26 lines
660 B
C
26 lines
660 B
C
|
/* System call table for ia32 emulation. */
|
||
|
|
||
|
#include <linux/linkage.h>
|
||
|
#include <linux/sys.h>
|
||
|
#include <linux/cache.h>
|
||
|
#include <asm/asm-offsets.h>
|
||
|
|
||
|
#define __SYSCALL_I386(nr, sym, compat) extern asmlinkage void compat(void) ;
|
||
|
#include <asm/syscalls_32.h>
|
||
|
#undef __SYSCALL_I386
|
||
|
|
||
|
#define __SYSCALL_I386(nr, sym, compat) [nr] = compat,
|
||
|
|
||
|
typedef void (*sys_call_ptr_t)(void);
|
||
|
|
||
|
extern void compat_ni_syscall(void);
|
||
|
|
||
|
const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
|
||
|
/*
|
||
|
* Smells like a compiler bug -- it doesn't work
|
||
|
* when the & below is removed.
|
||
|
*/
|
||
|
[0 ... __NR_ia32_syscall_max] = &compat_ni_syscall,
|
||
|
#include <asm/syscalls_32.h>
|
||
|
};
|