428 lines
13 KiB
C
428 lines
13 KiB
C
|
#ifndef _MSM_MDP_EXT_H_
|
||
|
#define _MSM_MDP_EXT_H_
|
||
|
|
||
|
#include <linux/msm_mdp.h>
|
||
|
|
||
|
#define MDP_IOCTL_MAGIC 'S'
|
||
|
/* atomic commit ioctl used for validate and commit request */
|
||
|
#define MSMFB_ATOMIC_COMMIT _IOWR(MDP_IOCTL_MAGIC, 128, void *)
|
||
|
|
||
|
/*
|
||
|
* Ioctl for updating the layer position asynchronously. Initially, pipes
|
||
|
* should be configured with MDP_LAYER_ASYNC flag set during the atomic commit,
|
||
|
* after which any number of position update calls can be made. This would
|
||
|
* enable multiple position updates within a single vsync. However, the screen
|
||
|
* update would happen only after vsync, which would pick the latest update.
|
||
|
*
|
||
|
* Limitations:
|
||
|
* - Currently supported only for video mode panels with single LM or dual LM
|
||
|
* with source_split enabled.
|
||
|
* - Only position update is supported with no scaling/cropping.
|
||
|
* - Async layers should have unique z_order.
|
||
|
*/
|
||
|
#define MSMFB_ASYNC_POSITION_UPDATE _IOWR(MDP_IOCTL_MAGIC, 129, \
|
||
|
struct mdp_position_update)
|
||
|
|
||
|
/**********************************************************************
|
||
|
LAYER FLAG CONFIGURATION
|
||
|
**********************************************************************/
|
||
|
/* left-right layer flip flag */
|
||
|
#define MDP_LAYER_FLIP_LR 0x1
|
||
|
|
||
|
/* up-down layer flip flag */
|
||
|
#define MDP_LAYER_FLIP_UD 0x2
|
||
|
|
||
|
/*
|
||
|
* This flag enables pixel extension for the current layer. Validate/commit
|
||
|
* call uses scale parameters when this flag is enabled.
|
||
|
*/
|
||
|
#define MDP_LAYER_ENABLE_PIXEL_EXT 0x4
|
||
|
|
||
|
/* Flag indicates that layer is foreground layer */
|
||
|
#define MDP_LAYER_FORGROUND 0x8
|
||
|
|
||
|
/* Flag indicates that layer is associated with secure session */
|
||
|
#define MDP_LAYER_SECURE_SESSION 0x10
|
||
|
|
||
|
/*
|
||
|
* Flag indicates that layer is drawing solid fill. Validate/commit call
|
||
|
* does not expect buffer when this flag is enabled.
|
||
|
*/
|
||
|
#define MDP_LAYER_SOLID_FILL 0x20
|
||
|
|
||
|
/* Layer format is deinterlace */
|
||
|
#define MDP_LAYER_DEINTERLACE 0x40
|
||
|
|
||
|
/* layer contains bandwidth compressed format data */
|
||
|
#define MDP_LAYER_BWC 0x80
|
||
|
|
||
|
/* layer is async position updatable */
|
||
|
#define MDP_LAYER_ASYNC 0x100
|
||
|
|
||
|
/* layer contains postprocessing configuration data */
|
||
|
#define MDP_LAYER_PP 0x200
|
||
|
|
||
|
/* Flag indicates that layer is associated with secure display session */
|
||
|
#define MDP_LAYER_SECURE_DISPLAY_SESSION 0x400
|
||
|
|
||
|
/**********************************************************************
|
||
|
VALIDATE/COMMIT FLAG CONFIGURATION
|
||
|
**********************************************************************/
|
||
|
|
||
|
/*
|
||
|
* Client enables it to inform that call is to validate layers before commit.
|
||
|
* If this flag is not set then driver will use MSMFB_ATOMIC_COMMIT for commit.
|
||
|
*/
|
||
|
#define MDP_VALIDATE_LAYER 0x01
|
||
|
|
||
|
/*
|
||
|
* This flag is only valid for commit call. Commit behavior is synchronous
|
||
|
* when this flag is defined. It blocks current call till processing is
|
||
|
* complete. Behavior is asynchronous otherwise.
|
||
|
*/
|
||
|
#define MDP_COMMIT_WAIT_FOR_FINISH 0x02
|
||
|
|
||
|
/*
|
||
|
* This flag is only valid for commit call and used for debugging purpose. It
|
||
|
* forces the to wait for sync fences.
|
||
|
*/
|
||
|
#define MDP_COMMIT_SYNC_FENCE_WAIT 0x04
|
||
|
|
||
|
#define MDP_COMMIT_VERSION_1_0 0x00010000
|
||
|
|
||
|
/**********************************************************************
|
||
|
Configuration structures
|
||
|
All parameters are input to driver unless mentioned output parameter
|
||
|
explicitly.
|
||
|
**********************************************************************/
|
||
|
struct mdp_layer_plane {
|
||
|
/* DMA buffer file descriptor information. */
|
||
|
int fd;
|
||
|
|
||
|
/* Pixel offset in the dma buffer. */
|
||
|
uint32_t offset;
|
||
|
|
||
|
/* Number of bytes in one scan line including padding bytes. */
|
||
|
uint32_t stride;
|
||
|
};
|
||
|
|
||
|
struct mdp_layer_buffer {
|
||
|
/* layer width in pixels. */
|
||
|
uint32_t width;
|
||
|
|
||
|
/* layer height in pixels. */
|
||
|
uint32_t height;
|
||
|
|
||
|
/*
|
||
|
* layer format in DRM-style fourcc, refer drm_fourcc.h for
|
||
|
* standard formats
|
||
|
*/
|
||
|
uint32_t format;
|
||
|
|
||
|
/* plane to hold the fd, offset, etc for all color components */
|
||
|
struct mdp_layer_plane planes[MAX_PLANES];
|
||
|
|
||
|
/* valid planes count in layer planes list */
|
||
|
uint32_t plane_count;
|
||
|
|
||
|
/* compression ratio factor, value depends on the pixel format */
|
||
|
struct mult_factor comp_ratio;
|
||
|
|
||
|
/*
|
||
|
* SyncFence associated with this buffer. It is used in two ways.
|
||
|
*
|
||
|
* 1. Driver waits to consume the buffer till producer signals in case
|
||
|
* of primary and external display.
|
||
|
*
|
||
|
* 2. Writeback device uses buffer structure for output buffer where
|
||
|
* driver is producer. However, client sends the fence with buffer to
|
||
|
* indicate that consumer is still using the buffer and it is not ready
|
||
|
* for new content.
|
||
|
*/
|
||
|
int fence;
|
||
|
|
||
|
/* 32bits reserved value for future usage. */
|
||
|
uint32_t reserved;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* One layer holds configuration for one pipe. If client wants to stage single
|
||
|
* layer on two pipes then it should send two different layers with relative
|
||
|
* (x,y) information. Client must send same information during validate and
|
||
|
* commit call. Commit call may fail if client sends different layer information
|
||
|
* attached to same pipe during validate and commit. Device invalidate the pipe
|
||
|
* once it receives the vsync for that commit.
|
||
|
*/
|
||
|
struct mdp_input_layer {
|
||
|
/*
|
||
|
* Flag to enable/disable properties for layer configuration. Refer
|
||
|
* layer flag configuration section for all possible flags.
|
||
|
*/
|
||
|
uint32_t flags;
|
||
|
|
||
|
/*
|
||
|
* Pipe selection for this layer by client. Client provides the index
|
||
|
* in validate and commit call. Device reserves the pipe once validate
|
||
|
* is successful. Device only uses validated pipe during commit call.
|
||
|
* If client sends different layer/pipe configuration in validate &
|
||
|
* commit then commit may fail.
|
||
|
*/
|
||
|
uint32_t pipe_ndx;
|
||
|
|
||
|
/*
|
||
|
* Horizontal decimation value, this indicates the amount of pixels
|
||
|
* dropped for each pixel that is fetched from a line. It does not
|
||
|
* result in bandwidth reduction because pixels are still fetched from
|
||
|
* memory but dropped internally by hardware.
|
||
|
* The decimation value given should be power of two of decimation
|
||
|
* amount.
|
||
|
* 0: no decimation
|
||
|
* 1: decimate by 2 (drop 1 pixel for each pixel fetched)
|
||
|
* 2: decimate by 4 (drop 3 pixels for each pixel fetched)
|
||
|
* 3: decimate by 8 (drop 7 pixels for each pixel fetched)
|
||
|
* 4: decimate by 16 (drop 15 pixels for each pixel fetched)
|
||
|
*/
|
||
|
uint8_t horz_deci;
|
||
|
|
||
|
/*
|
||
|
* Vertical decimation value, this indicates the amount of lines
|
||
|
* dropped for each line that is fetched from overlay. It saves
|
||
|
* bandwidth because decimated pixels are not fetched.
|
||
|
* The decimation value given should be power of two of decimation
|
||
|
* amount.
|
||
|
* 0: no decimation
|
||
|
* 1: decimation by 2 (drop 1 line for each line fetched)
|
||
|
* 2: decimation by 4 (drop 3 lines for each line fetched)
|
||
|
* 3: decimation by 8 (drop 7 lines for each line fetched)
|
||
|
* 4: decimation by 16 (drop 15 lines for each line fetched)
|
||
|
*/
|
||
|
uint8_t vert_deci;
|
||
|
|
||
|
/*
|
||
|
* Used to set plane opacity. The range can be from 0-255, where
|
||
|
* 0 means completely transparent and 255 means fully opaque.
|
||
|
*/
|
||
|
uint8_t alpha;
|
||
|
|
||
|
/*
|
||
|
* Blending stage to occupy in display, if multiple layers are present,
|
||
|
* highest z_order usually means the top most visible layer. The range
|
||
|
* acceptable is from 0-7 to support blending up to 8 layers.
|
||
|
*/
|
||
|
uint16_t z_order;
|
||
|
|
||
|
/*
|
||
|
* Color used as color key for transparency. Any pixel in fetched
|
||
|
* image matching this color will be transparent when blending.
|
||
|
* The color should be in same format as the source image format.
|
||
|
*/
|
||
|
uint32_t transp_mask;
|
||
|
|
||
|
/*
|
||
|
* Solid color used to fill the overlay surface when no source
|
||
|
* buffer is provided.
|
||
|
*/
|
||
|
uint32_t bg_color;
|
||
|
|
||
|
/* blend operation defined in "mdss_mdp_blend_op" enum. */
|
||
|
enum mdss_mdp_blend_op blend_op;
|
||
|
|
||
|
/* color space of the source */
|
||
|
enum mdp_color_space color_space;
|
||
|
|
||
|
/*
|
||
|
* Source crop rectangle, portion of image that will be fetched. This
|
||
|
* should always be within boundaries of source image.
|
||
|
*/
|
||
|
struct mdp_rect src_rect;
|
||
|
|
||
|
/*
|
||
|
* Destination rectangle, the position and size of image on screen.
|
||
|
* This should always be within panel boundaries.
|
||
|
*/
|
||
|
struct mdp_rect dst_rect;
|
||
|
|
||
|
/* Scaling parameters. */
|
||
|
struct mdp_scale_data __user *scale;
|
||
|
|
||
|
/* Buffer attached with each layer. Device uses it for commit call. */
|
||
|
struct mdp_layer_buffer buffer;
|
||
|
|
||
|
/*
|
||
|
* Source side post processing configuration information for each
|
||
|
* layer.
|
||
|
*/
|
||
|
void __user *pp_info;
|
||
|
|
||
|
/*
|
||
|
* This is an output parameter.
|
||
|
*
|
||
|
* Only for validate call. Frame buffer device sets error code
|
||
|
* based on validate call failure scenario.
|
||
|
*/
|
||
|
int error_code;
|
||
|
|
||
|
/* 32bits reserved value for future usage. */
|
||
|
uint32_t reserved[6];
|
||
|
};
|
||
|
|
||
|
struct mdp_output_layer {
|
||
|
/*
|
||
|
* Flag to enable/disable properties for layer configuration. Refer
|
||
|
* layer flag config section for all possible flags.
|
||
|
*/
|
||
|
uint32_t flags;
|
||
|
|
||
|
/*
|
||
|
* Writeback destination selection for output. Client provides the index
|
||
|
* in validate and commit call.
|
||
|
*/
|
||
|
uint32_t writeback_ndx;
|
||
|
|
||
|
/* Buffer attached with output layer. Device uses it for commit call */
|
||
|
struct mdp_layer_buffer buffer;
|
||
|
|
||
|
/* 32bits reserved value for future usage. */
|
||
|
uint32_t reserved[6];
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Commit structure holds layer stack send by client for validate and commit
|
||
|
* call. If layers are different between validate and commit call then commit
|
||
|
* call will also do validation. In such case, commit may fail.
|
||
|
*/
|
||
|
struct mdp_layer_commit_v1 {
|
||
|
/*
|
||
|
* Flag to enable/disable properties for commit/validate call. Refer
|
||
|
* validate/commit flag config section for all possible flags.
|
||
|
*/
|
||
|
uint32_t flags;
|
||
|
|
||
|
/*
|
||
|
* This is an output parameter.
|
||
|
*
|
||
|
* Frame buffer device provides release fence handle to client. It
|
||
|
* triggers release fence when display hardware has consumed all the
|
||
|
* buffers attached to this commit call and buffer is ready for reuse
|
||
|
* for primary and external. For writeback case, it triggers it when
|
||
|
* output buffer is ready for consumer.
|
||
|
*/
|
||
|
int release_fence;
|
||
|
|
||
|
/*
|
||
|
* Left_roi is optional configuration. Client configures it only when
|
||
|
* partial update is enabled. It defines the "region of interest" on
|
||
|
* left part of panel when it is split display. For non-split display,
|
||
|
* it defines the "region of interest" on the panel.
|
||
|
*/
|
||
|
struct mdp_rect left_roi;
|
||
|
|
||
|
/*
|
||
|
* Right_roi is optional configuration. Client configures it only when
|
||
|
* partial update is enabled. It defines the "region of interest" on
|
||
|
* right part of panel for split display configuration. It is not
|
||
|
* required for non-split display.
|
||
|
*/
|
||
|
struct mdp_rect right_roi;
|
||
|
|
||
|
/* Pointer to a list of input layers for composition. */
|
||
|
struct mdp_input_layer __user *input_layers;
|
||
|
|
||
|
/* Input layer count present in input list */
|
||
|
uint32_t input_layer_cnt;
|
||
|
|
||
|
/*
|
||
|
* Output layer for writeback display. It supports only one
|
||
|
* layer as output layer. This is not required for primary
|
||
|
* and external displays
|
||
|
*/
|
||
|
struct mdp_output_layer __user *output_layer;
|
||
|
|
||
|
/*
|
||
|
* This is an output parameter.
|
||
|
*
|
||
|
* Frame buffer device provides retire fence handle if
|
||
|
* COMMIT_RETIRE_FENCE flag is set in commit call. It triggers
|
||
|
* retire fence when current layers are swapped with new layers
|
||
|
* on display hardware. For video mode panel and writeback,
|
||
|
* retire fence and release fences are triggered at the same
|
||
|
* time while command mode panel triggers release fence first
|
||
|
* (on pingpong done) and retire fence (on rdptr done)
|
||
|
* after that.
|
||
|
*/
|
||
|
int retire_fence;
|
||
|
|
||
|
/* 32-bits reserved value for future usage. */
|
||
|
uint32_t reserved[6];
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* mdp_overlay_list - argument for ioctl MSMFB_ATOMIC_COMMIT
|
||
|
*/
|
||
|
struct mdp_layer_commit {
|
||
|
/*
|
||
|
* 32bit version indicates the commit structure selection
|
||
|
* from union. Lower 16bits indicates the minor version while
|
||
|
* higher 16bits indicates the major version. It selects the
|
||
|
* commit structure based on major version selection. Minor version
|
||
|
* indicates that reserved fields are in use.
|
||
|
*
|
||
|
* Current supported version is 1.0 (Major:1 Minor:0)
|
||
|
*/
|
||
|
uint32_t version;
|
||
|
union {
|
||
|
/* Layer commit/validate definition for V1 */
|
||
|
struct mdp_layer_commit_v1 commit_v1;
|
||
|
};
|
||
|
};
|
||
|
|
||
|
struct mdp_point {
|
||
|
uint32_t x;
|
||
|
uint32_t y;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* Async updatable layers. One layer holds configuration for one pipe.
|
||
|
*/
|
||
|
struct mdp_async_layer {
|
||
|
/*
|
||
|
* Flag to enable/disable properties for layer configuration. Refer
|
||
|
* layer flag config section for all possible flags.
|
||
|
*/
|
||
|
uint32_t flags;
|
||
|
|
||
|
/*
|
||
|
* Pipe selection for this layer by client. Client provides the
|
||
|
* pipe index that the device reserved during ATOMIC_COMMIT.
|
||
|
*/
|
||
|
uint32_t pipe_ndx;
|
||
|
|
||
|
/* Source start x,y. */
|
||
|
struct mdp_point src;
|
||
|
|
||
|
/* Destination start x,y. */
|
||
|
struct mdp_point dst;
|
||
|
|
||
|
/*
|
||
|
* This is an output parameter.
|
||
|
*
|
||
|
* Frame buffer device sets error code based on the failure.
|
||
|
*/
|
||
|
int error_code;
|
||
|
|
||
|
uint32_t reserved[3];
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* mdp_position_update - argument for ioctl MSMFB_ASYNC_POSITION_UPDATE
|
||
|
*/
|
||
|
struct mdp_position_update {
|
||
|
/* Pointer to a list of async updatable input layers */
|
||
|
struct mdp_async_layer __user *input_layers;
|
||
|
|
||
|
/* Input layer count present in input list */
|
||
|
uint32_t input_layer_cnt;
|
||
|
};
|
||
|
|
||
|
#endif
|