forked from Chaospott/site
		
	This reverts commit d40664595e.
				
					
				
			This commit is contained in:
		| @@ -114,35 +114,19 @@ | |||||||
|     // animation |     // animation | ||||||
|     function initAnimation() { |     function initAnimation() { | ||||||
|         animate(); |         animate(); | ||||||
|         for(var i in points) { |  | ||||||
|             shiftPoint(points[i]); |  | ||||||
|         } |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     function animate() { |     function animate() { | ||||||
|         if(animateHeader) { |         if(animateHeader) { | ||||||
|             ctx.clearRect(0,0,width,height); |             ctx.clearRect(0,0,width,height); | ||||||
|             for(var i in points) { |             for(var i in points) { | ||||||
|                 // detect points in range |  | ||||||
|                 if(Math.abs(getDistance(target, points[i])) < 4000) { |  | ||||||
|                 points[i].active = 0.3; |                 points[i].active = 0.3; | ||||||
|                 points[i].circle.active = 0.6; |                 points[i].circle.active = 0.6; | ||||||
|                 } else if(Math.abs(getDistance(target, points[i])) < 20000) { |  | ||||||
|                     points[i].active = 0.1; |  | ||||||
|                     points[i].circle.active = 0.3; |  | ||||||
|                 } else if(Math.abs(getDistance(target, points[i])) < 40000) { |  | ||||||
|                     points[i].active = 0.02; |  | ||||||
|                     points[i].circle.active = 0.1; |  | ||||||
|                 } else { |  | ||||||
|                     points[i].active = 0; |  | ||||||
|                     points[i].circle.active = 0; |  | ||||||
|                 } |  | ||||||
|  |  | ||||||
|                 drawLines(points[i]); |                 drawLines(points[i]); | ||||||
|                 points[i].circle.draw(); |                 points[i].circle.draw(); | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
|         requestAnimationFrame(animate); |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     function shiftPoint(p) { |     function shiftPoint(p) { | ||||||
|   | |||||||
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