66 lines
2.2 KiB
Java
66 lines
2.2 KiB
Java
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/*
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* Copyright (c) 2017, bandie
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.bandie.circleart;
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import java.util.Locale;
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import java.util.ResourceBundle;
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import javafx.animation.PauseTransition;
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import javafx.application.Application;
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import javafx.stage.Stage;
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import javafx.util.Duration;
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/**
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*
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* @author bandie
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*/
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public class CircleArt extends Application {
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static final Locale CURRENTLOCALE = Locale.getDefault();
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static final ResourceBundle MSGS = ResourceBundle.getBundle("org/bandie/circleart/msgs", CURRENTLOCALE);
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@Override
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public void start(Stage stage) {
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Stage cagStage = new Stage();
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CircleArtGUI cag = new CircleArtGUI();
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Splash.start();
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PauseTransition delay = new PauseTransition(Duration.seconds(4));
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delay.setOnFinished(ev -> {
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Splash.stop();
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cagStage.requestFocus();
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});
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delay.play();
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cag.start(cagStage);
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}
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}
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