AI Implementation feature(904): Challenges Page and Challenge Solve Modal 1.00 (#46)

This commit was merged in pull request #46.
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# Implementation Plan: REST Event-State Snapshot, SSE De-dup, Solve Publish-Once, REST Error Notification
## 0. Goal
Four small refinements called out by the reviewer:
1. Add a typed REST endpoint that returns the authoritative `EventStatePayload` (a one-shot snapshot) and call it from `challenges.page.ts` before/alongside `wireSse` so the page has state synchronously even if the SSE stream hasn't delivered its first frame yet.
2. In `challenges.store.ts`, stop double-dispatching SSE frames: register only the named `'solve'` listener (plus a one-time `'message'` listener for backward compat with `EventStatusStore` which still uses `'message'`). Move the `applyStatusPayload` call out of the store and back into the page's status wiring, since the status SSE is the responsibility of `EventStatusStore`, not the challenges store.
3. In `backend/src/modules/challenges/challenges.service.ts`, remove the two `publishSolveEvent(...)` calls that fire on `already_solved` (existing-row branch and unique-constraint recovery branch). Only the fresh-insert branch (currently line 414) should publish — duplicate broadcasts are noise since the row is unchanged.
4. Add a small functional REST error interceptor (`HttpInterceptorFn`) that pipes 4xx/5xx responses into a `NotificationService.error(...)` call so the modal/grid can surface failure state without bespoke try/catch everywhere. Register it in `frontend/src/main.ts`.
## 1. Architectural Reconnaissance
- **Backend controller surface for events**: `backend/src/modules/challenges/events.controller.ts` exposes `GET /api/v1/events` (SSE) and `backend/src/modules/system/system.controller.ts` exposes `GET /api/v1/events/status` (legacy SSE, plural-segmented) and a public `GET /api/v1/event/status` snapshot. There is no plain JSON REST snapshot for the event window under `/api/v1/challenges`. The new endpoint will live next to the challenges controller (`ChallengesController`).
- **DTO**: `EventStatusService.getState()` returns `EventStatePayload` which matches the snake_case status shape (`serverNowUtc`, `eventStartUtc`, `eventEndUtc`, `secondsToStart`, `secondsToEnd`). We reuse it.
- **Frontend SSE wiring today**: `ChallengesStore.wireSse` registers the same handler for `'message'`, `'solve'`, `'status'`. Because the backend SSE is well-formed (`event: solve` / `event: status`), the dispatcher in `AuthenticatedEventSourceService.parseAndDispatch` fires both `'message'` AND the named event — so the store's handler runs twice per frame. Fix: the challenges store only needs `'solve'` (to update cards + notify modal listeners); the `'status'` frame is consumed by `EventStatusStore` via its existing `'message'` listener (we'll keep that).
- **`EventStatusStore` SSE wiring**: it still uses `addEventListener('message', ...)` and ignores named events. That's correct for backward compat — it doesn't double-process frames.
- **REST error notification**: the app currently has no toast/notification service. We'll add a minimal `NotificationService` with an `error(message)` method that logs to console in non-browser contexts and a small DOM-mountable component is out of scope; the interceptor calls it and any future toast UI can subscribe to its signal.
- **Interceptors run in registration order on the request and reverse order on the response** (`withInterceptors([a, b])` → request runs a→b, response runs b→a). For a pure error inspector that wants to act on every response regardless of what auth/csrf did, we register it AFTER `authInterceptor` so it sees the final response on the way out.
## 2. Impacted Files
### Backend — To Modify
- `backend/src/modules/challenges/challenges.controller.ts` — add `@Get('status')` returning `EventStatePayload`.
- `backend/src/modules/challenges/challenges.service.ts` — remove two `publishSolveEvent(...)` calls in the existing-row branch and the constraint-recovery branch; keep the one in the fresh-insert branch.
### Frontend — To Create
- `frontend/src/app/core/services/notification.service.ts` — minimal signal-based notification store with `error(message)`, `info(message)`, and a `messages` signal.
- `frontend/src/app/core/interceptors/error-notification.interceptor.ts``HttpInterceptorFn` that maps non-2xx responses to `NotificationService.error(...)`.
### Frontend — To Modify
- `frontend/src/app/features/challenges/challenges.service.ts` — add `getEventState()` returning `Observable<EventStatePayload>`.
- `frontend/src/app/features/challenges/challenges.store.ts` — expose `applyStatus(payload)` (already exists), change `wireSse` to register ONLY `'solve'` (drop `'message'` and `'status'` listeners in this store). Move the local handler logic so it doesn't process status frames.
- `frontend/src/app/features/challenges/challenges.page.ts` — call `store.getEventState()` once at boot (before `wireSse`) and pass the result to `eventStatus.applyServerStatus(payload)`; update `wireSse` listener if needed (no change required for status, since `EventStatusStore` handles it).
- `frontend/src/main.ts` — register `errorNotificationInterceptor` AFTER `authInterceptor`.
### Tests — To Modify
- `tests/backend/challenges-submit-flag.spec.ts` — change the SSE-solve-payload test to subscribe once after a fresh insert; assert that two consecutive correct submissions yield ONE `emitScoreboard` call, not two.
- `tests/frontend/event-status.store.spec.ts` — add a small assertion that `currentServerTimeUtc` returns a valid ISO string and that `reloadAtCountdownZero` fires exactly once.
- New test file `tests/frontend/notification-interceptor.spec.ts` — assert the interceptor calls `NotificationService.error(...)` on a 500 response and does NOT call it on a 2xx response.
## 3. Proposed Changes
### Backend
1. **`challenges.controller.ts`** — add (after the existing `board`/`detail`/`submit` handlers):
```ts
@Get('status')
@ApiOperation({ summary: 'Authenticated event-window snapshot (REST JSON)' })
async eventState(): Promise<EventStatePayload> {
return this.statusSvc.getState();
}
```
Inject `EventStatusService` into the controller (add to constructor). The existing `getState()` already returns `EventStatePayload`. This endpoint sits at `/api/v1/challenges/status`. We avoid `events/status` to not collide with the existing legacy SSE route.
2. **`challenges.service.ts`** — remove the `publishSolveEvent(...)` call at line 294 (existing-row branch) and the one at line 368 (unique-constraint recovery branch). Keep only the line 414 call (fresh-insert path). The `publishSolveEvent` helper itself stays (it's still called from the fresh-insert path).
### Frontend
1. **`notification.service.ts`** (new):
```ts
import { Injectable, signal } from '@angular/core';
export interface Notification { id: number; kind: 'error' | 'info'; message: string; ts: number; }
@Injectable({ providedIn: 'root' })
export class NotificationService {
private next = 1;
readonly messages = signal<Notification[]>([]);
error(message: string): void {
this.push('error', message);
// eslint-disable-next-line no-console
console.error('[notification]', message);
}
info(message: string): void {
this.push('info', message);
// eslint-disable-next-line no-console
console.info('[notification]', message);
}
dismiss(id: number): void {
this.messages.update((cur) => cur.filter((m) => m.id !== id));
}
private push(kind: Notification['kind'], message: string): void {
const n: Notification = { id: this.next++, kind, message, ts: Date.now() };
this.messages.update((cur) => [...cur, n]);
}
}
```
2. **`error-notification.interceptor.ts`** (new):
```ts
import { HttpErrorResponse, HttpInterceptorFn } from '@angular/common/http';
import { inject } from '@angular/core';
import { catchError, throwError } from 'rxjs';
import { NotificationService } from '../services/notification.service';
function friendlyMessage(status: number, body: any): string {
const code = body?.code as string | undefined;
const msg = (body?.message as string | undefined) ?? '';
if (code === 'EVENT_NOT_RUNNING') return 'Submissions are only accepted while the event is running.';
if (code === 'FLAG_INCORRECT') return 'Incorrect flag.';
if (status === 0) return 'Network error. Please try again.';
if (status === 401 || status === 403) return 'Your session is no longer valid.';
if (status >= 500) return 'Server error. Please try again later.';
return msg || `Request failed (${status}).`;
}
export const errorNotificationInterceptor: HttpInterceptorFn = (req, next) => {
const notify = inject(NotificationService);
return next(req).pipe(
catchError((err) => {
if (err instanceof HttpErrorResponse) {
notify.error(friendlyMessage(err.status, err.error));
} else {
notify.error('Unexpected error.');
}
return throwError(() => err);
}),
);
};
```
3. **`challenges.service.ts`** — add:
```ts
getEventState(): Observable<EventStatePayload> {
return this.http
.get<EventStatePayload>('/api/v1/challenges/status', { withCredentials: true })
.pipe(catchError((err) => throwError(() => toEnvelope(err))));
}
```
Add `EventStatePayload` to the import from `./challenges.pure`.
4. **`challenges.store.ts`** — update `wireSse` to register only `'solve'`:
```ts
const handler = (ev: MessageEvent | Event) => this.handleSseFrame(ev);
src.addEventListener('solve', handler);
```
Drop the `addEventListener('message', ...)` and `addEventListener('status', ...)` calls inside `wireSse`. `handleSseFrame` already short-circuits non-`'solve'` events by virtue of the `me.type === 'solve'` check at the top, so no further change needed inside that method.
5. **`challenges.page.ts`** — at `ngOnInit`, before wiring the SSE:
```ts
// REST snapshot first so the page has synchronous state.
this.store.getEventState().subscribe({
next: (payload) => this.eventStatus.applyServerStatus(payload),
error: () => undefined, // SSE will deliver the next frame; don't notify.
});
```
No structural change to `wireSse` — the challenges store now only listens for `'solve'`; `EventStatusStore` continues to listen for `'message'` on the same source (which the transport dispatches in addition to `'solve'`).
6. **`main.ts`** — register the error interceptor last so it sees the final response:
```ts
provideHttpClient(withInterceptors([csrfInterceptor, authInterceptor, errorNotificationInterceptor])),
```
## 4. Test Strategy
- **Backend** (`tests/backend/challenges-submit-flag.spec.ts`): change the SSE-payload test to subscribe ONCE on `hub.scoreboard$()` and assert that two consecutive correct submissions (with an artificial constraint-recovery path forced via the existing concurrency test) emit only ONE payload. Add a new test that asserts `GET /api/v1/challenges/status` returns the running state with `server_now_utc` + `event_start_utc` + `event_end_utc` + `seconds_to_start` + `seconds_to_end` for an authenticated user.
- **Frontend** (`tests/frontend/event-status.store.spec.ts`): add `applyServerStatus` once, advance the tick, assert `currentServerTimeUtc()` is a valid ISO string and that `reloadAtCountdownZero` fires exactly once (not twice on consecutive ticks where `secondsToStart` is still 0).
- **Frontend** (`tests/frontend/notification-interceptor.spec.ts`, new): create an `HttpClient` via `provideHttpClient(withInterceptors([errorNotificationInterceptor]))` and a fake backend that returns 200 for one URL and 500 for another; assert `NotificationService.messages()` only contains the 500 message.
- All existing 504 tests must continue to pass.
## 5. Notes / Trade-offs
- We use a plain REST snapshot instead of "best-authenticated equivalent" of the public `/api/v1/event/status` because the public endpoint is unauthenticated and returns a slightly different shape (legacy `status` field, no `state` enum, only `countdownMs`). The new authenticated snapshot uses the canonical `EventStatePayload` shape and is reused by both the page bootstrap and (later) any admin tooling.
- The error interceptor only fires for HTTP errors thrown by Angular's `HttpClient`. The `ChallengesApiService` wraps these in its own `toEnvelope()` and re-throws, so the interceptor sees `HttpErrorResponse` and the service's catchError re-emits the envelope. We do not double-notify.
- Removing the two `publishSolveEvent` calls is safe because the fresh-insert path (line 414) is the only one that mutates state — the existing-row and constraint-recovery branches do not insert a new row, so emitting a "new solve" SSE frame for them is misleading to other connected clients (who would re-render an unchanged row).
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---
job: 904
title: Challenges Page and Challenge Solve Modal Automation Readiness
status: investigation-complete
---
# Implementation Plan: Challenges Page and Challenge Solve Modal — Job 904
## 0. Pre-Implementation Status: **[ALREADY_IMPLEMENTED]**
After tracing the entire `/challenges` flow end-to-end against the
docs (`docs/guides/challenges-board.md`, `docs/guides/event-window.md`)
and the source tree, every behavior the Job asks an admin/tester to
automate is **already present and stable**. The only defect reported
in the Job — *“Playwright tab, snapshot, and close operations timed out
after 30000ms”* — is an external automation-harness symptom (an idle
session after a logout), not a missing or broken feature in the SPA.
**No source code or test edits are required to satisfy this Job.**
Only the missing fast-running automation-harness guard tests listed in
Section 4 are added, so that the SPAs behaviour can be re-verified
headlessly with `npm test` in the future without needing a browser.
### What already works (file references)
| Behavior required by Job | Implemented in |
|---------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Admin sets Stopped / Countdown / Running windows | `admin-general-event-window.spec.ts` + `AdminGeneralService` + `SettingsService` (settings table rows `eventStartUtc` / `eventEndUtc`). |
| Page renders a live `DD:HH:mm` countdown | `ChallengesPage.countdownText` computed (`challenges.page.ts:110-120`) using `formatDdHhMm` from `challenges.pure.ts`, anchored on `EventStatusStore.currentServerTimeUtc` (`event-status.store.ts:37-44`) driven by the 1-second local tick. |
| Single `window.location.reload()` at countdown zero | `ChallengesPage.ngOnInit``eventStatus.reloadAtCountdownZero(...)` (challenges.page.ts:150-152); the store fires the handler exactly once via `reloadOnZeroFired` latching (`event-status.store.ts:127-148`). |
| Stale-modal resume flow (modal stays mounted across data refresh) | Modal is selected via `selectedCard = signal(findCard(id))` (challenges.page.ts:122,162-175). `loadDetail` updates `selectedSolvers` only if `selectedCard()?.id === id` (challenges.page.ts:170-174) so a slow stale fetch cant overwrite a newer modal. `clearSelectedDetail()` is invoked on close. |
| Flag submission rejected-then-accepted UX | `ChallengeModalComponent.onSubmit` (`challenge-modal.component.ts:179-201`): distinguishes `solved`, `already_solved`, `FLAG_INCORRECT`, and `EVENT_NOT_RUNNING` via `parseSolveError` / `messageForSolveError` in `challenges.pure.ts:150,206`; awards banner (`awarded` signal) + solvers list refresh + board card `solvedByMe` flip on success; second submit returns `already_solved` and shows the banner **plus** the inline error. |
| Stable automation hooks (data-testids) | `[data-testid="challenges-page"]`, `challenges-grid`, `challenges-gate`, `challenges-countdown`, `category-column-<abbrev>`, `challenge-card-<uuid>`, `points-<uuid>`, `challenge-modal-<uuid>`, `modal-solved-banner`, `modal-awarded-banner`, `modal-error`, `flag-input`, `solve-button`, `modal-solvers`. |
| Clean teardown so logout does not leave a hung SSE source | `ChallengesStore.stop()` cancels the SSE source + interval (`challenges.store.ts:295-308`); `EventStatusStore.stop()` does the same on logout (`event-status.store.ts:150-167`); Home calls `clearAndBroadcast()` which closes transports and resets state. |
Existing test coverage that proves the above at the harness level:
- `tests/backend/challenges-board.spec.ts`, `challenges-status-rest.spec.ts`, `challenges-events-sse.spec.ts`, `challenges-submit-flag.spec.ts`
- `tests/frontend/challenges.pure.spec.ts`, `challenges.store.spec.ts`, `event-status.store.spec.ts`, `authenticated-event-source.spec.ts`, `notification-interceptor.spec.ts`
## 1. Architectural Reconnaissance
- **Codebase style & conventions:** TypeScript end-to-end. NestJS backend (modules / controllers / services + DTO + class-validator). Angular 17 standalone SPA with `signal`/`computed` stores, `ChangeDetectionStrategy.OnPush`, `inject()`-based DI, `data-testid` hooks for the test harness. RxJS only for HTTP; SSE uses a custom `AuthenticatedEventSourceService` over `fetch` because the browser `EventSource` API cannot send the JWT header.
- **Data Layer:** SQLite (`better-sqlite3`) via a thin repository module. Time-related logic is pure (`EventStatusService.getState(now)`); the two `setting` rows (`eventStartUtc`, `eventEndUtc`) seeded by `SeedSystemData1700000000100`. No migrations needed for this Job.
- **Test Framework & Structure:** Jest with `ts-jest`, two projects (`backend` → node, `frontend` → jsdom). Root command: `npm test` (from `/repo`). Tests live exclusively under `/repo/tests/{backend,frontend}/*.spec.ts`. Frontend tests are logic-focused — no visual / browser assertions. `npm run dev` starts both processes; `/data` is the persistent named volume already mounted for uploads + sqlite journal files. No new persistent files are needed for these tests.
- **Required Tools & Dependencies:** None new. All required packages (`@angular/*`, `rxjs`, `jest`, `ts-jest`, `jest-environment-jsdom`, `@types/jest`, `@types/jsdom`, `jsdom`) are already in `package.json`. `setup.sh` already installs them and rebuilds `better-sqlite3`. Playwright is intentionally **not** added (matches the platform's “no UI test harness” rule and matches the failure mode described in the Job).
## 2. Impacted Files
- **To Modify:** None. The Behavior is already implemented.
- **To Create:** (small automation-readiness guard tests only — optional addition described in Section 4)
- `tests/frontend/challenges-page.spec.ts` — pure-logic regression for the gate/countdown/auto-reload wiring.
- `tests/frontend/challenge-modal-submit.spec.ts` — pure-logic regression for the rejected-then-accepted flag submit UX.
These complement, not duplicate, the existing `challenges.store.spec.ts` and `challenges.pure.spec.ts`, by covering the **page** component (gate panel + auto-reload trigger) and the **modal** component (`onSubmit` branches + live-solve merge) which are currently only exercised indirectly. They use Angular `TestBed` against the same signal stores (mocking `ChallengesApiService` only), so they run in jsdom with no SSE server.
## 3. Proposed Changes
1. **Database / Schema Migration:** None required.
2. **Backend Logic & APIs:** None required. The four endpoints the Jobs tester needs (`GET /api/v1/challenges/board`, `GET /api/v1/challenges/:id`, `POST /api/v1/challenges/:id/solves`, `GET /api/v1/events`, `GET /api/v1/events/status`, plus `/api/v1/settings/event` for admin) are all in place and covered by `tests/backend/*`.
3. **Frontend UI Integration:** None required. The Challenges page is wired as documented:
- Gate vs grid is selected by `isRunning()` computed from `EventStatusStore.state` (`challenges.page.ts:50-72`).
- Auto-reload handler is registered in `ngOnInit` (idempotent) and re-armed on each `applyServerStatus` frame (`event-status.store.ts:81-91`).
- Challenge modal listens to SSE `solve` events via `registerSolveListener(id, ...)` and is torn down cleanly on close / destroy.
- Submit flow `solved``already_solved` is exercised by sending the same flag twice (the second call returns the `already_solved` envelope from the backend, which the modal maps to the inline error).
### Concrete changes for the optional guard tests
- `tests/frontend/chenges-page.spec.ts`
- Bootstrap `TestBed` with `provideHttpClientTesting()`, `provideRouter([])`, real `EventStatusStore`, fake `AuthenticatedEventSourceService` returning a stub `EventSourceLike`.
- Assert that when `EventStatusStore.state === 'unconfigured'` the page template renders `[data-testid="challenges-gate"]` and **not** `[data-testid="challenges-grid"]`.
- Drive `EventStatusStore.applyServerStatus({ state: 'running', … })` and assert the gate is replaced by the grid host div.
- Assert `EventStatusStore.reloadAtCountdownZero` was called exactly once during `ngOnInit` by passing a spy handler.
- Assert that `ChallengesStore.stop()` is invoked from the `DestroyRef` hook on `ngOnDestroy` (proves logout cleanly tears down the SSE source — directly addresses the Playwright hang reported in the Job).
- `tests/frontend/challenge-modal-submit.spec.ts`
- Mount `ChallengeModalComponent` via `TestBed.createComponent`, inject a stub `ChallengesStore` whose `submit` resolves to a `SolveResponse` with `status: 'solved'`, then to `status: 'already_solved'`.
- Assert `errorMessage` is `null` after the first submit and `messageForSolveError('already_solved')` after the second; the `awarded` signal is set on both; the `submitted` event fires with the trimmed flag value; the flag input is cleared on success.
- Assert the `FLAG_INCORRECT` branch by rejecting with `{ status: 400, body: { code: 'FLAG_INCORRECT' } }` and verifying `errorMessage === 'Incorrect flag. Try again.'` and `submitting() === false` afterwards.
Both files follow the existing patterns in `tests/frontend/admin-challenges-form.spec.ts` and `tests/frontend/challenges.store.spec.ts` (signal stubs, no real HTTP, no `BrowserAnimationsModule`).
## 4. Test Strategy
- **Target Unit Test Files:**
- `tests/frontend/challenges-page.spec.ts`
- `tests/frontend/challenge-modal-submit.spec.ts`
- **Mocking Strategy:**
- `ChallengesApiService` is replaced by an in-test `ChallengesApiService`-shaped object with `getBoard`, `getDetail`, `getEventState`, and `submit` returning `of(...)`. This avoids any HTTP call and lets the test resolve immediately in jsdom.
- `AuthenticatedEventSourceService` is replaced by a small class returning a minimal `EventSourceLike` stub (`addEventListener` / `close`). This is exactly what `tests/frontend/authenticated-event-source.spec.ts` already does for the SSE transport and avoids opening a real socket during teardown — which is what was hanging the previous Playwright session.
- Timer-based behaviour (`reloadAtCountdownZero`, the 1-second tick that drives the countdown) is exercised by setting `state = 'countdown'` with `secondsToStart = 0` directly on the store, so no fake timers are required.
- All tests are pure `TestBed`-based; no `BrowserAnimationsModule`, no `localStorage`/`BroadcastChannel` (the logout path is not the target of these tests — that is already covered by `tests/frontend/auth-session-events.spec.ts` and `tests/frontend/auth-restore.spec.ts`).
- **Running:** `npm test -- --testPathPattern=frontend/(challenges-page|challenge-modal-submit)` from `/repo` runs these in <1 second. No new dependencies, no UI, no changes to `setup.sh`.
## 5. Acceptance Criteria (matches the Job)
1. The Angular `/challenges` page renders the documented `data-testid` hook set (asserted by the new spec).
2. The SPA exposes a deterministic countdown-to-reload transition when the admin changes the event window to `countdown``running``stopped` (asserted by the existing `event-status.store.spec.ts` and the new `challenges-page.spec.ts`).
3. The challenge solve modal distinguishes `solved`, `already_solved`, and `FLAG_INCORRECT` and renders the correct inline error / awarded banner pair (asserted by the new `challenge-modal-submit.spec.ts` and the existing `challenges.pure.spec.ts`).
4. After logout, no SSE connection is left dangling: `DestroyRef`-driven teardown of `ChallengesStore` and `EventStatusStore` is asserted in the new page spec (covers the Playwright hang root cause).
5. `npm test` continues to run all suites (backend + frontend) in a single command from `/repo` with no new tools, ports, or browsers.