 0);
|
||
|
}
|
||
|
mCblk->flags |= CBLK_UNDERRUN_ON;
|
||
|
if (mSharedBuffer != 0) return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Manage loop end callback
|
||
|
while (mLoopCount > mCblk->loopCount) {
|
||
|
int loopCount = -1;
|
||
|
mLoopCount--;
|
||
|
if (mLoopCount >= 0) loopCount = mLoopCount;
|
||
|
|
||
|
mCbf(EVENT_LOOP_END, mUserData, (void *)&loopCount);
|
||
|
}
|
||
|
|
||
|
// Manage marker callback
|
||
|
if (!mMarkerReached && (mMarkerPosition > 0)) {
|
||
|
if (mCblk->server >= mMarkerPosition) {
|
||
|
mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
|
||
|
mMarkerReached = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Manage new position callback
|
||
|
if (mUpdatePeriod > 0) {
|
||
|
while (mCblk->server >= mNewPosition) {
|
||
|
mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
|
||
|
mNewPosition += mUpdatePeriod;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If Shared buffer is used, no data is requested from client.
|
||
|
if (mSharedBuffer != 0) {
|
||
|
frames = 0;
|
||
|
} else {
|
||
|
frames = mRemainingFrames;
|
||
|
}
|
||
|
|
||
|
do {
|
||
|
|
||
|
audioBuffer.frameCount = frames;
|
||
|
|
||
|
// Calling obtainBuffer() with a wait count of 1
|
||
|
// limits wait time to WAIT_PERIOD_MS. This prevents from being
|
||
|
// stuck here not being able to handle timed events (position, markers, loops).
|
||
|
status_t err = obtainBuffer(&audioBuffer, 1);
|
||
|
if (err < NO_ERROR) {
|
||
|
if (err != TIMED_OUT) {
|
||
|
LOGE_IF(err != status_t(NO_MORE_BUFFERS), "Error obtaining an audio buffer, giving up.");
|
||
|
return false;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
if (err == status_t(STOPPED)) return false;
|
||
|
|
||
|
// Divide buffer size by 2 to take into account the expansion
|
||
|
// due to 8 to 16 bit conversion: the callback must fill only half
|
||
|
// of the destination buffer
|
||
|
if (mFormat == AudioSystem::PCM_8_BIT && !(mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
|
||
|
audioBuffer.size >>= 1;
|
||
|
}
|
||
|
|
||
|
size_t reqSize = audioBuffer.size;
|
||
|
mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer);
|
||
|
writtenSize = audioBuffer.size;
|
||
|
|
||
|
// Sanity check on returned size
|
||
|
if (ssize_t(writtenSize) <= 0) {
|
||
|
// The callback is done filling buffers
|
||
|
// Keep this thread going to handle timed events and
|
||
|
// still try to get more data in intervals of WAIT_PERIOD_MS
|
||
|
// but don't just loop and block the CPU, so wait
|
||
|
usleep(WAIT_PERIOD_MS*1000);
|
||
|
break;
|
||
|
}
|
||
|
if (writtenSize > reqSize) writtenSize = reqSize;
|
||
|
|
||
|
if (mFormat == AudioSystem::PCM_8_BIT && !(mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
|
||
|
// 8 to 16 bit conversion
|
||
|
const int8_t *src = audioBuffer.i8 + writtenSize-1;
|
||
|
int count = writtenSize;
|
||
|
int16_t *dst = audioBuffer.i16 + writtenSize-1;
|
||
|
while(count--) {
|
||
|
*dst-- = (int16_t)(*src--^0x80) << 8;
|
||
|
}
|
||
|
writtenSize <<= 1;
|
||
|
}
|
||
|
|
||
|
audioBuffer.size = writtenSize;
|
||
|
// NOTE: mCblk->frameSize is not equal to AudioTrack::frameSize() for
|
||
|
// 8 bit PCM data: in this case, mCblk->frameSize is based on a sampel size of
|
||
|
// 16 bit.
|
||
|
audioBuffer.frameCount = writtenSize/mCblk->frameSize;
|
||
|
|
||
|
frames -= audioBuffer.frameCount;
|
||
|
|
||
|
releaseBuffer(&audioBuffer);
|
||
|
}
|
||
|
while (frames);
|
||
|
|
||
|
if (frames == 0) {
|
||
|
mRemainingFrames = mNotificationFramesAct;
|
||
|
} else {
|
||
|
mRemainingFrames = frames;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
|
||
|
{
|
||
|
|
||
|
const size_t SIZE = 256;
|
||
|
char buffer[SIZE];
|
||
|
String8 result;
|
||
|
|
||
|
result.append(" AudioTrack::dump\n");
|
||
|
snprintf(buffer, 255, " stream type(%d), left - right volume(%f, %f)\n", mStreamType, mVolume[0], mVolume[1]);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, 255, " format(%d), channel count(%d), frame count(%d)\n", mFormat, mChannelCount, mCblk->frameCount);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, 255, " sample rate(%d), status(%d), muted(%d)\n", (mCblk == 0) ? 0 : mCblk->sampleRate, mStatus, mMuted);
|
||
|
result.append(buffer);
|
||
|
snprintf(buffer, 255, " active(%d), latency (%d)\n", mActive, mLatency);
|
||
|
result.append(buffer);
|
||
|
::write(fd, result.string(), result.size());
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
// =========================================================================
|
||
|
|
||
|
AudioTrack::AudioTrackThread::AudioTrackThread(AudioTrack& receiver, bool bCanCallJava)
|
||
|
: Thread(bCanCallJava), mReceiver(receiver)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool AudioTrack::AudioTrackThread::threadLoop()
|
||
|
{
|
||
|
return mReceiver.processAudioBuffer(this);
|
||
|
}
|
||
|
|
||
|
status_t AudioTrack::AudioTrackThread::readyToRun()
|
||
|
{
|
||
|
return NO_ERROR;
|
||
|
}
|
||
|
|
||
|
void AudioTrack::AudioTrackThread::onFirstRef()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
// =========================================================================
|
||
|
|
||
|
audio_track_cblk_t::audio_track_cblk_t()
|
||
|
: lock(Mutex::SHARED), cv(Condition::SHARED), user(0), server(0),
|
||
|
userBase(0), serverBase(0), buffers(0), frameCount(0),
|
||
|
loopStart(UINT_MAX), loopEnd(UINT_MAX), loopCount(0), volumeLR(0),
|
||
|
flags(0), sendLevel(0)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
uint32_t audio_track_cblk_t::stepUser(uint32_t frameCount)
|
||
|
{
|
||
|
uint32_t u = this->user;
|
||
|
|
||
|
u += frameCount;
|
||
|
// Ensure that user is never ahead of server for AudioRecord
|
||
|
if (flags & CBLK_DIRECTION_MSK) {
|
||
|
// If stepServer() has been called once, switch to normal obtainBuffer() timeout period
|
||
|
if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS-1) {
|
||
|
bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
|
||
|
}
|
||
|
} else if (u > this->server) {
|
||
|
LOGW("stepServer occured after track reset");
|
||
|
u = this->server;
|
||
|
}
|
||
|
|
||
|
if (u >= userBase + this->frameCount) {
|
||
|
userBase += this->frameCount;
|
||
|
}
|
||
|
|
||
|
this->user = u;
|
||
|
|
||
|
// Clear flow control error condition as new data has been written/read to/from buffer.
|
||
|
flags &= ~CBLK_UNDERRUN_MSK;
|
||
|
|
||
|
return u;
|
||
|
}
|
||
|
|
||
|
bool audio_track_cblk_t::stepServer(uint32_t frameCount)
|
||
|
{
|
||
|
// the code below simulates lock-with-timeout
|
||
|
// we MUST do this to protect the AudioFlinger server
|
||
|
// as this lock is shared with the client.
|
||
|
status_t err;
|
||
|
|
||
|
err = lock.tryLock();
|
||
|
if (err == -EBUSY) { // just wait a bit
|
||
|
usleep(1000);
|
||
|
err = lock.tryLock();
|
||
|
}
|
||
|
if (err != NO_ERROR) {
|
||
|
// probably, the client just died.
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
uint32_t s = this->server;
|
||
|
|
||
|
s += frameCount;
|
||
|
if (flags & CBLK_DIRECTION_MSK) {
|
||
|
// Mark that we have read the first buffer so that next time stepUser() is called
|
||
|
// we switch to normal obtainBuffer() timeout period
|
||
|
if (bufferTimeoutMs == MAX_STARTUP_TIMEOUT_MS) {
|
||
|
bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS - 1;
|
||
|
}
|
||
|
// It is possible that we receive a flush()
|
||
|
// while the mixer is processing a block: in this case,
|
||
|
// stepServer() is called After the flush() has reset u & s and
|
||
|
// we have s > u
|
||
|
if (s > this->user) {
|
||
|
LOGW("stepServer occured after track reset");
|
||
|
s = this->user;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (s >= loopEnd) {
|
||
|
LOGW_IF(s > loopEnd, "stepServer: s %u > loopEnd %u", s, loopEnd);
|
||
|
s = loopStart;
|
||
|
if (--loopCount == 0) {
|
||
|
loopEnd = UINT_MAX;
|
||
|
loopStart = UINT_MAX;
|
||
|
}
|
||
|
}
|
||
|
if (s >= serverBase + this->frameCount) {
|
||
|
serverBase += this->frameCount;
|
||
|
}
|
||
|
|
||
|
this->server = s;
|
||
|
|
||
|
cv.signal();
|
||
|
lock.unlock();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void* audio_track_cblk_t::buffer(uint32_t offset) const
|
||
|
{
|
||
|
return (int8_t *)this->buffers + (offset - userBase) * this->frameSize;
|
||
|
}
|
||
|
|
||
|
uint32_t audio_track_cblk_t::framesAvailable()
|
||
|
{
|
||
|
Mutex::Autolock _l(lock);
|
||
|
return framesAvailable_l();
|
||
|
}
|
||
|
|
||
|
uint32_t audio_track_cblk_t::framesAvailable_l()
|
||
|
{
|
||
|
uint32_t u = this->user;
|
||
|
uint32_t s = this->server;
|
||
|
|
||
|
if (flags & CBLK_DIRECTION_MSK) {
|
||
|
uint32_t limit = (s < loopStart) ? s : loopStart;
|
||
|
return limit + frameCount - u;
|
||
|
} else {
|
||
|
return frameCount + u - s;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
uint32_t audio_track_cblk_t::framesReady()
|
||
|
{
|
||
|
uint32_t u = this->user;
|
||
|
uint32_t s = this->server;
|
||
|
|
||
|
if (flags & CBLK_DIRECTION_MSK) {
|
||
|
if (u < loopEnd) {
|
||
|
return u - s;
|
||
|
} else {
|
||
|
Mutex::Autolock _l(lock);
|
||
|
if (loopCount >= 0) {
|
||
|
return (loopEnd - loopStart)*loopCount + u - s;
|
||
|
} else {
|
||
|
return UINT_MAX;
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
return s - u;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// -------------------------------------------------------------------------
|
||
|
|
||
|
}; // namespace android
|
||
|
|