329 lines
12 KiB
C++
329 lines
12 KiB
C++
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/*
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**
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** Copyright 2006, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#define LOG_TAG "NinePatch"
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#define LOG_NDEBUG 1
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#include <utils/ResourceTypes.h>
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#include <utils/Log.h>
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkNinePatch.h"
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#include "SkPaint.h"
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#include "SkUnPreMultiply.h"
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#define USE_TRACE
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#ifdef USE_TRACE
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static bool gTrace;
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#endif
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#include "SkColorPriv.h"
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#include <utils/Log.h>
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static bool getColor(const SkBitmap& bitmap, int x, int y, SkColor* c) {
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switch (bitmap.getConfig()) {
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case SkBitmap::kARGB_8888_Config:
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*c = SkUnPreMultiply::PMColorToColor(*bitmap.getAddr32(x, y));
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break;
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case SkBitmap::kRGB_565_Config:
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*c = SkPixel16ToPixel32(*bitmap.getAddr16(x, y));
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break;
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case SkBitmap::kARGB_4444_Config:
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*c = SkUnPreMultiply::PMColorToColor(
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SkPixel4444ToPixel32(*bitmap.getAddr16(x, y)));
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break;
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case SkBitmap::kIndex8_Config: {
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SkColorTable* ctable = bitmap.getColorTable();
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*c = SkUnPreMultiply::PMColorToColor(
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(*ctable)[*bitmap.getAddr8(x, y)]);
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break;
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}
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default:
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return false;
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}
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return true;
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}
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static SkColor modAlpha(SkColor c, int alpha) {
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int scale = alpha + (alpha >> 7);
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int a = SkColorGetA(c) * scale >> 8;
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return SkColorSetA(c, a);
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}
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static void drawStretchyPatch(SkCanvas* canvas, SkIRect& src, const SkRect& dst,
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const SkBitmap& bitmap, const SkPaint& paint,
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SkColor initColor, uint32_t colorHint,
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bool hasXfer) {
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if (colorHint != android::Res_png_9patch::NO_COLOR) {
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((SkPaint*)&paint)->setColor(modAlpha(colorHint, paint.getAlpha()));
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canvas->drawRect(dst, paint);
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((SkPaint*)&paint)->setColor(initColor);
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} else if (src.width() == 1 && src.height() == 1) {
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SkColor c;
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if (!getColor(bitmap, src.fLeft, src.fTop, &c)) {
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goto SLOW_CASE;
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}
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if (0 != c || hasXfer) {
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SkColor prev = paint.getColor();
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((SkPaint*)&paint)->setColor(c);
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canvas->drawRect(dst, paint);
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((SkPaint*)&paint)->setColor(prev);
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}
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} else {
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SLOW_CASE:
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canvas->drawBitmapRect(bitmap, &src, dst, &paint);
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}
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}
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SkScalar calculateStretch(SkScalar boundsLimit, SkScalar startingPoint,
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int srcSpace, int numStrechyPixelsRemaining,
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int numFixedPixelsRemaining) {
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SkScalar spaceRemaining = boundsLimit - startingPoint;
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SkScalar stretchySpaceRemaining =
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spaceRemaining - SkIntToScalar(numFixedPixelsRemaining);
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return SkScalarMulDiv(srcSpace, stretchySpaceRemaining,
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numStrechyPixelsRemaining);
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}
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void NinePatch_Draw(SkCanvas* canvas, const SkRect& bounds,
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const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
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const SkPaint* paint, SkRegion** outRegion) {
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if (canvas && canvas->quickReject(bounds, SkCanvas::kBW_EdgeType)) {
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return;
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}
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SkPaint defaultPaint;
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if (NULL == paint) {
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// matches default dither in NinePatchDrawable.java.
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defaultPaint.setDither(true);
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paint = &defaultPaint;
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}
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// if our canvas is GL, draw this as a mesh, which will be faster than
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// in parts (which is faster for raster)
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if (canvas && canvas->getViewport(NULL)) {
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SkNinePatch::DrawMesh(canvas, bounds, bitmap,
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chunk.xDivs, chunk.numXDivs,
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chunk.yDivs, chunk.numYDivs,
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paint);
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return;
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}
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#ifdef USE_TRACE
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gTrace = true;
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#endif
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SkASSERT(canvas || outRegion);
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#ifdef USE_TRACE
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if (canvas) {
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const SkMatrix& m = canvas->getTotalMatrix();
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LOGV("ninepatch [%g %g %g] [%g %g %g]\n",
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SkScalarToFloat(m[0]), SkScalarToFloat(m[1]), SkScalarToFloat(m[2]),
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SkScalarToFloat(m[3]), SkScalarToFloat(m[4]), SkScalarToFloat(m[5]));
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}
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#endif
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#ifdef USE_TRACE
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if (gTrace) {
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LOGV("======== ninepatch bounds [%g %g]\n", SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()));
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LOGV("======== ninepatch paint bm [%d,%d]\n", bitmap.width(), bitmap.height());
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LOGV("======== ninepatch xDivs [%d,%d]\n", chunk.xDivs[0], chunk.xDivs[1]);
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LOGV("======== ninepatch yDivs [%d,%d]\n", chunk.yDivs[0], chunk.yDivs[1]);
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}
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#endif
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if (bounds.isEmpty() ||
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bitmap.width() == 0 || bitmap.height() == 0 ||
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(paint && paint->getXfermode() == NULL && paint->getAlpha() == 0))
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{
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#ifdef USE_TRACE
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if (gTrace) LOGV("======== abort ninepatch draw\n");
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#endif
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return;
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}
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// should try a quick-reject test before calling lockPixels
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SkAutoLockPixels alp(bitmap);
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// after the lock, it is valid to check getPixels()
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if (bitmap.getPixels() == NULL)
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return;
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const bool hasXfer = paint->getXfermode() != NULL;
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SkRect dst;
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SkIRect src;
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const int32_t x0 = chunk.xDivs[0];
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const int32_t y0 = chunk.yDivs[0];
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const SkColor initColor = ((SkPaint*)paint)->getColor();
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const uint8_t numXDivs = chunk.numXDivs;
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const uint8_t numYDivs = chunk.numYDivs;
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int i;
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int j;
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int colorIndex = 0;
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uint32_t color;
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bool xIsStretchable;
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const bool initialXIsStretchable = (x0 == 0);
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bool yIsStretchable = (y0 == 0);
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const int bitmapWidth = bitmap.width();
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const int bitmapHeight = bitmap.height();
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SkScalar* dstRights = (SkScalar*) alloca((numXDivs + 1) * sizeof(SkScalar));
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bool dstRightsHaveBeenCached = false;
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int numStretchyXPixelsRemaining = 0;
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for (i = 0; i < numXDivs; i += 2) {
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numStretchyXPixelsRemaining += chunk.xDivs[i + 1] - chunk.xDivs[i];
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}
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int numFixedXPixelsRemaining = bitmapWidth - numStretchyXPixelsRemaining;
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int numStretchyYPixelsRemaining = 0;
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for (i = 0; i < numYDivs; i += 2) {
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numStretchyYPixelsRemaining += chunk.yDivs[i + 1] - chunk.yDivs[i];
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}
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int numFixedYPixelsRemaining = bitmapHeight - numStretchyYPixelsRemaining;
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#ifdef USE_TRACE
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LOGV("NinePatch [%d %d] bounds [%g %g %g %g] divs [%d %d]\n",
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bitmap.width(), bitmap.height(),
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SkScalarToFloat(bounds.fLeft), SkScalarToFloat(bounds.fTop),
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SkScalarToFloat(bounds.width()), SkScalarToFloat(bounds.height()),
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numXDivs, numYDivs);
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#endif
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src.fTop = 0;
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dst.fTop = bounds.fTop;
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// The first row always starts with the top being at y=0 and the bottom
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// being either yDivs[1] (if yDivs[0]=0) of yDivs[0]. In the former case
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// the first row is stretchable along the Y axis, otherwise it is fixed.
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// The last row always ends with the bottom being bitmap.height and the top
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// being either yDivs[numYDivs-2] (if yDivs[numYDivs-1]=bitmap.height) or
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// yDivs[numYDivs-1]. In the former case the last row is stretchable along
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// the Y axis, otherwise it is fixed.
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//
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// The first and last columns are similarly treated with respect to the X
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// axis.
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//
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// The above is to help explain some of the special casing that goes on the
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// code below.
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// The initial yDiv and whether the first row is considered stretchable or
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// not depends on whether yDiv[0] was zero or not.
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for (j = yIsStretchable ? 1 : 0;
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j <= numYDivs && src.fTop < bitmapHeight;
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j++, yIsStretchable = !yIsStretchable) {
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src.fLeft = 0;
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dst.fLeft = bounds.fLeft;
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if (j == numYDivs) {
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src.fBottom = bitmapHeight;
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dst.fBottom = bounds.fBottom;
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} else {
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src.fBottom = chunk.yDivs[j];
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const int srcYSize = src.fBottom - src.fTop;
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if (yIsStretchable) {
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dst.fBottom = dst.fTop + calculateStretch(bounds.fBottom, dst.fTop,
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srcYSize,
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numStretchyYPixelsRemaining,
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numFixedYPixelsRemaining);
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numStretchyYPixelsRemaining -= srcYSize;
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} else {
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dst.fBottom = dst.fTop + SkIntToScalar(srcYSize);
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numFixedYPixelsRemaining -= srcYSize;
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}
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}
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xIsStretchable = initialXIsStretchable;
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// The initial xDiv and whether the first column is considered
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// stretchable or not depends on whether xDiv[0] was zero or not.
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for (i = xIsStretchable ? 1 : 0;
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i <= numXDivs && src.fLeft < bitmapWidth;
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i++, xIsStretchable = !xIsStretchable) {
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color = chunk.colors[colorIndex++];
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if (i == numXDivs) {
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src.fRight = bitmapWidth;
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dst.fRight = bounds.fRight;
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} else {
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src.fRight = chunk.xDivs[i];
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if (dstRightsHaveBeenCached) {
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dst.fRight = dstRights[i];
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} else {
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const int srcXSize = src.fRight - src.fLeft;
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if (xIsStretchable) {
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dst.fRight = dst.fLeft + calculateStretch(bounds.fRight, dst.fLeft,
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srcXSize,
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numStretchyXPixelsRemaining,
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numFixedXPixelsRemaining);
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numStretchyXPixelsRemaining -= srcXSize;
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} else {
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dst.fRight = dst.fLeft + SkIntToScalar(srcXSize);
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numFixedXPixelsRemaining -= srcXSize;
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}
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dstRights[i] = dst.fRight;
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}
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}
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// If this horizontal patch is too small to be displayed, leave
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// the destination left edge where it is and go on to the next patch
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// in the source.
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if (src.fLeft >= src.fRight) {
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src.fLeft = src.fRight;
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continue;
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}
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// Make sure that we actually have room to draw any bits
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if (dst.fRight <= dst.fLeft || dst.fBottom <= dst.fTop) {
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goto nextDiv;
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}
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// If this patch is transparent, skip and don't draw.
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if (color == android::Res_png_9patch::TRANSPARENT_COLOR && !hasXfer) {
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if (outRegion) {
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if (*outRegion == NULL) {
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*outRegion = new SkRegion();
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}
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SkIRect idst;
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dst.round(&idst);
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//LOGI("Adding trans rect: (%d,%d)-(%d,%d)\n",
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// idst.fLeft, idst.fTop, idst.fRight, idst.fBottom);
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(*outRegion)->op(idst, SkRegion::kUnion_Op);
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}
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goto nextDiv;
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}
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if (canvas) {
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#ifdef USE_TRACE
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LOGV("-- src [%d %d %d %d] dst [%g %g %g %g]\n",
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src.fLeft, src.fTop, src.width(), src.height(),
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SkScalarToFloat(dst.fLeft), SkScalarToFloat(dst.fTop),
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SkScalarToFloat(dst.width()), SkScalarToFloat(dst.height()));
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if (2 == src.width() && SkIntToScalar(5) == dst.width()) {
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LOGV("--- skip patch\n");
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}
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#endif
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drawStretchyPatch(canvas, src, dst, bitmap, *paint, initColor,
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color, hasXfer);
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}
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nextDiv:
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src.fLeft = src.fRight;
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dst.fLeft = dst.fRight;
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}
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src.fTop = src.fBottom;
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dst.fTop = dst.fBottom;
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dstRightsHaveBeenCached = true;
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}
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}
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