Variable speed pong

This commit is contained in:
deckensteuerung 2018-09-04 21:12:51 +02:00
parent 628e55d20c
commit 4bb046cffc

View File

@ -13,6 +13,11 @@ Nx = int(sys.argv[1])
Ny = int(sys.argv[2])
param = sys.argv[3]
speed = 1.0
try:
speed = float(param)
except:
pass
pygame.init()
pygame.joystick.init()
@ -40,7 +45,7 @@ def Reset(sign=1):
y = Ny//2
dy = 1*sign
dx = random.uniform(-0.4, 0.4)
l = math.sqrt(dx*dx+dy*dy)
l = math.sqrt(dx*dx+dy*dy)/speed
dx /= l
dy /= l
@ -86,7 +91,7 @@ while True:
if xi >= player1 and xi <= player1+PADDLE_LEN:
dy = -1
dx = x-(player1+PADDLE_LEN/2)
l = math.sqrt(dx*dx+dy*dy)
l = math.sqrt(dx*dx+dy*dy)/speed
dx /= l
dy /= l
@ -99,7 +104,7 @@ while True:
if xi >= player2 and xi <= player2+PADDLE_LEN:
dy = 1
dx = x-(player2+PADDLE_LEN/2)
l = math.sqrt(dx*dx+dy*dy)
l = math.sqrt(dx*dx+dy*dy)/speed
dx /= l
dy /= l