227 lines
7.9 KiB
C++
227 lines
7.9 KiB
C++
|
/*
|
||
|
* Copyright (C) 2010 The Android Open Source Project
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*/
|
||
|
|
||
|
#define LOG_NDEBUG 1
|
||
|
#define LOG_TAG "szipinf"
|
||
|
#include <utils/Log.h>
|
||
|
|
||
|
#include <utils/FileMap.h>
|
||
|
#include <utils/StreamingZipInflater.h>
|
||
|
#include <string.h>
|
||
|
#include <stddef.h>
|
||
|
#include <assert.h>
|
||
|
|
||
|
static inline size_t min_of(size_t a, size_t b) { return (a < b) ? a : b; }
|
||
|
|
||
|
using namespace android;
|
||
|
|
||
|
/*
|
||
|
* Streaming access to compressed asset data in an open fd
|
||
|
*/
|
||
|
StreamingZipInflater::StreamingZipInflater(int fd, off_t compDataStart,
|
||
|
size_t uncompSize, size_t compSize) {
|
||
|
mFd = fd;
|
||
|
mDataMap = NULL;
|
||
|
mInFileStart = compDataStart;
|
||
|
mOutTotalSize = uncompSize;
|
||
|
mInTotalSize = compSize;
|
||
|
|
||
|
mInBufSize = StreamingZipInflater::INPUT_CHUNK_SIZE;
|
||
|
mInBuf = new uint8_t[mInBufSize];
|
||
|
|
||
|
mOutBufSize = StreamingZipInflater::OUTPUT_CHUNK_SIZE;
|
||
|
mOutBuf = new uint8_t[mOutBufSize];
|
||
|
|
||
|
initInflateState();
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Streaming access to compressed data held in an mmapped region of memory
|
||
|
*/
|
||
|
StreamingZipInflater::StreamingZipInflater(FileMap* dataMap, size_t uncompSize) {
|
||
|
mFd = -1;
|
||
|
mDataMap = dataMap;
|
||
|
mOutTotalSize = uncompSize;
|
||
|
mInTotalSize = dataMap->getDataLength();
|
||
|
|
||
|
mInBuf = (uint8_t*) dataMap->getDataPtr();
|
||
|
mInBufSize = mInTotalSize;
|
||
|
|
||
|
mOutBufSize = StreamingZipInflater::OUTPUT_CHUNK_SIZE;
|
||
|
mOutBuf = new uint8_t[mOutBufSize];
|
||
|
|
||
|
initInflateState();
|
||
|
}
|
||
|
|
||
|
StreamingZipInflater::~StreamingZipInflater() {
|
||
|
// tear down the in-flight zip state just in case
|
||
|
::inflateEnd(&mInflateState);
|
||
|
|
||
|
if (mDataMap == NULL) {
|
||
|
delete [] mInBuf;
|
||
|
}
|
||
|
delete [] mOutBuf;
|
||
|
}
|
||
|
|
||
|
void StreamingZipInflater::initInflateState() {
|
||
|
LOGD("Initializing inflate state");
|
||
|
|
||
|
memset(&mInflateState, 0, sizeof(mInflateState));
|
||
|
mInflateState.zalloc = Z_NULL;
|
||
|
mInflateState.zfree = Z_NULL;
|
||
|
mInflateState.opaque = Z_NULL;
|
||
|
mInflateState.next_in = (Bytef*)mInBuf;
|
||
|
mInflateState.next_out = (Bytef*) mOutBuf;
|
||
|
mInflateState.avail_out = mOutBufSize;
|
||
|
mInflateState.data_type = Z_UNKNOWN;
|
||
|
|
||
|
mOutLastDecoded = mOutDeliverable = mOutCurPosition = 0;
|
||
|
mInNextChunkOffset = 0;
|
||
|
mStreamNeedsInit = true;
|
||
|
|
||
|
if (mDataMap == NULL) {
|
||
|
::lseek(mFd, mInFileStart, SEEK_SET);
|
||
|
mInflateState.avail_in = 0; // set when a chunk is read in
|
||
|
} else {
|
||
|
mInflateState.avail_in = mInBufSize;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Basic approach:
|
||
|
*
|
||
|
* 1. If we have undelivered uncompressed data, send it. At this point
|
||
|
* either we've satisfied the request, or we've exhausted the available
|
||
|
* output data in mOutBuf.
|
||
|
*
|
||
|
* 2. While we haven't sent enough data to satisfy the request:
|
||
|
* 0. if the request is for more data than exists, bail.
|
||
|
* a. if there is no input data to decode, read some into the input buffer
|
||
|
* and readjust the z_stream input pointers
|
||
|
* b. point the output to the start of the output buffer and decode what we can
|
||
|
* c. deliver whatever output data we can
|
||
|
*/
|
||
|
ssize_t StreamingZipInflater::read(void* outBuf, size_t count) {
|
||
|
uint8_t* dest = (uint8_t*) outBuf;
|
||
|
size_t bytesRead = 0;
|
||
|
size_t toRead = min_of(count, size_t(mOutTotalSize - mOutCurPosition));
|
||
|
while (toRead > 0) {
|
||
|
// First, write from whatever we already have decoded and ready to go
|
||
|
size_t deliverable = min_of(toRead, mOutLastDecoded - mOutDeliverable);
|
||
|
if (deliverable > 0) {
|
||
|
if (outBuf != NULL) memcpy(dest, mOutBuf + mOutDeliverable, deliverable);
|
||
|
mOutDeliverable += deliverable;
|
||
|
mOutCurPosition += deliverable;
|
||
|
dest += deliverable;
|
||
|
bytesRead += deliverable;
|
||
|
toRead -= deliverable;
|
||
|
}
|
||
|
|
||
|
// need more data? time to decode some.
|
||
|
if (toRead > 0) {
|
||
|
// if we don't have any data to decode, read some in. If we're working
|
||
|
// from mmapped data this won't happen, because the clipping to total size
|
||
|
// will prevent reading off the end of the mapped input chunk.
|
||
|
if (mInflateState.avail_in == 0) {
|
||
|
int err = readNextChunk();
|
||
|
if (err < 0) {
|
||
|
LOGE("Unable to access asset data: %d", err);
|
||
|
if (!mStreamNeedsInit) {
|
||
|
::inflateEnd(&mInflateState);
|
||
|
initInflateState();
|
||
|
}
|
||
|
return -1;
|
||
|
}
|
||
|
}
|
||
|
// we know we've drained whatever is in the out buffer now, so just
|
||
|
// start from scratch there, reading all the input we have at present.
|
||
|
mInflateState.next_out = (Bytef*) mOutBuf;
|
||
|
mInflateState.avail_out = mOutBufSize;
|
||
|
|
||
|
/*
|
||
|
LOGD("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p",
|
||
|
mInflateState.avail_in, mInflateState.avail_out,
|
||
|
mInflateState.next_in, mInflateState.next_out);
|
||
|
*/
|
||
|
int result = Z_OK;
|
||
|
if (mStreamNeedsInit) {
|
||
|
LOGD("Initializing zlib to inflate");
|
||
|
result = inflateInit2(&mInflateState, -MAX_WBITS);
|
||
|
mStreamNeedsInit = false;
|
||
|
}
|
||
|
if (result == Z_OK) result = ::inflate(&mInflateState, Z_SYNC_FLUSH);
|
||
|
if (result < 0) {
|
||
|
// Whoops, inflation failed
|
||
|
LOGE("Error inflating asset: %d", result);
|
||
|
::inflateEnd(&mInflateState);
|
||
|
initInflateState();
|
||
|
return -1;
|
||
|
} else {
|
||
|
if (result == Z_STREAM_END) {
|
||
|
// we know we have to have reached the target size here and will
|
||
|
// not try to read any further, so just wind things up.
|
||
|
::inflateEnd(&mInflateState);
|
||
|
}
|
||
|
|
||
|
// Note how much data we got, and off we go
|
||
|
mOutDeliverable = 0;
|
||
|
mOutLastDecoded = mOutBufSize - mInflateState.avail_out;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return bytesRead;
|
||
|
}
|
||
|
|
||
|
int StreamingZipInflater::readNextChunk() {
|
||
|
assert(mDataMap == NULL);
|
||
|
|
||
|
if (mInNextChunkOffset < mInTotalSize) {
|
||
|
size_t toRead = min_of(mInBufSize, mInTotalSize - mInNextChunkOffset);
|
||
|
if (toRead > 0) {
|
||
|
ssize_t didRead = ::read(mFd, mInBuf, toRead);
|
||
|
//LOGD("Reading input chunk, size %08x didread %08x", toRead, didRead);
|
||
|
if (didRead < 0) {
|
||
|
// TODO: error
|
||
|
LOGE("Error reading asset data");
|
||
|
return didRead;
|
||
|
} else {
|
||
|
mInNextChunkOffset += didRead;
|
||
|
mInflateState.next_in = (Bytef*) mInBuf;
|
||
|
mInflateState.avail_in = didRead;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// seeking backwards requires uncompressing fom the beginning, so is very
|
||
|
// expensive. seeking forwards only requires uncompressing from the current
|
||
|
// position to the destination.
|
||
|
off_t StreamingZipInflater::seekAbsolute(off_t absoluteInputPosition) {
|
||
|
if (absoluteInputPosition < mOutCurPosition) {
|
||
|
// rewind and reprocess the data from the beginning
|
||
|
if (!mStreamNeedsInit) {
|
||
|
::inflateEnd(&mInflateState);
|
||
|
}
|
||
|
initInflateState();
|
||
|
read(NULL, absoluteInputPosition);
|
||
|
} else if (absoluteInputPosition > mOutCurPosition) {
|
||
|
read(NULL, absoluteInputPosition - mOutCurPosition);
|
||
|
}
|
||
|
// else if the target position *is* our current position, do nothing
|
||
|
return absoluteInputPosition;
|
||
|
}
|