M7350/base/services/surfaceflinger/PostBufLock.cpp

80 lines
3.2 KiB
C++
Raw Normal View History

2024-09-09 08:52:07 +00:00
/*
* Copyright (c) 2011, The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "PostBufLock.h"
#include <surfaceflinger/ISurfaceComposer.h>
#include "LayerBuffer.h"
namespace android {
class LayerBase;
class LayerBuffer;
PostBufferSingleton* PostBufferSingleton::mInstance=0;
void PostBufLockPolicy::wait(Mutex & m, Condition& c, postBufState_t& s)
{
const nsecs_t TIMEOUT = ms2ns(20);
Mutex::Autolock _l(m);
unsigned int count = 0;
enum { MAX_WAIT_COUNT = 50 };
/* That is the heart of postBuffer block call.
* we set wakeup to 3 sec. That should never deadblock
* since we always have *any* UI update that can release it */
while(s == PostBufPolicyBase::POSTBUF_BLOCK) {
(void) c.waitRelative(m, TIMEOUT);
if(++count > MAX_WAIT_COUNT){
LOGE("BufferSource::setBuffer too many wait count=%d", count);
s = PostBufPolicyBase::POSTBUF_GO;
}
}
// Mark it as block so no other setBuffer can sneak in
s = PostBufPolicyBase::POSTBUF_BLOCK;
}
bool isPushBuffer(LayerBase* l) {
return (l->getLayerInitFlags() & android::ISurfaceComposer::ePushBuffers);
}
void PostBufferSingleton::addPushBufferLayers(const Vector< sp<LayerBase> >& l) {
for(size_t i=0 ; i<l.size() ; ++i) {
if(isPushBuffer(l[i].get())){
mPushBufList.add(l[i]);
// safe since it is push buffer
static_cast<LayerBuffer*>(l[i].get())->setDirtyQueueSignal();
}
}
}
void PostBufferSingleton::onQueueBuf() {
for(size_t i=0 ; i<mPushBufList.size() ; ++i) {
static_cast<LayerBuffer*>(mPushBufList[i].get())->onQueueBuf();
}
}
}