forked from Chaospott/site
		
	Neuter animation to prevent excessive power usage.
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		@@ -114,35 +114,19 @@
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    // animation
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    function initAnimation() {
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        animate();
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        for(var i in points) {
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            shiftPoint(points[i]);
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        }
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    }
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    function animate() {
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        if(animateHeader) {
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            ctx.clearRect(0,0,width,height);
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            for(var i in points) {
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                // detect points in range
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                if(Math.abs(getDistance(target, points[i])) < 4000) {
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                    points[i].active = 0.3;
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                    points[i].circle.active = 0.6;
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                } else if(Math.abs(getDistance(target, points[i])) < 20000) {
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                    points[i].active = 0.1;
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                    points[i].circle.active = 0.3;
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                } else if(Math.abs(getDistance(target, points[i])) < 40000) {
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                    points[i].active = 0.02;
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                    points[i].circle.active = 0.1;
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                } else {
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                    points[i].active = 0;
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                    points[i].circle.active = 0;
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                }
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                points[i].active = 0.3;
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                points[i].circle.active = 0.6;
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                drawLines(points[i]);
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                points[i].circle.draw();
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            }
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        }
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        requestAnimationFrame(animate);
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    }
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    function shiftPoint(p) {
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