Same in 1og

This commit is contained in:
T committed 2026-09-26 18:52:49 +02:00
1 parent cb4220458d
commit c0b36e8035
1 file changed
+39 -20
+39 -20
View File
@@ -61,9 +61,12 @@ class Door:
class FoodoorMQTT: class FoodoorMQTT:
MESSAGE_TIMEOUT = 24 * 60 * 60
def __init__(self, areas): def __init__(self, areas):
self.areas = areas self.areas = areas
self.message_cbs = [] self.message_cbs = []
self.last_message_at = time.monotonic()
self.client = mqtt.Client() self.client = mqtt.Client()
self.client.on_connect = self.on_connect self.client.on_connect = self.on_connect
@@ -94,6 +97,7 @@ class FoodoorMQTT:
self._connect_lock.notify() self._connect_lock.notify()
def on_message(self, client, userdata, msg): def on_message(self, client, userdata, msg):
self.last_message_at = time.monotonic()
print(f"MQTT-Server Message: {msg.topic} {msg.payload.decode()}") print(f"MQTT-Server Message: {msg.topic} {msg.payload.decode()}")
self._data[msg.topic] = msg.payload.decode() self._data[msg.topic] = msg.payload.decode()
for cb in self.message_cbs: for cb in self.message_cbs:
@@ -120,6 +124,7 @@ class StateMenu:
self.anim = [] self.anim = []
self.timeout = None self.timeout = None
self.next_state = None self.next_state = None
self._force_redraw = True
self.reset_state() self.reset_state()
self.strip = neopixel.NeoPixel(board.D12, 36, brightness=0.5, pixel_order=neopixel.GRB, auto_write=False) self.strip = neopixel.NeoPixel(board.D12, 36, brightness=0.5, pixel_order=neopixel.GRB, auto_write=False)
@@ -140,7 +145,7 @@ class StateMenu:
} }
self.mqtt = FoodoorMQTT(["oben", "unten"]) self.mqtt = FoodoorMQTT(["oben", "unten"])
self.mqtt.message_cbs.append(lambda *_: self.draw()) self.mqtt.message_cbs.append(lambda *_: self.redraw())
self.mqtt.connect() self.mqtt.connect()
def reset_state(self): def reset_state(self):
@@ -150,6 +155,7 @@ class StateMenu:
self.anim.clear() self.anim.clear()
self.timeout = None self.timeout = None
self.next_state = None self.next_state = None
self._force_redraw = True
def button_pressed(self, btn): def button_pressed(self, btn):
if self.state == StateMenu.OFF: if self.state == StateMenu.OFF:
@@ -189,7 +195,7 @@ class StateMenu:
elif self.state == StateMenu.PROGRESS: elif self.state == StateMenu.PROGRESS:
pass pass
self.draw() self.redraw()
def set_state(self, state, timeout=None): def set_state(self, state, timeout=None):
self.state = state self.state = state
@@ -197,9 +203,24 @@ class StateMenu:
if timeout is not None: if timeout is not None:
self.timeout = time.monotonic() + timeout self.timeout = time.monotonic() + timeout
def draw(self): def redraw(self):
self._force_redraw = True
def _draw(self):
self.anim.clear() self.anim.clear()
if self.state == StateMenu.PROGRESS or (self.change_target and self.doors[self.change_target].inprogress):
self.strip_center.fill(color.BLACK)
if self.change_target == "aerie":
self.strip_cellar.fill(color.GREEN if self.mqtt.is_open("unten") else color.RED)
self.anim = [Chase(self.strip_aerie, 0.05, size=1,
color=color.GREEN if self.target_state == "open" else color.RED)]
elif self.change_target == "cellar":
self.strip_aerie.fill(color.GREEN if self.mqtt.is_open("oben") else color.RED)
self.anim = [Chase(self.strip_cellar, 0.05, size=1,
color=color.GREEN if self.target_state == "open" else color.RED)]
return
if self.state == StateMenu.OFF: if self.state == StateMenu.OFF:
self.strip.fill(color.BLACK) self.strip.fill(color.BLACK)
elif self.state == StateMenu.SHOW_STATE: elif self.state == StateMenu.SHOW_STATE:
@@ -217,28 +238,23 @@ class StateMenu:
Chase(self.strip_aerie, 0.5, color=color.GREEN, size=1, spacing=11), Chase(self.strip_aerie, 0.5, color=color.GREEN, size=1, spacing=11),
Chase(self.strip_center, 0.5, color=color.RED, size=1, spacing=11), Chase(self.strip_center, 0.5, color=color.RED, size=1, spacing=11),
] ]
elif self.state == StateMenu.PROGRESS:
self.strip_center.fill(color.BLACK)
if self.change_target == "aerie":
self.strip_cellar.fill(color.GREEN if self.mqtt.is_open("unten") else color.RED)
self.anim = [Chase(self.strip_aerie, 0.05, size=1,
color=color.GREEN if self.target_state == "open" else color.RED)]
elif self.change_target == "cellar":
self.strip_aerie.fill(color.GREEN if self.mqtt.is_open("oben") else color.RED)
self.anim = [Chase(self.strip_cellar, 0.05, size=1,
color=color.GREEN if self.target_state == "open" else color.RED)]
elif self.state == StateMenu.RAINBOW: elif self.state == StateMenu.RAINBOW:
self.strip.fill(color.BLACK) self.strip.fill(color.BLACK)
self.anim = [RainbowComet(self.strip_loop, 0.05, ring=True)] self.anim = [RainbowComet(self.strip_loop, 0.05, ring=True)]
def tick(self): def tick(self):
if self.timeout and self.timeout < time.monotonic() and not (self.change_target and self.doors[self.change_target].inprogress): if not (self.change_target and self.doors[self.change_target].inprogress): # Freeze timeout while in progress
if self.next_state is not None: if self.timeout and self.timeout < time.monotonic():
self.set_state(self.next_state, 10) if self.next_state is not None:
self.next_state = None self.set_state(self.next_state, 10)
else: self.next_state = None
self.reset_state() self.redraw()
self.draw() else:
self.reset_state()
if self._force_redraw:
self._force_redraw = False
self._draw()
for a in self.anim: for a in self.anim:
a.animate(show=False) a.animate(show=False)
@@ -264,6 +280,9 @@ def main():
try: try:
while True: while True:
if time.monotonic() - menu.mqtt.last_message_at >= menu.mqtt.MESSAGE_TIMEOUT:
raise RuntimeError("No MQTT message received for 24 hours")
if btn_cellar.value: if btn_cellar.value:
if not btn_locked: if not btn_locked:
menu.button_pressed("cellar") menu.button_pressed("cellar")